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WCW Nitro (video game)

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527:, in contrast, said the game does not have either of these problems: "Rather than rely on senseless button mashing to execute moves, Nitro instead has more of a fighting game style to it, with each move having its own set of buttons that trigger the move. Don't be fooled - there is still a bit of button pounding in the game, but not nearly as much as most other wrestling titles out there." 591: 483: 478: 473: 468: 463: 332:
There are initially 16 playable characters (each featuring a video introduction), with 48 others that can be unlocked, either by playing through the tournament mode with various wrestlers or by using a cheat code. Some of these secret characters are WCW wrestlers or personalities, while others are
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was one of the best games in the wrestling genre, with Kujawa giving the pragmatic assessment that "if you want a wrestling game, slim pickings make this the one to get by default." Gerstmann similarly said that though the game has its flaws, it was better than previous games in the genre and so
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found the controls intuitive and the graphics moderately impressive, but said the controls suffer from delayed responsiveness. John Ricciardi deemed it a rental-only game, but Kraig Kujawa and Joe Fielder both said that while conspicuously less than perfect,
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animation system. What this means is that there are no separations between a character's arms and legs. The entire body is covered with a seamless skin that is texture-mapped with digitized images of the entire wrestler. ... The guys at
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Inland Productions released screenshots for an Nintendo 64 version shortly after the PlayStation version's release, but said a publisher for this version had not yet been secured. Ultimately THQ would publish this version as well.
340:. The Nintendo 64 version does not have any full motion video. The Microsoft Windows version has the selection screen videos and an intro video, but no wrestler entrance videos. However, the Microsoft Windows version does support 312: 302:
were mixed, with many critics concluding that though the game is considerably flawed, it was better than most of the few wrestling video games out at the time and would therefore appeal to fans of the sport.
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Modes of play include singles and tag team matches for one or two players, as well as a one-player tournament mode, where the player must defeat a number of wrestlers to be crowned champion.
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instead complained that "the moves are so easy to pull that gameplay is reduced to a contest of button-mashing rather than anything requiring a modicum of strategy, tactics, or skill."
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Moves are performed by inputting various button combinations. Each wrestler shares a repertoire of wrestling moves and possesses several of their own signature moves.
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when more than two wrestlers are on screen at once, and opinions on the controls and gameplay were varied and sometimes contradicting. For example,
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Versions for the Nintendo 64 and Microsoft Windows were released in 1999 and 2000 featuring the updated roster from the game's sequel
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say they just invented this a few months ago, but we've had this technology for over a year and now have the game to prove it.
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likewise assessed it as a strong example of a genre with traditionally modest aspirations, concluding that "Ultimately,
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Rickards, Kelly; Kujawa, Kraig; Fielder, Joe; Ricciardi, John (February 1998). "Review Crew: WCW Nitro".
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complained that "Some of Nitro's moves require too much patience and practice to perform," but
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This is in reference to the graphics technology used in Shiny Entertainment's game
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in 1998, the game featured a large roster of playable WCW wrestlers as well as
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was still selling well and they did not want to create their own competition.
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were released later in 1998 and 1999 with the updated roster featured in
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Johnny Ballgame (February 1998). "PlayStation ProReview: WCW Nitro".
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The game was ready for release by the end of 1997, but publisher
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We are the first to develop a seamless, closed mesh, fully
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Scary Larry (December 1997). "Of Kingpins and Pin Kings".
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clips of the television show. The game was followed by
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Archived from 704:. November 30, 1998. Archived from 398: 333:fictional characters or THQ staff. 36:North American cover art featuring 360:, claimed during development that 14: 969:Buckman, Chris (March 15, 1999). 573:Console Fighting Game of the Year 462: 589: 481: 476: 471: 466: 461: 885:"Nintendo 64 Preview Gallery". 1: 1017:. February 1998. p. 114. 767:. September 1997. p. 40. 671:"Home | THQ Nordic GMBH" 567:, the PlayStation version of 1254:Professional wrestling games 1131:World Championship Wrestling 735:. 2004-04-16. Archived from 673:. 1998-01-17. Archived from 279:Thursday night counterpart. 1249:PlayStation (console) games 874:. January 1998. p. 32. 571:received a nomination for " 1295: 832:. April 1998. p. 122. 720:First WCW Wrestler Hits PC 1138: 916:Electronic Gaming Monthly 888:Electronic Gaming Monthly 651:"PlayStation Nation News" 533:Electronic Gaming Monthly 419:Electronic Gaming Monthly 411: 408: 29: 1234:Inland Productions games 1043:International Data Group 1172:WCW vs. nWo: World Tour 895:. May 1998. p. 38. 530:The four reviewers of 375: 323: 240:professional wrestling 864:"WCW Nitro Delayed". 314: 275:, which was based on 1259:Tag team video games 1158:SuperBrawl Wrestling 799:on February 24, 1999 757:"E3 Showstoppers!". 405: 371:Shiny Entertainment 316:Diamond Dallas Page 94:D. Scott Williamson 944:"WCW Nitro Review" 793:Berkshire Hathaway 597:Video games portal 403: 358:Inland Productions 324: 59:Inland Productions 1244:Nintendo 64 games 1216: 1215: 1207:Backstage Assault 1165:WCW vs. the World 950:. CBS Interactive 708:on April 22, 2000 557:WCW vs. the World 491: 490: 384:WCW vs. the World 289:Microsoft Windows 267:full motion video 231: 230: 182:November 30, 1998 170:Microsoft Windows 127:Microsoft Windows 1286: 1229:1998 video games 1124: 1117: 1110: 1101: 1076: 1075: 1073: 1071: 1053: 1047: 1046: 1041:. No. 113. 1032: 1019: 1018: 1004: 989: 988: 986: 984: 966: 960: 959: 957: 955: 936: 921: 920: 910: 897: 896: 891:. No. 106. 882: 876: 875: 870:. No. 112. 861: 855: 854: 849:. No. 111. 840: 834: 833: 828:. No. 115. 822:"S.W.A.T. Pro". 819: 813: 812: 806: 804: 775: 769: 768: 763:. 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Index


Sting
Hollywood Hogan
The Giant
Developer(s)
Inland Productions
Publisher(s)
THQ
Producer(s)
Designer(s)
Composer(s)
Platform(s)
PlayStation
Microsoft Windows
Nintendo 64
NA
EU
NA
NA
Genre(s)
Sports
Single-player
multiplayer
professional wrestling
video game
television show
WCW Monday Nitro
THQ
PlayStation
game console

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