Knowledge (XXG)

Mystra (Forgotten Realms)

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922:, emphasized the multiple trials Mystra puts Elminster through before picking him as her Chosen. David wrote, "He was taught many lessons, including Mystra turning him into a woman in order to gain a greater understanding of the world and a stronger connection to the Weave. He spent years serving as a priestess of Mystra, calling herself Elmara". Later Elminster would successfully free his home from the ruling magelords, and "though he was the rightful heir to the throne of Athalantar, he abdicated and placed a friend in his stead, having no taste for ruling. Myrjala revealed herself to have been Mystra in disguise all along, there to test him. Impressed by Elminster, she asked him to be one of her Chosen". Academic Aidan-Paul Canavan highlights that the Chosen of Mystra, such as Elminster, act as an in-game mechanism to protect the status quo of the Forgotten Realms. Canavan wrote, "the Chosen of Mystra act as enforcers that protect the polder, inhibit progress and entrench the boundaries of the fantastic realm. Alternatively the Chosen of Mystra could be considered avatars of the game creators and designers, who themselves actively protect the Forgotten Realms from progress and normally evolving time in order to keep the setting static and stable, with the appearance of tumultuous change and chaos". 883:, highlighted that major events in the Forgotten Realms occur around Mystra's various deaths such as the fall of Netheril "because archmage Karsus attempts to become a god and kills Mystryl" who is then reincarnated into the first iteration of Mystra. Roughly 1400 years later, the Era of Upheaval ends due to the actions of "Shar, the dark goddess who covets Mystra's control of magic (the Weave), sets Cyric on a path to kill the ascended Midnight, who had taken the previous Mystra's portfolio. Midnight/Mystra's death in 1385 leads to the disastrous Spellplague, a 4e mechanism to justify its rule-set and setting's changes". 537:
overreact when she felt she had been tricked. She distrusted but didn't hate Shar, who had sought to seize control over her for centuries, and she also rebelled occasionally against the good-intentioned suggestions of Selûne, who she regarded as smotheringly maternal at times. Kozah and Moander, who always seemed intent on ruining that which she created or inspired, were her mortal enemies. Mystryl died when Karsus, wanting to take her place as god of Magic created the most powerful spell ever (12th level spell) and nearly destroyed the Weave. Mystryl sacrificed herself to save the Weave before it was too late.
522:, born during the battle between Shar and Selûne in the dawn of time. Being the goddess of magic, spells, creativity, invention, and knowledge, she was said to have taught the first spellcaster of the Realms. All spells of all types were known to her when their creators constructed them, and her spirit was said to imbue all inventors, authors, songwriters, and artists. She was most venerated by wizards and those who used magic or magical items. She provided and tended the Weave, the conduit that enabled mortals to safely access the raw magic force. 864:, highlighted the Sundering event as a lore explanation for game mechanic changes. He wrote: "A new sundering was needed to return FR to its pre-Spellplague state. Such complexities are often beyond the interest of many players, but those who choose to unravel them face a historiography and an archive-building challenge of great magnitude. The latest articulation of FR, though, provides a workable solution because it has adjusted itself through the editions, enough so that even 4e can be situated into the multiverse". 916:, featured the relationship between Mystra and Elminster as an example of wizards who receive power and training via a god. Sherman wrote, "his magical abilities, which are considerable, are the result of being one of the Chosen of Mystra, which gives him a direct connection to her and to the magic 'weave,' . However, when Mystra is assassinated, the result is a collapse of the Weave, an event known as the Spellplague. Because of this, Elminster largely withdraws from the world". Ari David, for 901:
insists the sorceress come along. It's a good thing because Midnight saves their collective asses multiple times throughout the course of the novel." He notes that in the second half of the novel " Kelemvor and Midnight fall for each other (of course) and he becomes less of an asshole, especially after his curse is revealed". Bricken points out that "Despite magic being a total mess, Midnight solves so many conflicts with it she repeatedly becomes a
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time of the Year of the Rising Flame (0 DR) that some of her divine power must be given into mortals, which would slumber within them, so that Mystra could call on it only with their permission. It would serve to help them heal quickly and would stretch their years into virtual immortality, but otherwise it would avail them little. The Chosen might gain some special powers, but these would still be far less than those of a deity.
