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Command & Conquer: Tiberian Sun

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625:, with its campaigns no longer structured into two competing storylines but consisting of two different narratives over the same series of events. With Nod fractured into feuding warlords following Kane's death, Anton Slavik is determined to keep Kane's ideology alive through the resurrection of Nod's highly advanced artificial intelligence, CABAL (Computer Assisted Biologically Augmented Lifeform). Meanwhile, the Global Defense Initiative continues its ongoing campaign to stop the spread of Tiberium and its monstrous mutations by retrieving the extraterrestrial Tacitus device, and decides to take control of CABAL to help it decode the device (after Nod, under orders from CABAL, assassinated Tratos, leader of the Forgotten and the only other individual on Earth with the knowledge necessary to translate the Tacitus). Unbeknownst to both GDI and Nod, CABAL has two cores and intentionally allows each faction to take possession of one so that it can simultaneously manipulate both factions to do its bidding. After securing the Tacitus, CABAL goes rogue and attempts to conquer the world through the systematic assimilation of human populations into cyborg armies, forcing GDI and Nod to unite temporarily against it. Upon successfully defeating CABAL, GDI is able to recover the Tacitus and finds a large portion of it having already been translated, bringing new hope to combating Tiberium infestation; in the Nod ending, the defeated CABAL appears to merge with the consciousness of a resurrected/recovering Kane. 395:
assistance of the Brotherhood's AI CABAL. Shortly after capturing Hassan and ending the internal conflict within the Brotherhood, Slavik reveals him to be a GDI puppet. Before Hassan is executed, Kane announces his return, fully reuniting Nod's splinter factions. Pleased with Slavik's work, Kane assigns him to disrupt a GDI excavation at Nod's former temple in Sarajevo, in order to prevent them locating an alien database and a special project housing it. However, Slavik finds the project missing, having been taken by Vega. Forced to North America to retrieve it, Slavik and his crew recover the missing project and the database (the Tacitus), but are tricked by GDI into attacking a research facility, leading to them being captured.
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assigns him to assist a recon team in securing a ship of alien origin that the Brotherhood have taken an interest in. Although the ship is secured, GDI finds it cleaned out by Vega and proceed to track him down, coming across a mutant named Umagon who requests their help in rescuing Tratos, the leader of the Forgotten, who can help explain what Vega stole. Discovering that the ship contained an alien database called the Tacitus that Kane sought, McNeil pursues Vega to his base in Central America. Cornered and learning that Kane has no further use for him, Vega takes a fatal drug overdose before his base is nuked, informing McNeil before he dies that the Tacitus is already being shipped to Nod's base in North Africa.
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ceasefire in the wake of CABAL's actions, deeming the AI too great a threat to ignore. Both sides launch operations to counter CABAL's forces, and eventually destroy his core, ending the crisis. Boudreau eventually manages to unlock the Tacitus and acquires a vast amount of data, allowing Cortez to provide good news to the rest of GDI command as the communication blackout ends. Meanwhile, Slavik assumes full command of Nod, making certain to continue the Brotherhood in following the visions and prophecies of Kane. Unknown to both sides, CABAL's memory feeds into a hidden cryo-bunker, where Kane resides, recovering from his wounds inflicted towards the end of the Second Tiberium War.
590:, and published by Electronic Arts on March 7, 2000. The expansion pack brings a number of gameplay elements missing from the main game, as well as two new campaigns set after the events of the GDI campaign of the main game, a selection of new units, and the inclusion of a third faction for Skirmish mode and multiplayer. One of the more notable elements brought in by the expansion pack was the return to FMV briefings directed towards the player and a linear storyline combining the campaigns. The game's story focuses on a crisis that slowly emerges when both GDI and Nod try to make use of the AI CABAL to help them with their operations, unaware it is using them for its own schemes. 386:
chemical missiles that can accelerate the spread of Tiberium across the continent, forcing McNeil to combat the imminent threat it poses along with eliminating a factory developing a new aircraft for the Brotherhood. Eventually, GDI moves towards Egypt to combat Nod at their main base in Cairo, only to learn that Kane's ultimate plan is to launch an ICBM missile containing a warhead of pure, concentrated Tiberium, that can transform the entire planet. Against the advice of Solomon, McNeil launches a direct assault on Kane's base, ultimately destroying the missile and killing Kane, ending the conflict once again, and securing the Tacitus for GDI's research team to analyze.
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well as eliminating the mutant leader Tratos, forcing GDI to quell the resultant riot that erupts. Slavik becomes concerned over the assignments his commander received from CABAL and soon orders the AI to be shut down, only for it turn against Nod. GDI, seeking another way to translate the Tacitus with Tratos dead, acquires a core belonging to CABAL in order to use the AI, and soon learn the database is missing a segment. Upon the segment being recovered and connected to the database, CABAL betrays GDI and attacks them with cyborgs, forcing Cortez to order the evacuation of Boudreau's team.
324:, although infantry is still rendered as sprites. Tiberium, the game's sole resource required to fund construction of structures and units, now consists of two types - the standard green tiberium, and a more valuable blue tiberium - while bridges in the game that are destroyed can be repaired by using a faction's engineer unit on a special hut building connected to the bridge. Crates can be found that convey bonuses such as extra credits, or healing a set number of damaged units. 309:
significant changes to balance out units but retaining notable differences with new structures and units for each - GDI rely on heavy strategic attacks, with new technologies including special defensive walls and units that can traverse bodies of water; Nod rely on unconventional, fanatical methods of attacks, with new technologies including deployable units for defensive purposes and units that can burrow under the ground and emerge behind enemy defences.
