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:Featured article candidates/Sega 32X/archive1 - Knowledge

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862:
pre-production codename in the 2nd sentence is a distraction. Why is the Japanese name given in three forms? The lead should be a summary, but the names in some regions are not mentioned in the main text. Similarly, "June 1994" is not in the main text. "and made more powerful": than what? "have the new add-on to market": 'have to market' seems wrong. "causing developers and consumers to wait for the Saturn instead of invest in the 32X": surely "investing" is needed? "the console failed to attract either third-party video game developers or sufficient consumers as the Sega Saturn had already been announced for release the following year, causing developers and consumers to wait": what was the cause – the failing to attract, or the Saturn announcement? Just state what "holiday season" means; following the link should not be required. "In order to have the new add-on to market by the end of 1994" and "because of Sega's efforts to rush the 32X to market before the holiday season in 1994" appear to be identical, so there is unnecessary repetition. "by the end of 1994" also appears three times in para 2. When was it released? "the low price point": is that different from "the low price"? "after the add-on's unveiling and launch was positive, highlighting the low price point of the system": this kind of construction is used several times, but is much easier to read if anaphoric reference is used, e.g., "after the add-on's unveiling and launch was positive, highlighting its low price". "poor timing into the market": 'entry' or similar is needed somewhere in there.
1116:"Unveiled at June 1994's Consumer Electronics Show, Sega presented the 32X as a low cost option for consumers looking to play 32-bit games. Developed in response to the Atari Jaguar with concerns that the Saturn would not make it to market by the end of 1994, the product was originally conceived as an entirely new console. However, at the suggestion of Sega of America executive Joe Miller and his team, the console was converted into an add-on to the existing Genesis and made more powerful. The final design contained two 32-bit central processing unit chips and a 3D graphics processor. In order to have the new add-on to market by the end of 1994, development of the new system and its games were rushed. Ultimately, the console failed to attract either third-party video game developers or sufficient consumers as the Sega Saturn had already been announced for release the following year, causing developers and consumers to wait for the Saturn instead of invest in the 32X. In part because of the announcement, and also because of Sega's efforts to rush the 32X to market before the holiday season in 1994, cutting into available time for game development, the 32X suffered from a weak library of titles. By the end of 1994, the add-on had sold 665,000 units. It was discontinued in 1995 as Sega turned their focus toward the Saturn." & "Codenamed "Project Mars", the 32X was designed to expand the power of the Genesis and serve as a transitional console into the 32-bit era until the later release of the Sega Saturn." (summarised 371:, all of the sources used for this article and most sources in media past and present not used in this article call it Sega 32X and not a specific name. As far as I can tell it was never distributed as "Sega 32X" by itself anywhere, but it's referred to in all types of media, both time period-relevant and retrospectively, as "Sega 32X" or just "32X". This somewhat makes sense considering that except for Japan, each region basically had the name of the console included in the title with a "32X" added. I'm not quite sure how to make that explicit, but that's why it's called "Sega 32X" - it's the common name. 1729:- I'd just rather not worry about it. My biggest concern with the "alternative" is that it doesn't actually display what a game on the system looks like - it just shows a bunch of games. To me, it's akin in the NFCC to why individual video game articles all have screenshots (but only one) to demonstrate gameplay. That being said, I know you to be an expert on images and NFCC, so if it doesn't work, it's gone. I don't think the aesthetic is in too bad of a shape without an image at all in the section. 1181:"The 32X is considered a commercial failure. Initial reception after the add-on's unveiling and launch was positive, highlighting the low price point of the system and power expansion to the Genesis. Later feedback and retrospectives have given the 32X mostly negative reviews for its shallow game library, poor timing into the market, and splintering of the market for the Genesis." (summarised 929:
that give examples, in the (partly lazy, partly too busy) hope that someone else will look and comment in more detail on the problems exemplified. This is usually, in part, because the frequency of problems found indicates that the FAC process is being relied on to develop the prose, rather than being a final check. It's not a full review, so I don't Oppose or Support.
