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Viking (game)

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any battle was maintained, since, "because of counter-mix limitations and the generalized nature of the system, many of the orders of battle for individual scenarios are warped or downright inaccurate." He concluded by giving the game an Overall Evaluation of "Good", saying, "The system is clean, and most battles can be played in a short time. If you are not too concerned with the limitations of the system, the variety of scenarios makes each game a bargain."
201:, Bruce Quarrie noted "these rules allow a wide degree of flexibility in approach to the game. It can be an absolutely basic and 'unrealistic' affair or by addition of optional Panic, Facing and Melee rules, and a the result is as SPI intended, to satisfy both those who desire a simple format and those who can assimilate relatively complex restrictions." 224:, Robert Musson felt that "flaws in the original design not only make it impossible for one side to win, they make it impossible for the historical winners to win, which is clearly undesirable in anything that purports to be a simulation. In a large number of scenarios transparently does not work." 214:
appreciated the simplicity of the rules, but felt that the game suffered by having a single generic map, commenting, "the map is mostly nondescript, with great expanses of clear terrain and a few hills, rivers and other features dotted about. The anonymous map inhibits the usual wargames enjoyment
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called the game "a marvelous, if colorless, way to introduce people to wargaming and the early historical periods." He was disappointed that "Neither the maps or counters have historical designations. one battle has little to distinguish it from another." He also questioned how the historicity of
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series is a simple "I Go, You Go" system of alternating turns where one player fires missiles (arrows, javelins, etc.), moves and attacks, followed by the other player. More complexity can be added by using optional rules for panic, leadership, facing, melee and simultaneous movement.
253:, including "four more scenarios The rules are simplified. The counter mix includes one kind of counter less. The map has been changed considerably." Campion also pointed out that terrain can now be modified for several scenarios, and there is an optional simultaneous movement rule. 22: 70:
is a two-player tactical board wargame in which one player controls one force such as Byzantines, Vikings, or Normans, and the other player controls the force that met them in battle. Nineteen scenarios are outlined, including the battles of
122:. At about the same time, SPI also published four other games by various designers set in ancient or Renaissance history. In 1975, SPI decided to gather these disparate games together under the name 144: 156: 162: 150: 415: 282: 206: 420: 410: 118:
In 1971, Stephen Patrick designed a game about historic battles during the medieval period that was published by the new wargame company SPI as
425: 388: 38: 229: 126:("Pre-Seventeenth Century Tactical Game System"), and tasked John Young with creating a single set of rules that all the 364: 220: 300: 234: 76: 215:
of refighting a particular battle." Palmer also noted that's "Game length is shorter than usual (2–4 hours)."
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In a 1976 poll conducted by SPI to determine the most popular board wargames in North America,
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was published as a single game and immediately moved into SPI's Top Ten Bestseller List at #7.
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also has rules unique to the medieval period, including the use of fransisca throwing axes,
80: 323: 197: 72: 42: 404: 34: 338: 277: 211: 103: 41:(SPI) in 1975 that simulates battles in Europe and the Middle East during the 107: 245:, Martin Campion noted the changes that had been made to the original game 55: 379:
Campion, Martin (1980). "xxx". In Horn, Robert E.; Cleaves, Ann (eds.).
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Musson, Robert (January–February 1980). "History and the Horse Bowman".
