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game, where the player takes moral decisions, which then affect the ending. However, whilst playing the game, it isn't obvious that these are moral dilemmas, and the game actively encourages the player to take the
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170:. The written text interface is being carried over from the original but the remake team are adding 3D animated graphics, voice acting and music.
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Please help update this article to reflect recent events or newly available information.
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189:", interview with Jason Devlin. URL last accessed 2006-10-24.
111:Finalist, Best Individual NPC, Xyzzy Awards 2005
93:1st place, rec.arts.int-fiction competition 2005
96:Finalist, Best Individual PC, Xyzzy Awards 2005
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114:Finalist, Best Puzzles, Xyzzy Awards 2005
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117:Finalist, Best Story, Xyzzy Awards 2005
105:Winner, Best Writing, Xyzzy Awards 2005
102:Winner, Best Setting, Xyzzy Awards 2005
89:Vespers has won the following awards:
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108:Winner, Best Game, Xyzzy Awards 2005
99:Winner, Best NPCs, Xyzzy Awards 2005
258:Video games set in the 15th century
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72:, it is chiefly a horror-themed
213:Vespers3D: Living the Adventure
202:" URL last accessed 2007-09-29.
35:Interactive Fiction Competition
166:of the game created using the
33:that placed first at the 2005
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162:Vespers3D is an in-progress
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248:2000s interactive fiction
233:Review of Vespers in SPAG
139:This section needs to be
200:Vespers on Baf's Guide
65:Set in a 15th-century
23:interactive fiction
168:Torque Game Engine
37:. It also won the
228:Baf's Guide entry
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55:Best Writing
51:Best Setting
39:XYZZY Awards
31:Jason Devlin
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242:Categories
174:References
151:June 2022
70:monastery
47:Best NPCs
43:Best Game
74:morality
141:updated
67:Italian
61:Summary
18:Vespers
164:remake
122:Remake
85:Awards
81:path.
53:, and
21:is an
79:evil
41:for
27:2005
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