944:
prose. Most video game reviewers, and that does include myself, tend to look at completeness and structure, and I work very specifically with images and source reviews a lot on these as well, but prose is not a specialty. In general, though, it's a dying thing, and I did feel sending this or any of my other FAs and upcoming FA candidates to
678:- Exactly what it means, but removed it anyway. Essentially the 32X add-on itself doesn't actually function in playing Genesis games, but Genesis games can be plugged into it and the game can be played with the attached Genesis console without removing the add-on. So, the game "passes through" the 32X to the Genesis to be played. 1768:, do you think a picture of a 32X game screenshot would fit better at a different part of the article instead? It's the only image in the whole article that's NFC, so the article itself isn't overloaded with it or anything like that. It looks a bit non-illustrated now without the Neptune or screenshot of a game.-- 1615:
If the 32X logo isn't PD-simple / text, then the spines of 32X game boxes won't be free either. Especially since there would be other logos, such as Doom's logo. The Doom screenshot is useful because it shows what is typical of 32X games. Good graphics, and obvious technical strides over the Genesis,
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Something along those lines, I guess. And no worries, I'm not offended or anything. I just happen to be a very prideful individual, and an amateur author in my spare time. On the plus side, I am glad to see it get such a detailed review; I doubt I could ever get such feedback asking for it myself.
928:
Thanks for the response. I sometimes drop in on an FAC, especially where I see a cluster of brief Supports. When I look at the article and see what I regard as either a lack of clarity for the general reader or a lot of obvious prose problems in the part I choose to look at, then I make some comments
894:
Names in all of the regions aren't mentioned because none of them are what are commonly referred to in the sources. Video game media tends to broadly call the console "Sega 32X", despite its different naming, and the names are given just for identification purposes. Restating them when nothing else
2526:
I think we are. But, usually these get promoted on certain days of the week - like, when they have time to come look through and see which are ready to be promoted. Also, I'm still waiting for Crisco to get back to me on that question I asked him, so...that's one loose end. He did say he was open to
1859:
Thank you for your response Crisco. I thought it's possible you might have moved on to other Wiki projects or RL matters, I understand not noticing ^^. I think before, it was probably a mistake for us to have the image tacked on to the first paragraph of the section, when its relevance was really to
1694:
a couple of months ago. What's the difference this time? I'm not going to throw a fight about it to where it interferes with this FAC, but I don't quite understand why it's acceptable in one article and not in another, especially when the 32X game library section provides further criticisms of the
1399:
I've gone through and tried to do the best I can to touch it up. I think the biggest issue here is that without fresh eyes and with my own perspectives on prose, it's a little difficult. I don't consider myself a bad writer, but I do stress sentence fluency and connecting sentences and thoughts in
1199:
Rephrased as "At the Winter Consumer Electronics Show in early 1994, Sega of America research and development head Joe Miller took a phone call from Nakayama, in which Nakayama stressed the importance of coming up with a quick response to the Jaguar. Included on this call were Bayless, Sega hardware
1161:
I've rephrased a sentence or two to add a little more, but I would contend that this section is covered (and better so with the new rewording" here: "In part because of the announcement, and also because of Sega's efforts to rush the 32X to market, which cut into available time for game development,
991:
Changed one "by the end of 1994" to "November 1994" in order to both add the release date and remove one "by the end of 1994". Interestingly, all three referred to different things, making rewording this difficult: one was the release window for the 32X, another was a worry that the Saturn wouldn't
1055:
I removed this for clarity. What is attempting to be conveyed is that the game was criticized after the lifetime of the add-on was over, in "retrospectives". However, I've removed it as an unnecessary redundancy anyway. Tone has always been a very cautious stepping stone with this article due to
903:
I don't have the time and energy to go through all of this tonight, but if you choose to nitpick the prose, I'd like to ask a favor. I'd prefer to have a bulleted list of suggested changes, if you wouldn't mind. Then, I can rectify them and allow you to make your decision afterward. I don't feel
