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Uncaged: Faces of Sigil

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continues: "Neither do these character exist in a vacuum. All are subtly intertwined, so that meeting one leads to another, which leads to another, until players are in a world of trouble they didn't deserve but have to deal with. Which is exactly what life in Sigil should be - a swirl of plots, factions and sedition that leaves players' heads spinning, wounds bleeding and experience points tally in overdrive." He notes that the game statistics are "where they belong", at the end of each description, as "what's most important, are the rich descriptions of each 'person'" ... These make enjoyable reading, as the overall scheme slowly takes shape". He comments further: "The potential for great roleplaying offered by this book is impressive. Despite its chaotic appearance, information and enthusiasm are neatly balanced, which allows you to learn details about a character's background and history, and get a feel for the way they should be played. So when a player's improvisation takes an encounter beyond the text, the NPC's personality and powers are so well outlined it's obvious how they'll react." Webb concluded the review by saying that the characters described in the book "can supply the vital keys, funds and launch-pads for adventures beyond Sigil. This menagerie of the truly odd really flesh out Sigil, transforming it from a place where campaigns start to a place where people live.
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setting. The book details 41 characters and 15 briefly described NPCs intended for any Planescape campaign. The game statistics for each of the characters are included at the end of each description, and the descriptions of each character are presented in various forms such as simple reporting of
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fleshes out the circular city's streets with a cast of heroes, villains and eccentrics. This isn't just another collection of one-dimensional stereotypes, though. Each and every one of these unique characters is described in such detail that they fight to get off the page and into your game." He
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is the key referees need to get into the place and to get at the heart of this most colourful city."
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information, or as interviews with the subject, or as over-the-top self introductions.
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states that you need to find a portal key to get out of the Sigil.
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magazine, rating it a 9 out of 10 overall. According to Webb,
252: 557: 499: 421: 396: 327: 320: 292: 50: 40: 30: 243:"Australian Realms Magazine - Complete Collection" 608:Role-playing game supplements introduced in 1996 577: 268: 8: 209:Webb, Trenton (July 1996). "Games Reviews". 16: 67:is an accessory for the 2nd edition of the 584: 570: 324: 275: 261: 253: 22: 15: 204: 202: 200: 198: 196: 194: 192: 190: 188: 184: 7: 536: 534: 14: 538: 373:Expedition to the Demonweb Pits 70:Advanced Dungeons & Dragons 1: 613:Dungeons & Dragons stubs 556:. You can help Knowledge by 472:Planescape Campaign Setting 430:A Guide to the Astral Plane 629: 533: 479:The Planewalker's Handbook 515:Warlord's Tactical Manual 21: 437:Hellbound: The Blood War 17:Uncaged: Faces of Sigil 486:Uncaged: Faces of Sigil 127:Uncaged: Faces of Sigil 111:Uncaged: Faces of Sigil 88:Uncaged: Faces of Sigil 64:Uncaged: Faces of Sigil 603:Planescape supplements 549:Dungeons & Dragons 125:Trenton Webb reviewed 92:non-player characters 79:, published in 1996. 