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games would use. One of the games converted to the new system was
20: 33:, subtitled "Tactical Warfare in the Dark Ages, 700-1300", is a 381:
The Guide to Simulations/Games for Education and Training
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The Guide to Simulations/Games for Education and Training
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Quarrie, Bruce (January 1976). "News for the Wargamer".
49:, the game was revised and republished with the title 383:. Beverly Hills CA: Sage Publications. p. 520. 59:("Pre-Seventeenth Century Tactical Game System"). 307:. New York: Simon & Schuster. pp. 85–86. 176:was also published with the other four games as 327:. Vol. 17, no. 5. pp. 303–304. 8: 283:The Comprehensive Guide to Board Wargaming 207:The Comprehensive Guide to Board Wargaming 218:In Issue 23 of the UK wargaming magazine 86:The game system used by all games of the 316: 314: 272: 270: 268: 266: 53:as part of a collection of games called 262: 416:Board wargames set in the Middle Ages 295: 293: 7: 286:. London: Sphere Books. p. 181. 192:was rated at 54th out of 202 games. 14: 45:. Originally published by SPI as 339:"SPI Best Selling Games – 1975" 195:In the January 1976 edition of 421:Simulations Publications games 411:Board games introduced in 1975 39:Simulations Publications, Inc. 1: 305:The Complete Book of Wargames 230:The Complete Book of Wargames 426:Wargames introduced in 1975 16:1975 medieval board wargame 442: 368:. No. 23. p. 20. 249:to produce the new game 25: 24: 178:PRESTAGS Master-Pack 114:Publication history 94:In addition to the 26: 227:In the 1980 book 204:In his 1977 book 433: 395: 394: 376: 370: 369: 359: 353: 352: 350: 349: 335: 329: 328: 318: 309: 308: 297: 288: 287: 278:Palmer, Nicholas 274: 233:, game designer 441: 440: 436: 435: 434: 432: 431: 430: 401: 400: 399: 398: 391: 378: 377: 373: 361: 360: 356: 347: 345: 337: 336: 332: 324:Airfix Magazine 320: 319: 312: 299: 298: 291: 276: 275: 264: 259: 198:Airfix Magazine 186: 116: 77:Stamford Bridge 65: 43:Medieval period 17: 12: 11: 5: 439: 437: 429: 428: 423: 418: 413: 403: 402: 397: 396: 389: 371: 354: 330: 310: 289: 261: 260: 258: 255: 185: 182: 115: 112: 64: 61: 15: 13: 10: 9: 6: 4: 3: 2: 438: 427: 424: 422: 419: 417: 414: 412: 409: 408: 406: 392: 390:0-8039-1375-3 386: 382: 375: 372: 367: 366: 358: 355: 344: 340: 334: 331: 326: 325: 317: 315: 311: 306: 302: 296: 294: 290: 285: 284: 279: 273: 271: 269: 267: 263: 256: 254: 252: 248: 244: 239: 236: 232: 231: 225: 223: 222: 216: 213: 209: 208: 202: 200: 199: 193: 191: 183: 181: 179: 175: 171: 167: 165: 164: 159: 158: 153: 152: 147: 146: 141: 138:. (The other 137: 133: 129: 125: 121: 113: 111: 109: 105: 101: 97: 92: 89: 84: 82: 78: 74: 69: 62: 60: 58: 57: 52: 48: 44: 40: 37:published by 36: 35:board wargame 32: 31: 23: 19: 380: 374: 363: 357: 346:. Retrieved 343:spigames.net 342: 333: 322: 304: 301:Freeman, Jon 281: 250: 246: 242: 240: 228: 226: 219: 217: 205: 203: 196: 194: 189: 187: 177: 173: 169: 168: 161: 155: 149: 143: 139: 135: 131: 127: 123: 119: 117: 99: 95: 93: 87: 85: 67: 66: 54: 50: 46: 29: 28: 27: 18: 235:Jon Freeman 212:Nick Palmer 134:, retitled 63:Description 405:Categories 348:2022-12-01 257:References 142:games are 104:berserkers 247:Dark Ages 184:Reception 132:Dark Ages 120:Dark Ages 108:longboats 47:Dark Ages 303:(1980). 280:(1977). 140:PRESTAGS 128:PRESTAGS 124:PRESTAGS 96:PRESTAGS 88:PRESTAGS 56:PRESTAGS 365:Phoenix 221:Phoenix 157:Spartan 145:Chariot 98:rules, 387:  251:Viking 190:Viking 174:Viking 170:Viking 163:Yeoman 160:, and 151:Legion 136:Viking 100:Viking 81:Hattin 79:, and 68:Viking 51:Viking 30:Viking 73:Tours 385:ISBN 241:In 106:and 166:.) 407:: 341:. 313:^ 292:^ 265:^ 210:, 180:. 154:, 148:, 110:. 83:. 75:, 393:. 351:.

Index


board wargame
Simulations Publications, Inc.
Medieval period
PRESTAGS
Tours
Stamford Bridge
Hattin
berserkers
longboats
Chariot
Legion
Spartan
Yeoman
Airfix Magazine
The Comprehensive Guide to Board Wargaming
Nick Palmer
Phoenix
The Complete Book of Wargames
Jon Freeman




Palmer, Nicholas
The Comprehensive Guide to Board Wargaming


Freeman, Jon

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