712:, who created the Shadow Weave in response to SelĂ»ne's creation of Mystryl and the birth of the Weave, and Cyric, who was a mortal along with Mystra and Kelemvor (with whom Mystra had a cold friendship). She was served directly by the Lesser Power Azuth (who was killed during the Spellplague), and indirectly by demipowers Savras and Velsharoon. Mystra also had powerful mortal servants in her Chosen including 807:, "Spellcasters are arcanists and do not memorise spells – they merely pluck them out of the weave." As described in earlier editions, when spellcasters would abuse magic, Mystra could cut off the spellcaster's ability to use magic. In addition to the Weave, there is also a Shadow Weave created by the goddess Shar; because Shar is a goddess of secrets, its secrets are kept mostly to herself. 803:, raw magic is characterized as difficult for mortals to access safely. The Weave works to protect the world from the dangers of unrefined magic while giving the ability to cast spells to magic users. Destroying the Weave results in widespread destruction. Reckless use of magic can also damage the Weave, creating areas of dead or wild magic where normal spellcasting doesn't work. In ancient 584:
began to think of himself as a god and set about building himself a cult of worshippers (which survives today as the Cult of the Dragon). Thus Mystra proceeded to breed her own children, known as the Seven Sisters through the possessing of the Half-Elf Elué Shundar and mating with Dornal Silverhand. Elué/Mystra and Dornal were wed in the Year of Drifting Stars (760 DR).
876:'s 2020 "Dungeons And Dragons: 15 Most Powerful Gods, Ranked" list — the article states that "Mystra is more lawful than her predecessor, and in her reordering of magical law, she outlawed the use of all spells above 9th level, introduced limited access to magic (spell slots), and made spellcasting harder to perform in every way". 310:. The article notes that Mystra is a manifestation of the Cosmic Balance, "the natural workings of the multiverse ... a "Great Mystery" ... or a known higher force", and states that as such she "appears to right great inequalities or goings-awry in the magical balance of things. She appears as a source of light (like a prismatic 818:, the Weave has been destroyed multiple times. The first time this occurred was when an archwizard attempted to rob the goddess Mystryl of her power. When he could not handle the power, the Weave became destabilized and Mystryl chose to sacrifice herself, which briefly stopped magic until Mystryl was reincarnated as Mystra. 756:, known as the Order of the Shooting Star. These rangers receive their spells from Mystra. They serve as long-range scouts and spies for the church and also deal with magical threats that threaten the natural order of things, such as unloosed tanar'ri and baatezu and creatures born of irresponsible wizardly experimentation. 772:, the Knights of the Mystic Fire, who are granted their spells by Mystra. They often accompany members of the clergy on quests to locate lost hoards of ancient magic and also form the cadre from which the leadership for the small groups of armed forces who guard Mystra's larger temples and workshops is drawn. 553:
Priests and priestesses of the new goddess of magic were told the story of Karsus in dreams and visions when they prayed for spells. It was Mystra's attempt to make sure that nothing like this ever happened again. Yet Karsus was accredited as being the only human to have ever achieved godhood through
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from the destruction of Netheril caused by Karsus in DR -339. Mystryl sacrificed herself to save the Weave before the damage became irreparable. When reincarnated as Mystra, she used the form of a peasant girl learning the basics of cantra magic but with the capacities for archwizardry. She recreated
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Mystra returned to the Forgotten Realms in 1479 DR. A vestige of Mystra had survived her death in 1385 DR, and was guiding her Chosen to aid in her renewal. The Simbul was tasked to close multiple rifts in the Weave and between realms. In doing this task, she absorbed much Silverfire and Blue Flame.
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True to her chaotic nature, Mystryl was flirtatious and profound, flighty and persistent, light-hearted and deadly serious. Her moods and state-of-mind varied from moment to moment, but she generally tried to do what she thought was right. She seemed too trusting and innocent at times, and tended to
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According to Ao, Mystryl had ultimate control over all magic and could shape it to her will, and she could withdraw a being's access to the Weave and prevent it from using spells of any sort, and in an even harsher restriction she could also prevent a being from using any sort of magic whatsoever if
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Mystra installed the mortal Azuth as the first magister, a position created specifically to recognize her most promising mortal pupil. With the help of Mystra, who had become his lover, Azuth finally ascended to divine status, and also enslaved Savras and Velsharoon. Mystra told Azuth at about the
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as "a mage who wakes up one day with a mysterious silver pendant grafted to her skin" and notes that " When a young waif named Caitlin begs for help rescuing her mistress, Kelemvor, Cyric, and Adon accept, but Kelemvor refuses to allow a woman on the team until Caitlin sees Midnight’s pendant and
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It soon became clear to Mystra that most mortals were not tough enough to carry divine power. They either soon withered and died, burnt out by the load they carried, like the elfqueen Aloevan of Ardeepor, or they thrived but were twisted and corrupted by their power, like the mage Sammaster, who
