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Tremulous

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163: 366: 412: 374: 2055: 27: 400:, alien players can evolve into a new form in order to upgrade their health and gain new abilities. As the vast majority of alien attacks are melee attacks, most of these creatures depend on agility and special movement techniques such as wall-walk, wall-jump, charging and pouncing over long distances to close the distance between themselves and their enemy. 348:); the amount of received currency depends on what class the opponent was (or what structure was destroyed) and how much of the target's total damage was dealt by the killing player. As a mechanism to encourage builders, who naturally don't engage in combat, players are also rewarded currency every two minutes by simply staying alive. 351:
Builders are responsible for construction of new buildings and base maintenance. Each building takes up a certain number of build points available to each team. The number of build points can vary from map to map and server to server, limiting how large bases can become. To reduce the likelihood of
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The alien base is centered on a structure called the "Overmind", which is needed for their other structures to function and new structures to be built. Unlike the Human team structures, aliens may build on walls and ceilings to tactically build. Eggs provide a
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During a match, players may attack the enemy, or maintain the base and construct new structures. Humans utilize various weapons, armor and other upgrades, while aliens may evolve into more powerful classes, each of which possesses unique abilities.
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in order to advance to the next developmental stage. The point at which a stage change occurs varies dynamically depending on the number of players on each team. Each new stage brings more upgrades for the humans and more classes for the aliens.
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Human players do not automatically regenerate health over time, however they are equipped with a one-time use medkit which heals the remaining health at the time of activation over a period of time, and can be replenished at a medical station.
430:(removed by a builder), often critically damaging or eliminating nearby players and structures and leaving automated defenses and upgrade structures unpowered; if it is not immediately replaced the human team is usually defeated. 1374:
is the best free software FPS game I've had the pleasure of playing, and I'm not alone in this opinion. It also has a community growing up around it, which should aid not only in growing its popularity but also in continuing
694:"Mod of the Year" 2006 competition under the category of "Player's Choice Standalone Game of the Year" as well as honorable mentions in "Genre Award: Action" and "Editor's Choice Standalone Game of the Year". 356:
mode ten to fifteen minutes before the draw/tie time limit. This is a period during which the building of most or all structures is prohibited, allowing attackers to more easily overwhelm the defenders.
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repository. The latest public build version on the icculus repository is 1.2 beta "Gameplay Preview" (aka GPP), released on December 4, 2009 with the latest updates released on November 8, 2011.
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which allows nearby alien structures to live and be built, allowing for aliens to easily build offensive forward bases. Without a creep, alien structures will self destruct.
604:-based FPS with another engine (Daemon), which was first released publicly in 2012 and is under active development. It includes many original maps and is able to run 2135: 738: 539:
Its initial standalone version 1.0.0 was released on August 11, 2005. With the stable version 1.1.0 released on March 31, 2006 the game change its game engine to
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In addition to requiring a certain stage, each human item or alien class must be purchased using currency earned in game. The aliens are awarded
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The game features two opposing teams: humans and aliens. Each team must attack the enemy's base and team members while defending their own base.
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Humans do not have different classes; instead they can buy and sell upgrades at a structure called the "Armory". These upgrades include armor,
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which was worked on by the same lead developer of AAA Games, but due to licensing problems, has had some changes away from its previous title
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The teams do not have access to all possible upgrades and buildings at the beginning of the game. Each team must reach a threshold of
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At the core of the human base is the "Reactor", responsible for powering nearly all other base equipment. If it is destroyed, the
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Humans spawn from structures called "Telenodes", which function in much the same way as aliens' eggs.
2095: 1390: 1354: 622:, which is currently in development by the Czech development team, AAA Games, is the game based on a 298: 260: 256: 206: 1912: 1800: 1793: 1674: 1653: 340:. Players earn currency by killing enemy players or by destroying enemy spawn or power structures ( 317: 198: 1332: 365: 2029: 1717: 1519: 627: 302: 264: 210: 170: 411: 1646: 699: 272: 175: 1214: 1097: 980: 926: 1994: 1927: 1902: 1667: 1427: 1004: 635: 460: 373: 217: 1960: 1869: 1615: 1600: 1563: 1533: 775: 572: 465: 149: 1841: 1758: 1605: 1580: 1501: 268: 162: 2074: 1685: 1639: 1585: 1150: 1121: 655: 328:
for killing their foes which may be used to evolve (these points are commonly called
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which work even when the Overmind is dead, but new eggs cannot be built without it.
