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Stamper brothers

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40: 2536: 291:, the Stampers founded a separate company: Rare Designs of the Future, later shortened to Rare. While Ultimate was built for the British home microcomputer market, Rare was founded with an eye toward the burgeoning Japanese video game console market, having been apprised of Nintendo by their Japanese arcade industry contacts. Nintendo initially rebuffed the brothers' interest in 1983, which led Chris Stamper to study the 2498: 434:. Their younger brother, Stephen, also worked as Rare's operations director. The Stampers encouraged competition between the company's development teams and were involved in the decision-making on every game, even when the company expanded to several hundred employees. A group of employees left in 1997 to work for another Sony-focused studio, while another group left during production for the sequel to 2548: 2524: 270:
The Stampers were reticent with the press and only rarely gave interviews. They explained that this was both to protect their own time and due to their preference to let their games speak for themselves. Their brand benefitted from this mystique of secrecy, but their reclusiveness was the subject of
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Internally at Rare, the Stamper brothers were demanding bosses who continued to work 15-hour days after transitioning into management roles. Chris Stamper continued to code for the company through the mid-90s, while also serving as Rare's chairman and technical director. Tim, the managing director,
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and ran on a shoestring budget for its first six months, in which they pooled their money to pay the bills. The company did not credit individuals on their releases, though they had individual roles in development: Chris and Lathbury programmed and Tim and Carole designed the graphics. Carole also
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On the NES, Rare worked largely on licensed games and ports from other platforms for several publishers. The lucrative work was largely not innovative, but helped the Stampers learn the console's technology. After reverse engineering the hardware, Chris Stamper's proficiency led him to develop a
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The Stampers are taciturn toward the press and known for their work ethic and promotion of inter-team competition at Rare. They enjoyed a fervent fandom in the 1980s, were among the most influential developers of the 1990s, and were named "Development Legends" at the video game industry trade
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derision from other UK developers who otherwise greatly respected their work. The Stampers were known for working 18-hour days and believed that part-time work "resulted in a part-time game". They only took two days off: two Christmas mornings. Tim Stamper referred to his custom-built
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machines. He persuaded his brother Tim to join him. The brothers worked as game designers at the arcade game company Associated Leisure with a college friend, John Lathbury. They followed the company's director when he started his own business, Zilec Electronics, which worked on
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After a two-year courtship, Microsoft acquired Rare in 2002, and the Stampers left the company at the beginning of 2007. Tim Stamper's wife continued to work for the company. The brothers were inconspicuous in the public eye for the next decade. Chris Stamper purchased the
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and deciding to shift their focus to console development, the brothers founded Rare in the mid-1980s. They became Nintendo's first major Western developer, for whom they developed licensed games and
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served as the company's secretary. Ultimate Play the Game, as the company was publicly known, first licensed arcade cabinet conversion kits to companies before moving to the more profitable British
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with the intent of earning degrees in electronics and physics, but left the university in 1981 to pursue computer programming full-time. Chris worked with arcade machine electronics, resolving
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rendering. Excited about this work, Nintendo purchased a quarter stake in Rare, which eventually expanded to 49%, and offered their cast of characters to the company. The Stampers chose
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game mechanic, in which the player receives stamps as awards that are used to unlock videos about the companies' past. The choice of "stamps" was in tribute to the Stamper brothers.
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in 1988. Chris later reflected that his British peers did not grasp the larger, international video game market, despite having what he considered to be the best talent.
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acquired Rare in 2002, and the brothers left the company in 2007. After spending several years out of the public eye, the brothers are currently planning new ventures.
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A decade later, the brothers invested in FortuneFish, a new Nottingham-based mobile game studio started by Tim Stamper's son. FortuneFish released
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recognised the brothers as Development Legends at their 2015 Develop Industry Excellence Awards. The 2015 Ultimate and Rare retrospective
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in the early 1980s. Chris programmed the games, while Tim designed the graphics. They found success as Ultimate with games including
1568: 1505: 33: 1113: 2267: 317:—was relaxed and refreshing for the game development mindset. The company earned its first million-selling hit for the NES with 39: 2570: 2281: 1621: 394: 106: 2595: 1967: 904: 2478: 2246: 292: 91: 2514: 2295: 1882: 1758: 1491: 2130: 2028: 2169: 1298: 495: 364: 331: 263:(1984), whose expansive experiences exceeded the scope of their contemporary arcade games. The brothers outsourced 1532: 1135: 2225: 2116: 1793: 1080: 2218: 219:
with Lathbury and Tim's girlfriend, Carole Ward, whom he later married in 1985. They worked out of a four-room
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to outside developers, for they preferred the work of making new games over re-programming old ones.