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and its addition of a CD-ROM drive. What resulted was a commercial failure that caught few by surprise because of its incredibly poor timing and support, and it served as a lesson to the entire gaming industry. I think this article is so neat because it features so many aspects of the 32X's short
1384:
Walking through the lead, the prose looks decent to me but there were still some issues that needed improvement. Based on this I think at least a light copyedit by a good prose editor is needed. Generally of course one would prefer this to have taken place before FAC but the review is not that old
861:
I've read through the lead and see little cause to support. "Add-on" links to an article stating "video game accessories are everything except the console itself", so the fact that it had "its own library of games" is confusing: replace "add-on" with wording that is easy to understand. Giving its
1319:
To clarify: the Man!ac source directly says in German, "Eingerechnet wurden die Verkaufe bis zum Jahresende 1994", which translates into (according to Google Translate): The Sell were Calculated by the end of 1994". It doesn't specify fiscal year, and Man!ac is a gaming magazine, not a business
943:
Unfortunately, I think a large part of FAC being used to develop prose has to do with a larger issue of lack of involved editors in review areas all across Knowledge. As a whole, video games as a subject doesn't tend to draw many reviewers, either, especially not specialists with copyediting or
1999:
Actually, strangely enough this isn't supported in the sources. The 32X was pretty much kicked into the dirt with the release of the Saturn, and research of reliable sources hasn't indicated that the Saturn suffered because of 32X. Sources are fairly consistent, though, that 32X did hurt the
1195:
I think the sentence "At the Winter Consumer Electronics Show in early 1994, Sega of America research and development head Joe Miller, as well as Bayless, Sega hardware team head Hideki Sato, and Sega vice president of technology Marty Franz, took a phone call from Nakayama, in which Nakayama
524:"In part because of this, and also to rush the 32X to market before the holiday season in 1994, the 32X suffered from a weak library of titles." I assume that "this" refers to the prior announcement of the Sega Saturn. Why would this announcement lead to a weak library of titles for the 32X? 1517:
I used to discuss if images were PD-simple or not fairly often on here, and I personally think it's PD-text. As noted, "consists of typefaces, individual words, slogans, or simple geometric shapes" - that's all this logo is. Red letters, with a parallelogram background. Further more, from
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for the Genesis." (I’d recommend a rephrasing: "Later reviews, both contemporary and retrospective, for the 32X have been mostly negative because of its shallow game library, poor market timing and the resulting market fragmentation for the Genesis." The terms "market timing" and "market
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The quick system development time of the 32X also made game development difficult, according to Franz. Not wanting to create games for a system that was "a technological dead-end", many developers decided not to make games for the system. - Too many "system"s. Make sure to check this
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lifetime and how it's seen today, even by Sega's former executives who were a part of its development. Whether you're into video games or not, this article covers a very neat subject, and it's very high quality. I'm hoping the FAC process will help to make it the best it can be.
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In the world of video games, there's no stranger story, I believe, than the Sega 32X. It was one of the most unique concepts in video gaming—the idea that a video game console's life could be expanded by adding a piece of hardware to boost the system's power, more so than the
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In part because of the announcement, and also because of Sega's efforts to rush the 32X to market, which cut into available time for game development, the 32X suffered from a weak library of forty titles that could not fully utilize the add-on's hardware, including Genesis
571:
Hey, I always appreciate thorough reviews. I'm of the opinion that part of the FAC process is to do some final touch-up and improvement with extra feedback of the reviewers to hash out such issues, so I greatly appreciate your feedback so far and look forward to more.
1819:
Sorry it took a while to get back to you on this, I did not get the ping and have not checked this as regularly as I should have owing to RL commitments. Red Phoenix made a good point regarding the use of this to demonstrate technical abilities; perhaps that would be
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All three removed. Considering we're a multinational encyclopedia, how come "Chicago" is over linking? I could kind of see New York or LA, but Chicago seems to me like it's pushing the threshold of the international community immediately knowing where it is.
