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400:, alien players can evolve into a new form in order to upgrade their health and gain new abilities. As the vast majority of alien attacks are melee attacks, most of these creatures depend on agility and special movement techniques such as wall-walk, wall-jump, charging and pouncing over long distances to close the distance between themselves and their enemy.
348:); the amount of received currency depends on what class the opponent was (or what structure was destroyed) and how much of the target's total damage was dealt by the killing player. As a mechanism to encourage builders, who naturally don't engage in combat, players are also rewarded currency every two minutes by simply staying alive.
351:
Builders are responsible for construction of new buildings and base maintenance. Each building takes up a certain number of build points available to each team. The number of build points can vary from map to map and server to server, limiting how large bases can become. To reduce the likelihood of
381:
The alien base is centered on a structure called the "Overmind", which is needed for their other structures to function and new structures to be built. Unlike the Human team structures, aliens may build on walls and ceilings to tactically build. Eggs provide a
312:
During a match, players may attack the enemy, or maintain the base and construct new structures. Humans utilize various weapons, armor and other upgrades, while aliens may evolve into more powerful classes, each of which possesses unique abilities.
320:
in order to advance to the next developmental stage. The point at which a stage change occurs varies dynamically depending on the number of players on each team. Each new stage brings more upgrades for the humans and more classes for the aliens.
444:
Human players do not automatically regenerate health over time, however they are equipped with a one-time use medkit which heals the remaining health at the time of activation over a period of time, and can be replenished at a medical station.
430:(removed by a builder), often critically damaging or eliminating nearby players and structures and leaving automated defenses and upgrade structures unpowered; if it is not immediately replaced the human team is usually defeated.
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is the best free software FPS game I've had the pleasure of playing, and I'm not alone in this opinion. It also has a community growing up around it, which should aid not only in growing its popularity but also in continuing
694:"Mod of the Year" 2006 competition under the category of "Player's Choice Standalone Game of the Year" as well as honorable mentions in "Genre Award: Action" and "Editor's Choice Standalone Game of the Year".
356:
mode ten to fifteen minutes before the draw/tie time limit. This is a period during which the building of most or all structures is prohibited, allowing attackers to more easily overwhelm the defenders.
565:
repository. The latest public build version on the icculus repository is 1.2 beta "Gameplay
Preview" (aka GPP), released on December 4, 2009 with the latest updates released on November 8, 2011.
479:, which also features alien vs human teams with distinct user classes. Although, Tremulous shares no content with Gloom or other similar themed games from around the same time.
386:
which allows nearby alien structures to live and be built, allowing for aliens to easily build offensive forward bases. Without a creep, alien structures will self destruct.
604:-based FPS with another engine (Daemon), which was first released publicly in 2012 and is under active development. It includes many original maps and is able to run
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Its initial standalone version 1.0.0 was released on August 11, 2005. With the stable version 1.1.0 released on March 31, 2006 the game change its game engine to
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In addition to requiring a certain stage, each human item or alien class must be purchased using currency earned in game. The aliens are awarded
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The game features two opposing teams: humans and aliens. Each team must attack the enemy's base and team members while defending their own base.
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Humans do not have different classes; instead they can buy and sell upgrades at a structure called the "Armory". These upgrades include armor,
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which was worked on by the same lead developer of AAA Games, but due to licensing problems, has had some changes away from its previous title
492:, but developers say it is neither based on it nor inspired by it. According to the developers, development on the game began long before
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The teams do not have access to all possible upgrades and buildings at the beginning of the game. Each team must reach a threshold of
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At the core of the human base is the "Reactor", responsible for powering nearly all other base equipment. If it is destroyed, the
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Humans spawn from structures called "Telenodes", which function in much the same way as aliens' eggs.
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for killing their foes which may be used to evolve (these points are commonly called
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which work even when the
Overmind is dead, but new eggs cannot be built without it.
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and concept work, many of which was already completed. The title was approved for
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later came in first in a "Best free game based on GPL Quake source?" poll on the
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s development by the Dark Legion group commenced in early 2000 as a
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Alien players and structures automatically regenerate over time.
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and is not under active development (last commit June 2016).
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maps with some distributed in a community pack. Some
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client that were soon incorporated into the official
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on August 19, 2005, the developers decided to rework
1391:"Mod Database "Standalone Game of the Year" results"
2017:
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1098:"Subversion commit message for tjw's admin system"
906:"Your one source for gloom news, files and links!"
1215:"Unvanquished: A Very Promising Open-Source Game"
528:. Most of the game media is licensed under the
1355:"Tremulous: The best free software game ever?"
739:List of video games derived from modifications
516:into a standalone, free and open source game.