607:, GDI officer General Paul Cortez assumes temporary command from a ground base, and assigns a commander to recover the database and any survivors at the crash site, whereupon the core is sent to a GDI research team led by Cortez's ex-wife Dr. Gabriella Boudreau, who is working to find the means to counter the spread of Tiberium before the planet becomes too toxic for humans to live on. 353:- but also allowing the substance to slowly spread and terraform the planet's ecology and landscape, including causing mutations in humans, the formation of new alien lifeforms, and the development of new weather patterns called Ion Storms. By the 21st century, GDI is focused on researching the means to combat Tiberium's spread, making use of an orbital space station called the 788: 783: 778: 773: 768: 487:. Storage and network requirements for the digitized video did not meet the demands. The studio was working with professional actors for the first time. Recording started early when plot lines were not fully developed, but also not subject to change as re-recording would be too expensive and interfere with 822:
and bottom line, is that just about anyone can enjoy this game. They may not sit down and play it for hours on end every day like a large number of war gamers will, but they still can watch the movies and play around with the units enough that they'll have fun. I heartily recommend this game to everyone".
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sold 419,533 copies by the end of 1999, for revenues of $ 18.62 million. This made it the region's sixth-best-selling and fourth-highest-grossing computer game of 1999. It sold another 283,544 units ($ 8.08 million) in the country during 2000. In the United Kingdom, it remained the sixth-best-selling
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games had been commercial successes in Germany, with sales between 500,000 and 700,000 units in the region. Within eight days of release, it received a "Platinum" award from the Verband der Unterhaltungssoftware Deutschland (VUD), indicating sales of at least 200,000 units across Germany, Austria and
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was voted #29 in PC Gamer Magazine's Readers All-Time Top 50 Games Poll in the April 2000 issue. GameGenie.com rated the game 5/5: "This game is worth much more than what you pay, because if you look at everything that has been put together in this game, you'll see how truly awesome it is. My point,
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Anton Slavik, an officer of Nod's elite unit called "The Black Hand", is arrested by the Brotherhood's new leader Hassan, who is a GDI spy. Before he can be executed, Slavik is rescued by a member of his crew, posing as a Nod journalist, and begins working to reunite Nod in Northern Africa, with the
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at the time, elaborated upon them in March and May 2007. Drop-pods were intended to be customizable for GDI before deployment. Lighting was intended to make a huge difference for day/night play, as units spotted by light posts/towers would be susceptible to enemy fire at greater ranges, and in turn
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is recalled from a training exercise to assist in combating Nod, after being informed by his superior, General James Solomon, that Kane has returned. McNeil is assigned with initially pushing out Nod forces from GDI territories in North America, led by Nod general and drug lord Vega, before Solomon
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planet, Slavik implements operations to disrupt GDI's research into a new advanced battle walker, and captures a member of a highly advanced GDI base in order to infiltrate it. With Kane's plan nearing completion, Slavik attacks the base, captures it, and uses anti-satellite weapons to destroy the
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Meanwhile, Black Hand leader Anton Slavik faces opposition from several Nod council members to allow him to lead the Brotherhood, and assigns a task force to help him reactivate the Brotherhood's AI CABAL. Once active, CABAL assigns a Nod commander to cause disruptions against GDI settlements, as
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was one of the most anticipated games of 1999. Its development suffered numerous delays, with several features being cut before release. However, it was a commercial success and received positive reviews from critics, despite some of the technical bugs in the game. The dark atmosphere, foreboding
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Imprisoned in a base in Northern Europe, Slavik receives a message from CABAL that a Nod strike force has arrived to rescue him, and executes a plan that leads to his escape. Learning from Kane that he has completed a new missile that will give Nod an ultimate victory and shape the future of the
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focus on a new global conflict erupting in 2030, when Kane returns and re-energises Nod, forcing GDI to combat their efforts, and resulting in the Second Tiberium War. GDI's campaign focuses on the efforts of a commander who must combat the sudden surge of attacks, working alongside a faction of
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While the game features network and online multiplayer modes, the game's campaign mode allows players to choose one of two factions who conduct missions across three different theatres of war - North America, Europe, and North Africa. Each faction's campaign features different missions, though a
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sees players taking on opponents by building bases, gathering resources, creating armies, and then defeating their opposition by wiping out their units and either capturing or destroying their bases. Gameplay functions similar to the 1995 game, though both playable factions in the games received
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With both GDI and Nod seeking to stop the crisis being caused by CABAL, Cortez orders his forces to prevent the AI from securing humans to be processed into more cyborgs, while Slavik assigns a team to raid a GDI base and secure an EVA unit to replace the rogue AI. Eventually, both sides form a
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Learning that Nod is targeting GDI's research in Northern Europe, which focused on creating sonic crystals that can help combat Tiberium's spread, McNeil is assigned to reclaim an important GDI base in the region before pursuing after the stolen crystals. GDI soon learns that Kane has developed
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would suffer a reduction in their own range ability. Westwood planned the Hunter/Seeker Droid option to support selection of target types, but ultimately the droid was made to attack at random. Developers also did not have enough time to finalize balanced differences in terrain types.
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Several months after the Second Tiberium War has concluded, GDI conducts a salvage operation to recover important technology from Kane's former Temple in Cairo, including the alien database known as the Tacitus. Shortly after it is recovered, an ion storm hits the command ship
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problems. Also a "loadout" screen was to be implemented, allowing commanders to pick units to take into battle before missions. The idea did not fit into the final project, so it was cut although fully developed. Other unpolished ideas were kept in leading to a lot of
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mutants known as "The Forgotten", in order to thwart Kane's latest plans with Tiberium. Nod's campaign focuses on the efforts of an officer who escapes execution by a de facto leader, controlled by GDI, and works to reunite Nod in order to complete Kane's plans.
