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Valiant Hearts: The Great War

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702:, and she rings a church bell to notify both sides to cease hostilities. With the war over, Freddie and Anna decide to travel to America, having fallen in love with each other. George's exploits finally earn him the respect of his fellow RAF pilots. James decides to stay in France to help clean up the battlefields and reunites with Ernst, who is now in a POW work detail. However, James receives a letter from Anna and is distraught to hear that Freddie was killed after getting into a confrontation with a pair of racist thugs. Saddened at the loss of his brother, James fulfills his promise to Ernst as they play a solemn song together to mourn Freddie. 719:
one of the belligerents as evil. Instead, the team tried to create a game about the trials and tribulations of both sides during the war, showing how individuals lived their lives and struggled to survive. The game does not allow the characters to be actively killed by other in-game characters; the developers hoped to show the human side of the war and feared that allowing players to kill would muddle the message they wanted to convey. The game introduces four characters, and the story switches between them. This enabled the team to create an emotional story with better pacing and ensure that each story beat ends with a
753: 433: 594:. As he is dragged to his execution, Freddie and the survivors of the doomed offensive salute him for his heroism. In his final letter to Marie, Emile expresses his hatred of war, his grief at Karl's apparent death and his inability to save his son in law, and hopes that she and her family can find happiness. Emile is executed, and some time later, Karl and his family (with the newly adopted Walt in tow) visit his grave to mourn him. The story ends in 1917 when the 798:. The team opted to use a cartoonish visual, as they believed that this art style helped them to retain "respect for the people who went through ... while also making it accessible". Speech bubbles serve as the main way of showing conversations between characters, since they help to convey a complicated story in a simple manner. Another reason for their use was to avoid having to deal with different languages. The game's 579:, but they are both captured by the Germans. Karl escapes when the Allies stage another assault that reaches his farm. He discovers it has been shelled with chlorine gas. Karl saves Marie's life by giving her his gas mask, but he succumbs to the gas. Anna arrives and saves Karl's life. When he recovers, Karl is finally reunited with his wife and son after three years of war and exile. 1904: 1473: 1487: 1185:
value. Riendeau called the puzzles intuitive, though she noted that some segments were exaggerated to suit the story. Carter praised the collectibles, which feature real-life photos from World War I, for adding context to the game and Montpellier studio for educating players about the war. However, Sullivan and Krupa felt the collectibles obstructed the flow of the game.
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not sufficient to tell a nuanced story. Krupa disagreed, saying that despite the strangely intelligible sounds, the game's messages were successfully conveyed to players. Riendeau noted that she became emotionally invested in the characters and that seeing them in dangerous situations during the war created tension and a sense of urgency for players.
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would not become stale. The walking pace of characters was slow to illustrate they are ordinary human beings. According to the team, the presence of these slow puzzle-solving segments helped make the rare action sequences more powerful. As none of the creative leads had experience working on a puzzle game, the team looked at design documents from old
1178:, which have been described as out-of-place and frustrating. Donlan felt that the puzzles were uninspired and that the stealth sections were basic. Juba described the gameplay as shallow and felt that the game was not interesting to play. He also noted that the gameplay did not change or evolve throughout the game's campaign. Lucas Sullivan of 571:, defeating him in a fist fight atop his ruined tank. Despite his desire for revenge, Freddie realizes he will not gain anything by killing Von Dorf and spares his life. For his repeated failures, Von Dorf is demoted and sent away from the front lines, a fate worse than death for the status-obsessed man. 466:
car chase sections set to classic songs. Each character can interact with objects, perform a melee attack to knock out guards or smash through debris, and throw projectiles. There are also some traits unique to each character. Emile has a shovel which lets him dig through soft ground, Freddie can cut
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agreed, saying that the art style and the animation made the game "inescapably heartfelt" and believed that it helped players to empathise with the characters. Petit called the visuals gorgeous and liked the endearing character designs. She also praised the game's attention to detail, which made the
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as a solo project in 2011. Additional team members from Ubisoft Montpellier, including directors Yoan Fanise and Simon Chocquet-Bottani, joined to work on the gameplay and the story a half-year later. As 2014 was the centenary of World War I, the team wanted to create a game grounded in history. The
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Initially, the developers put equal emphasis on both the storyline and its gameplay, but the gameplay became secondary to the story. The team believed that portraying World War I as a shooter would have made it too violent, and the game would have needed a narrative with a villain and had to depict