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and began to focus on Rare, though the Stampers retained a majority stake in Ultimate.
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named the brothers among the most influential people in the games industry in 1995.
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kits, which were licensed to companies, but later became developers for the
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handheld NES console prototype prior to the release of Nintendo's portable
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Chris Stamper had a long-standing interest in electronics, and he built an
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continued to work on graphics for the company, including backgrounds in
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The Ultimate History of Video Games: From Pong to Pokémon and Beyond
32:"Tim Stamper" redirects here. For the House of Cards character, see 2341: 1666: 211:
In 1982, the brothers started Ashby Computers and Graphics in the
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We feel that a 9-to-5 work ethic produces a 9-to-5-type of game.
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are British entrepreneurs who founded the video game companies
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of the era for home consoles and led to a spiritual sequel,
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described the brothers' software as having "something of a
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In the mid-1980s, following the success of their isometric
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fighting game series and a series of games for Nintendo's
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They worked on 12 arcade games, including 2098: 1968: 1954: 1946: 1636: 1622: 1614: 1000: 952: 937: 925: 903:. 29 April 2010. p. 3. Archived from 895:"How Rare unlocked the secrets of the NES" 845: 1578:Waugh, Eric-Jon Rossel (30 August 2006). 235:The brothers primarily developed for the 801: 2519: 524: 1079:Sheffield, Brandon (12 October 2007). 561: 1490:Kean, Roger; Wild, Nik (March 1988). 1335:from the original on 5 September 2015 1274:from the original on 14 February 2016 1232:McFerran, Damien (5 September 2017). 816: 756: 744: 699: 687: 675: 622: 493:-scale fandom" in the mid-1980s, and 326:In the early 1990s, Rare invested in 153:Loughborough University of Technology 7: 1600:from the original on 15 October 2016 1213:from the original on 12 October 2016 1180:from the original on 23 January 2016 1136:"News: It's not so tough at the top" 982:from the original on 28 January 2016 881: 869: 857: 828: 536: 352:. Rare's success continued with the 344:(1994) was immensely successful and 1371:from the original on 25 August 2015 783:from the original on 10 August 2016 398:. The latter became the definitive 350:Super Nintendo Entertainment System 1166:Batchelor, James (3 August 2015). 771:"IGN Presents the History of Rare" 223:next door to the brothers' family 25: 1557:(2001). "The Beginning of Rare". 1260:McFerran, Damien (12 June 2015). 1199:McFerran, Damien (21 July 2014). 1134:Davies, Helen (5 December 2004). 968:Parkin, Simon (8 February 2012). 34:Tim Stamper (fictional character) 2546: 2534: 2522: 2497: 2496: 1321:McFerran, Damien (1 July 2015). 