352:the match ending in a tie, most games enter a
271:development project the game is available for
1486:
557:, contributed an administrative system and a
415:Human base attacked by dragoons early in game
72:1.2 Gameplay Preview / August 8, 2011
8:
981:"The Esoteric Beat: Commentary, Mods, Sfeer"
547:engine. In 2008, Tony J. White of the ETPub
469:. The gameplay is generally inspired by the
19:
1418:"Best free game based on GPL Quake source?"
710:was selected in March 2010 as "HotPick" by
666:Player's Choice Standalone Game of the Year
1940:
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1471:
161:
25:
18:
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943:
1275:"Tremulous/Unvanquished map comparison"
1005:"repository initialised 28th Nov, 2000"
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369:Human's grenade exploding in alien base
612:official maps were community maps for
482:Another game with features similar to
2136:Creative Commons-licensed video games
1292:Debesse, Thomas (30 September 2018).
1143:"Gameplay Bugfixes Update 2011-08-08"
7:
2141:Asymmetrical multiplayer video games
831:"Tremulous 1.1.0 Official Downloads"
856:"tjw's unofficial backport clients"
758:"Freshports.org -- games/tremulous"
686:website. At the beginning of 2007,
724:List of free first-person shooters
706:): 101 Free Games Issue for 2007.
14:
2126:First-person strategy video games
881:"About Tremulous - tremulous.net"
463:for the commercial computer game
2054:
2053:
1732:X-Men: The Ravages of Apocalypse
1030:Maarten Goldstein (2005-08-19).
94:1.2 Beta / June 16, 2016
1780:Loki's Minions Capture the Flag
1257:"A Tremulous déjà vu feeling…"
1053:"Tremulous 1.1.0 COPYING file"
1032:"Quake 3 Source Code Released"
800:Joel Durham Jr. (2006-07-26).
1:
1426:. PlanetQuake. Archived from
690:also took first place in the
501:Following the release of the
336:by players). The Humans gain
1333:"Steam Community Greenlight"
979:Simon Carless (2005-11-01).
554:Wolfenstein: Enemy Territory
297:is an asymmetric team-based
1557:Enemy Territory: Quake Wars
1448:Linux Format 129 march 2010
498:became publicly available.
2157:
1353:Joe Barr (July 12, 2006).
2048:
929:. Planetgloom. 2007-09-22
908:. Planetgloom. 2010-06-29
734:List of open source games
109:
61:
24:
2116:Multiplayer online games
1990:Fast inverse square root
1787:Thirty Flights of Loving
776:"Show games / tremulous"
534:Creative Commons license
2131:Open-source video games
2059:Category:Quake (series)
1821:Challenge ProMode Arena
583:repository migrated to
526:GPL-compatible licenses
39:Dark Legion Development
1239:"Maps of Unvanquished"
1173:"Darklegion/Tremulous"
1118:"1.2 Gameplay Changes"
780:openSUSE Build Service
698:was also mentioned in
520:is licensed under the
416:
378:
370:
259:asymmetric team-based
239:https://tremulous.net/
74:; 13 years ago
49:; 18 years ago
2086:First-person shooters
927:"Gloom Gameplay Info"
704:Computer Gaming World
414:
376:
368:
96:; 8 years ago
2121:Quake III Arena mods
2111:Strategy video games
2106:Classic Mac OS games
1319:"Murnatan - History"
1073:"tjw's admin system"
802:"Download This! #26"
426:will explode unless
299:first-person shooter
261:first-person shooter
207:first-person shooter
47:August 11, 2006
1801:UFO: Alien Invasion
1675:The Seal of Nehahra
1654:Operation Bayshield
1245:. 13 February 2015.
21:
676:2006 competition.
417:
389:Aliens spawn from
379:
371:
303:real time strategy
267:elements. Being a
265:real-time strategy
211:real-time strategy
2068:
2067:
2013:
2012:
1879:
1878:
1647:Diary of a Camper
1399:. 13 January 2007
1294:"Story of a Tree"
1263:. 24 August 2015.
700:Games for Windows
489:Natural Selection
301:with elements of
244:
243:
176:Microsoft Windows
2148:
2081:2006 video games
2057:
2056:
1995:Quake Army Knife
1941:
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1668:Quake done Quick
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1466:official website
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1298:unvanquished.net
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1201:unvanquished.net
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1149:. Archived from
1147:Tremulous Forums
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1120:. Archived from
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1075:. Archived from
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957:. Archived from
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883:. Archived from
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858:. Archived from
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833:. Archived from
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812:on July 24, 2008
808:. Archived from
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636:Steam Greenlight
458:
330:evolution points
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1870:World of Padman
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1601:Jennell Jaquays
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1281:. 14 July 2015.