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schedules. The game engine's shift to make it look more 3D and destructible bridges took over ten times longer to program as originally estimated. Adding repairable bridges that can also be passed underneath complicated systems such as path-finding,
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Despite some of the game's technical issues, many reviewers considered the interactive environment, new graphics, new array of units, new concepts, single-player (story wise) and the popular multi-player to be the significant high-points of
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Switzerland. This performance set records in Germany, according to the VUD. The committee raised it to "Double-Platinum" status (400,000 sales) by the end of June 2000, which made it the third computer game ever to receive the designation.
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with the intention to differ from the original Command & Conquer in order to capture the mood for each mission. Klepacki and Mendelson's soundtrack was released on CD, with only 16 tracks, on November 9, 2005, by
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was highly anticipated since the beginning of its development. It was the fastest selling game on the EA games label, selling 1.5 million copies within a month. In the German gaming magazine PC Player issue 01/2000,
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It featured new semi-3D graphics, a more futuristic sci-fi setting, and new gameplay features such as vehicles capable of hovering or burrowing. The main story of the game focuses on a second war between the
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takes place within an alternate timeline involving two factions - the Global Defense Initiative (GDI), and the Brotherhood of Nod - and an alien substance called "Tiberium", and occurs after the events of
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s development was troubled before and after the acquisition, and was delayed numerous times - first for November 1998, then for spring 1999, then ultimately summer 1999. This resulted in a number of
361:, with both factions working to develop new technology to provide each with equal strength in their armies, including armoured walkers, cyborgs, advanced defensive measures, and armoured infantry. 328:
number of these include optional side missions which can be undertaken, and if completed confer a bonus that reduces its difficulty, ranging from additional units, to a reduction in enemy units.
866: 403:. Kane then launches his missile, achieving ascension and vanishing, while transforming the Earth into a Tiberiumized planet that he had envisioned as humanity's evolutionary future. 1726: 2603: 2523: 2179: 1840: 271:
preoccupied with terrorism rather than environmental failure has been hailed as a metaphor for modern times. Several additional features were added to the game with the
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and balancing worked out according to plan, during development many other problems occurred. For example, the dynamic battlefield with terrain alteration and
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environment, and dynamic lighting that simulates day/night cycles and special effects such as ion storms. Some buildings and armored units are rendered with
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sold over 1 million copies by October 12, after having shipped 1.5 million for its launch. It sold 2.4 million before the release of
458:"rules" file indicate that more features were planned for the release. A former Westwood employee, Adam Isgreen, who was working for 2548: 2533: 1103: 2069: 1825: 1809: 1518: 2503: 2498: 2367: 2158: 419: 1155: 268: 2588: 2055: 1802: 1464: 1649: 2427: 2332: 1982: 933: 2085: 1867: 1860: 2468: 1011: 1904: 1235: 990: 503: 275:
expansion pack, including new units and a multiplayer global war mode. The game was later succeeded by the 2007 sequel
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received a mixed reception from fans upon release, although have earned it a cult following since. Its story of a
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noted that the new soundtrack is "catchy", and stated that the game is an excellent sequel to the original
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reprised his role as Kane, the cast of characters created for the game involved a number of well-known
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received a special award as "Most Hyped Game in 1999" (the year the game was released). The earlier
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expansion pack, as well as numerous bugs which have not been fixed even after the patching period.
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carrying it and causes it to crash. Because of a communication blackout with the space station
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to command its forces, while Nod has splintered following the presumed death of its leader
2401: 1474: 1443: 1264:(Press release) (in German). Verband der Unterhaltungssoftware Deutschland. Archived from 1238:(Press release) (in German). Verband der Unterhaltungssoftware Deutschland. Archived from 559: 531: 527: 507: 484: 423: 297: 282: 233: 69: 1119: 1181: 2442: 2396: 2295: 550: 535: 523: 249: 151: 2457: 2353: 965:"20 years later, Command & Conquer: Tiberian Sun is still a frightening prophecy" 515: 480: 467: 2406: 2391: 2311: 1657: 1469: 1438: 1212:: Verband der Unterhaltungssoftware Deutschland. September 10, 1999. Archived from 695: 553:, who composed the signature themes for the movie sequences, as well as the game's 475: 1406: 941: 2267: 1607: 1333: 1239: 657: 506:
cutscenes as with the 1995 game, though while the franchise's cutscene director
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features being omitted from the game, some of which were later included in the
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game engine featuring varying level terrain to give the impression of a true
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was facing financial difficulties and was selling some of its assets,
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features a futuristic and ambient soundtrack by Jarrid Mendelson and
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was very ambitious, but had to be reduced as it led to unsolvable
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Postmortem: Westwood Studios' Command and Conquer: Tiberian Sun
1012:"Command & Conquer™ Tiberian Sun™ and Firestorm™ on Steam" 745: 1120:
Command & Conquer: Tiberian Sun is actually about bridges
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on February 12, 2010, with a Steam release on March 7, 2024.
