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him that it's impossible to win and that there is no prize. After the player's character wins the game, Van Tastic's boss calls him again and cancels the show. Van Tastic challenges the winner to a final competition for an even better grand prize. After the contestant agrees, Van Tastic destroys the set, revealing it to be Hell. He burns the other contestants to death, and reveals himself to be a demon. After the winner defeats Van Tastic, his boss calls him to renew the show.
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in which seven contestants compete for The Prize, which will be anything in the world that the contestant desires. To win The Prize, the contestants compete across four stages of violent battles and competitions. While the contestants compete, Van Tastic speaks to his boss over the phone, reassuring
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Arenas include the site of a car crash, the ceiling of a bathroom, a plaza, the space underneath a Christmas Tree, an oil pipeline, a heavily fortified front yard, a space station, a toy pirate ship in an electrified bathtub, an arena with spiked walls, the tops of skyscrapers, the back of a pickup
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praised the game's style and voice acting, but criticized the gameplay and soundtrack, saying that "The single-player mode is plain and simple, and the multiplayer mode, once you get over the novelty of shooting people over the Internet, really lacks depth." Hilary Goldstein of IGN criticizes the
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Game show mode is the main single-player story mode, in which the player chooses one of three doors to determine the gamemode and arena. Each set of three doors makes up one stage, and each of the four stages becomes successively more difficult and the matches become longer. Battle mode allows
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on the Xbox. The same Live enabled demos were originally given out for one year with the purchase of the Xbox Live starter kit. As of 2010, Xbox Live for the original Xbox was discontinued, ending support for online play of all Xbox titles, including
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to prioritize the multiplayer experience and players to adjust to changes in real time without updates to AI. Development was held to a strict schedule, allowing the game to ship three weeks early.
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was originally designed as a PC game, but the game was eventually ported to the Xbox. Development was complicated by two of the three creative designers leaving half way through the project.
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players to play against one another and choose all of the settings the mini-game. As of the game's release, battle mode could be played through split screen, system link, or Xbox Live.
290:: A flightless Canadian bird that wishes he could fly. He lives with his mother and is outwardly meek, but his inner monologue is harsh and bitter. He represents the concept of 1422: 1437: 221:, to complete a specific objective, and players can use a variety of weapons and power-ups to affect the game. Possible objectives include collecting stars for points, 348:: A slim, pale man that is asleep in his armchair for the duration of the game. His chair is self-aware and competes on Otto's behalf. He represents the concept of 1417: 310:: A manipulative woman that uses her sex appeal to her advantage. Her plastic dress bursts apart in the opening cut scene, and her character is covered by two 233:. Single player has the addition gamemode of chicken, in which many flesh-eating chickens pursue the player, and the player has to destroy them first. 1148: 947: 1329: 1322: 1277: 382: 218: 1313: 1306: 886: 1006: 29: 1115: 1347: 1047: 1412: 280:: A rabbit suffering from manic rage following the removal of his feet for good luck charms. He represents the concept of 358:: The host, who appears to be a charismatic human but is revealed to be a demonic creature. He represents the concept of 1270: 773: 294:. After winning, he receives cardboard cutouts of "everything in the world", which then leaves him still unsatisfied. 1407: 1397: 1432: 1402: 222: 161: 1263: 226: 1158: 1354: 1294: 1099: 957: 720: 625: 165: 748: 858: 217:
is played as a series of arena style mini-games. The player competes with three other players, human or
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was the final project released by Presto Studios before it went out of business in 2002.
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was first conceived in the mid-1990s as a casual multiplayer game to compete against
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was the last game developed by Presto Studios before it went defunct.
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drawn-out gameplay and the inconsistency of the gameshow dynamic.