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Players can issue various commands to a dog named Walt, who is able to squeeze into small areas, hold on to and fetch certain items, activate switches, and move around without being suspected by the enemy. The game features optional collectible items hidden in each segment, facts about the war that
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The game comprises four chapters split into several sections. Each section requires the player to clear an objective to progress through the story. Most of these involve solving puzzles by obtaining certain items needed for the situation. Other sections include wartime segments requiring the player
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as an example. Petit praised the game's mix of delightful scenes and war segments, which made the game's tone more diverse, and made "the devastation of the game's grimmer scenes more impactful". Juba disliked the game's thin storytelling because the lack of conversation between the characters was
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to train British medics. At the British camp, George is alerted by Walt of the presence of a German spy, and they follow the spy through an underground tunnel to the German lines. George manages to recover the intelligence the spy had stolen, and then escapes by stealing a German plane. On the way
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despite Freddie's warnings. After completing training, James boards a transport ship bound for Europe but it is spotted by U-Boat 155. Ernst is ordered to torpedo the transport but he spots James on board the ship and deliberately misses his torpedo attack. Meanwhile, Freddie teams up with British
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The game's graphics received positive comments. Carter noted that the game looked beautiful with a cartoony art style which fit the narrative. Donlan called the game a "visual delight", praising the graphics, saying the hand-drawn art style elicits a sense of "human warmth" in the players. Ludwig
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and Petit, however, enjoyed the gameplay's variety; Petit noted that there were a lot of imaginative scenarios. Krupa also liked how each chapter of the game introduced an element of World War I as a new puzzle or a new gameplay mechanic for players to learn, though he noted the game's low replay
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The team did not want players to feel overpowered and designed the title as a slow-paced puzzle video game which does not involve much violence. Gameplay mechanics are simple so the game is accessible, but the team introduced different contexts for the use of the gameplay mechanics to ensure they
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and focused instead on depicting the trials and tribulations of soldiers on both sides during the war. To ensure the game was historically accurate, the team listened to first-hand accounts of the war, read letters written by enlisted soldiers and traveled to the remains of wartime trenches in
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to incorporate archived materials into the game. However, the game's cast of protagonists is not based on any historical figure as the team did not want to "cross the line between reality and fiction". To create an "immersive soundscape", the audio team inspected archived documents from the
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to perform a jazz concert, though that does not erase James' memories of the horrors he had witnessed on the frontlines. At sea, Ernst hears of mass mutinies among German naval crews and is inspired to sabotage his U-boat's torpedoes. He is caught in the act, but the U-boat is sunk by the
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where she briefly reunites with Freddie right before the town is bombed by the Germans and she risks her life to save wounded civilians. Meanwhile, James' unit finally arrives in France, and are transferred under French command so they can fight on the frontlines. James is deployed to
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game more immersive. Juba praised the game's soundtracks, calling it "evocative" and "bittersweet" reflecting the game's tone. Krupa called the art direction the game's most striking aspect adding that playing through the game is similar to "watching a wonderful piece of animation".
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Meanwhile, in a French prisoner of war camp, Karl learns his son is ill. Determined to reunite with his family, Karl escapes the camp. Unbeknown to this, Emile believes he was killed while trying to escape. Karl encounters Anna, who helps drive him back to his farm at occupied
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received generally positive reviews. Critics praised the game's themes, visuals, animation, and music, and applauded the developer for enabling players to learn more about history while playing the game. However, reception to the game's story and gameplay was mixed.
682:, attacking the Allied lines in a massive assault. James is caught up in the fighting, and he and his unit are able to repel the Germans with heavy losses. Their determined defence would earn the Hellfighters their nickname, and they are invited to 2036: 629:
in the then neutral United States, where Ernst befriends James, a dock worker and Freddie's brother. They both bond over their mutual love for music and promise to play together again after the war. However, upon their return to Germany, the
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where Von Dorf is hiding and capture his newest war machine, a large armoured tank. Although they rescue Anna's father, Von Dorf escapes again. While Emile is separated, Freddie continues his pursuit and finally corners Von Dorf during the
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title was intended to help players remember the war and to suggest the game is also about love. According to the team, the incidents from World War I "touched" them because their great-grandparents had been involved in the war.