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The happy couple had a daughter, Anastra Syluné, the following winter (the Year of Laughter, 761 DR), and six other daughters followed one per winter: Endue Alustriel in the Year of the Snow Sword (762 DR); Ambara Dove in the Year of the Sharp Edge (763 DR); Ethena Astorma (later known as Storm
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to ethereal and astral view, some say) which uses all spells at maximum level ... Mystra is constantly Shape Changing as far as an observer on any Prime Material plane is concerned. She is said to have given the first teachings that unlocked the forces termed “magic” to the races of the Prime
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Mystryl was depicted as a beautiful human female with rainbow-colored hair, radiant skin, and burning blue eyes. She wore simple, but elegant, blue-white robes of the finest heavy silk. At other times she was depicted as a vaguely female humanoid form composed entirely of prismatic-hued
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While Mystra might be the most powerful god, that doesn't save her from Cyric and Shar, in the year 1385, when the two group together to kill her in her own realm of Dweomerheart, destroying it utterly, and ruining several smaller realms and lesser deities, as said in the final entry in
257:. Since the ascension of Midnight, her symbol is a ring of eight stars surrounding a red mist, which flows from the center to the bottom of the ring; however, her older and still commonly seen symbol is a simple seven-pointed star. Her divine realm is Dweomerheart, and her Third Edition 241:
and Mother of Mysteries who guides the Weave of magic that envelops the world. She tends to the Weave constantly, making possible all the miracles and mysteries wrought by magic and users of magic. She is believed to be the embodiment of the Weave and of magic herself, her veins the
814:(2015) states, "in two senses, both the metaphorical and the real, the goddess Mystra is the Weave. She is its keeper and tender, but all three times the goddess of magic has died or been separated from her divinity , magic has been twisted or has failed entirely". In the history of 674:
in the Year of Blue Flame (1385 DR), Mystra is no longer a part of the Forgotten Realms pantheon. The Weave that she controlled and oversaw from her plane, Dweomerheart, burst - as did its counterpart the Shadow Weave. This resulted in the Spellplague spreading across the cosmos.
688:, who in turn freely returned it to Mystra in a cave within the King's Forest of Cormyr. This new Mystra was a combination of the memories of Mystra and Midnight/Mystra, and presumably of Mystryl as she had drawn her memories from the Weave rather than from personal experience. 615:, Midnight was bestowed Mystra's godhood and portfolio by Ao. Midnight adopted Mystra's name in order to make peace with her worshippers, and named her mortal friend Adon, a former cleric of Sune, as her head of church. At this time Mystra's stated alignment shifted from 315:
Material plane (and, some say, has forever after regretted the deed). Mystra was made lawful neutral on the premise that magic is inherently neutral, and exhibits internal order and laws. Many mages believe that Mystra determines success in the creation of new
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by Wizards of the Coast in 2012. She assisted the adventurers in defeating Lolth and her efforts to plunge Faerun into everlasting darkness, which would have allowed the drow to invade and conquer the surface realms.
860:(the transition from 4th Edition to 5th Edition) separated Abeir and Toril. This undid the effects of the Spellplague which restored magic and the Weave to its pre-Spellplague state. Curtis D. Carbonell, in the book 566:
The Goddess of All Magic accordingly appeared to a few mortals she considered suitable, first in dream visions and then directly, and ultimately invested part of her divine power (known as the Silver Fire) in them.
2107: 463:(2008), Mystra has been murdered by Cyric, and is no longer part of the Pantheon. Her death initiated the Spellplague, which is the direct cause of most of the changes Toril has undergone between editions. 821:
The Weave was then part of Mystra's body, who actively willed its effects, until the events leading up to the Spellplague. When Mystra was assassinated in 1385 DR (about a century before the time of the
3668: 3096: 834:, the world of Faerûn, returned after millions of years of separation, including landforms from Abeir (a sister world to Toril) fusing with Toril, and the Feywild coming closer in proximity. 740:
who often work as information gatherers and rumormongers for the church or spend part of their time in designated libraries unearthing magical knowledge and then preserving it for posterity.
482:; this undid the effects of the Spellplague which restored much of the world to its pre-Spellplague state. Mystra is listed as the goddess of magic for the Forgotten Realms setting in the 652:). The major catch is that roughly half of Mystra's power lies in her Chosen and in the Lesser Power Azuth; Ao arranged things this way so that Mystra would not rule all Realmspace. 327:
is detailed: "Azuth serves Mystra. Mystra and Selûne have a mysterious connection ... and Mystra often works with Oghma and his gods." Mystra is most commonly worshipped by
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The Weave is present in everything and is inextricably bound to the deity in charge of maintaining it; killing this deity also destroys the Weave. The
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Silverhand) in the Year of Mistmaidens (764 DR); Anamanué Laeral in the Year of the Cowl (765 DR); Alassra Shentrantra, who is known today only as
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Mystryl could even deny deities access to the Weave, but she couldn't deny other gods the ability to grant their worshipers spells through prayer.