1060:from the original on 31 May 2017 1046:Bramwell, Tom (3 January 2007). 1027:from the original on 31 May 2017 769:McLaughlin, Rus (28 July 2008). 63:. They first worked together on 1541:. No. 51. pp. 35–38. 1459:Hunt, Stuart (February 2010a). 1112:Spackman, Anne (24 July 2004). 1093:from the original on 7 May 2017 1013:Martin, Matt (3 January 2007). 2581:British video game programmers 1500:. No. 4. pp. 29–36. 1: 2268:Ken Griffey Jr.'s Winning Run 1439:. July 1985. pp. 20–21. 1395:Dawley, Heidi (29 May 1995). 1048:"Stamper brothers leave Rare" 1015:"Stamper brothers leave Rare" 293:Nintendo Entertainment System 275:as a token of his hard work. 92:Nintendo Entertainment System 43:Tim and Chris Stamper in 2015 2576:British video game designers 203:processor within two years. 1302:. November 1995. p. 53 2614: 2170:WWF WrestleMania Challenge 1531:Kean, Roger (April 1988). 1397:"Killer Instinct for Hire" 332:computer-generated imagery 31: 2492: 2296:Mickey's Racing Adventure 2226:Battletoads/Double Dragon 2205:A Nightmare on Elm Street 1983: 1580:"A Short History of Rare" 451:estate for £17m in 2004. 2131:John Elway's Quarterback 591:(20): 27. January 2006. 149:traffic light signalling 2328:Grabbed by the Ghoulies 2152:Who Framed Roger Rabbit 2571:British businesspeople 2191:The Amazing Spider-Man 2138:Taboo: The Sixth Sense 2015:Wizards & Warriors 1645:Ultimate Play the Game 1585:Bloomberg Businessweek 1402:Bloomberg Businessweek 486:Bloomberg Businessweek 470:about Rare's canceled 421:Bloomberg Businessweek 415: 338:, and their resulting 151:software. He attended 57:Ultimate Play the Game 44: 2596:Rare (company) people 2314:Mickey's Speedway USA 2029:Snake Rattle 'n' Roll 285:Filmation game engine 42: 27:Video game developers 18:Tim and Chris Stamper 1734:The Staff of Karnath 802:Kean & Wild 1988 400:first-person shooter 2321:Star Fox Adventures 1431:"Fortress Ultimate" 659:Commodore User 1985 642:Commodore User 1985 464:Donkey Kong Country 432:Donkey Kong Country 341:Donkey Kong Country 287:behind titles like 101:Donkey Kong Country 88:reverse engineering 1294:"75 Power Players" 970:"Who Killed Rare?" 702:, pp. 25, 27. 177:arcade conversions 45: 2510: 2509: 2412: 2411: 2240:Diddy Kong Racing 1943: 1942: 1497:The Games Machine 1357:(3 August 2015). 1020:GamesIndustry.biz 907:on 11 August 2017 884:, pp. 36–37. 747:, pp. 24–31. 458:, a rhythm-based 418:Chris Stamper to 377:Diddy Kong Racing 217:Ashby-de-la-Zouch 65:arcade conversion 16:(Redirected from 2603: 2551: 2550: 2549: 2539: 2538: 2537: 2527: 2526: 2525: 2518: 2500: 2499: 2479:Chris Sutherland 2474:Stamper brothers 2289:Jet Force Gemini 2212:Super Glove Ball 2124:WWF WrestleMania 2099: 1970: 1963: 1956: 1947: 1918:Stamper brothers 1891:Jetpac Refuelled 1638: 1631: 1624: 1615: 1609: 1607: 1605: 1574: 1550: 1527: 1486: 1455: 1453: 1451: 1426: 1424: 1422: 1413:. 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1416: 1412: 1408: 1404: 1403: 1398: 1393: 1392: 1387: 1370: 1366: 1365: 1360: 1356: 1350: 1347: 1334: 1330: 1329: 1328:Nintendo Life 1324: 1317: 1314: 1301: 1300: 1295: 1289: 1286: 1273: 1269: 1268: 1267:Nintendo Life 1263: 1256: 1253: 1241: 1240: 1239:Nintendo Life 1235: 1228: 1225: 1212: 1208: 1207: 1206:Nintendo Life 1202: 1195: 1192: 1179: 1175: 1174: 1169: 1162: 1160: 1156: 1151: 1147: 1143: 1142: 1137: 1129: 1125: 1121: 1120: 1115: 1108: 1105: 1092: 1088: 1087: 1082: 1075: 1072: 1059: 1055: 1054: 1049: 1042: 1039: 1026: 1022: 1021: 1016: 1009: 1006: 1002: 997: 994: 981: 977: 976: 971: 964: 962: 958: 954: 949: 947: 943: 939: 934: 931: 927: 922: 919: 906: 902: 901: 896: 890: 887: 883: 878: 875: 871: 866: 863: 859: 854: 851: 847: 842: 840: 838: 834: 831:, p. 38. 