464:
Personally, I've never heard of "in order to" being considered substandard prose, but then again, I just got bashed a couple of days ago for using "however" a few times in another article. Might you have a suggestion for what would be a better alternative?
644:- That's odd, I thought I did have it linked. "Add-on" is the term commonly used by the video game industry, but I've linked it now to Video game accessory. I removed the second instance; that's simply a misinterpretation, as both systems were add-ons. 961:
unfairly got the short stick due to short reviews and lengthy copyedit issues that he was able to easily resolve as they came up, but because of their timing, he lost out. For that, I appreciate that you're trying to generate more comments that way.
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I've edited this article a small amount in the past, but Red Phoenix has done an amazing job. Any criticism of the article I already shared with him in the past months as he improved this, as he's already addressed all those things, I happily give my
2245:
I thought I'd had all of these rectified. I found one instance which appeared incorrect; it looks fine now. Past tense is used for things Sega offered during the console's lifetime, present and present perfect for functions of the 32X.
1037:- does "but was later criticized retrospectively " make sense - if something is criticized later, then surely it is by it's very nature retrospective? Is that word unnecessary or am I missing something (the latter is probably true)? 2223:
although it does require its own separate power supply, a connection cable linking it to the Genesis, and an additional conversion cable for the original model of the Genesis. - don't think "although" is the best conjunction here
985:"Have to market" changed to "bring to market" for clarity. Personally, I think "have to market" might be something that comes from my American midwest dialect, the more that I look at it, which is why it doesn't seem wrong. 890:
The Japanese name is given in three forms because this is commonplace in video game articles for Japanese releases, to have the "translated name", the name in Japanese characters, and the direct romanization of that
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would not gain any response; ergo, FAC becomes part of the process and I believe creates stronger articles because of the exposure coming here brings. It's my hope, at least, that this review won't end up like
887:"Add-on" is the common term used by the video gaming community, and the 32X is referred to as an "add-on" in all of the sources used for the article. This is the reason for this selection of terminology. 1616:
but with clearly visible limitations and drawback as well. Since Doom was likely the second best selling title for the 32X (coming bundled with the 32X in later 1995) it's kind of a go to option.--
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the 32X suffered from a weak library of forty titles that could not fully utilize the add-on's hardware, including Genesis ports." Game library was a major focus of the criticisms of the add-on.
954: 1664:, I think you are correct that this would not be free. However, as this image is used in a section on the game library and not the system's technical performance, I don't think your argument for 1842:
specifically because we had the extra bits of criticisms in that section as well, making it a hair more relevant. To me, it's not a deal breaker either way, although I would like one for sure.
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an aesthetically pleasing and easy to read fashion which may not be completely compliant with what reviewers here expect. So far, I've made sure to address every prose note given to me here.
1691: 2584:
Well it's that time of the week when I try to step through the FAC list... Yes I think we're about good to go but I notice you have quite a few duplicate links that you should review --
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Sorry to bug you, but Crisco's comments have been resolved and he's added his support above, and Nikkimaria's comments have all been responded to and resolved. Are we good to go here?
1247:
Besides that, I think the article looks excellent. Red Phoenix, please feel free to strike out any recommendation which you think will not help in improving the article. All the best, --
2103:
Bayless praises the potential of this system at this point, calling it "a coder's dream for the day" with its twin processors and 3D capabilities. - what's with the present tense here?
1413:
No reflection on your writing talent, I have quite a high opinion of my own prose abilities but there's nothing like another pair of eyes to point out improvements. Incidentally, since
1306:
I don't think that's quite right. As far as I was aware, "fiscal years" run February to January. I didn't recall seeing anything about the fiscal year when I translated the article.