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4th Edition campaign setting), the Weave collapsed and initiated the Spellplague, leading to several long-standing effects during 4th Edition:
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a damsel in distress; she's utterly competent, an excellent fighter in her own right, and drives almost the entirety of the plot."
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Creatures touched by the Spellplague were hideously mutated into powerful monsters or spellscarred beings with special abilities.
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These could mean that her failed relationship/mentorship with Sammaster had nothing to do with her decision to breed the Seven.)
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He then became the first mage to become one of the Chosen of Mystra since the Seven Sisters many years before.
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A large part of Faerûn fell into the Underdark, draining the Sea of Fallen Stars and forming the Underchasm.
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in the Year of the Yearning (766 DR), and Qilué Erésseae in the Year of the Awakening Wyrm (767 DR).
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Mystra's relationship with Elminster has also been highlighted. Aubrey Sherman, in the book
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Mystra is described as one of the good deities that celestials can serve in the supplement
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the "Weave" of magic with a few more rules, and no spell above 9th level would function.
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Mystra appears as one of the major deities of the Forgotten Realms setting again, in
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as one of the deities featured in Ed Greenwood's article "Down-to-earth Divinity" in
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Faiths and Pantheons (Dungeons & Dragons: Forgotten Realms, Campaign Accessory)
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Her relationships with the nonhuman deities in the Forgotten Realms was covered in
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Carbonell, Curtis D. (2019). "Chapter 3: Dungeons and Dragons Multiverse".
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Items that permanently store magic and divine magic remained unchanged.
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Mystra later officially appeared as one of the major deities for the
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Dread Trident: Tabletop Role-Playing Games and the Modern Fantastic
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Dread Trident: Tabletop Role-Playing Games and the Modern Fantastic
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Dread Trident: Tabletop Role-Playing Games and the Modern Fantastic
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she so decreed. These conditions persisted until she removed them.
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Mystra came into being after Mystryl sacrificed herself to save
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domains are Good, Illusion, Knowledge, Magic, Rune, and Spell.
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Looting the Dungeon: The Quest for the Genre Fantasy Mega-Text
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Most magical portals were rendered inert or malfunctioning.
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Greenwood, Ed; Grubb, Jeff & Martin, Karen S. (1987).
644:, Mystra was revealed to be a uniquely powerful being. In 554:
spellcasting, even if it was only for a fleeting moment.