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and concept work, many of which was already completed. The title was approved for
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later came in first in a "Best free game based on GPL Quake source?" poll on the
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s development by the Dark Legion group commenced in early 2000 as a
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Alien players and structures automatically regenerate over time.
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and is not under active development (last commit June 2016).
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maps with some distributed in a community pack. Some
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client that were soon incorporated into the official
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on August 19, 2005, the developers decided to rework
1391:"Mod Database "Standalone Game of the Year" results" 2017: 1982: 1943: 1936: 1883: 1810: 1748: 1693: 1684: 1629: 1573: 1511: 234: 216: 197: 169: 148: 133: 113: 87: 65: 43: 33: 1098:"Subversion commit message for tjw's admin system" 906:"Your one source for gloom news, files and links!" 1215:"Unvanquished: A Very Promising Open-Source Game" 528:. Most of the game media is licensed under the 1355:"Tremulous: The best free software game ever?" 739:List of video games derived from modifications 516:into a standalone, free and open source game. 352:the match ending in a tie, most games enter a 271:development project the game is available for 1486: 557:, contributed an administrative system and a 415:Human base attacked by dragoons early in game 72:1.2 Gameplay Preview / August 8, 2011 8: 981:"The Esoteric Beat: Commentary, Mods, Sfeer" 547:engine. In 2008, Tony J. White of the ETPub 469:. The gameplay is generally inspired by the 19: 1418:"Best free game based on GPL Quake source?" 710:was selected in March 2010 as "HotPick" by 666:Player's Choice Standalone Game of the Year 1940: 1690: 1493: 1479: 1471: 161: 25: 18: 945: 943: 1275:"Tremulous/Unvanquished map comparison" 1005:"repository initialised 28th Nov, 2000" 749: 369:Human's grenade exploding in alien base 612:official maps were community maps for 482:Another game with features similar to 2136:Creative Commons-licensed video games 1292:Debesse, Thomas (30 September 2018). 1143:"Gameplay Bugfixes Update 2011-08-08" 7: 2141:Asymmetrical multiplayer video games 831:"Tremulous 1.1.0 Official Downloads" 856:"tjw's unofficial backport clients" 758:"Freshports.org -- games/tremulous" 686:website. At the beginning of 2007, 724:List of free first-person shooters 706:): 101 Free Games Issue for 2007. 14: 2126:First-person strategy video games 881:"About Tremulous - tremulous.net" 463:for the commercial computer game 2054: 2053: 1732:X-Men: The Ravages of Apocalypse 1030:Maarten Goldstein (2005-08-19). 94:1.2 Beta / June 16, 2016 1780:Loki's Minions Capture the Flag 1257:"A Tremulous déjà vu feeling…" 1053:"Tremulous 1.1.0 COPYING file" 1032:"Quake 3 Source Code Released" 800:Joel Durham Jr. (2006-07-26). 1: 1426:. PlanetQuake. Archived from 690:also took first place in the 501:Following the release of the 336:by players). The Humans gain 1333:"Steam Community Greenlight" 979:Simon Carless (2005-11-01). 554:Wolfenstein: Enemy Territory 297:is an asymmetric team-based 1557:Enemy Territory: Quake Wars 1448:Linux Format 129 march 2010 498:became publicly available. 2157: 1353:Joe Barr (July 12, 2006). 2048: 929:. Planetgloom. 2007-09-22 908:. Planetgloom. 