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the 32X's highly negative reception in the media today (which essentially blames the 32X for destroying Sega's hardware business, though they continued on until the discontinuation of
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that copyediting prose notes that I would all consider minor issues should be a reason to oppose, and think that that is part of the FAC process and part of why we do it this way.
1004:
If I may be honest, I've never heard the term "anaphoric reference". I can see that I would likely need some assistance with consistent implementation if it's deemed necessary.
1604:- I think that a better (and likely free) alternative would be to line up a series of game cases, perhaps with some of the most popular titles, and photograph the spines. See 1586:
Removed. As a Sega fan, that disappoints me, but it's not worth trying to debate, as much as I think it would be worthy for identification of it as a two-in-one console.
1795:
could we get a tie breaker !vote from you? I really think there should be a screenshot of a game for the article to be complete, much like the Sega Genesis article has.--
1483:- Considering the gradation of color and shadows, I don't think this is quite PD-simple or PD-text. Borderline, yes, but I think it crosses the threshold of originality 2088:
Removed the whole phrase. That was actually something Joe Miller used to describe the meeting, but I can't decide how best to leave that, so I've just removed it.
1231:
Used your wording. "Splintering" was the term I found in a couple of sources, but I can go with what you've got here and agree it's a better use of terminology.
1838:
I'll leave it up to you. That's part of why the image was in the game library section was to demonstrate what a game looks like on the system, and I picked out
733:
Other console articles seem inconsistent about whether the infobox caption should describe the logo as well as the console. Not sure what to suggest therefore.
634:. Under game library there is an instance of add-on that seems as if it refers to a software add-on ("Sega CD add-ons") and so appears crucial to distinguish. 2161:, as Chicago has much higher media saturation than the latter city. That being said, it's not as bad as linking "television", so keeping it could be fine. — 2365:
Usually I thought infoboxes didn't need to contain sources. That being said, I'll make sure to source those things which aren't mentioned in the prose.
865:
Based on this sample of text, criterion 2a is not met and I doubt that the article's "prose is engaging, even brilliant, and of a professional standard" (
2030:
Removed as excessive. It has to do with the Genesis release in 1989, and it wasn't until 1991 and Kalinske's marketing that Genesis became successful.
1922: 40: 2208:. In any regard, it's been removed. Sony isn't mentioned earlier simply because the console is identified as "PlayStation", not "Sony PlayStation". 1127:"Independent of the Genesis, the 32X utilizes its own ROM cartridges and has its own library of games, but also plays Genesis cartridges." (summarised 531:
Added quite a bit for clarity. I feel this explanation may be a little too explicit for the lead, but if you think it's necessary, we'll go with it.
2183:. - "Exactly as the journalists had been concerned" sounds stilted. Also, "Is now considered" is out of chronological order as you go back to 1995 557:
These are relatively minor points, but they do indicate that the prose could do with some careful checking, to ensure that it meets FAC standards.
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Rectified those in the IGN quotes, but I had left them as they were before because that's the way IGN had them. They didn't use a proper dash.
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make it by the end of 1994, and the third is the sourcing of the numbers, which (in German) states are numbers up until the end of 1994. Tricky.
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has kindly shown an interest in the images, I'd be quite satisfied if he gave the prose the additional look-see that I was after... ;-) Cheers,
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stressed the importance of coming up with a quick response to the Jaguar." can be broken into simpler sentences to make it easier to follow.
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not make it to market at all within 1994, - wording feels awkward. Perhaps "would not be available until after 1994" or something similar?
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It's been my experience that that's usually not necessary for logos, but it is used commonly for multiple images of a console, such as in
1605: 2024: 866: 1996:"Market fragmentation for the Genesis" - I'm assuming that the market was also fragmented for the Saturn, right? Might need to reword 1522:
Likewise, mere coloration cannot support a copyright even though it may enhance the aesthetic appeal or com-mercial value of a work.--
1955:, but also plays Genesis cartridges. - Don't think "but" fits here, as that would imply it's not quite independent of the Genesis 1958:
Removed. Originally I had it marked that it served as a "pass-through", but another reviewer felt that was an unclear statement.
