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liked the fact that both adventures required an emphasis on sharp thinking and investigation rather than combat. He recommended the package, saying, "Both adventures are well balanced between action and the need to think your way out of a situation. Both have mysteries to solve and include more than
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magazine and stated that "I found this double adventure very interesting. The adventures are challenging, intriguing and original. The background material included should prove useful beyond the scope of the situations presented in the book. Another nice job by the crew at GDW."
119:, the adventurers are stranded on the planet Janosz, unable to pay for needed spaceship repairs. They agree to perform a simple burglary that turns out to be not simple at all. Extra material in the adventure includes information about the Solomani political and military system.
126:, a research station orbiting around the planet Gadden has fallen silent, and the adventurers are sent to discover why. Extra material in the adventure includes nine pages of information about a standard 400-ton lab ship as well as detailed blueprints.
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adequate clues. The settings are colorful and well detailed and are entirely consistent with other adventures available from GDW. Both should be enjoyable challenges for
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ref's attention. Both scenarios demonstrate GDW's usual standards of quality and add even greater depth to the richness of the
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In both adventures, the referee can either use pregenerated characters, or allow the players to create their own characters.
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adventures set in the
Harlequin subsector of the Solomani Rim are packaged together:
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144:(Issue No. 42), William A. Barton liked the two adventures, saying, "
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universe - in addition to being good adventures. Recommended."
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Traveller Double
Adventure 3: Death Station/The Argon Gambit
23:
Traveller Double
Adventure 3: Death Station/The Argon Gambit
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Barton, William A. (August 1981). "Capsule
Reviews".
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330:Role-playing game supplements introduced in 1981
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312:. New York: St. Martin's Press. p. 224.
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16:Science-fiction role-playing game supplement
201:highly recommended this as one of the best
286:Watson, Tony (September 1981). "Reviews".
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335:Traveller (role-playing game) adventures
309:The Complete Guide to Role-Playing Games
244:(December 1981). "The Dragon's Augury".
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194:The Complete Guide to Role-Playing Games
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215:Classic Traveller Double Adventures
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173:In the December 1981 edition of
161:The Argon Gambit/Death Station
138:In the August 1981 edition of
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148:is well worth the devoted
146:Argon Gambit/Death Station
83:tabletop role-playing game
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97:Game Designers' Workshop
42:Game Designers' Workshop
159:Tony Watson reviewed
273:Steve Jackson Games
81:contains a pair of
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191:In his 1990 book
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289:Different Worlds
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166:Different Worlds
117:The Argon Gambit
99:(GDW) in 1981.
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141:The Space Gamer
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91:, published in
85:adventures for
59:Science-fiction
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242:Fawcett, Bill
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48:Publication
324:Categories
304:Swan, Rick
221:References
188:players."
95:format by
93:tĂȘte-bĂȘche
38:Publishers
292:(14): 34.
252:TSR, Inc.
203:Traveller
199:Rick Swan
186:Traveller
154:Traveller
150:Traveller
134:Reception
109:Traveller
88:Traveller
69:Traveller
306:(1990).
209:See also
103:Contents
67:Classic
64:Systems
271:(42).
250:(56).
247:Dragon
176:Dragon
56:Genres
275:: 32.
254:: 66.
163:for
51:1981
122:In
115:In
326::
229:^
179:,
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