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Freddie and Emile meet Anna, a Belgian veterinary student who doubles as a battlefield nurse. She is tracking Von Dorf since he is forcing her father to develop advanced war machines. The three chase Von Dorf's zeppelin from
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in France. The information and stories they collected were then incorporated into the title as collectibles to let players gain new knowledge about the war. Ubisoft also partnered with the producers of the documentary film
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s Christian Donlan felt that the story suffered from tonal inconsistencies, though he noted that the game worked best when it was "working on an intimate level", singling out a scenario where players have to escape from a
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Sainte-Menehould, where he meets Anna and is reunited with Freddie. Despite the run of good fortune, James is quickly reminded of the reality of the war when one of his comrades is killed by a German sniper.
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To ensure the game was historically accurate, the development team listened to first-hand accounts of the war from team members' families, read letters written by soldiers, and traveled to the
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noted that the title might have worked better as an "animated comic book adventure" as she felt that the narrative and the interactive components clashed, leaving players feeling detached.
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s Danielle Riendeau described the title as "a playable history lesson" noting the game's fictional story, and real-life history resonates with "unexpected intensity". Carolyn Petit of
602:. The final message states that "Even though their bodies have long since returned to dust, their sacrifice still lives on. We must strive to cherish their memory and never forget..." 3681: 833:
version of the game was released on 4 September of the same year. Players who purchased the game before 6 November received a free copy of a digital interactive comic book named
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which takes place during World War I. Players assume the role of four characters: Frenchman Emile, his German son-in-law Karl, American soldier Freddie, and Belgian nurse Anna.
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back to British lines, George catches sight of and takes a picture of the movement of large amounts of German troops and passes the information on when he lands back at base.
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The gameplay received generally positive reviews. Carter liked the puzzles, which were accessible and not overly challenging to solve. Critics commonly criticised the game's
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called the story cohesive and praised its theme of friendship and family. He singled out the beginning of the game for being touching, calling it an "emotional tear-jerker".
539:, Emile escapes in the confusion and meets Freddie, an American who volunteered to join the French army after his wife was killed in a German bombing raid led by Von Dorf. 3889: 2980: 2827: 1980: 1947: 2211: 3674: 2327: 1453:
through their game library available for iOS and Android. The game was then released on 7 March 2024 for Nintendo Switch, PlayStation 4, Xbox One, and Windows through
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In 1916, German diver Ernst makes a living salvaging sunken ships off the coast in order to avoid the war. However, he is caught in the midst of the
3884: 3697: 3018: 1871: 1809: 511:) begins deporting German citizens. Karl, one of the deported Germans, is separated from his wife Marie and their son Victor, and drafted into the 2488: 646: 2135: 1594: 614:
and despite his best efforts to save drowning sailors, his own ship is sunk in the crossfire. Ernst himself is rescued by the passing submarine
1838: 2524: 2704: 2374: 3939: 723:. While the story began with some light-hearted moments, the tone of the story became progressively darker and solemn as the war wages on. 471:
are unlocked as the game progresses, and a hint system the player can use if they are stuck on a section after a certain amount of time.
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admired the game's emphasis on helping people rather than killing them—an uncommon theme in video games. Daniel Krupa from
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through barbed wire, and Anna can treat patients for injuries, which requires the player to time button presses.
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praised the game for successfully depicting a human story that showed a side of war that was rarely depicted.
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attack Von Dorf's camp and Karl is forced to flee. After he is rescued from the rubble by Walt, a German Army
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Emile and Freddie continue their pursuit to exact revenge on Von Dorf and rescue Anna's father. They assault
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to survive heavy gunfire, stealth sections where the player must avoid being detected by enemies, and
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The team traveled to the trenches in France to ensure their depiction in the game was accurate.