1656:. Academy of Interactive Arts & Sciences. Archived from 1037:"Command & Conquer: Tiberian Sun Review - Gamespot.com" 1650:"Third Interactive Achievement Awards - Personal Computer" 991:"Today's Free Game - Command & Conquer: Tiberian Sun" 621:
follows the events as they unfolded in the GDI ending of
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Daniel Erickson reviewed the PC version of the game for
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in August 1999. The game is the sequel to the 1995 game
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"Finals". 1497:"Command & Conquer: Tiberian Sun Review" 1434:"Command & Conquer: Tiberian Sun for PC" 765: 716: 514:actors - GDI characters included the actors 1350: 1348: 1200: 1198: 1130: 1128: 1990: 1976: 1968: 1727: 1713: 1705: 863:Academy of Interactive Arts & Sciences 715: 680: 43: 34: 2604:Multiplayer and single-player video games 2524:Video games set in Bosnia and Herzegovina 871:3rd Annual Interactive Achievement Awards 483:. The game also had planning troubles in 1078:Adam Isgreen (March 19 – May 14, 2007). 1357:"PC Data Top Selling PC Games for 1999" 1080:"Original intentions with Tiberian Sun" 963:Whitaker, Robert (September 16, 2019). 888: 263:soundtrack, and slow paced gameplay of 855:, and credited it with high rankings. 278:Command & Conquer 3: Tiberium Wars 2579:Video games set in the United Kingdom 1753:Command & Conquer: Tiberian Dawn 1581: 1579: 1541:"Command & Conquer: Tiberian Sun" 865:for "Computer Game of the Year" and " 454:Several images and references in the 7: 2584:Video games set in the United States 2489:Video games scored by Frank Klepacki 720: 685: 373:GDI Campaign (Evolutionary Response) 2509:Video games with isometric graphics 1695:Command & Conquer: Tiberian Sun 1684:Command & Conquer: Tiberian Sun 1634:. September 1, 1999. Archived from 1517:Kasavin, Greg (September 1, 2009). 1495:Kasavin, Greg (September 1, 2009). 1156:"C&C Tiberian Sun (Soundtrack)" 989:Davis, Justin (February 29, 2012). 876:Age of Empires II: The Age of Kings 873:, both of which ultimately went to 859:Command & Conquer: Tiberian Sun 676: 669:computer game of all time by 2006. 221:Command & Conquer: Tiberian Sun 38:Command & Conquer: Tiberian Sun 867:Computer Strategy Game of the Year 25: 1355:Fudge, James (January 19, 2000). 1236:"VUD Sales Awards: November 2002" 767: 2368:Pirates: The Legend of Black Kat 896:Ajami, Amer (October 12, 1999). 786: 781: 776: 771: 766: 420:Virgin Interactive Entertainment 301:GDI forces attacking a Nod base. 2514:Video games with voxel graphics 1561:IGN Staff (September 3, 1999). 1539:IGN Staff (September 3, 1999). 1308:. March 6, 2001. Archived from 1282:. March 2, 2000. Archived from 1280:"Tiberian Sun Still Commanding" 1206:"VUD - Sales-Awards August '99" 1063:. July 31, 1998. Archived from 861:was named as a finalist by the 236:, and released exclusively for 2479:Real-time strategy video games 447: 1: 2019:The Crescent Hawk's Inception 1405:Reed, Kristan (May 5, 2006). 1262:"VUD Sales Awards: Juni 2000" 1208:(Press release) (in German). 1191:– via Internet Archive. 1362:Computer Games Strategy Plus 1182:"PC.Games.N084.1999.09-fl0n" 1180:Computec (August 13, 2015). 281:, and was later licensed by 2484:Science fiction video games 2180:Warriors of the Eternal Sun 2026:The Crescent Hawk's Revenge 1592:. Vol. 2, no. 3. 390:Nod Campaign (Deus ex Kane) 312:The game operates on a new 269:military–industrial complex 2620: 2539:Video games set in Germany 2529:Video games set in Denmark 2519:Video games set in Bolivia 2166:II: The Legend of Darkmoon 522:; Nod characters included 2574:Video games set in Turkey 2569:Video games set in Sweden 2564:Video games set in Poland 2559:Video games set in Norway 2554:Video games set in Mexico 2544:Video games set in Greece 724: 721: 689: 686: 42: 2549:Video games set in Libya 2534:Video games set in Egypt 2123:Emperor: Battle for Dune 577:Tiberian Sun – Firestorm 228:video game developed by 2504:Video games set in 2030 2499:Video games about cults 2275:Donald's Alphabet Chase 1898:The Ultimate Collection 2589:Westwood Studios games 2236:The Legend of Kyrandia 2135:Dungeons & Dragons 1407:"2005 UK Sales Review" 1016:store.steampowered.com 664:In the United States, 580: 302: 2469:Command & Conquer 2049:Command & Conquer 2038:Command & Conquer 1912:Remastered Collection 1737:Command & Conquer 1268:on February 23, 2003. 