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stand-alone version of the sub-site on everythingandnothing and still collecting publicly available data together from across the web. In March 2007, Brett bought the VGChartz.com domain and rebranded the site as VGChartz. With this re-launch came the move from collecting publicly available data to carrying out original research on the videogame market, and VGChartz began to produce its own weekly charts.
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subset of the data in table form by region and console between set. start and end dates, 3) Million sellers, a table of console software that has sold over a million copies according to the publishers' data is shown, 4) Weekly
Records, a chart listing the top selling title in a given week from release, and 5) Milestones, a chart listing the quickest games to a given sales milestone.
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of home consoles and handhelds. The sales figures database can be analyzed with tools on the site for data analysis and graphical representation purposes. Tools available include: 1) Americas pre-orders, which lists all upcoming titles and the weekly change, 2) Hardware table, where users can see a
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gamrFeed is a gaming news blog that features breaking news stories, features, editorials and sales articles. gamrReview features reviews and previews of games as well as a video game database that features reviews, release dates, screenshots, details, cheats, sales data and more. gamrConnect is the
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wrote an article in which he criticized VGChartz for the poor tracking of a video game Iron Man in comparison to NPD, for adjusting data to match other sales tracking firms in certain cases, and for making educated guesses for some figures data in other regions. Brett argued against the claims made
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VGChartz began in June 2005, when Brett Walton created an area on everythingandnothing.org.uk (as the site he had created at the time) called "videogame sales charts" which collected publicly available videogame sales data in one place for users to view. In July 2006, Brett launched VGCharts.org, a
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VGChartz provides tools for data analysis, charting, and regular reviews and examinations of major data news in the video gaming industry. Sales figures on VGChartz are based on estimates extrapolated from small retail samples. While offering some information about their methodology through their
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towards the end of 2010, renewed interest in the videogame market led VGChartz to report estimates for initial sales of both pieces of hardware. Aaron
Greenberg, Microsoft Chief of Staff for Interactive Entertainment Business, openly criticized VGChartz data for Kinect on his Twitter feed, later
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In June 2010, VGChartz launched the VGChartz
Network with VGChartz remaining as the site for sales data. gamrReview was launched as a home for the network's reviews and previews. gamrFeed was launched as a blog-style site for news, editorials, and features. It also aggregates the content from
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If we believe that a particular data set differs significantly from other sources of data (data released into the public domain by tracking firms, manufacturers, analysts) then we do re-check our data and make adjustments to the methods / scaling factors
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adding "Sorry if my note offended." The comments from
Greenberg prompted Walton to write an editorial, "Why it is so Easy to Blame VGChartz," in which he addressed why media organizations and publishers try to undermine the data and methods on the site.
245:] and ever-developing methods". Critics have noted that the website is ad-supported and claims to track every country's individual hardware and software sales to a single digit, something not even Microsoft or Sony are always capable of achieving.
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social branch of the network featuring active forums and profiles that feature comment walls and a game collection. Users can rate games that they own on a 1-10 scale, as well as comment on various video games own comment walls.
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software and hardware by region. The site was launched in June 2005, and is owned by Brett Walton. Employing ten people, VGChartz provides tools for worldwide data analysis and regular reviews of the data it provides.
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In June 2008, Robert
Pasarella wrote an article comparing VGChartz and NPD services, advantages and disadvantages, with VGChartz being the winner due to the modality on their service. However, in the same month
197:, have questioned the reliability of the information presented by the site. VGChartz has defended the credibility and reliability of its sales data, often comparing their numbers with the ones published by
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VGChartz provides sales data for all current gaming consoles and portables, as well as retail gaming software for all major platforms. The main service provided by VG Chartz is weekly charts of
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Many websites and editors criticize VGChartz for how they obtain and verify their data. In response, VGChartz has stated that they use "a number of proprietary [
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by Simon, indicating that he had cherry-picked certain pieces of data to present VGChartz in a bad light rather than present a fair evaluation of the data.
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VGChartz and gamrReview. gamrConnect was launched as a site dedicated to the VGChartz community.
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website, VGChartz does not publish any of their data sources. Some sites, including
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772:"Analysis: What VGChartz Does (And Doesn't) Do For The Game Biz"
410:"Analysis: What VGChartz Does (And Doesn't) Do For The Game Biz"
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356:"The Bitbag Interviews Brett Walton, President Of VGChartz.com"
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708:"Greenberg laughs off VGChartz's Kinect sales estimates"
523:"Where do VG Chartz North American Numbers Come From?"
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647:Data on the Web: VGChartz vs. NPD - O'Reilly Radar
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480:"Response to Internet Comments about VGChartz"
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358:. Thebitbag.com. 2007-10-18. Archived from
335:"CB Games Interview: VG Chartz Speaks Out"
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70:Learn how and when to remove this message
874:Internet properties established in 2005
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666:"PlayStation Move Sell-Through Update"
451:Previous post Next post (2008-06-23).
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453:"Why We Don't Reference VGChartz"
82:Video game sales tracking website
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381:"VGChartz Ltd - Company Profile"
52:guide to writing better articles
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729:"aarongreenberg - Twitter Feed"
687:"Initial Kinect Sales Revealed"
710:. Gamer.blorge.com. 2010-11-12
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770:Carless, Simon (2008-06-23).
600:. Web Archive. Archived from
575:. Web Archive. Archived from
408:Carless, Simon (2008-06-23).
337:. Cinemablend.com. 2007-06-21
550:. 2006-02-24. Archived from
521:Walton, Brett (2007-11-10).
623:"VGChartz.com Welcome Page"
144:; 19 years ago
105:Video game sales tracking,
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798:"VGChartz Has Evolved!"
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689:. Gamrfeed.vgchartz.com
668:. Gamrfeed.vgchartz.com
482:. Gamrfeed.vgchartz.com
465:(subscription required)
133:http://www.vgchartz.com
46:used on Knowledge (XXG)
431:"VGChartz Methodology"
50:See Knowledge (XXG)'s
879:Online game databases
652:July 8, 2008, at the
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60:October 2019
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858:Video games
455:. Wired.com
295:Middle-East
868:Categories
804:2010-11-18
783:2014-10-03
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322:References
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172:video game
166:websites:
164:video game
777:Gamasutra
279:Microsoft
235:Criticism
199:NPD Group
189:Gamasutra
18:VG Chartz
846:Internet
650:Archived
271:Nintendo
269:sold by
263:software
259:hardware
168:VGChartz
139:Launched
86:VGChartz
832:Portals
205:History
180:console
176:website
149:2005-06
147: (
299:Africa
291:Europe
277:, and
228:Kinect
283:Japan
113:Owner
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303:Asia
301:and
275:Sony
261:and
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