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Well, he didn't say it was actually wrong to have a screenshot of a game, he just had an idea for something that might be better.
668:"pass-through" — I can't find a definition that fits your use of this phrase, which I take to mean that it can play Genesis games? 1564: 1362:
Have I missed image and source reviews above? If not done, pls post a request for these in the appropriate section at the top of
1884:
No worries. You've all got my support now (below), and I think Ian is likely to promote this the next time he passes through. —
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in 2001) versus its positive reception prior to and at the add-on's launch, hence the attempts to word things very cautiously.
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fragmentation" are more common in business. Please feel free to rephrase it differently or ignore the suggestion altogether.)
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Genesis because new games were available only for Genesis owners who also had a 32X (not necessarily a foreign concept, like
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work? This is the original upload of that image, and is the 32X logo as used in PAL territories for the "Mega Drive 32X".
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Oh no, I didn't mean whether the logo should be included; I meant whether the infobox caption should say something like:
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Two people can have different readings of the NFCC. I've been offering an alternative, but I am willing to discuss. —
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I'm honestly not too worried about it. It still has a decent amount of images to be considered well illustrated.
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Check MOS issues on quotes: quote-initial ellipses aren't needed, hyphen/dash use can and should be corrected, etc
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Exactly as the journalists had been concerned, the 32X failed to catch on with the public, and is now considered a
123: 1583:#8, as the physical shape of the console is not necessarily required for an understanding of this (proposed) work 426:
The second sentence of the second paragraph goes on and on and on... Needs to be split into two or three sentences
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Ah, well scouted. That's normally a procedure I do with that script, and I must've forgotten. Thank you.
2467:
Linked in 4 instead of 7 now. Previous FACs I've had have suggested not to link more than the first time.
457:
The "in order to" form is generally deprecated as substandard prose. (It recurs several times in the text)
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consumers" (665,000 were sold). I am not sure, either, what "developers" it hoped and failed to attract.
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the sales information is about fiscal year 1994, so if I recall, fiscal year 1994 ends in March 1995.--
1919:- No EXIF data and lowish resolution, but looking at the user's other work I think this is acceptable. 2585: 2487: 631: 364: 1042: 934: 874: 212: 2649: 2593: 2535: 1868: 1803: 1776: 1624: 1530: 1422: 1390: 1363: 1341: 1293: 775: 357:
in Brazil." Was it distributed anywhere as "Sega 32X", and if not, why is the device called that?
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Will take a closer look sometime soon, but appears otherwise to be in good order. Well done.
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Per a complaint: Support per SexyKick and Indrian. I've seen this much before. Is it enough?
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lacked the capability to show what the 32X hardware was able to do - feels somewhat awkward
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Personally I think that's even worse. I'd ask for a third opinion on the file in use now. —
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I think, objectively, Chicago would have a better chance of being overlinking than, say,
2626:
has been promoted, but there may be a delay in bot processing of the close. Please see
1268:
Thank you for the review. This was definitely a fun and challenging article to write.
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are magazine publications, but Kotaku and GamesRadar are websites. I did fix one, for
1636:
Do you have any examples of spines I can look at, to consider your arguments? The logo
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and I'm prepared to leave it open if someone gets on to this in short order. Cheers,
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Are we pretty much good to go here? I believe all issues have been rectified.
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Why is Imagine wikilinked in FN7 but not FN4? Check consistency of wikilinking
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First paragraph, final sentence: "The add-on was distributed under the name
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team head Hideki Sato, and Sega vice president of technology Marty Franz."
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The Sega 32X ... but if it's not in other FAs then it's not a requirement.
2362:
Some of the details in the infobox, for example the weight, are unsourced
2023:
Sega's console finally took off as customers who had been waiting for the
898:
I added a "June" at the mentioning of the console's unveiling in the text.