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In the game, speech bubbles replace dialogue when characters are conversing with each other.
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and converted into U-Boat 155 while Ernst is drafted to become part of its new crew.
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The development team's goal was to assist players to remember World War I during its
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Ubisoft officially announced the game in September 2013. The game was released for
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With her duties in Sainte-Menehould finished, Anna heads to her next assignment in
576: 2103:"E3 2014: Child of Light, Valiant Hearts and UbiArt 'Morale Boosting' for Ubisoft" 2853: 2037:"Valiant Hearts: The Great War - Developer Diary Details Documentary Partnership" 1505:, a video game by the same director commemorating the centennial of the armistice 3390: 2985: 2957: 2891: 2583: 2074: 2008: 1599: 1559: 1152: 1065: 916: 842: 783: 776:, and the development team recorded themselves making various screaming sounds. 739: 720: 531:
to defeat his foes. Karl recognises Emile while serving under Von Dorf, but the
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After treating Freddie, Anna receives word that Germany has agreed to sign an
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adventure games for inspiration. They were also inspired by titles including
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called the game a "beautiful, harrowing experience", while Philippa Warr of
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received generally positive reviews from critics upon release according to
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officially enters the war and sends its army to Europe to fight on the
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was nominated for several year-end awards, including Best Narrative at
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Back on the frontlines, Emile is forced into the bloody and suicidal
359: 3230:"Valiant Hearts: Coming Home | Switch, PC & More | Ubisoft (US)" 2981:"Dark Souls 2 voted Game of the Year at Golden Joystick Awards 2014" 1595:"Valiant Hearts: The Great War review (PC): A war game with a heart" 402:. Ubisoft later released the game on additional platforms including 3522: 3181: 2296:"Nintendo Switch Gets Child Of Light And Valiant Hearts This Fall" 751: 683: 548: 544: 431: 837:, which stars Walt and his sister. The game was released for the 786:, which was used previously in smaller Ubisoft titles including 667: 621:, and he is accepted as a new crew member. One month later, the 3670: 3526: 3295: 1905:"'Valiant Hearts' Interview: Remembering WW1 With A Video Game" 674:
In 1918, Russia withdraws from the war with the signing of the
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declares war on Austria-Hungary, and Austria-Hungary's ally
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in 2014. The team stayed away from creating a war game or a
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14th National Academy of Video Game Trade Reviewers Awards
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pilot George and they both play a key role in winning the
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declares war on Russia in response. Anticipating war,