178: 1636:. Liverpool: Oxford University Press. pp. 100–108. 1300:"Exclusive Interview on D&D: The Sundering, Part 1" 648:, she is described as more powerful than any god (save 3669:
Fictional arcane spellcasters (Dungeons & Dragons)
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Dungeons & Dragons Forgotten Realms Campaign Guide
1807:"Dungeons And Dragons: 15 Most Powerful Gods, Ranked" 199: 181: 187: 184: 3627: 3484: 3436: 3404: 3291: 3230: 3196: 3110: 3000: 2919: 2893: 2810: 2732: 2634: 2393: 2344: 2293: 2172: 2116: 2060: 331:of any alignment, and characters working as sages. 175: 172: 149: 139: 129: 115: 107: 97: 89: 81: 76: 66: 52: 37: 1720: 1389:(5th ed.). Renton, WA: Wizards of the Coast. 852:The goddess Shar lost control of the Shadow Weave. 791:campaign setting, the Weave is the source of both 768:The Church of Mystra sponsors a knightly order of 1748:Comford, David (January 1997). "Games Reviews". 1248: 1246: 440:Mystra's history was included in the sourcebook 369:(1993) in the "Running the Realms" booklet, and 1714: 1712: 1710: 1469: 1467: 691:Mystra's return was highlighted as part of the 478:from 4th Edition to 5th Edition was called the 619:, maintaining the balance in use of magic, to 599:, which was after the seven, and in p. 8 2021: 348:s "Cyclopedia of the Realms" booklet (1987). 253:(previously, and still also, Lawful Neutral) 8: 1856:Sherman, Aubrey (2014). "Wizards and Gods". 1418:History of the Sisters of Light and Darkness 3420:Dungeon Master Option: High-Level Campaigns 1436: 1434: 1432: 965: 963: 375:(1996). Her clergy was further detailed in 3295: 3193: 3182: 2729: 2718: 2390: 2379: 2057: 2046: 2028: 2014: 2006: 1890:: CS1 maint: location missing publisher ( 1364:: CS1 maint: location missing publisher ( 896:novels, Rob Bricken described Midnight in 752:The Church of Mystra sponsors an order of 1138: 1136: 1134: 323:." Mystra's role in the cosmology of the 937: 935: 799:spellcasting. Within the context of the 736:The Starry Quill is an order of Mystran 684:The Simbul gifted all of that energy to 3674:Fictional characters introduced in 1981 931: 474:The in-game mechanic to transition the 1883: 1727:. Renton, Wash: Wizards of the Coast. 1625: 1623: 1621: 1619: 1617: 1420:, appeared in Interplay computer game 1357: 1263: 1261: 34: 3374:Player's Option: Combat & Tactics 1859:Wizards: The Myths, Legends, and Lore 1531: 1529: 1527: 1326: 1324: 1322: 1294: 1292: 1211: 1209: 1207: 1205: 914:Wizards: The Myths, Legends, and Lore 359:Mystra was described in the hardback 27:Dungeons & Dragon fictional deity 7: 3381:Player's Option: Skills & Powers 1268:Grabianowski, Ed (August 29, 2012). 830:Realms that had been separated from 627:. She remained aided in her work by 3388:Player's Option: Spells & Magic 431:(2001), and is further detailed in 1905:Canavan, Aidan-Paul (April 2011). 1719:Mona, Erik; Boyd, Eric L. (2002). 1043:Warriors and Priests of the Realms 392:campaign setting was described in 378:Warriors and Priests of the Realms 25: 3353:Forgotten Realms Campaign Setting 1695:Merwin, Shawn; Townshend, Steve; 1161:Forgotten Realms Campaign Setting 1010:Forgotten Realms Campaign Setting 879:Curtis D. Carbonell, in the book 428:Forgotten Realms Campaign Setting 388:Her role in the cosmology of the 367:Forgotten Realms Campaign Setting 168: 3541:Expedition to the Demonweb Pits 3534:Expedition to the Barrier Peaks 1934:History of the Chosen of Mystra 1781:Forgotten Realms Campaign Guide 1507:Elminster: The Making of a Mage 1226:The Grand History of the Realms 783:Magic in Dungeons & Dragons 659:The Grand History of the Realms 460:Forgotten Realms Campaign Guide 443:The Grand History of the Realms 353:Advanced Dungeons & Dragons 290:Advanced Dungeons & Dragons 1831:Bricken, Rob (June 22, 2021). 