2010-06-29 734:List of open source games 109: 61: 24: 2116:Multiplayer online games 1990:Fast inverse square root 1787:Thirty Flights of Loving 776:"Show games / tremulous" 534:Creative Commons license 2131:Open-source video games 2059:Category:Quake (series) 1821:Challenge ProMode Arena 583:repository migrated to 526:GPL-compatible licenses 39:Dark Legion Development 1239:"Maps of Unvanquished" 1173:"Darklegion/Tremulous" 1118:"1.2 Gameplay Changes" 780:openSUSE Build Service 698:was also mentioned in 520:is licensed under the 416: 378: 370: 259:asymmetric team-based 239:https://tremulous.net/ 74:; 13 years ago 49:; 18 years ago 2086:First-person shooters 927:"Gloom Gameplay Info" 704:Computer Gaming World 414: 376: 368: 96:; 8 years ago 2121:Quake III Arena mods 2111:Strategy video games 2106:Classic Mac OS games 1319:"Murnatan - History" 1073:"tjw's admin system" 802:"Download This! #26" 426:will explode unless 299:first-person shooter 261:first-person shooter 207:first-person shooter 47:August 11, 2006 1801:UFO: Alien Invasion 1675:The Seal of Nehahra 1654:Operation Bayshield 1245:. 13 February 2015. 21: 676:2006 competition. 417: 389:Aliens spawn from 379: 371: 303:real time strategy 267:elements. Being a 265:real-time strategy 211:real-time strategy 2068: 2067: 2013: 2012: 1879: 1878: 1647:Diary of a Camper 1399:. 13 January 2007 1294:"Story of a Tree" 1263:. 24 August 2015. 700:Games for Windows 489:Natural Selection 301:with elements of 244: 243: 176:Microsoft Windows 2148: 2081:2006 video games 2057: 2056: 1995:Quake Army Knife 1941: 1691: 1668:Quake done Quick 1495: 1488: 1481: 1472: 1466:official website 1451: 1445: 1439: 1438: 1436: 1435: 1414: 1408: 1407: 1405: 1404: 1387: 1378: 1377: 1368: 1367: 1350: 1344: 1343: 1341: 1339: 1329: 1323: 1322: 1315: 1309: 1308: 1306: 1304: 1298:unvanquished.net 1289: 1283: 1282: 1279:unvanquished.net 1271: 1265: 1264: 1261:unvanquished.net 1253: 1247: 1246: 1243:unvanquished.net 1235: 1229: 1228: 1226: 1225: 1211: 1205: 1204: 1201:unvanquished.net 1193: 1187: 1186: 1184: 1183: 1169: 1163: 1162: 1160: 1158: 1149:. Archived from 1147:Tremulous Forums 1139: 1133: 1132: 1130: 1129: 1120:. 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951:"Tremulous FAQ" 949: 948: 941: 932: 930: 925: 924: 920: 911: 909: 904: 903: 899: 890: 888: 879: 878: 874: 865: 863: 854: 853: 849: 840: 838: 829: 828: 824: 815: 813: 799: 798: 794: 784: 782: 774: 773: 769: 756: 755: 751: 747: 720: 674:Mod of the Year 644: 638:within 7 days. 593: 503:Quake III Arena 466:Quake III Arena 456: 451: 409: 363: 292: 226: 160: 119: 105: 100: 98: 95: 89:Preview release 83: 78: 76: 73: 53: 51: 48: 44:Initial release 17: 12: 11: 5: 2154: 2152: 2144: 2143: 2138: 2133: 2128: 2123: 2118: 2113: 2108: 2103: 2098: 2093: 2088: 2083: 2073: 2072: 2066: 2065: 2063: 2062: 2049: 2046: 2045: 2043: 2042: 2037: 2032: 2027: 2021: 2019: 2015: 2014: 2011: 2010: 2008: 2007: 2002: 1997: 1992: 1986: 1984: 1980: 1979: 1977: 1976: 1971: 1966: 1958: 1949: 1947: 1938: 1934: 1933: 1931: 1930: 1925: 1920: 1915: 1910: 1905: 1900: 1895: 1889: 1887: 1881: 1880: 1877: 1876: 1874: 1873: 1866: 1859: 1852: 1845: 1838: 1831: 1824: 1816: 1814: 1808: 1807: 1805: 1804: 1797: 1790: 1783: 1776: 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Index


Developer(s)
Stable release
Preview release
Repository
github.com/darklegion/tremulous
C
ioquake3
Engine
Edit this at Wikidata
Platform
Microsoft Windows
Linux
Mac OS X
FreeBSD
OpenSUSE
Type
Multiplayer
first-person shooter
real-time strategy
License
GPL
CC BY-SA
https://tremulous.net/
free
open source
first-person shooter
real-time strategy
cross-platform
Windows

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