3075:"2015 DICE Award nominations led by Shadow of Mordor" 1938:"Valiant Hearts: The Great War Out Today on PS4, PS3" 1760:"Valiant Hearts: The Great Review: An Evocative Tale" 678:, allowing Germany to concentrate its forces for the 2953:"Golden Joystick Awards 2014 public voting now open" 2475:"Valiant Hearts: The Great War for Xbox One Reviews" 1800:"This Is How the Best War Game of the Year Was Made" 3632: 3603: 3571: 3560: 3490:
The Adventures of Tintin: The Secret of the Unicorn
3460: 3433: 3400: 3329: 590:and sentenced to death by firing squad despite the 290: 274: 211: 167: 155: 145: 129: 119: 109: 97: 87: 75: 63: 51: 37: 3042:"42nd Annual Annie Awards – Complete Winners List" 2547:"Valiant Hearts: The Great War for Switch Reviews" 1971:"Valiant Hearts: A Game About War, Not a War Game" 1150:The game's narrative was praised. Chris Carter of 3935:Annie Award for Best Animated Video Game winners 3178:National Academy of Video Game Trade Reviewers 3009:"Here are the winners of The Game Awards 2014" 2361:"Valiant Hearts: The Great War for PC Reviews" 1526:Soldats inconnus: Mémoires de la Grande Guerre 1071: 970: 3682: 3538: 3307: 841:on 8 November 2018, with this version having 8: 2688: 2686: 2684: 1833: 1831: 1829: 1827: 1020: 901: 3655:Gravity Falls: Legend of the Gnome Gemulets 3256:"2023 Ubisoft Game Finally Coming to Steam" 3148:British Academy of Film and Television Arts 2730: 2728: 2726: 2724: 2722: 2612: 2610: 2608: 2606: 2070:"Valiant Hearts: The Great War is haunting" 1793: 1791: 1789: 1787: 3689: 3675: 3667: 3568: 3545: 3531: 3523: 3397: 3314: 3300: 3292: 2913: 2911: 2909: 1203: 900: 865: 645:in 1917, James decides to enlist with the 43: 34: 3890:Video games featuring female protagonists 2847: 2845: 2774: 2772: 2770: 2768: 2766: 2764: 2469: 2467: 1931: 1929: 1927: 829:via digital download on 25 June 2014. An 3698:Annie Award for Best Animated Video Game 2650: 2648: 2646: 2430: 2428: 2235:"Valiant Hearts storms iOS in September" 1548: 1546: 1544: 1542: 1318:Outstanding Achievement in Art Direction 1312: 2951:Reynalds, Matthwe (24 September 2014). 2920:"Valiant Hearts review: Medal of Honor" 2579:"Review: Valiant Hearts: The Great War" 2355: 2353: 2266:Schulenberg, Thomas (12 October 2014). 1936:Choquet-Bottani, Simon (24 June 2014). 1628:"Valiant Hearts: The Great War preview" 1588: 1586: 1584: 1582: 1538: 1514: 1328:Outstanding Achievement in Sound Design 710:Artist Paul Tumelaire began working on 366:adventure games as well as titles like 221: 3120:from the original on 10 September 2015 2781:"Valiant Hearts: The Great War Review" 2737:"Valiant Hearts: The Great War Review" 2695:"Valiant Hearts: The Great War Review" 2619:"Valiant Hearts: The Great War review" 1673:from the original on 22 September 2018 1553:Carmichael, Stephaine (24 June 2014). 3875:Video games scored by Peter McConnell 2247:from the original on 19 December 2015 1449:, was released on 31 January 2023 on 7: 2308:from the original on 21 October 2019 2233:Caravell, Earnest (12 August 2014). 2148:from the original on 7 November 2019 1884:from the original on 8 November 2016 1851:from the original on 4 November 2017 1812:from the original on 9 November 2019 1640:from the original on 25 October 2015 905: 870: 3021:from the original on 8 October 2019 2932:from the original on 4 October 2019 2885:Leray, Joseph (29 September 2014). 2866:from the original on 4 October 2019 2068:Fillari, Alessandro (14 May 2019). 1739:from the original on 4 October 2019 1694:"Valiant Hearts Might Make You Cry" 1073: 972: 861: 479:The story begins in the year 1914. 