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Traveller Book 4: Mercenary

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20: 95:(Issue 26), Mark Day found the physical quality and layout to be excellent, but questioned why mercenaries could only come from Army or Marines rather than Navy and Scouts. He also questioned why huge plasma rifles were offered in the weapons update, but not simple laser pistols. 86:
is a good effort, worthy of the game it supplements. Players and referees who have an inclination towards the more martial aspect of the game should be sure and include the book into their campaigns."
167:-generated characters were so much better than those generated using the original system. They had more (and better) skills, as well as lots of fun perks like advanced training and commendations." 343: 163:
forever. Previously, Merchants, Scouts, and Navy personnel were favored, because these careers were all space-based and thus what we considered to be the stuff of sci-fi. But
348: 297: 134: 56:
book, intended to be a supplement to the three volumes of the original game. This volume covers how to create a mercenary character for a
129:, saying, "If you would like to spend an evening rolling up some rather interesting characters, you will like this book." 37: 323: 247: 105: 32: 177: 252: 100: 151: 278: 209: 116:, this will be a welcome extension to the rules and will add to the already wide scope of them." 60:
campaign, and how the player can try to have the mercenary recruited. The book also updates the
228: 91: 19: 273: 204: 121: 74: 257: 311: 337: 233: 292: 139: 18: 324:"Fantastic v27n10 [1980-07] (Daisy Chainsaw)" 271:
Johnson, Forrest (May–June 1980). "Capsule Reviews".
312:
https://www.blackgate.com/2014/07/22/game-changers/
35:in 1978 for the science fiction role-playing game 344:Role-playing game supplements introduced in 1978 226:Day, Mark (June 1979). "The Dragon's Augury". 8: 301:. New York: St. Martin's Press. p. 224. 202:Watson, Tony (March–April 1979). "Reviews". 16:Science-fiction role-playing game supplement 125:(Issue No. 28) Forrest Johnson recommended 349:Traveller (role-playing game) supplements 298:The Complete Guide to Role-Playing Games 221: 219: 135:The Complete Guide to Role-Playing Games 98:In the August-September 1979 edition of 191: 78:(Issue No. 22) Tony Watson recommended 197: 195: 112:9 out of 10, saying, "If you are into 250:(August–September 1979). "Open Box". 7: 72:In the March-April 1979 edition of 14: 146:expansions, and recommended it. 119:In the May-June 1980 edition of 1: 31:is a supplement published by 142:called this one of the best 89:In the June 1979 edition of 64:weapons and combat system. 28:Traveller Book 4: Mercenary 365: 159:changed the way we played 178:Fantastic Science Fiction 33:Game Designers' Workshop 149:James Maliszewski for 23: 82:, saying, "Over all, 22: 279:Steve Jackson Games 24: 132:In his 1990 book 356: 328: 327: 320: 314: 309: 303: 302: 289: 283: 282: 268: 262: 261: 244: 238: 237: 223: 214: 213: 199: 364: 363: 359: 358: 357: 355: 354: 353: 334: 333: 332: 331: 322: 321: 317: 310: 306: 291: 290: 286: 274:The Space Gamer 270: 269: 265: 246: 245: 241: 225: 224: 217: 205:The Space Gamer 201: 200: 193: 188: 173: 122:The Space Gamer 75:The Space Gamer 70: 47: 17: 12: 11: 5: 362: 360: 352: 351: 346: 336: 335: 330: 329: 315: 304: 284: 263: 258:Games Workshop 239: 215: 190: 189: 187: 184: 183: 182: 172: 169: 155:in 2014 said " 138:, game critic 69: 66: 52:is the fourth 46: 43: 15: 13: 10: 9: 6: 4: 3: 2: 361: 350: 347: 345: 342: 341: 339: 325: 319: 316: 313: 308: 305: 300: 299: 294: 288: 285: 280: 276: 275: 267: 264: 259: 255: 254: 249: 248:Turnbull, Don 243: 240: 235: 231: 230: 222: 220: 216: 211: 207: 206: 198: 196: 192: 185: 180: 179: 175: 174: 170: 168: 166: 162: 158: 154: 153: 147: 145: 141: 137: 136: 130: 128: 124: 123: 117: 115: 111: 107: 103: 102: 96: 94: 93: 87: 85: 81: 77: 76: 67: 65: 63: 59: 55: 51: 44: 42: 40: 39: 34: 30: 29: 21: 326:. July 1980. 318: 307: 296: 287: 272: 266: 251: 242: 227: 203: 176: 164: 160: 156: 150: 148: 143: 133: 131: 126: 120: 118: 113: 109: 106:Don Turnbull 104:(Issue 14), 99: 97: 90: 88: 83: 79: 73: 71: 61: 57: 53: 49: 48: 36: 27: 26: 25: 253:White Dwarf 101:White Dwarf 338:Categories 293:Swan, Rick 210:Metagaming 186:References 152:Black Gate 234:TSR, Inc. 165:Mercenary 161:Traveller 157:Mercenary 144:Traveller 140:Rick Swan 127:Mercenary 114:Traveller 110:Mercenary 84:Mercenary 80:Mercenary 68:Reception 62:Traveller 58:Traveller 54:Traveller 50:Mercenary 38:Traveller 295:(1990). 212:: 24–25. 45:Contents 181:v27 n10 171:Reviews 277:(28). 256:(14). 232:(26). 229:Dragon 208:(22). 92:Dragon 281:: 28. 260:: 14. 236:: 41. 108:gave 340:: 218:^ 194:^ 41:.

Index


Game Designers' Workshop
Traveller
The Space Gamer
Dragon
White Dwarf
Don Turnbull
The Space Gamer
The Complete Guide to Role-Playing Games
Rick Swan
Black Gate
Fantastic Science Fiction


The Space Gamer
Metagaming


Dragon
TSR, Inc.
Turnbull, Don
White Dwarf
Games Workshop
The Space Gamer
Steve Jackson Games
Swan, Rick
The Complete Guide to Role-Playing Games
https://www.blackgate.com/2014/07/22/game-changers/
"Fantastic v27n10 [1980-07] (Daisy Chainsaw)"
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