1333:Sword Coast Adventurer's Guide 812:Sword Coast Adventurer's Guide 708:Mystra's greatest enemies are 494:Sword Coast Adventurer's Guide 1: 3569:The Lost Caverns of Tsojcanth 944:Forgotten Realms Campaign Set 343:Forgotten Realms Campaign Set 296:Mystra first appeared within 3604:The Temple of Elemental Evil 3102:List of 3rd edition monsters 3097:List of 2nd edition monsters 1199:(Wizards of the Coast, 2002) 277:created Mystra for his home 3679:Forgotten Realms characters 3562:The Keep on the Borderlands 3548:The Gates of Firestorm Peak 2885:List of alternative classes 1701:War of Everlasting Darkness 991:Forgotten Realms Adventures 697:War of Everlasting Darkness 362:Forgotten Realms Adventures 56:"Down-to-earth Divinity" – 3700: 3597:The Ruins of Undermountain 780: 746:Order of the Shooting Star 3298: 3192: 3181: 2728: 2717: 2389: 2378: 2362:System Reference Document 2056: 2045: 1447:Netheril: Empire of Magic 1383:Wizards RPG Team (2014). 1064:Prayers from the Faithful 730:Order of the Starry Quill 575:, were two of the first. 383:Prayers from the Faithful 281:game, set in Greenwood's 42: 3684:Forgotten Realms deities 3304:Arms and Equipment Guide 1785:. Wizards of the Coast. 1674:. Wizards of the Coast. 1600:. Wizards of the Coast. 1570:. Wizards of the Coast. 1510:. Wizards of the Coast. 1480:. Wizards of the Coast. 1450:. Wizards of the Coast. 1229:. Wizards of the Coast. 946:. Wizards of the Coast. 892:series revisiting older 843:Some deities were slain. 145:Magic, spells, the Weave 18:Weave (Forgotten Realms) 3500:modules and sourcebooks 2609:Masque of the Red Death 2384:Geography and cosmology 1862:. Avon, Massachusetts. 1703:. Wizards of the Coast. 720:and the Seven Sisters. 704:Fictional relationships 237:She is the Mistress of 103:the Mother of All Magic 77:In-universe information 3413:Wrath of the Immortals 3332:Deities & Demigods 3239:Dungeons & Dragons 3214:Dungeon Master's Guide 3045:Illithid (mind flayer) 3002:Creatures and monsters 2108:Sources and influences 2038:Dungeons & Dragons 1474:Greenwood, Ed (1995). 1444:; Butler, Jim (1995). 1122:Perkins, Christopher. 1008:Greenwood, Ed (1993). 894:Dungeons & Dragons 762:Knights of Mystic Fire 693:Dungeons & Dragons 557: 468:Dungeons & Dragons 451:Dungeons & Dragons 419:Dungeons & Dragons 298:Dungeons & Dragons 279:Dungeons & Dragons 225:Dungeons & Dragons 101:The Lady of Mysteries 3325:Book of Vile Darkness 3318:Book of Exalted Deeds 2723:Characters and beings 2331:Strategic Simulations 1988:, Duane Maxwell, and 1368:) CS1 maint: others ( 695:Encounters adventure 646:Shadows of the Avatar 3618:White Plume Mountain 3576:Queen of the Spiders 3520:Desert of Desolation 3367:Manual of the Planes 2511:Magic: The Gathering 2306:Wizards of the Coast 1196:Faiths and Pantheons 1167:Wizards of the Coast 1028:Faiths & Avatars 434:Faiths and Pantheons 372:Faiths & Avatars 365:(1990), the revised 3427:Epic Level Handbook 3070:Reptilian humanoids 2987:Strahd von Zarovich 2636:Planes of existence 2504:Kingdoms of Kalamar 2357:Game System License 1952:, David E. Martin, 1062:and Stewart, Doug. 1025:, and Eric L Boyd. 579:Daughters of Mystra 421:3rd and 3.5 edition 265:Publication history 32:Fictional character 3506:Against the Giants 3231:Classic boxed sets 3125:Corellon Larethian 3112:Deities and powers 2920:Notable characters 2733:Races and lineages 2068:Adventurers League 1929:Sneak Peek: Mystra 1567:Cult of the Dragon 1189:Boyd, Eric L, and 1125:Warriors of Heaven 1085:On Hallowed Ground 1012:. ASIN B000K06S2E. 872:Mystra was #12 on 679:Fourth Incarnation 611:At the end of the 573:Khelben Blackstaff 541:Second Incarnation 518:within the domain 510:Originally called 412:Warriors of Heaven 395:On Hallowed Ground 119:2E: Dweomerheart ( 62:#54 (October 1981) 3656: 3655: 3652: 3651: 3648: 3647: 3555:The Isle of Dread 3480: 3479: 3437:Psionics Handbook 3207:Player's Handbook 3177: 3176: 3173: 3172: 2947:Volothamp Geddarm 2713: 2712: 2709: 