3254:Bošnjak, Dominik (20 April 2024). 3154:from the original on 11 April 2015 3040:Pedersen, Erik (31 January 2015). 2918:Riendeau, Danielle (9 July 2014). 2812:Kietzmann, Ludwig (24 June 2014). 2617:Donlan, Christian (24 June 2014). 2134:Lien, Tracey (10 September 2013). 2115:from the original on 9 August 2017 845:support. It was also released for 25: 3106:Makuch, Eddie (23 January 2015). 3087:from the original on 10 June 2017 3054:from the original on 13 July 2019 3007:Sarker, Samit (5 December 2014). 2830:from the original on 19 July 2015 2707:from the original on 26 June 2014 2631:from the original on 15 July 2014 2491:from the original on 26 June 2018 2413:from the original on 27 June 2014 2377:from the original on 25 June 2018 2294:Winslow, Jeremy (8 August 2019). 2082:from the original on 6 April 2016 2035:Stainrook, Wayne (19 June 2014). 2016:from the original on 5 April 2016 2002:Aziz, Hamza (10 September 2013). 1983:from the original on 16 July 2016 1950:from the original on 8 March 2019 1903:Tamblyn, Thomas (4 August 2019). 1423:Art Direction (Period Influence) 1397:Original Dramatic Score (New IP) 1372:11th British Academy Games Awards 1022: 779:The game is powered by Ubisoft's 3825:Android (operating system) games 3511:Prince of Persia: The Lost Crown 3073:Suszek, Mike (14 January 2015). 2979:Martin, Liam (24 October 2014). 2793:from the original on 9 July 2014 2749:from the original on 7 July 2014 2693:Sullivan, Lucas (24 June 2014). 2591:from the original on 8 July 2014 2527:from the original on 20 May 2018 2452:from the original on 7 July 2014 2214:from the original on 23 May 2015 2167:Leary, Joseph (9 October 2013). 1798:Diver, Mike (3 September 2014). 1772:from the original on 2 July 2017 1706:from the original on 31 May 2016 1607:from the original on 4 June 2019 1567:from the original on 12 May 2019 1485: 1471: 1338:Outstanding Achievement in Story 1092: 1087: 1082: 1077: 1072: 1041: 1036: 1031: 1026: 1021: 991: 986: 981: 976: 971: 3885:Video games developed in France 3476:Michael Jackson: The Experience 2852:Warr, Phillipa (24 June 2014). 2735:Petit, Carolyn (24 June 2014). 2200:Cavalli, Earnest (7 May 2014). 1626:Robertson, John (17 May 2014). 3761:Insanely Twisted Shadow Planet 2779:Krupa, Daniel (24 June 2014). 2577:Carter, Chris (24 June 2014). 1969:Petit, Carolyn (14 May 2014). 1870:Harman, Stance (14 May 2014). 1692:Silva, Marty (9 August 2019). 1659:Peckham, Matt (22 July 2014). 1593:Nicols, Scott (27 June 2014). 643:entry of the U.S. into the war 1: 3791:Valiant Hearts: The Great War 3648:Valiant Hearts: The Great War 3504:Valiant Hearts: The Great War 2101:Dyer, Mitch (9 August 2014). 1407:Game (Original Role Playing) 1105:Valiant Hearts: The Great War 712:Valiant Hearts: The Great War 380:which was previously used in 304:Valiant Hearts: The Great War 38:Valiant Hearts: The Great War 1725:Kamen, Matt (20 July 2014). 1353:Excellence in Musical Score 1295: 322:. The game was released for 3940:BAFTA winners (video games) 1758:Doran, Tom (26 June 2019). 1447:Valiant Hearts: Coming Home 1301:18th Annual D.I.C.E. Awards 835:Valiant Hearts: Dogs of War 421:Valiant Hearts: Coming Home 18:Valiant Hearts: Coming Home 3961: 3925:Xbox 360 Live Arcade games 3915:Video games set in Belgium 3349:Rayman 2: The Great Escape 2655:Juba, Joe (24 June 2014). 