1092:on February 15, 2008. 845:Command & Conquer 833:Command & Conquer 648:Command & Conquer 575: 416:Command & Conquer 347:Command & Conquer 300: 243:Command & Conquer 165:Command & Conquer 2208:Guardians of Destiny 2173:Order of the Griffon 1783:4: Tiberian Twilight 1102:Rade Stojsavljevic: 1067:on February 6, 2002. 944:on February 10, 2001 2201:The Throne of Chaos 2159:Eye of the Beholder 1660:on October 11, 2000 1369:on August 17, 2000. 1242:on January 10, 2003 718: 683: 254:ecological collapse 2599:Windows-only games 2494:Video game sequels 2375:Earth & Beyond 1891:Tiberium Alliances 681: 581: 351:First Tiberium War 303: 226:real-time strategy 198:Real-time strategy 85:Rade Stojsavljevic 2451: 2450: 2282:BlackJack Academy 2250:Malcolm's Revenge 2226:Fables and Fiends 1965: 1964: 1638:on March 1, 2009. 1106:, April 4, 2000, 1045:. April 27, 2012. 934:"Games Gone Gold" 902:Still Commanding" 815: 814: 714: 713: 504:full motion video 364:The campaigns of 217: 216: 16:(Redirected from 2611: 2464:1999 video games 2438:Petroglyph Games 2421:Related articles 2412:David Arkenstone 2340:Golden Nugget 64 2243:The Hand of Fate 1999:Westwood Studios 1992: 1985: 1978: 1969: 1884:The First Decade 1767:3: Tiberium Wars 1729: 1722: 1715: 1706: 1670: 1669: 1667: 1665: 1646: 1640: 1639: 1622: 1616: 1615: 1604: 1598: 1597: 1583: 1574: 1573: 1571: 1569: 1558: 1552: 1551: 1549: 1547: 1536: 1530: 1529: 1527: 1525: 1514: 1508: 1507: 1505: 1503: 1492: 1486: 1485: 1483: 1481: 1461: 1455: 1454: 1452: 1450: 1430: 1424: 1423: 1421: 1419: 1402: 1396: 1395: 1377: 1371: 1370: 1365:. Archived from 1352: 1343: 1342: 1328: 1322: 1321: 1319: 1317: 1312:on March 6, 2001 1302: 1296: 1295: 1293: 1291: 1286:on March 2, 2000 1276: 1270: 1269: 1258: 1252: 1251: 1249: 1247: 1232: 1226: 1225: 1223: 1221: 1216:on June 23, 2000 1202: 1193: 1192: 1190: 1188: 1177: 1171: 1170: 1168: 1166: 1152: 1146: 1145: 1144:. July 20, 2009. 1132: 1123: 1122:, August 3, 2014 1118:Pekka Väänänen: 1116: 1110: 1100: 1094: 1093: 1088:. Archived from 1075: 1069: 1068: 1061:Westwood Studios 1053: 1047: 1046: 1033: 1027: 1026: 1024: 1022: 1008: 1002: 1001: 999: 997: 986: 980: 979: 977: 975: 960: 954: 953: 951: 949: 940:. Archived from 930: 924: 923: 921: 919: 914:on June 21, 2000 910:. Archived from 893: 791: 790: 789: 785: 784: 780: 779: 775: 774: 770: 769: 719: 684: 673:Critical reviews 520:James Earl Jones 460:Petroglyph Games 436: 230:Westwood Studios 155:Jarrid Mendelson 97:Brett W. Sperry 95:Adam P. Isgreen 81:Brett W. Sperry 58:Westwood Studios 47: 35: 21: 2619: 2618: 2614: 2613: 2612: 2610: 2609: 2608: 2454: 2453: 2452: 2447: 2416: 2402:Joseph D. Kucan 2380: 2255: 2220: 2185: 2128: 2091: 2031: 2001: 1996: 1966: 1961: 1917: 1848: 1788: 1740: 1733: 1679: 1674: 1673: 1663: 1661: 1654:Interactive.org 1648: 1647: 1643: 1624: 1623: 1619: 1606: 1605: 1601: 1589:Next Generation 1585: 1584: 1577: 1567: 1565: 1560: 1559: 1555: 1545: 1543: 1538: 1537: 1533: 1523: 1521: 1516: 1515: 1511: 1501: 1499: 1494: 1493: 1489: 1479: 1477: 1475:CBS Interactive 1463: 1462: 1458: 1448: 1446: 1444:CBS Interactive 1432: 1431: 1427: 1417: 1415: 1404: 1403: 1399: 1379: 1378: 1374: 1354: 1353: 1346: 1330: 1329: 1325: 1315: 1313: 1304: 1303: 1299: 1289: 1287: 1278: 1277: 1273: 1260: 1259: 1255: 1245: 1243: 1234: 1233: 1229: 1219: 1217: 1204: 1203: 1196: 1186: 1184: 1179: 1178: 1174: 1164: 1162: 1154: 1153: 1149: 1134: 1133: 1126: 1117: 1113: 1101: 1097: 1077: 1076: 1072: 1055: 1054: 1050: 1035: 1034: 1030: 1020: 1018: 1010: 1009: 1005: 995: 993: 988: 987: 983: 973: 971: 962: 961: 957: 947: 945: 932: 931: 927: 917: 915: 895: 894: 890: 885: 828:Next Generation 816: 806: 787: 782: 777: 772: 760:Next Generation 752: 738: 705: 682:Aggregate score 679: 675: 636: 631: 596: 570: 544: 532:Christine Steel 528:Monika Schnarre 508:Joseph D. Kucan 485:post