Knowledge (XXG)

Thumper (video game)

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Each level is broken up into segments. After each segment, the player is given a score and a rating showing how well they performed. The beetle can sustain one hit (a missed turn or crashing into an obstacle), and at certain places it can regain its shield if it is lost. However, taking a second
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A secondary mode, 'Play+', is unlocked for each level after it has been completed. In this mode, the player must progress through the level on one 'life' (though still with the shield allowing one hit to be taken). Dying requires re-starting from the beginning of the level. In addition, the speed
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is to guide a beetle-like creature along a single or multi-track through a series of unnerving worlds. The player must press a button to hit lit "notes" on the track in time with the background music, while also bracing against obstacles, turning against curved walls, jumping over spikes, and
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hit without its wing-shield in place will destroy it, and the level starts over at the last checkpoint. The player can repeat the segment as many times as is necessary to beat the level.
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The game runs on a proprietary engine of Flury's design and has been ported to many different platforms and includes VR support. The game was praised for its rejection of the
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approach. Much of the game's code was organized via a small handful of large files, some of which reached 6000 lines of
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s trippy sights, sounds, and intense rhythm action create a terrifying VR experience I won't soon forget." The
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defeating enemies. The game is played in a third-person point of view with an extremely fast scrolling speed.
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was developed by the two-man team of Drool, consisting of Marc Flury, the programmer of the game, and
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in November 2019. The game was shown at the Experimental Game Workshop during the 2015
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declared it "one of the best rhythm games ever made." Chloi Rad of
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developed and published by Drool and released in October 2016 on
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Each level in the game features rhythms corresponding to a
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Marc Flury presents on the game's development at the 2017
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related to the level number, from 1/2 through to 9/8.
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received "generally favorable" reviews according to
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It was later released on the 1202:Davenport, James (December 17, 2016). 918: 916: 862: 860: 1059:Robillard, Alex (November 13, 2016). 7: 1005:MacDonald, Keza (October 13, 2016). 808:Devore, Jordan (December 13, 2017). 529: 498: 429:object-oriented programming paradigm 896:"Thumper for PlayStation 4 Reviews" 489: 1148:Whitehead, Thomas (May 18, 2017). 1087:Devore, Jordan (October 9, 2016). 623:PlayStation Official Magazine – UK 14: 1031:Brown, Peter (October 10, 2016). 836:Webb, Kevin (November 18, 2019). 1288:PlayStation 4 Pro enhanced games 1229:Official UK PlayStation Magazine 692:Official UK PlayStation Magazine 369: 1178:"Thumper Review (Switch eShop)" 1176:Nation, Justin (May 18, 2017). 1150:"Thumper Review (Switch eShop)" 1117:"Thumper Don't Expect The Hits" 769:Game Developers Conference 2017 1343:Apple Design Awards recipients 1115:Cork, Jeff (October 5, 2016). 979:Rad, Chloi (October 5, 2016). 952:"Thumper for Xbox One Reviews" 712:Walker, John (March 9, 2015). 442:The game was released for the 1: 782:Flury, Marc (March 9, 2017). 453:released on August 18, 2017. 924:"Thumper for Switch Reviews" 736:Diver, Mike (May 18, 2017). 334:An end-level boss in Thumper 1364: 407:Game Developers Conference 320:Game Developers Conference 1323:Single-player video games 533: 530: 502: 499: 456:The game was released on 29: 1308:Puzzle-music video games 1231:, Issue 136, June 2017, 868:"Thumper for PC Reviews" 462:Thumper: Pocket Edition 482:on November 19, 2019. 