1306:Adventure Game of the Year 1281: 592:protests of other soldiers 27:2014 puzzle-adventure game 3905:Video games set in France 3865:Single-player video games 3855:PlayStation Network games 3704: 3469:Peter Jackson's King Kong 1402: 1393: 1381: 1370: 1358: 1346: 1299: 1269: 1258: 1238: 1226: 1223: 909: 906: 874: 871: 342:in June 2014. Set during 42: 3910:Video games set in Paris 1363:Excellence in Narrative 495:. In defence of Serbia, 493:Archduke Franz Ferdinand 424:, was released in 2023. 3945:The Game Awards winners 3900:World War I video games 3363:Rayman 3: Hoodlum Havoc 2854:"Valiant Hearts review" 768:Apocalypse: World War I 693:Meuse–Argonne offensive 680:German spring offensive 676:Treaty of Brest-Litovsk 521:Battle of the Frontiers 3880:Video games about dogs 3451:Beyond Good and Evil 2 3444:Beyond Good & Evil 3435:Beyond Good & Evil 3174:"NAVGTR Awards (2014)" 1525: 1502:11-11: Memories Retold 1228:Golden Joystick Awards 792:and Montpellier's own 757: 437: 105:Simon Chocquet-Bottani 3840:Nintendo Switch games 3413:Rayman Raving Rabbids 1376:Artistic Achievement 774:French Foreign Legion 755: 435: 3830:Anti-war video games 1431:Animation, Artistic 1260:The Game Awards 2014 1168:prisoner-of-war camp 656:Battle of Vimy Ridge 400:The Game Awards 2014 355:first-person shooter 3850:PlayStation 4 games 3845:PlayStation 3 games 3711:Ultimate Spider-Man 3323:Ubisoft Montpellier 1910:The Huffington Post 1251:Best Visual Design 1243:Best Gaming Moment 1233:Best Original Game 903: 868: 647:Harlem Hellfighters 569:Battle of the Somme 316:Ubisoft Montpellier 58:Ubisoft Montpellier 3860:Puzzle video games 1493:Video games portal 1386:Original Property 1348:SXSW Gaming Awards 866: 858:Critical reception 758: 509:allied with Russia 438: 3802: 3801: 3664: 3663: 3628: 3627: 3520: 3519: 3429: 3428: 3384:Rayman Adventures 3210:. 24 January 2023 2049:on 24 August 2019 1765:Independent.co.uk 1445:A direct sequel, 1438: 1437: 1286:42nd Annie Awards 1274:Games for Change 1109:review aggregator 1101: 1100: 899: 898: 849:on 14 July 2022. 811:Microsoft Windows 802:are similar to a 634:is seized by the 612:Battle of Jutland 584:Nivelle offensive 324:Microsoft Windows 318:and published by 300: 299: 174:Microsoft Windows 135:Gabrielle Shrager 103:Julien Chevallier 16:(Redirected from 3952: 3815:2014 video games 3795: 3785: 3775: 3765: 3755: 3745: 3735: 3725: 3715: 3691: 3684: 3677: 3668: 3569: 3554:UbiArt Framework 3547: 3540: 3533: 3524: 3398: 3316: 3309: 3302: 3293: 3288: 3287: 3285:Official website 3271: 3270: 3268: 3266: 3251: 3245: 3244: 3242: 3240: 3226: 3220: 3219: 3217: 3215: 3200: 3194: 3193: 3191: 3189: 3184:on 22 March 2017 3180:. Archived from 3170: 3164: 3163: 3161: 3159: 3136: 3130: 3129: 3127: 3125: 3103: 3097: 3096: 3094: 3092: 3070: 3064: 3063: 3061: 3059: 3037: 3031: 3030: 3028: 3026: 3004: 2998: 2997: 2995: 2993: 2976: 2970: 2969: 2967: 2965: 2948: 2942: 2941: 2939: 2937: 2915: 2904: 2903: 2901: 2899: 2882: 2876: 2875: 2873: 2871: 2849: 2840: 2839: 2837: 2835: 2809: 2803: 2802: 2800: 2798: 2776: 2759: 2758: 2756: 2754: 2732: 2717: 2716: 2714: 2712: 2690: 2679: 2678: 2676: 2674: 2665:. Archived from 2652: 2641: 2640: 2638: 2636: 2614: 2601: 2600: 2598: 2596: 2574: 2568: 2567: 2565: 2563: 2543: 2537: 2536: 2534: 2532: 2507: 2501: 2500: 2498: 2496: 2471: 2462: 2461: 2459: 2457: 2432: 2423: 2422: 2420: 2418: 2393: 2387: 2386: 2384: 2382: 2357: 2348: 2347: 2345: 2343: 2334:. Archived from 2332:stadiasource.com 2324: 2318: 2317: 2315: 2313: 2291: 2285: 2284: 2282: 2280: 2263: 2257: 2256: 2254: 2252: 2230: 2224: 2223: 2221: 2219: 2197: 2191: 2190: 2188: 2186: 2181:on 22 March 2020 2177:. 