Knowledge (XXG)

User:Ex-Nintendo Employee

Source 📝

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space of a single, small paragraph). Over the course of several hours, I attempted to talk to the guy doing it, to try to see if something could be worked out. But, instead of a "You know, I can see how you might feel even though I disagree with you, let's try to come to an agreement", or anything of the sort, I got "read the guidelines!" repeated to everything I said (which guidelines I had, of course, already read). During this period of time, a few reverts happened between us- nothing that violated the 3RR, just disagreements on the page. After realizing over the course of the evening that trying to talk about it to the guy was only resulting in frustration, I did one last futile revert and went to bed (about 9:30am or so- I work nights, so I tend to edit when I'm up). I figured that, since the page version I was keeping had been upheld by other editors, and because prior editors had worked hard on it, that maybe, just maybe, the user I had a disagreement with might see if things could be worked out with those users. I figured that, if the guy didn't seek them out, maybe a few of the other editors that disagreed with him would try and seek a request for consensus, and that by the time I got up, things would have been resolved and worked out by those more clearheaded than I.
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ignores, presents itself here each and every day. The worries and stress of it led me to Knowledge (XXG) about a year ago- here was a place where I could try and relax, edit articles about subjects I knew here and there, and enjoy a little bit of escape. Since my prior line of work involved games (and I knew a lot about the really old ones, like the Microvision), most of my edits tended to gravitate around those. But the ones I'm really proud of had nothing to do with Nintendo, and some not even with games. I've listed a few of those I really had fun doing below.
81: 118: 50:. Bear in mind, I can deal with disagreements (even conflicts) with other editors- I've had my share of runins in the past. But what this administrator did, well that shocked me to my core. The appeal I made for an unblock was dismissed, unread (with a terse single sentence reply of "edit warring is a no-no" no less), so I was left to ponder what to do. 176:
So there's just a little bit of who I am on Knowledge (XXG) (or rather, was). I never got a chance to do a lot of extensive editing on things I had really meant to such as nuclear proliferation and such. I had kept telling myself, "self, you should start editing some really serious articles". I guess
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Oh, here's one I had so much fun with. I created this one- I managed to find out a bunch of history about this place, and even took this really nifty picture of the whole thing, which I used in the article. It's a really important historical landmark in Seattle, since it's one of the last (the last?)
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And then I realized something- something that made me a bit sad, too. You see, my current job is an extremely stressful one, nothing like the one I held at Nintendo in 2001. I deal with situations these days, where the plight of the homeless, the drug addicts, and other such whom society by and large
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But what I realized, after seeing what this administrator did, was that I just wasn't having fun anymore. Arguments, RFCs, and all this stopped making Knowledge (XXG) an enjoyable place, turning it into one where I dreaded whatever would come next. What's the point of trying to escape into a world
34:
An administrator decided to jump into the fray. While admins are, of course, free to edit Knowledge (XXG), perform blocks and such at will, the events that occurred over the next day shocked me. This administrator, instead of trying to help the users come to an agreement, decided to engage in the
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The trouble began a short time ago, when I noticed that an article I had visited had been "redirected"- placed onto a very long page with a host of other characters, and the things that one wouldn't commonly know about had been removed (since the "redirect" reduced the entire article down to the
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Another article I created. Since then, it's really developed, with a little bit of history in it. Since it was one of the more unknown pieces of Sony history (a modern analog joystick in 1995!), I'm happy that it's had people take care of the article.
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Besides working on this article, I contributed a collage of all the various GameBoys that had been created, organizing them from oldest (the original) to newest. There's even a little Knowledge (XXG) logo on the screens.
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article (and some of the related such), since I had so much fun working with the history section of it, utilizing David Scheff's book "Game Over", and the book "The Ultimate History of Video Games" as reference guides.
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I just hope the people who continue editing here (and yeah, there are a lot of them) can try to take as much love and care of these following articles as I tried to do. I wish I could say it's been fun.
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Didn't create this article, but I added a really nifty picture of a Haniwa that I had painted from scratch. It took me a really long time to make, and I was pretty happy with the results.
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it'll never happen. I hope anyone who's slogged through and read this whole thing doesn't go through the same troubles I have. May you all live well, and have fun in life.
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Another user encouraged me to file an RFC. "What this admin did was a clear conflict of interest and needed to be dealt with", he said. I thought about it.
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It is with a heavy heart that I've decided to no longer contribute to the Knowledge (XXG) project.
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completely all-wooden docks in the city, and has been around since about 1919 or so.
169: 80: 117: 122: 47:, and THEN, after all this- he decided to enact a "block" on my account 93: 24:
Well, it's a long story, but I'll strive for brevity where I can.
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Articles I enjoyed working on (or created, in some cases)
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An honorable mention would of course go to the actual
84:Overhead view of the Lake Union Dry Dock company 61:that just tosses more stress at your doorstep? 121:The entire Game Boy line. From left to right: 8: 31:Unfortunately, that's not what happened. 7: 44:, then laid a personal attack on me 14: 1: 162:PlayStation Analog Joystick 75:Lake Union Dry Dock Company 199: 182:an Ex-Nintendo employee. 154: 104: 85: 127:Play it Loud Game Boy 120: 102: 83: 147:Game Boy Advance SP 155: 105: 86: 103:A fearsome Haniwa 190: 143:Game Boy Advance 198: 197: 193: 192: 191: 189: 188: 187: 131:Game Boy Pocket 115: 97: 78: 12: 11: 5: 196: 194: 151:Game Boy Micro 139:Game Boy Color 135:Game Boy Light 114: 109: 96: 91: 77: 72: 13: 10: 9: 6: 4: 3: 2: 195: 186: 185: 183: 178: 174: 171: 166: 163: 159: 152: 148: 144: 140: 136: 132: 128: 124: 119: 113: 112:Game Boy line 110: 108: 101: 95: 92: 90: 82: 76: 73: 71: 70: 66: 62: 58: 54: 51: 49: 46: 43: 40: 37: 32: 29: 25: 22: 19: 18: 184: 181: 180:Sincerely, 179: 175: 167: 160: 156: 106: 87: 68: 67: 63: 59: 55: 52: 33: 30: 26: 23: 20: 16: 15: 170:Playstation 35:revert war 123:Game Boy 94:Haniwa 21:Why? 145:, 141:, 137:, 133:, 129:, 125:, 41:, 38:, 153:.

Index






Lake Union Dry Dock Company

Haniwa

Game Boy line

Game Boy
Play it Loud Game Boy
Game Boy Pocket
Game Boy Light
Game Boy Color
Game Boy Advance
Game Boy Advance SP
Game Boy Micro
PlayStation Analog Joystick
Playstation

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