production 434: 424:Electronic Arts 409: 392: 375: 339: 334: 295: 283:Electronic Arts 234:Electronic Arts 232:, published by 187:August 27, 1999 154: 140: 139:Brett W. Sperry 138: 126: 124: 112: 110: 98: 96: 84: 82: 70:Electronic Arts 33: 32:1999 video game 28: 27:1999 video game 23: 22: 15: 12: 11: 5: 2617: 2615: 2607: 2606: 2601: 2596: 2591: 2586: 2581: 2576: 2571: 2566: 2561: 2556: 2551: 2546: 2541: 2536: 2531: 2526: 2521: 2516: 2511: 2506: 2501: 2496: 2491: 2486: 2481: 2476: 2474:Freeware games 2471: 2466: 2456: 2455: 2449: 2448: 2446: 2445: 2443:EA Los Angeles 2440: 2435: 2430: 2424: 2422: 2418: 2417: 2415: 2414: 2409: 2404: 2399: 2397:Frank Klepacki 2394: 2388: 2386: 2382: 2381: 2379: 2378: 2371: 2364: 2357: 2350: 2343: 2336: 2329: 2322: 2315: 2308: 2305:Circuit's Edge 2301: 2300: 2299: 2296:Mines of Titan 2285: 2278: 2271: 2263: 2261: 2257: 2256: 2254: 2253: 2246: 2239: 2231: 2229: 2222: 2221: 2219: 2218: 2211: 2204: 2196: 2194: 2187: 2186: 2184: 2183: 2176: 2169: 2162: 2155: 2148: 2140: 2138: 2130: 2129: 2127: 2126: 2119: 2112: 2104: 2102: 2093: 2092: 2090: 2089: 2082: 2081: 2080: 2077:Yuri's Revenge 2066: 2059: 2052: 2044: 2042: 2033: 2032: 2030: 2029: 2022: 2014: 2012: 2003: 2002: 1997: 1995: 1994: 1987: 1980: 1972: 1963: 1962: 1960: 1959: 1952: 1951: 1950: 1941:Canceled games 1938: 1937: 1936: 1925: 1923: 1919: 1918: 1916: 1915: 1908: 1901: 1894: 1887: 1880: 1879: 1878: 1864: 1856: 1854: 1850: 1849: 1847: 1846: 1838: 1837: 1836: 1822: 1821: 1820: 1817:Yuri's Revenge 1806: 1798: 1796: 1790: 1789: 1787: 1786: 1779: 1778: 1777: 1763: 1756: 1748: 1746: 1742: 1741: 1734: 1732: 1731: 1724: 1717: 1709: 1703: 1702: 1691: 1678: 1677:External links 1675: 1672: 1671: 1641: 1617: 1599: 1596:. p. 123. 1575: 1553: 1531: 1509: 1487: 1456: 1425: 1397: 1372: 1344: 1323: 1297: 1271: 1253: 1227: 1194: 1172: 1147: 1124: 1111: 1095: 1070: 1048: 1028: 1003: 981: 955: 925: 887: 886: 884: 881: 813: 812: 799: 793: 792: 763: 755: 754: 749: 741: 740: 735: 727: 726: 723: 712: 711: 698: 692: 691: 688: 677: 674: 671: 635: 632: 630: 627: 595: 592: 569: 564: 551:Frank Klepacki 543: 540: 536:Gil Birmingham 524:Frank Zagarino 408: 405: 391: 388: 379:Michael McNeil 377:GDI commander 374: 371: 338: 335: 333: 330: 294: 291: 215: 214: 205: 201: 200: 195: 189: 188: 185: 181: 180: 175: 169: 168: 161: 157: 156: 152:Frank Klepacki 149: 143: 142: 135: 129: 128: 121: 115: 114: 111:Joseph Bostic 107: 101: 100: 93: 87: 86: 79: 73: 72: 67: 61: 60: 55: 49: 48: 40: 39: 31: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 2616: 2605: 2602: 2600: 2597: 2595: 2594:Windows games 2592: 2590: 2587: 2585: 2582: 2580: 2577: 2575: 2572: 2570: 2567: 2565: 2562: 2560: 2557: 2555: 2552: 2550: 2547: 2545: 2542: 2540: 2537: 2535: 2532: 2530: 2527: 2525: 2522: 2520: 2517: 2515: 2512: 2510: 2507: 2505: 2502: 2500: 2497: 2495: 2492: 2490: 2487: 2485: 2482: 2480: 2477: 2475: 2472: 2470: 2467: 2465: 2462: 2461: 2459: 2444: 2441: 2439: 2436: 2434: 2431: 2429: 2428:List of games 2426: 2425: 2423: 2419: 2413: 2410: 2408: 2405: 2403: 2400: 2398: 2395: 2393: 2390: 2389: 2387: 2383: 2377: 2376: 2372: 2370: 2369: 2365: 2363: 2362: 2358: 2356: 2355: 2354:Sports Car GT 2351: 2349: 2348: 2344: 2342: 2341: 2337: 2335: 2334: 2330: 2328: 2327: 2323: 2321: 2320: 2319:The Lion King 2316: 2314: 2313: 2309: 2307: 2306: 2302: 2298: 2297: 2293: 2292: 2291: 2290: 2286: 2284: 2283: 2279: 2277: 2276: 2272: 2270: 2269: 2265: 2264: 2262: 2258: 2252: 2251: 2247: 2245: 2244: 2240: 2238: 2237: 2233: 2232: 2230: 2227: 2223: 2217: 2216: 2212: 2210: 2209: 2205: 2203: 2202: 2198: 2197: 2195: 2192: 2191:Lands of Lore 2188: 2182: 2181: 2177: 2175: 2174: 2170: 2168: 2167: 2163: 2161: 2160: 2156: 2154: 2153: 2149: 2147: 2146: 2142: 2141: 2139: 2137: 2136: 2131: 2125: 2124: 2120: 2118: 2117: 2113: 2111: 2110: 2106: 2105: 2103: 2100: 2099: 2094: 2088: 2087: 2083: 2079: 2078: 2074: 2073: 2072: 2071: 2067: 2065: 2064: 2060: 2058: 2057: 2053: 2051: 2050: 2046: 2045: 2043: 2040: 2039: 2034: 2028: 2027: 2023: 2021: 2020: 2016: 2015: 2013: 2010: 2009: 2004: 2000: 1993: 1988: 1986: 1981: 1979: 1974: 1973: 1970: 1958: 1957: 1953: 1949: 1948: 1944: 1943: 