433:procedural programming 410: 335: 1278:Nintendo Switch games 1182:Nintendo World Report 612:Nintendo World Report 464:on January 24, 2018. 404: 333: 282:(VR) support for the 1303:PlayStation VR games 1227:PS VR Hall of Fame, 1293:PlayStation 5 games 1283:PlayStation 4 games 527: 496: 306:in September 2018, 1129:on October 8, 2016 1061:"'Thumper' Review" 719:Rock Paper Shotgun 494: 475:on July 20, 2018. 449:A version for the 420:, the bassist for 411: 381:. You can help by 336: 310:in February 2019, 1318:Oculus Rift games 1233:Future Publishing 1089:"Review: Thumper" 665:review aggregator 657: 656: 523: 522: 446:on May 18, 2017. 399: 398: 338:The objective of 314:in May 2019, and 302:in January 2018, 294:in May 2017, the 272:Microsoft Windows 259: 258: 230:February 22, 2023 222:November 19, 2019 206:February 21, 2019 198:September 6, 2018 166:December 20, 2016 97:Microsoft Windows 1355: 1313:Meta Quest games 1268:2016 video games 1254: 1253: 1251:Official website 1236: 1225: 1219: 1218: 1216: 1214: 1199: 1193: 1192: 1190: 1188: 1173: 1167: 1166: 1164: 1162: 1145: 1139: 1138: 1136: 1134: 1125:. Archived from 1112: 1106: 1105: 1103: 1101: 1084: 1078: 1077: 1075: 1073: 1056: 1050: 1049: 1047: 1045: 1033:"Thumper Review" 1028: 1022: 1021: 1019: 1017: 1007:"Thumper review" 1002: 996: 995: 993: 991: 981:"Thumper Review" 976: 967: 966: 964: 962: 948: 939: 938: 936: 934: 920: 911: 910: 908: 906: 892: 883: 882: 880: 878: 864: 855: 854: 852: 850: 843:Business Insider 833: 827: 826: 824: 822: 805: 799: 798: 796: 794: 779: 773: 772: 771:. 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Retrieved 741: 717: 707: 690: 683: 682:wrote that " 677: 671: 660: 659: 646: 634: 621: 611: 599: 587: 575: 563: 551: 539: 519:XONE: 86/100 477: 466: 461: 455: 448: 441: 426: 418:Brian Gibson 413: 412: 387: 383:adding to it 378: 356: 349: 345: 339: 337: 312:Oculus Quest 262: 261: 260: 225: 217: 214:May 21, 2019 210:Oculus Quest 209: 201: 193: 185: 177: 174:May 18, 2017 169: 161: 153: 149: 113:Oculus Quest 86:Brian Gibson 75:Brian Gibson 50:Publisher(s) 40:Developer(s) 1298:Indie games 1213:February 9, 1094:Destructoid 990:February 9, 815:Destructoid 541:Destructoid 531:Publication 515:PS4: 84/100 460:devices as 362:Development 268:rhythm game 162:Oculus Rift 109:Oculus Rift 92:Platform(s) 82:Composer(s) 1262:Categories 1235:, page 108 1066:Road to VR 956:Metacritic 928:Metacritic 900:Metacritic 877:August 12, 872:Metacritic 849:January 1, 699:References 668:Metacritic 648:Road to VR 517:NS: 85/100 513:PC: 86/100 509:Metacritic 500:Aggregator 64:Marc Flury 1273:IOS games 788:Xbox Wire 491:Reception 486:Reception 304:Oculus Go 194:Oculus Go 105:Oculus Go 70:Artist(s) 1208:PC Gamer 1038:GameSpot 1016:June 22, 1011:PC Gamer 961:June 22, 933:June 22, 905:June 22, 673:PC Gamer 635:PC Gamer 577:GameSpot 471:and the 451:Xbox One 390:May 2017 326:Gameplay 296:Xbox One 239:Genre(s) 178:Xbox One 121:Xbox One 1187:May 26, 1161:May 26, 1133:May 26, 1100:May 26, 1072:May 26, 1044:May 26, 793:May 21, 749:May 18, 684:Thumper 661:Thumper 570:5.75/10 414:Thumper 340:Thumper 308:Android 263:Thumper 250:Mode(s) 202:Android 150:Windows 143:Release 129:Android 25:Thumper 653:8.5/10 641:82/100 616:8.5/10 480:Stadia 439:code. 316:Stadia 284:Oculus 244:Rhythm 218:Stadia 133:Stadia 687:' 534:Score 503:Score 266:is a 54:Drool 44:Drool 1215:2017 1189:2021 1163:2021 1135:2021 1102:2021 1074:2021 1046:2021 1018:2018 992:2017 963:2018 935:2018 907:2018 879:2019 851:2020 823:2017 795:2017 751:2017 743:Vice 637:(UK) 628:9/10 606:9/10 594:9/10 582:9/10 558:8/10 553:Edge 546:8/10 274:and 985:IGN 679:IGN 589:IGN 458:iOS 437:C++ 385:. 300:iOS 186:iOS 154:PS4 125:iOS 1264:: 1206:. 1180:. 1152:. 1119:. 1091:. 1063:. 1035:. 1009:. 983:. 971:^ 954:. 943:^ 926:. 915:^ 898:. 887:^ 870:. 859:^ 840:. 812:. 786:. 767:. 740:. 728:^ 716:. 670:. 322:. 152:, 1217:. 1191:. 1165:. 1137:. 1104:. 1076:. 1048:. 1020:. 994:. 965:. 937:. 909:. 881:. 853:. 825:. 797:. 753:. 722:. 409:. 392:) 388:(

Index


Developer(s)
Publisher(s)
Programmer(s)
Artist(s)
Brian Gibson
Composer(s)
Platform(s)
Microsoft Windows
PlayStation 4
Oculus Go
Oculus Rift
Oculus Quest
Nintendo Switch
Xbox One
iOS
Android
Stadia
PlayStation 5
Genre(s)
Rhythm
Single-player
rhythm game
Microsoft Windows
PlayStation 4
virtual reality
Oculus
PlayStation VR
Nintendo Switch
Xbox One

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