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The game was met with average to mixed reception upon release, as
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There are seven playable contestants, each based on one of the
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After winning, she receives Otto's chair. 1423:Video games developed in the United States 1278: 1264: 1256: 476: 441: 18: 1438:Multiplayer and single-player video games 802:"Game maker Presto Studios closes doors" 395:was one of the two games distributed to 774:"Xbox Live starter kit games confirmed" 712: 241:is unlocked after completing the game. 1069:Goldstein, Hilary (October 17, 2002). 1038:Zacarias, Eduardo (October 19, 2002). 1050:from the original on January 17, 2008 7: 1418:Seven deadly sins in popular culture 1180:Gerstmann, Jeff (October 18, 2002). 979:Gerstmann, Jeff (October 18, 2002). 853: 851: 823: 821: 742: 740: 481: 446: 324:: A humanoid lion that suffers from 1005:Williams, Bryn (October 19, 2002). 437: 918:Bramwell, Tom (January 22, 2003). 800:Cohen, Peter (September 2, 2002). 772:Parker, Sam (September 25, 2002). 14: 694:gave it a score of 67.28%, while 659: 574: 500: 202:, and it received mixed reviews. 1205:Goldstein, Hilary (2002-10-17). 1147:Bub, Andrew (December 9, 2002). 1114:Semsey, Rob (October 30, 2002). 946:McNamara, Andy (December 2002). 747:Saladino, Michael (2002-11-15). 678: 673: 668: 663: 658: 593: 588: 583: 578: 573: 519: 514: 509: 504: 499: 27: 749:"Postmortem: Presto's Whacked!" 328:. He represents the concept of 1348:Gundam 0079: The War for Earth 698:gave it 59 out of 100. Critic 418:is backward compatible on the 1: 256:takes place on the set of a 1103:. January 2003. p. 90. 859:"Whacked! for Xbox Reviews" 399:for the initial rollout of 1454: 721:"Microsoft ships Whacked!" 1149:"'Whacked' (Xbox) Review" 485: 482: 450: 447: 26: 1116:"Whacked! Review (Xbox)" 1040:"Whacked! - XB - Review" 383:artificial intelligence 219:artificial intelligence 1355:Star Trek: Hidden Evil 1307:The Journeyman Project 1100:Official Xbox Magazine 885:Marriott, Scott Alan. 627:Official Xbox Magazine 192:Microsoft Game Studios 54:Microsoft Game Studios 1128:on September 28, 2011 1413:Presto Studios games 1161:on December 19, 2002 1019:on December 18, 2005 899:on November 15, 2014 194:exclusively for the 65:Phil Saunders (Lead) 1007:"GameSpy: Whacked!" 887:"Whacked! - Review" 829:"Whacked! for Xbox" 479: 444: 422:, albeit with some 1362:Stephen King's F13 1296:Journeyman Project 442: 1408:Party video games 1385: 1384: 1330:3: Legacy of Time 1323:2: Buried in Time 1207:"Whacked! Review" 1182:"Whacked! Review" 1071:"Whacked! Review" 981:"Whacked! Review" 960:on April 29, 2004 687: 686: 475: 474: 271:seven deadly sins 171: 170: 125:November 29, 2002 1445: 1398:2002 video games 1280: 1273: 1266: 1257: 1221: 1220: 1218: 1217: 1202: 1196: 1195: 1193: 1192: 1177: 1171: 1170: 1168: 1166: 1157:. Archived from 1144: 1138: 1137: 1135: 1133: 1124:. Archived from 1111: 1105: 1104: 1094: 1088: 1087: 1085: 1083: 1066: 1060: 1059: 1057: 1055: 1035: 1029: 1028: 1026: 1024: 1015:. Archived from 1002: 996: 995: 993: 991: 976: 970: 969: 967: 965: 943: 937: 936: 934: 932: 915: 909: 908: 906: 904: 895:. Archived from 882: 876: 875: 873: 871: 855: 846: 845: 843: 841: 825: 816: 815: 813: 812: 797: 791: 790: 788: 786: 769: 763: 762: 760: 759: 744: 735: 734: 732: 731: 717: 683: 682: 681: 677: 676: 672: 671: 667: 666: 662: 661: 598: 597: 596: 592: 591: 587: 586: 582: 581: 577: 576: 524: 523: 522: 518: 517: 513: 512: 508: 507: 503: 502: 480: 445: 443:Aggregate scores 430:not displaying. 