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Joe Juba from 1097: 1096: 1095: 1091: 1090: 1086: 1085: 1081: 1080: 1076: 1075: 1046: 1045: 1044: 1040: 1039: 1035: 1034: 1030: 1029: 1025: 1024: 996: 995: 994: 990: 989: 985: 984: 980: 979: 975: 974: 904: 869: 781:UbiArt Framework 660:Sainte-Menehould 483:declares war on 378:UbiArt Framework 255:26 November 2014 249:4 September 2014 162:UbiArt Framework 115:Stéphane Fricard 47: 35: 21: 3960: 3959: 3955: 3954: 3953: 3951: 3950: 3949: 3820:Adventure games 3805: 3804: 3803: 3798: 3788: 3778: 3768: 3758: 3748: 3738: 3728: 3718: 3708: 3700: 3695: 3665: 3660: 3624: 3599: 3556: 3551: 3521: 3516: 3456: 3425: 3420:Rabbids Go Home 3396: 3325: 3320: 3283: 3282: 3279: 3274: 3264: 3262: 3253: 3252: 3248: 3238: 3236: 3234:www.ubisoft.com 3228: 3227: 3223: 3213: 3211: 3202: 3201: 3197: 3187: 3185: 3172: 3171: 3167: 3157: 3155: 3140:"Games in 2015" 3138: 3137: 3133: 3123: 3121: 3105: 3104: 3100: 3090: 3088: 3072: 3071: 3067: 3057: 3055: 3039: 3038: 3034: 3024: 3022: 3006: 3005: 3001: 2991: 2989: 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136: 104: 82: 33: 32:2014 video game 28: 23: 22: 15: 12: 11: 5: 3958: 3956: 3948: 3947: 3942: 3937: 3932: 3930:Xbox One games 3927: 3922: 3920:Xbox 360 games 3917: 3912: 3907: 3902: 3897: 3892: 3887: 3882: 3877: 3872: 3867: 3862: 3857: 3852: 3847: 3842: 3837: 3832: 3827: 3822: 3817: 3807: 3806: 3800: 3799: 3797: 3796: 3786: 3781:The Last of Us 3776: 3766: 3756: 3746: 3736: 3726: 3716: 3705: 3702: 3701: 3696: 3694: 3693: 3686: 3679: 3671: 3662: 3661: 3659: 3658: 3651: 3644: 3641:Child of Light 3636: 3634: 3630: 3629: 3626: 3625: 3623: 3622: 3615: 3607: 3605: 3601: 3600: 3598: 3597: 3590: 3583: 3575: 3573: 3566: 3558: 3557: 3552: 3550: 3549: 3542: 3535: 3527: 3518: 3517: 3515: 3514: 3507: 3500: 3493: 3486: 3479: 3472: 3464: 3462: 3458: 3457: 3455: 3454: 3447: 3439: 3437: 3431: 3430: 3427: 3426: 3424: 3423: 3416: 3408: 3406: 3403:Raving Rabbids 3395: 3394: 3387: 3380: 3377:Rayman Legends 3373: 3370:Rayman Origins 3366: 3359: 3352: 3345: 3337: 3335: 3327: 3326: 3321: 3319: 3318: 3311: 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907:Publication 893:iOS: 87/100 889:PS4: 77/100 887:PS3: 77/100 843:touchscreen 784:game engine 740:Machinarium 721:cliffhanger 706:Development 636:German Navy 606:Coming Home 537:medical dog 517:French Army 513:German Army 344:World War I 169:Platform(s) 151:Jason Moran 147:Composer(s) 99:Designer(s) 93:Bruno Galet 89:Producer(s) 81:Yoan Fanise 77:Director(s) 3809:Categories 3619:Fiesta Run 3612:Jungle Run 3594:Adventures 3214:31 January 3188:28 January 2700:GamesRadar 2552:Metacritic 2516:Metacritic 2480:Metacritic 2441:Metacritic 2402:Metacritic 2366:Metacritic 1534:References 1434:Nominated 1426:Nominated 1418:Nominated 1410:Nominated 1400:Nominated 1379:Nominated 1366:Nominated 1356:Nominated 1342:Nominated 1332:Nominated 1322:Nominated 1310:Nominated 1254:Nominated 1246:Nominated 1236:Nominated 1181:GamesRadar 1112:Metacritic 895:NS: 77/100 885:PC: 79/100 881:Metacritic 872:Aggregator 804:comic book 641:After the 456:video game 307:is a 2014 139:Ed Kuehnel 137:Matt Entin 3835:IOS 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Index

Valiant Hearts: Coming Home

Developer(s)
Ubisoft Montpellier
Publisher(s)
Ubisoft
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Engine
UbiArt Framework
Platform(s)
Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
iOS
Android
Nintendo Switch
Stadia
Genre(s)
Puzzle
adventure
Single-player
puzzle

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