2005: 250:
Covers all the bases using all the major relevant retrospective sources.
73: 66: 702:
Under "Reception and legacy": "(i)n theory," should this be "n theory,"?
2380:
Long quotes like "n theory..." should be blockquoted, split or reduced
2180: 2027:(SNES) decided to purchase a Genesis instead. - what's with "finally"? 1975: 500:
Added "third-party video game developers" and "sufficient consumers".
368: 171: 2070:
Changed to "from the development of the Sega Virtua Processor chip"
2001: 982:
On that note as well, more responses to raised issues with the lead:
39:
Subsequent comments should be made on the article's talk page or in
829:
where two distinctly different versions of the console are shown.
895:
is to be said on the subject of the names is, to me, unnecessary.
603:, and this seems good enough to earn the 32X an FA spot as well. 2527:
discussion on that picture, but then discussion didn't happen.--
2261:
115mm wide, 210mm long, and 100mm high - imperial measurements?
203:
nomination. The following nominators are WikiCup participants:
2242:
You're mixing tenses in #Technical aspects and specifications
995:
Rephrased the "causing" sentence; it should be more clear now.
764: 2496:
I only found one that hadn't been fixed yet and amended it.
2201:
Why do you mention Sony like 3 paragraphs after PlayStation?
1320:
journal. I don't know if we can presume fiscal year here.
433:
Split into three. Thanks, I agree that was far too long.
2227:
Separated into two sentences to remove the conjunction.
2204:
Probably because quite a bit of that paragraph came from
1644:
in the spines, which is why it's always best to check. —
133: 884:
Thanks for your comments. In response to some of them:
2449:
Revoked them all just to keep all sources consistent.
2140:
Watch for overlinking. Chicago? Nightclub? TELEVISION?
998:
Revoked repetition of rushing to market by end of 1994.
300:
Well sourced and it covers all relevant information. --
98: 94: 59: 2446:
Be consistent in when you include publisher locations
1947:
Independent of the Genesis, the 32X utilizes its own
2416:
Periodical titles should consistently be italicized
2661:The above discussion is preserved as an archive. 2306:has taken some note to reviewers - feels off — 338: 43:. No further edits should be made to this page. 332: 2667:No further edits should be made to this page. 2640:template in place on the talk page until the 1699:specifically for its graphical inferiority. 1096:I think the lead can be improved in order to 108:Featured article candidates/Sega 32X/archive1 29:The following is an archived discussion of a 8: 767:all have the logos as well as the console.-- 2320:Changed to "been identified by reviewers" 1923:File:Sega-Genesis-Model-2-Monster-Bare.jpg 1217:have given the 32X mostly negative reviews 1158:of the corresponding section in the body) 626:"add-on" — technical term, link to either 112: 41:Knowledge talk:Featured article candidates 1369:That'd be a no; I'll post the requests. 2419:Are you referring to websites as well? 2085:all over the place. - not encyclopedic 1108:. Can it be expanded a bit in the lead? 1088:Red Phoenix, the article is fantastic! 