830: 825: 822: 819:, p. 29. 818: 813: 811: 807: 804:, p. 30. 803: 798: 795: 782: 778: 777: 772: 765: 762: 759:, p. 27. 758: 753: 750: 746: 741: 738: 733: 729: 725: 721: 718:(84): 28–43. 717: 716: 708: 705: 701: 696: 693: 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awards. 123: 122: 115: 113: 109: 108: 107:GoldenEye 007 103: 102: 97: 93: 89: 85: 84: 79: 78: 73: 72:home computer 70: 66: 62: 58: 54: 53:Chris Stamper 50: 41: 35: 30: 19: 2586:Brother duos 2558: 2473: 2464:Gregg Mayles 2401: 2383: 2365: 2358: 2340: 2333: 2326: 2319: 2312: 2294: 2287: 2280: 2273: 2266: 2259: 2252: 2245: 2238: 2231: 2224: 2217: 2210: 2203: 2196: 2189: 2182: 2175: 2168: 2150: 2143: 2136: 2129: 2122: 2117:Anticipation 2115: 2108: 2083: 2076: 2071:Perfect Dark 2069: 2062: 2055: 2048: 2041: 2034: 2027: 2020: 2013: 2006: 1999: 1932: 1917: 1889: 1881: 1876:Solar Jetman 1874: 1867: 1849: 1842: 1824: 1817: 1810: 1792: 1785: 1778: 1771: 1764: 1757: 1750: 1732: 1725: 1718: 1711: 1693: 1688:Lunar Jetman 1686: 1679: 1672: 1665: 1658: 1602:. Retrieved 1583: 1558: 1536: 1495: 1464: 1448:. Retrieved 1434: 1419:. Retrieved 1415:the original 1400: 1388:Bibliography 1373:. Retrieved 1362: 1355:Rignall, Jaz 1349: 1337:. Retrieved 1326: 1316: 1304:. Retrieved 1297: 1288: 1276:. Retrieved 1265: 1255: 1245:10 September 1243:. Retrieved 1237: 1227: 1215:. Retrieved 1204: 1194: 1182:. Retrieved 1171: 1139: 1117: 1107: 1095:. Retrieved 1084: 1074: 1062:. Retrieved 1051: 1041: 1029:. Retrieved 1018: 1008: 1003:, p. 6. 996: 984:. Retrieved 973: 955:, p. 5. 933: 928:, p. 3. 921: 909:. Retrieved 905:the original 898: 889: 877: 865: 853: 848:, p. 2. 824: 797: 785:. Retrieved 774: 764: 752: 740: 713: 707: 695: 683: 586: 506: 500: 494: 484: 483: 471: 463: 455: 453: 445: 435: 431: 428: 419: 416: 412: 405:Perfect Dark 403: 393: 387: 381: 375: 369: 363: 353: 339: 325: 318: 307: 296: 288: 282: 269: 258: 257:(1984), and 252: 246: 240: 234: 210: 186: 180: 169: 163: 141:kit computer 137:oscilloscope 134: 119: 116: 105: 99: 81: 75: 52: 48: 46: 29: 2553:Video games 2434:Steve Burke 2360:Rare Replay 2275:Blast Corps 2261:Monster Max 2247:Beetlejuice 2219:Double Dare 2095:Other games 2078:Viva Piñata 2043:Donkey Kong 2036:Battletoads 2022:R.C. Pro-Am 1934:Rare Replay 1861:Other games 1844:Martianoids 1727:Knight Lore 1720:Underwurlde 1466:Retro Gamer 715:Retro Gamer 588:Retro Gamer 562:Dawley 1995 511:features a 508:Rare Replay 456:Kroko Bongo 371:Blast Corps 360:Nintendo 64 336:Donkey Kong 320:R.C. Pro-Am 289:Knight Lore 273:Lamborghini 260:Knight Lore 237:ZX Spectrum 225:corner shop 83:Knight Lore 69:ZX Spectrum 2565:Categories 2484:David Wise 2439:David Doak 2395:Unreleased 2254:High Speed 1883:Sabre Wulf 1780:Blackwyche 1759:Nightshade 1713:Sabre Wulf 817:Hunt 2010a 757:Hunt 2010a 745:Hunt 2010a 700:Hunt 2010a 688:Hunt 2010a 676:Waugh 2006 623:Hunt 2010a 519:References 449:Eydon Hall 442:After Rare 254:Sabre Wulf 188:Blue Print 161:converting 131:Early