1942: 1939: 1935: 1932: 1931: 1930: 1927: 1926: 1924: 1920: 1914: 1913: 1909: 1907: 1906: 1902: 1900: 1899: 1895: 1893: 1892: 1888: 1886: 1885: 1881: 1877: 1876: 1872: 1871: 1870: 1869: 1865: 1863: 1862: 1858: 1857: 1855: 1851: 1844: 1843: 1839: 1835: 1834: 1830: 1829: 1828: 1827: 1823: 1819: 1818: 1814: 1813: 1812: 1811: 1807: 1805: 1804: 1800: 1799: 1797: 1795: 1791: 1785: 1784: 1780: 1776: 1775: 1771: 1770: 1769: 1768: 1764: 1762: 1761: 1757: 1755: 1754: 1750: 1749: 1747: 1743: 1739: 1738: 1730: 1725: 1723: 1718: 1716: 1711: 1710: 1707: 1701: 1697: 1696: 1692: 1690: 1686: 1685: 1681: 1680: 1676: 1659: 1655: 1651: 1645: 1642: 1637: 1633: 1632: 1627: 1621: 1618: 1613: 1612:GameGenie.com 1609: 1603: 1600: 1595: 1594:Imagine Media 1591: 1590: 1582: 1580: 1576: 1564: 1557: 1554: 1542: 1535: 1532: 1520: 1513: 1510: 1498: 1491: 1488: 1476: 1472: 1471: 1466: 1460: 1457: 1445: 1441: 1440: 1435: 1429: 1426: 1414: 1413: 1408: 1401: 1398: 1393: 1389: 1385: 1384: 1376: 1373: 1368: 1364: 1363: 1358: 1351: 1349: 1345: 1340: 1336: 1335: 1327: 1324: 1311: 1307: 1301: 1298: 1285: 1281: 1275: 1272: 1267: 1263: 1257: 1254: 1241: 1237: 1231: 1228: 1215: 1211: 1207: 1201: 1199: 1195: 1183: 1176: 1173: 1161: 1157: 1151: 1148: 1143: 1142: 1137: 1131: 1129: 1125: 1121: 1115: 1112: 1109: 1105: 1099: 1096: 1091: 1087: 1086: 1081: 1074: 1071: 1066: 1062: 1058: 1052: 1049: 1044: 1043: 1038: 1032: 1029: 1017: 1013: 1007: 1004: 992: 985: 982: 970: 966: 959: 956: 943: 939: 935: 929: 926: 913: 909: 908: 903: 901: 892: 889: 882: 880: 878: 877: 872: 869:" during the 868: 864: 860: 856: 854: 848: 846: 842: 841: 836: 834: 830: 829: 823: 820: 810: 804: 800: 798: 795: 794: 764: 762: 761: 757: 756: 750: 748: 747: 743: 742: 736: 734: 733: 729: 728: 717:Review scores 709: 703: 699: 697: 694: 693: 672: 670: 667: 662: 660: 659: 654: 649: 645: 640: 633: 628: 626: 624: 620: 616: 612: 608: 606: 602: 593: 591: 589: 585: 578: 574: 568: 565: 563: 561: 560:EA Recordings 556: 555:musical score 552: 548: 541: 539: 537: 533: 529: 525: 521: 517: 516:Michael Biehn 513: 509: 505: 501: 497: 495: 490: 486: 482: 481:feature creep 477: 473: 469: 468:art direction 464: 461: 457: 452: 450: 449: 444: 440: 433: 429: 425: 421: 417: 413: 406: 404: 402: 396: 389: 387: 383: 380: 372: 370: 367: 362: 360: 356: 352: 348: 343: 336: 331: 329: 325: 323: 319: 315: 310: 307: 299: 292: 290: 288: 284: 280: 279: 274: 270: 266: 261: 257: 255: 251: 246: 244: 239: 235: 231: 227: 223: 222: 213: 209: 208:Single player 206: 202: 199: 196: 194: 190: 186: 182: 179: 176: 174: 170: 167: 166: 162: 158: 153: 150: 148: 144: 136: 134: 130: 123:Tse Cheng Lo 122: 120: 116: 109:Bret Ambrose 108: 106: 105:Programmer(s) 102: 94: 92: 88: 80: 78: 74: 71: 68: 66: 62: 59: 56: 54: 50: 46: 41: 36: 30: 19: 2407:Louis Castle 2392:Brett Sperry 2373: 2366: 2359: 2352: 2345: 2338: 2333:Blade Runner 2331: 2324: 2317: 2312:Young Merlin 2310: 2303: 2294: 2287: 2280: 2273: 2266: 2248: 2241: 2234: 2225: 2213: 2206: 2199: 2190: 2178: 2171: 2164: 2157: 2152:DragonStrike 2150: 2143: 2133: 2121: 2114: 2107: 2096: 2084: 2075: 2068: 2063:Tiberian Sun 2062: 2061: 2054: 2047: 2036: 2024: 2017: 2006: 1954: 1946: 1910: 1903: 1896: 1889: 1882: 1873: 1866: 1859: 1841: 1831: 1824: 1815: 1808: 1801: 1793: 1781: 1774:Kane's Wrath 1772: 1765: 1760:Tiberian Sun 1759: 1758: 1752: 1735: 1694: 1683: 1664:December 28, 1662:. Retrieved 1658:the original 1653: 1644: 1636:the original 1629: 1620: 1611: 1602: 1587: 1566:. Retrieved 1556: 1544:. Retrieved 1534: 1522:. Retrieved 1512: 1500:. Retrieved 1490: 1478:. Retrieved 1470:Gamerankings 1468: 1459: 1447:. Retrieved 1439:Gamerankings 1437: 1428: 1416:. Retrieved 1410: 1400: 1387: 1381: 1375: 1367:the original 1360: 1338: 1332: 1326: 1314:. Retrieved 1310:the original 1300: 1288:. Retrieved 1284:the original 1274: 1266:the original 1256: 1244:. Retrieved 1240:the original 1230: 1218:. Retrieved 1214:the original 1185:. Retrieved 1175: 1163:. Retrieved 1159: 1150: 1139: 1114: 1098: 1090:the original 1083: 1073: 1065:the original 1060: 1051: 1040: 1031: 1019:. Retrieved 1015: 1006: 994:. Retrieved 984: 972:. Retrieved 968: 958: 948:December 