371:The concept for 227:king of the hill 186:and released in 138:January 16, 2003 137: 124: 116:October 15, 2002 115: 31: 19: 1453: 1452: 1448: 1447: 1446: 1444: 1443: 1442: 1433:Xbox-only games 1403:Microsoft games 1388: 1387: 1386: 1381: 1369:Myst III: Exile 1335: 1289: 1284: 1230: 1225: 1224: 1215: 1213: 1204: 1203: 1199: 1190: 1188: 1179: 1178: 1174: 1164: 1162: 1146: 1145: 1141: 1131: 1129: 1113: 1112: 1108: 1096: 1095: 1091: 1081: 1079: 1068: 1067: 1063: 1053: 1051: 1037: 1036: 1032: 1022: 1020: 1004: 1003: 999: 989: 987: 978: 977: 973: 963: 961: 945: 944: 940: 930: 928: 917: 916: 912: 902: 900: 884: 883: 879: 869: 867: 857: 856: 849: 839: 837: 827: 826: 819: 810: 808: 799: 798: 794: 784: 782: 771: 770: 766: 757: 755: 746: 745: 738: 729: 727: 719: 718: 714: 709: 688: 679: 674: 669: 664: 594: 589: 584: 579: 520: 515: 510: 505: 440: 436: 428:loading screens 369: 267: 251: 212: 141: 132: 128: 119: 110: 17: 16:2002 video game 12: 11: 5: 1451: 1449: 1441: 1440: 1435: 1430: 1425: 1420: 1415: 1410: 1405: 1400: 1390: 1389: 1383: 1382: 1380: 1379: 1372: 1365: 1358: 1351: 1343: 1341: 1337: 1336: 1334: 1333: 1326: 1319: 1318: 1317: 1302: 1300: 1291: 1290: 1287:Presto Studios 1285: 1283: 1282: 1275: 1268: 1260: 1254: 1253: 1242: 1229: 1228:External links 1226: 1223: 1222: 1197: 1172: 1139: 1106: 1089: 1061: 1030: 997: 971: 938: 910: 877: 847: 817: 792: 764: 753:Game Developer 736: 711: 710: 708: 705: 700:Jeff Gerstmann 685: 684: 655: 647: 646: 643: 635: 634: 631: 622: 621: 618: 610: 609: 606: 600: 599: 570: 562: 561: 558: 550: 549: 546: 538: 537: 534: 526: 525: 496: 488: 487: 484: 473: 472: 469: 463: 462: 459: 453: 452: 449: 438: 435: 432: 368: 365: 364: 363: 353: 343: 333: 319: 305: 295: 285: 266: 263: 250: 247: 211: 208: 184:Presto Studios 169: 168: 159: 155: 154: 149: 143: 142: 140: 139: 129: 127: 126: 117: 107: 105: 101: 100: 95: 89: 88: 85: 79: 78: 73: 67: 66: 63: 57: 56: 51: 45: 44: 42:Presto Studios 39: 33: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 1450: 1439: 1436: 1434: 1431: 1429: 1426: 1424: 1421: 1419: 1416: 1414: 1411: 1409: 1406: 1404: 1401: 1399: 1396: 1395: 1393: 1378: 1377: 1373: 1371: 1370: 1366: 1364: 1363: 1359: 1357: 1356: 1352: 1350: 1349: 1345: 1344: 1342: 1338: 1332: 1331: 1327: 1325: 1324: 1320: 1316: 1315: 1314:Pegasus Prime 1311: 1310: 1309: 1308: 1304: 1303: 1301: 1299: 1297: 1292: 1288: 1281: 1276: 1274: 1269: 1267: 1262: 1261: 1258: 1252: 1248: 1247: 1243: 1241: 1237: 1236: 1232: 1231: 1227: 1212: 1208: 1201: 1198: 1187: 1183: 1176: 1173: 1160: 1156: 1155: 1150: 1143: 1140: 1127: 1123: 1122: 1117: 1110: 1107: 1102: 1101: 1093: 1090: 1078: 1077: 1072: 1065: 1062: 1049: 1045: 1041: 1034: 1031: 1018: 1014: 1013: 1008: 1001: 998: 986: 982: 975: 972: 959: 955: 954: 953:Game Informer 949: 942: 939: 927: 926: 921: 914: 911: 898: 894: 893: 888: 881: 878: 866: 865: 860: 854: 852: 848: 836: 835: 830: 824: 822: 818: 807: 803: 796: 793: 781: 780: 775: 768: 765: 754: 750: 743: 741: 737: 726: 722: 716: 713: 706: 704: 701: 697: 693: 656: 654: 653: 649: 648: 644: 642: 641: 637: 636: 632: 630: 628: 624: 623: 619: 617: 616: 612: 611: 607: 605: 602: 601: 571: 569: 568: 564: 563: 559: 557: 556: 552: 551: 547: 545: 544: 543:Game Informer 540: 539: 535: 533: 532: 528: 527: 497: 495: 494: 490: 489: 478:Review scores 470: 468: 465: 464: 460: 458: 455: 454: 433: 431: 429: 425: 421: 417: 413: 409: 407: 402: 398: 394: 390: 388: 384: 380: 379: 378:Mario Kart 64 374: 366: 361: 357: 354: 351: 347: 344: 341: 337: 334: 331: 327: 323: 320: 317: 313: 309: 306: 303: 299: 296: 293: 289: 286: 283: 279: 276: 275: 274: 272: 264: 262: 259: 255: 248: 246: 242: 240: 234: 232: 228: 224: 220: 216: 209: 207: 205: 201: 197: 193: 189: 185: 182:developed by 181: 177: 176: 167: 163: 162:Single-player 160: 156: 153: 150: 148: 144: 135: 131: 130: 122: 118: 113: 109: 108: 106: 102: 99: 96: 94: 90: 87:Sprint Engine 86: 84: 80: 77: 74: 72: 68: 64: 62: 58: 55: 52: 50: 46: 43: 40: 38: 34: 30: 25: 20: 1375: 1374: 1367: 1360: 1353: 1346: 1340:Other titles 1328: 1321: 1312: 1305: 1295: 1245: 1234: 1214:. 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Index


Developer(s)
Presto Studios
Publisher(s)
Microsoft Game Studios
Designer(s)
Composer(s)
Jamey Scott
Engine
Platform(s)
Xbox
NA
EU
JP
Genre(s)
Party
Single-player
multiplayer
party game
Presto Studios
2002
Microsoft Game Studios
Xbox
Xbox Live
artificial intelligence
deathmatch
king of the hill
dodgeball
Hell
game show

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