366:The Eternal Boundary 359:Doors to the Unknown 522:Planescape: Torment 106:Publication history 90:is a collection of 18: 458:Planes of Conflict 444:On Hallowed Ground 229:"Casus Belli #096" 35:Role-playing games 565: 564: 531: 530: 495: 494: 215:Future Publishing 171:Australian Realms 113:was published by 77:role-playing game 60: 59: 620: 586: 579: 572: 542: 535: 405:Abyssal Warriors 325: 277: 270: 263: 254: 247: 246: 239: 233: 232: 225: 219: 218: 206: 52:Publication date 26: 19: 628: 627: 623: 622: 621: 619: 618: 617: 593: 592: 591: 590: 532: 527: 491: 451:Planes of Chaos 417: 392: 316: 288: 281: 251: 250: 241: 240: 236: 227: 226: 222: 208: 207: 186: 181: 152: 123: 108: 85: 53: 12: 11: 5: 626: 624: 616: 615: 610: 605: 595: 594: 589: 588: 581: 574: 566: 563: 562: 543: 529: 528: 526: 525: 518: 511: 503: 501: 500:In other media 497: 496: 493: 492: 490: 489: 482: 475: 468: 461: 454: 447: 440: 433: 425: 423: 419: 418: 416: 415: 412:Blood Hostages 408: 400: 398: 394: 393: 391: 390: 387:Something Wild 383: 376: 369: 362: 355: 352:Die Vecna Die! 348: 345:The Deva Spark 341: 333: 331: 322: 318: 317: 315: 314: 309: 304: 298: 296: 290: 289: 282: 280: 279: 272: 265: 257: 249: 248: 234: 220: 183: 182: 180: 177: 176: 175: 167: 159: 151: 148: 122: 119: 107: 104: 84: 81: 58: 57: 54: 51: 48: 47: 42: 38: 37: 32: 28: 27: 13: 10: 9: 6: 4: 3: 2: 625: 614: 611: 609: 606: 604: 601: 600: 598: 587: 582: 580: 575: 573: 568: 567: 561: 559: 555: 552:article is a 551: 550: 544: 541: 537: 524: 523: 519: 517: 516: 512: 510: 509: 505: 504: 502: 498: 488: 487: 483: 481: 480: 476: 474: 473: 469: 467: 466: 465:Planes of Law 462: 460: 459: 455: 453: 452: 448: 446: 445: 441: 439: 438: 434: 432: 431: 427: 426: 424: 420: 414: 413: 409: 407: 406: 402: 401: 399: 395: 389: 388: 384: 382: 381: 377: 375: 374: 370: 368: 367: 363: 361: 360: 356: 354: 353: 349: 347: 346: 342: 340: 339: 335: 334: 332: 330: 326: 323: 319: 313: 310: 308: 305: 303: 300: 299: 297: 295: 291: 287: 286: 278: 273: 271: 266: 264: 259: 258: 255: 244: 238: 235: 230: 224: 221: 216: 212: 205: 203: 201: 199: 197: 195: 193: 191: 189: 185: 178: 173: 172: 168: 165: 164: 160: 157: 154: 153: 149: 147: 145: 141: 136: 132: 128: 120: 118: 116: 112: 105: 103: 100: 97: 93: 89: 82: 80: 78: 75: 72: 71: 66: 65: 55: 49: 46: 43: 39: 36: 33: 29: 25: 20: 558:expanding it 547: 545: 520: 513: 506: 485: 484: 477: 470: 463: 456: 449: 442: 435: 428: 410: 403: 385: 378: 371: 364: 357: 350: 343: 336: 321:Publications 283: 245:. June 1988. 237: 223: 210: 169: 161: 155: 143: 139: 134: 130: 126: 124: 110: 109: 95: 87: 86: 68: 63: 62: 61: 422:Sourcebooks 380:Faction War 163:Casus Belli 597:Categories 508:Blood Wars 285:Planescape 179:References 140:Planescape 99:Planescape 338:Dead Gods 121:Reception 117:in 1996. 115:TSR, Inc. 41:Publisher 312:Tiefling 96:AD&D 94:for the 83:Contents 329:Modules 302:Faction 294:Setting 231:. 1996. 150:Reviews 144:Uncaged 135:Uncaged 74:fantasy 397:Novels 211:Arcane 156:Dragon 131:Arcane 546:This 307:Sigil 217:: 70. 213:(8). 31:Genre 554:stub 158:#234 129:for 56:1996 174:#28 166:#96 45:TSR 599:: 187:^ 585:e 578:t 571:v 560:. 276:e 269:t 262:v

Index


Role-playing games
TSR
Advanced Dungeons & Dragons
fantasy
role-playing game
non-player characters
Planescape
TSR, Inc.
Casus Belli
Australian Realms









Future Publishing
"Casus Belli #096"
"Australian Realms Magazine - Complete Collection"
v
t
e
Planescape
Setting
Faction
Sigil

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