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170:. The player starts at the bottom of the street and has to empty the bin from each house into the dustcart that moves slowly up the left lane of the road. The first level consists of five houses each with a bin to be emptied, the second level has six houses, and so on. Once all the bins are emptied, the player simply walks to the top of the street to complete the level.
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very rapidly until they step off it. But if the player manages to empty a bin without stepping onto any grass, the householder appears at the door and invites the player in for a few seconds. This will increase the time limit, as well as providing a little humorous conversation, such as "Could you look at my TV?" - "I meant mend it, not watch it".
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Each level has a time limit, if the player fails to empty all the bins within this limit then the player has to repeat the level. If a level is played three times exceeding the time limit, the game is over. The player must avoid stepping onto grass, as doing so will cause the time counter to decrease
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The biggest threat to the player is the passing traffic in the road: if the player is run over by a car the game ends immediately. Sometimes if the player steps onto the grass, a dog comes out of the house and tries to bite the player, making them limp for a minute or two. In later levels, pavement
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The game received good reviews for its detailed graphics, good use of colours, and the use of bright and normal colours to create an effect of shadow.
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There are seven levels each consisting of one street each named after streets in and around
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was made for the
Amstrad CPC although it may only have been distributed in Italy.
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The ZX Spectrum version reached the top of the UK video game charts in May 1984.
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308:"Hit Squad — Not just a load of old rubbish"
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438:can be played for free in the browser at the
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594:Video games developed in the United Kingdom
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395:. No. 63. VNU. 2 June 1984. p. 7
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574:Multiplayer and single-player video games
138:Later the same year, it was followed by
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178:cyclists must be avoided as well.
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142:. The third game in the series,
373:C., S. (June 1984). "Trashman".
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306:Chris Bourne (September 1984).
146:, was never completed, however
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584:New Generation Software games
599:Video games set in Somerset
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422:at SpectrumComputing.co.uk
345:Computer & Video Games
148:Trashman Goes Moonlighting
579:Multiplayer hotseat games
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237:
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257:Computer and Video Games
485:New Generation Software
445:"Travels with Trashman"
375:Personal Computer Games
269:Personal Computer Games
133:New Generation Software
108:1-2 players alternating
45:New Generation Software
393:Personal Computer News
347:(31): 22–23. May 1984.
198:This section is empty.
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144:Trashman Through Time
140:Travel with Trashman
362:(4): 114. May 1984.
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162:ZX Spectrum version
569:Commodore 64 games
525:Corridors of Genon
389:"PCN Games Charts"
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604:ZX Spectrum games
564:Amstrad CPC games
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589:Quicksilva games
559:1984 video games
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314:. No. 30]
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73:Commodore 64
40:Publisher(s)
235:Publication
182:Development
129:ZX Spectrum
77:Amstrad CPC
69:ZX Spectrum
64:Platform(s)
52:Designer(s)
553:Categories
518:Knot in 3D
318:2022-12-03
288:References
121:video game
511:3D Tunnel
226:Reception
221:Reception
135:in 1984.
532:Trashman
435:Trashman
427:Trashman
419:Trashman
377:(7): 54.
332:CPC Wiki
209:May 2021
154:Gameplay
127:for the
116:Trashman
94:Genre(s)
25:Trashman
399:28 July
105:Mode(s)
83:Release
504:Escape
99:Action
360:Crash
245:Crash
238:Score
119:is a
449:Bath
401:2021
274:8/10
87:1984
250:83%
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296:^
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.