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951:"Tremulous FAQ"
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466:Quake III Arena
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1863:Urban Terror
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1856:Unvanquished
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1842:Smokin' Guns
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1773:Gravity Bone
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1621:Trent Reznor
1591:John Carmack
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1443:
1432:. Retrieved
1428:the original
1421:
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1401:. Retrieved
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1180:. Retrieved
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1151:the original
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1122:the original
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1101:. Retrieved
1092:
1081:. Retrieved
1077:the original
1067:
1056:. Retrieved
1047:
1036:. Retrieved
1025:
1014:. Retrieved
1008:
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988:. Retrieved
974:
963:. Retrieved
959:the original
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931:. Retrieved
921:
910:. Retrieved
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885:the original
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864:. Retrieved
860:the original
850:
839:. Retrieved
835:the original
825:
814:. Retrieved
810:the original
795:
783:. Retrieved
779:
770:
761:
752:
712:Linux Format
707:
695:
692:Mod Database
687:
684:Planet Quake
679:
678:
673:
670:Mod Database
665:
661:
660:
651:
646:Joe Barr of
645:
631:
628:modification
623:
619:
618:
613:
610:Unvanquished
609:
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597:Unvanquished
595:
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573:continuation
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461:modification
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354:sudden death
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294:
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247:
246:
245:
230:2.5 (assets)
35:Developer(s)
2096:Linux games
1766:Alien Arena
1611:Tim Willits
1596:John Romero
1157:14 November
1034:. ShackNews
1010:icculus.org
632:Tremulous 2
591:Derivatives
581:source code
577:Dark Legion
506:source code
449:Development
309:structure.
257:open source
204:Multiplayer
125:/darklegion
2075:Categories
2030:Soundtrack
2005:QuakeWorld
1937:Technology
1434:2007-01-06
1403:2007-05-27
1366:2010-07-11
1303:20 October
1224:2015-07-07
1182:2019-08-05
1128:2010-01-27
1103:2008-10-16
1083:2008-10-16
1058:2008-10-16
1038:2016-12-21
1016:2016-11-29
990:2008-07-14
965:2008-03-17
933:2016-12-21
912:2016-12-21
891:2008-10-16
866:2008-10-16
841:2008-10-16
816:2008-07-14
745:References
702:(formerly
664:was voted
658:FPS game.
563:Subversion
559:backported
508:under the
134:Written in
127:/tremulous
115:Repository
101:2016-06-16
79:2011-08-08
54:2006-08-11
16:Video game
1974:id Tech 4
1969:id Tech 3
1908:KillCreek
1849:Tremulous
1835:OpenArena
1812:Quake III
1631:Machinima
1564:Champions
1534:III Arena
1464:Tremulous
1372:Tremulous
1360:Linux.com
985:Gamasutra
955:Tremulous
729:id Tech 3
708:Tremulous
696:Tremulous
688:Tremulous
680:Tremulous
662:Tremulous
652:Tremulous
648:NewsForge
642:Reception
624:Tremulous
614:Tremulous
606:Tremulous
602:Tremulous
570:Tremulous
545:id Tech 3
518:Tremulous
514:Tremulous
484:Tremulous
454:Tremulous
435:jet packs
295:Tremulous
248:Tremulous
20:Tremulous
2040:QuakeNet
2035:QuakeCon
1962:Quake II
1903:Fatal1ty
1750:Quake II
1661:Quad God
1219:Phoronix
718:See also
620:Murnatan
579:has its
541:ioquake3
530:CC BY-SA
472:Quake II
439:weaponry
346:Overmind
290:Gameplay
281:Mac OS X
228:CC BY-SA
192:OpenSUSE
184:Mac OS X
171:Platform
157:ioquake3
142:ioquake3
2018:Related
1945:id Tech
1886:players
1739:Xonotic
1450:page 71
1423:gamespy
1197:"About"
806:GameSpy
650:called
626:server
424:Reactor
342:Reactor
338:credits
273:Windows
235:Website
218:License
188:FreeBSD
140:, with
99: (
77: (
52: (
2000:QuakeC
1964:engine
1956:engine
1923:Thresh
1898:Cypher
1828:DeFRaG
1794:Warsow
1711:Nexuiz
1704:Malice
1574:People
1505:series
1338:2 July
1177:GitHub
585:GitHub
437:, and
407:Humans
361:Aliens
279:, and
225:(code)
150:Engine
144:engine
121:github
1983:Other
1954:Quake
1918:Sujoy
1913:rapha
1695:Quake
1520:Quake
1512:Games
1503:Quake
1396:Moddb
785:8 May
600:is a
575:from
477:Gloom
457:'
398:frags
384:creep
326:frags
318:frags
307:spawn
277:Linux
263:with
251:is a
180:Linux
1893:av3k
1686:Mods
1541:Live
1340:2017
1305:2018
1159:2017
787:2018
551:for
532:2.5
486:was
391:Eggs
344:and
334:evos
255:and
253:free
199:Type
123:.com
2025:BFG
1928:Vo0
672:'s
668:in
549:mod
522:GPL
510:GPL
332:or
223:GPL
2077::
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1393:.
1382:^
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