11, 946:. Retrieved 942:the original 937: 928: 916:. Retrieved 912:the original 905: 900:Tiberian Sun 899: 891: 874: 858: 857: 853:Tiberian Sun 852: 849: 844: 838: 837: 832: 826: 824: 819:Tiberian Sun 818: 817: 808: 803:Tiberian Sun 802: 758: 744: 730: 707: 702:Tiberian Sun 701: 696:GameRankings 666:Tiberian Sun 665: 663: 656: 653:Tiberian Sun 652: 647: 644:Tiberian Sun 643: 639:Tiberian Sun 638: 637: 623:Tiberian Sun 622: 618: 617: 613: 609: 605:Philadelphia 604: 600: 597: 588:Tiberian Sun 587: 583: 582: 576: 566: 547:Tiberian Sun 546: 545: 500:Tiberian Sun 499: 498: 489:localisation 476:path finding 472:forest fires 465: 456:Tiberian Sun 455: 453: 446: 432:Tiberian Sun 431: 428:Tiberian Sun 427: 415: 412:Tiberian Sun 411: 410: 401:Philadelphia 400: 397: 393: 384: 376: 366:Tiberian Sun 365: 363: 355:Philadelphia 354: 346: 342:Tiberian Sun 341: 340: 326: 311: 306:Tiberian Sun 305: 304: 276: 272: 265:Tiberian Sun 264: 260:Tiberian Sun 259: 258: 241: 220: 219: 218: 163: 83:Donny Miele 65:Publisher(s) 53:Developer(s) 29: 18:Tiberian Sun 2268:Questron II 2260:Other games 2070:Red Alert 2 1853:Other games 1826:Red Alert 3 1810:Red Alert 2 1745:Main series 1334:PC Gamer US 722:Publication 658:Red Alert 2 494:Z-buffering 407:Development 212:multiplayer 173:Platform(s) 147:Composer(s) 137:Donny Miele 125:Eric Gooch 91:Designer(s) 77:Producer(s) 2458:Categories 2008:BattleTech 1956:Renegade X 1947:Generals 2 1165:August 10, 1085:Petroglyph 918:August 13, 883:References 687:Aggregator 579:cover art. 542:Soundtrack 224:is a 1999 113:Steve Tall 2289:Mars Saga 2116:Dune 2000 2056:Red Alert 1875:Zero Hour 1842:Red Alert 1803:Red Alert 1794:Red Alert 1700:MobyGames 1524:April 27, 1502:April 27, 1480:April 29, 1449:April 27, 1412:Eurogamer 1394:: 40, 41. 1392:Future US 1210:Paderborn 1141:MobyGames 1108:Gamasutra 974:August 2, 969:Eurogamer 938:Gone Gold 809:Firestorm 708:Firestorm 678:Reception 629:Reception 619:Firestorm 567:Firestorm 512:Hollywood 502:featured 448:Firestorm 314:isometric 273:Firestorm 133:Writer(s) 119:Artist(s) 2326:Monopoly 2145:Hillsfar 2086:Renegade 1868:Generals 1861:Renegade 1845:(Mobile) 1833:Uprising 1631:GameSpot 1568:April 9, 1546:April 9, 1418:April 9, 1383:PC Gamer 1341:(4): 32. 1316:April 9, 1290:April 9, 1187:April 9, 1042:GameSpot 1021:July 11, 996:April 9, 907:GameSpot 840:GameSpot 807:84/100 ( 801:92/100 ( 797:PC Gamer 732:GameSpot 706:72.89% ( 700:79.68% ( 443:gameplay 293:Gameplay 287:freeware 193:Genre(s) 141:Erik Yeo 99:Erik Yeo 2109:Dune II 1246:July 7, 1220:July 7, 1160:Last FM 737:7.9/10 337:Setting 238:Windows 204:Mode(s) 184:Release 178:Windows 127:Jim May 2385:People 2347:Recoil 2228:series 2193:series 2101:series 2041:series 2011:series 1905:Rivals 753:7.4/10 739:7.6/10 601:Kodiak 466:While 439:engine 322:voxels 160:Series 1934:Music 1929:Media 1922:Other 1390:(4). 751:8/10 725:Score 690:Score 634:Sales 435:' 2433:SAGE 2098:Dune 1689:IMDb 1666:2022 1570:2019 1548:2019 1526:2012 1504:2012 1482:2012 1451:2012 1420:2019 1318:2019 1292:2019 1248:2019 1222:2019 1189:2019 1167:2014 1023:2024 998:2019 976:2021 950:2023 920:2024 594:Plot 526:and 518:and 441:and 359:Kane 332:Plot 2361:Nox 2215:III 1698:at 1687:at 805:) 746:IGN 285:as 2460:: 1652:. 1628:. 1610:. 1578:^ 1473:. 1467:. 1442:. 1436:. 1409:. 1386:. 1359:. 1347:^ 1337:. 1197:^ 1158:. 1138:. 1127:^ 1082:. 1059:. 1039:. 1014:. 967:. 936:. 904:. 879:. 847:. 811:) 704:) 661:. 534:, 318:3D 256:. 250:UN 210:, 1991:e 1984:t 1977:v 1728:e 1721:t 1714:v 1668:. 1614:. 1572:. 1550:. 1528:. 1506:. 1484:. 1453:. 1422:. 1388:8 1339:7 1320:. 1294:. 1250:. 1224:. 1169:. 1025:. 1000:. 978:. 952:. 922:. 898:" 710:) 245:. 20:)

Index

Tiberian Sun

Developer(s)
Westwood Studios
Publisher(s)
Electronic Arts
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Frank Klepacki
Command & Conquer
Platform(s)
Windows
Genre(s)
Real-time strategy
Single player
multiplayer
real-time strategy
Westwood Studios
Electronic Arts
Windows
Command & Conquer
UN
ecological collapse
military–industrial complex
Command & Conquer 3: Tiberium Wars
Electronic Arts

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