life 2529:Biography 2198:Time Lord 1928:U.S. Gold 1913:Filmation 1869:Mire Mare 1826:Pentagram 1766:Gunfright 1695:Atic Atac 1594:0007-7135 1547:0954-8661 1524:863378785 1516:0954-8092 1483:489477015 1475:1742-3155 1445:0265-721X 1411:0007-7135 1375:22 August 1150:0956-1382 1128:0140-0460 1119:The Times 1086:Gamasutra 1053:Eurogamer 975:Eurogamer 882:Kean 1988 870:Kent 2001 858:Kent 2001 829:Kean 1988 732:489477015 724:1742-3155 605:489477015 597:1742-3155 537:Kent 2001 436:GoldenEye 303:U.S. Gold 248:Atic Atac 118:magazine 112:Microsoft 47:Brothers 2502:Category 2385:Everwild 2377:Upcoming 2008:Sabreman 1908:Sabreman 1773:Entombed 1674:Tranz Am 1598:Archived 1450:1 August 1369:Archived 1333:Archived 1306:1 August 1272:Archived 1211:Archived 1178:Archived 1091:Archived 1058:Archived 1025:Archived 980:Archived 781:Archived 315:Twycross 311:Game Boy 251:(1983), 245:(1983), 232:market. 215:town of 207:Ultimate 171:Galaxian 143:with an 86:. After 2515:Portals 2177:Pin Bot 1901:Related 1851:Bubbler 1819:Cyberun 1794:Outlaws 1787:Imhotep 1752:Alien 8 1604:17 July 1421:17 July 1364:USgamer 1173:Develop 911:17 July 900:GamesTM 502:Develop 491:Beatles 468:Twitter 424:in 1995 348:on the 121:Develop 2417:People 2110:Slalom 2064:Conker 2001:Jetpac 1993:Series 1886:(2004) 1681:Cookie 1660:Jetpac 1592:  1567:  1545:  1522:  1514:  1504:  1481:  1473:  1443:  1409:  1339:30 May 1278:31 May 1217:31 May 1184:30 May 1148:  1126:  1097:31 May 1064:31 May 1031:31 May 986:30 May 787:30 May 730:  722:  603:  595:  480:Legacy 298:Slalom 242:Jetpac 193:Konami 182:Gyruss 125:'s 77:Jetpac 2352:2010s 2342:Kameo 2306:2000s 2162:1990s 2102:1980s 1667:Pssst 1538:Crash 168:into 96:ports 1977:Rare 1923:Rare 1836:1987 1804:1986 1744:1985 1705:1984 1652:1983 1606:2017 1590:ISSN 1565:ISBN 1543:ISSN 1520:OCLC 1512:ISSN 1502:ISBN 1479:OCLC 1471:ISSN 1452:2017 1441:ISSN 1423:2017 1407:ISSN 1377:2015 1341:2017 1308:2017 1280:2017 1247:2017 1219:2017 1186:2017 1146:ISSN 1124:ISSN 1099:2017 1066:2017 1033:2017 988:2017 913:2017 789:2017 728:OCLC 720:ISSN 601:OCLC 593:ISSN 392:and 279:Rare 197:Sega 195:and 185:and 159:and 104:and 90:the 80:and 61:Rare 59:and 51:and 776:IGN 201:Z80 49:Tim 2567:: 1596:. 1588:. 1582:. 1535:. 1518:. 1510:. 1494:. 1477:. 1463:. 1433:. 1405:. 1399:. 1367:. 1361:. 1331:. 1325:. 1296:. 1270:. 1264:. 1236:. 1209:. 1203:. 1176:. 1170:. 1158:^ 1144:. 1138:. 1122:. 1116:. 1089:. 1083:. 1056:. 1050:. 1023:. 1017:. 978:. 972:. 960:^ 945:^ 897:. 836:^ 809:^ 779:. 773:. 726:. 666:^ 649:^ 630:^ 613:^ 599:. 569:^ 544:^ 527:^ 476:. 408:. 386:, 380:, 374:, 110:. 2517:: 1969:e 1962:t 1955:v 1637:e 1630:t 1623:v 1608:. 1573:. 1549:. 1526:. 1485:. 1454:. 1425:. 1379:. 1343:. 1310:. 1282:. 1249:. 1221:. 1188:. 1152:. 1130:. 1101:. 1068:. 1035:. 990:. 915:. 791:. 734:. 678:. 607:. 564:. 367:, 36:. 20:)

Index

Tim and Chris Stamper
Tim Stamper (fictional character)

Ultimate Play the Game
Rare
arcade conversion
ZX Spectrum
home computer
Jetpac
Knight Lore
reverse engineering
Nintendo Entertainment System
ports
Donkey Kong Country
GoldenEye 007
Microsoft
Develop
oscilloscope
kit computer
8-bit processor
traffic light signalling
Loughborough University of Technology
software bugs
converting
Space Invaders
Galaxian
arcade conversions
Gyruss
Blue Print
Konami

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