2708: 2395:Campaign settings 2374: 2373: 2370: 2369: 2352:Open Game License 1990:Angel Leigh McCoy 1986:Reynolds, Sean K. 1869:978-1-4405-8288-2 1792:978-0-7869-4924-3 1754:Future Publishing 1681:978-0-7869-6029-3 1671:Elminster Enraged 1643:978-1-78962-468-7 1477:The Seven Sisters 1396:978-0-7869-6560-1 1386:Player's Handbook 1343:978-0-7869-6580-9 1236:978-0-7869-4731-7 1106:Demihuman Deities 607:Third Incarnation 597:on or near 800 DR 506:First Incarnation 501:Fictional history 485:Player's Handbook 457:According to the 404:Demihuman Deities 232:role-playing game 161: 160: 16:(Redirected from 3691: 3590:Red Hand of Doom 3405:High-level rules 3395:Unearthed Arcana 3296: 3282:Rules Cyclopedia 3194: 3183: 2730: 2719: 2453:Forgotten Realms 2411:Council of Wyrms 2391: 2380: 2311:Grenadier Models 2098:Related products 2058: 2047: 2030: 2023: 2016: 2007: 1916: 1915: 1913: 1902: 1896: 1895: 1889: 1881: 1853: 1847: 1846: 1844: 1843: 1828: 1822: 1821: 1819: 1818: 1803: 1797: 1796: 1764: 1758: 1757: 1745: 1739: 1738: 1726: 1716: 1705: 1704: 1692: 1686: 1685: 1662: 1656: 1655: 1627: 1612: 1611: 1588: 1582: 1581: 1558: 1552: 1551: 1549: 1548: 1533: 1522: 1521: 1498: 1492: 1491: 1471: 1462: 1461: 1438: 1427: 1415: 1409: 1408: 1380: 1374: 1373: 1363: 1355: 1328: 1317: 1316: 1314: 1313: 1308:. 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Retrieved 1836: 1826: 1815:. Retrieved 1813:. 2020-04-28 1810: 1801: 1779: 1762: 1749: 1743: 1722: 1700: 1697:Wyatt, James 1690: 1669: 1660: 1632: 1595: 1586: 1565: 1556: 1545:. Retrieved 1543:. 2020-03-16 1540: 1505: 1496: 1475: 1445: 1421: 1417: 1413: 1385: 1378: 1332: 1310:. Retrieved 1303: 1279:. Retrieved 1273: 1252: 1224: 1194: 1185: 1159: 1156:Heinsoo, Rob 1123: 1118: 1104: 1097: 1083: 1075: 1063: 1055: 1041: 1036: 1026: 1018: 1009: 1003: 989: 986:Ed Greenwood 977: 970:Ed Greenwood 943: 917: 913: 911: 906: 902: 897: 893: 887: 885: 880: 878: 873: 871: 861: 855: 823: 820: 811: 809: 800: 788: 786: 761: 745: 729: 707: 696: 692: 690: 682: 670:Murdered by 669: 657: 654: 645: 639: 637: 621:Neutral Good 610: 600: 596: 594: 589: 586: 582: 565: 561: 552: 544: 535: 532: 528: 524: 519: 511: 509: 492: 490: 483: 475: 473: 467: 458: 456: 450: 441: 439: 432: 426: 424: 418: 411: 409: 402: 400: 393: 387: 382: 381:(1996), and 376: 370: 366: 360: 358: 352: 342: 333: 301: 297: 295: 289: 278: 275:Ed Greenwood 273: 258: 251:Neutral Good 248: 236: 223: 214: 163: 162: 111:Neutral Good 71:Ed Greenwood 57: 43: 29: 3527:Dragonlance 3455:3rd edition 3447:2nd edition 3346:Fiend Folio 3292:Supplements 2901:Dragonlance 2652:Abeir-Toril 2625:Spelljammer 2425:Dragonlance 2260:Jon Pickens 2250:Tom Moldvay 2240:Mike Mearls 2220:Rob Heinsoo 2190:Keith Baker 2093:Film series 1946:Grubb, Jeff 1776:Sims, Chris 1128:(TSR, 1999) 1031:(TSR, 1996) 982:Grubb, Jeff 470:5th edition 453:4th edition 355:2nd edition 329:magic-users 321:magic items 292:1st edition 131:Power level 3663:Categories 3241:(original) 3130:Eilistraee 2932:Catti-brie 2740:Dragonborn 2595:Planescape 2528:Strixhaven 2404:Birthright 2326:Ral Partha 2215:Jeff Grubb 2205:Monte Cook 2200:David Cook 2180:Gary Gygax 2159:Miniatures 2154:Magic item 2124:Adventures 1954:Jim Lowder 1950:Kate Novak 1842:2021-06-24 1817:2021-02-25 1652:1129971339 1547:2021-02-25 1312:2020-06-30 926:References 898:Shadowdale 781:See also: 590:the Simbul 520:Dweomertor 390:Planescape 67:Created by 3583:Ravenloft 3513:Dead Gods 3275:Immortals 3261:Companion 3143:Tharizdun 3010:Beholders 2962:Lord Soth 2942:Elminster 2911:Ravenloft 2825:Barbarian 2820:Artificer 2802:Warforged 2772:Half-orcs 2682:Underdark 2602:Ravenloft 2558:Blackmoor 2544:Mahasarpa 2483:Ghostwalk 2294:Companies 2134:Attribute 2129:Alignment 1914:(Thesis). 1886:cite book 1878:879248444 1597:Waterdeep 1405:881017009 1360:cite book 1352:915488960 1191:Erik Mona 874:The Gamer 868:Reception 714:Elminster 686:Elminster 633:Elminster 569:Elminster 341:, in the 249:She is a 244:ley lines 208:fictional 141:Portfolio 108:Alignment 48:character 3496:List of 3471:Complete 3465:Expanded 3445:AD&D 3136:Greyhawk 3092:Vampires 2906:Greyhawk 2870:Sorcerer 2792:Tiefling 2777:Halfling 2767:Half-elf 2647:Aebrynis 2588:Pelinore 2497:Jakandor 2490:Greyhawk 2474:Kara-Tur 2467:Al-Qadim 2446:Exandria 2418:Dark Sun 2345:Licenses 2270:Jim Ward 2173:Creators 2164:Psionics 2117:Gameplay 2078:Editions 2002:, 2001). 1982:, 1989). 1811:TheGamer 1778:(2008). 1699:(2012). 1668:(2012). 1594:(1989). 1564:(1998). 1504:(1995). 1223:(2007). 1158:(2001). 805:Netheril 770:paladins 625:Mechanus 488:(2014). 446:(2007). 437:(2002). 414:(1999). 407:(1998). 398:(1996). 385:(1997). 222:for the 151:Superior 3498:Eberron 3488:modules 3486:Notable 3460:D&D 3453:D&D 3155:Moradin 3138:deities 3120:Bahamut 3075:Kobolds 3060:Owlbear 3040:Goblins 3025:Dragons 3015:Centaur 2992:Wulfgar 2957:Iggwilv 2875:Warlock 2855:Paladin 2845:Fighter 2812:Classes 2672:Mystara 2667:Eberron 2618:Rokugan 2551:Mystara 2521:Ravnica 2439:Eberron 2336:WizKids 2083:Gen Con 2061:General 1113:, 1998) 1092:, 1996) 1070:, 1997) 1050:, 1996) 998:, 1990) 886:In the 787:In the 754:rangers 638:In the 512:Mystryl 308:Nirvana 285:world. 259:D&D 229:fantasy 213:in the 211:goddess 206:) is a 156:Lord Ao 135:Greater 121:Elysium 3268:Master 3254:Expert 3165:Tiamat 3160:Mystra 3087:Trolls 3082:Slaadi 3035:Giants 3020:Devils 2982:Tenser 2880:Wizard 2860:Ranger 2835:Cleric 2797:Triton 2787:Kender 2535:Theros 2515:planes 2460:FaerĂ»n 2051:Basics 1968:, and 1876:  1866:  1789:  1752:(15). 1750:Arcane 1731:  1678:  1650:  1640:  1604:  1574:  1514:  1484:  1454:  1403:  1393:  1350:  1340:  1255:(2008) 1233:  1173:  950:  816:FaerĂ»n 797:divine 793:arcane 724:Orders 547:FaerĂ»n 317:spells 303:Dragon 164:Mystra 93:Female 90:Gender 59:Dragon 38:Mystra 3462:v3.5 3247:Basic 3148:Vecna 3055:Mimic 2972:Minsc 2927:Alias 2865:Rogue 2840:Druid 2782:Human 2762:Gnome 2745:Dwarf 2699:Sigil 2677:Oerth 2662:Krynn 2657:Athas 2321:Paizo 2149:Magic 1912:(PDF) 1756:: 76. 1442:slade 907:never 832:Toril 777:Weave 738:bards 672:Cyric 666:Death 629:Azuth 516:Limbo 346:' 239:Magic 98:Title 85:Deity 3468:and 3065:Orcs 3050:Lich 2850:Monk 2830:Bard 2755:Drow 1892:link 1874:OCLC 1864:ISBN 1787:ISBN 1729:ISBN 1676:ISBN 1648:OCLC 1638:ISBN 1602:ISBN 1572:ISBN 1512:ISBN 1482:ISBN 1452:ISBN 1401:OCLC 1391:ISBN 1370:link 1366:link 1348:OCLC 1338:ISBN 1305:ICv2 1283:2012 1231:ISBN 1171:ISBN 984:and 948:ISBN 856:The 795:and 710:Shar 631:and 491:The 203:-trə 116:Home 82:Race 2750:Elf 2301:TSR 2000:TSR 1980:TSR 1837:io9 1541:CBR 1275:io9 1111:TSR 1090:TSR 1068:TSR 1048:TSR 996:TSR 919:CBR 889:Io9 201:MIS 3665:: 1992:. 1972:. 1964:, 1960:, 1956:, 1948:, 1888:}} 1884:{{ 1872:. 1835:. 1809:. 1774:; 1770:; 1709:^ 1646:. 1616:^ 1539:. 1526:^ 1466:^ 1431:^ 1399:. 1362:}} 1358:{{ 1346:. 1321:^ 1302:. 1291:^ 1272:. 1260:^ 1245:^ 1219:; 1204:^ 1193:. 1169:. 1165:. 1154:; 1150:; 1146:; 1133:^ 1082:. 988:. 962:^ 934:^ 716:, 662:. 650:Ao 635:. 234:. 2029:e 2022:t 2015:v 1998:( 1978:( 1894:) 1880:. 1845:. 1820:. 1795:. 1737:. 1684:. 1654:. 1610:. 1580:. 1550:. 1520:. 1490:. 1460:. 1426:. 1407:. 1372:) 1354:. 1315:. 1285:. 1239:. 1179:. 1109:( 1088:( 1066:( 1046:( 994:( 956:. 194:/ 191:ə 188:r 185:t 182:s 179:ÉȘ 176:m 173:ˈ 170:/ 166:( 123:) 20:)

Index

Weave (Forgotten Realms)
Forgotten Realms
Dragon
Ed Greenwood
Elysium
Power level
Portfolio
Superior
Lord Ao
/ˈmÉȘstrə/
MIS-trə
fictional
goddess
Forgotten Realms
campaign setting
Dungeons & Dragons
fantasy
role-playing game
Magic
ley lines
Neutral Good
Greater Power
Ed Greenwood
Forgotten Realms
Dragon
Nirvana
will-o'-the-wisp
spells
magic items
Forgotten Realms

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