1001:Changed "low price point" to "low price" 1571:File:Sega-Saturn-JP-Mk1-Console-Set.jpg 395:What is the PAL region? Link or explain 115: 105: 2588:a script to highlight them... Cheers, 2383:I pulled a sentence out of this one. 1608:for an example of what I'm thinking of 1567:- Evan's awesome work. Definitely fine 599:this failed console already lead to a 1695:game's graphics, and even highlights 1333:Ah, okay! That clears that up then.-- 18:Knowledge:Featured article candidates 7: 1125:Technical aspects and specifications 2067:chip. - do processors have ideas? 2025:Super Nintendo Entertainment System 1981:Rephrased by stripping some away. 1219:for its shallow game library, poor 1215:"Later feedback and retrospectives 1606:File:Fleming's paperback Bonds.jpg 24: 1486:If this doesn't shake out, would 2273:has proven quite helpful here. 1565:File:Sega-Genesis-Model2-32X.jpg 2482:Use a consistent date format. 1435:" a PA? Yeah, I'll do it... — 1098:Provide an accessible overview 789:00:40, 13 February 2014 (UTC) 1: 2505:04:08, 24 February 2014 (UTC) 2492:20:35, 23 February 2014 (UTC) 2476:04:08, 24 February 2014 (UTC) 2458:04:08, 24 February 2014 (UTC) 2440:04:08, 24 February 2014 (UTC) 2410:04:08, 24 February 2014 (UTC) 2392:16:57, 25 February 2014 (UTC) 2374:04:08, 24 February 2014 (UTC) 2350:00:25, 28 February 2014 (UTC) 2329:03:27, 24 February 2014 (UTC) 2316:06:01, 23 February 2014 (UTC) 2300:03:27, 24 February 2014 (UTC) 2282:03:27, 24 February 2014 (UTC) 2255:03:27, 24 February 2014 (UTC) 2236:03:27, 24 February 2014 (UTC) 2217:03:27, 24 February 2014 (UTC) 2195:03:27, 24 February 2014 (UTC) 2171:03:50, 24 February 2014 (UTC) 2153:03:27, 24 February 2014 (UTC) 2134:03:27, 24 February 2014 (UTC) 2115:03:27, 24 February 2014 (UTC) 2097:03:27, 24 February 2014 (UTC) 2079:03:27, 24 February 2014 (UTC) 2057:03:27, 24 February 2014 (UTC) 2039:03:27, 24 February 2014 (UTC) 2017:03:27, 24 February 2014 (UTC) 1990:03:27, 24 February 2014 (UTC) 1967:03:27, 24 February 2014 (UTC) 1935:05:16, 23 February 2014 (UTC) 1784:00:53, 28 February 2014 (UTC) 1747:00:19, 28 February 2014 (UTC) 1722:03:50, 24 February 2014 (UTC) 1708:03:27, 24 February 2014 (UTC) 1678:11:35, 23 February 2014 (UTC) 1654:11:31, 23 February 2014 (UTC) 1632:08:42, 23 February 2014 (UTC) 1595:03:27, 24 February 2014 (UTC) 1552:22:29, 25 February 2014 (UTC) 1538:04:01, 24 February 2014 (UTC) 1513:03:50, 24 February 2014 (UTC) 1499:03:27, 24 February 2014 (UTC) 1459:04:35, 24 February 2014 (UTC) 1445:05:32, 23 February 2014 (UTC) 1427:05:29, 23 February 2014 (UTC) 1409:02:04, 23 February 2014 (UTC) 1395:00:07, 23 February 2014 (UTC) 1378:02:04, 23 February 2014 (UTC) 1349:00:48, 21 February 2014 (UTC) 1329:00:02, 21 February 2014 (UTC) 1315:23:58, 20 February 2014 (UTC) 1301:23:50, 20 February 2014 (UTC) 1277:23:44, 20 February 2014 (UTC) 1263:23:17, 20 February 2014 (UTC) 1240:23:44, 20 February 2014 (UTC) 1209:23:44, 20 February 2014 (UTC) 1171:23:44, 20 February 2014 (UTC) 1076:03:12, 20 February 2014 (UTC) 1071:check out the Sega task force 1047:22:17, 19 February 2014 (UTC) 1024:03:12, 20 February 2014 (UTC) 1019:check out the Sega task force 978:16:48, 19 February 2014 (UTC) 973:check out the Sega task force 939:09:59, 18 February 2014 (UTC) 920:01:49, 18 February 2014 (UTC) 915:check out the Sega task force 879:23:58, 17 February 2014 (UTC) 845:14:37, 13 February 2014 (UTC) 840:check out the Sega task force 817:10:29, 13 February 2014 (UTC) 743:00:05, 13 February 2014 (UTC) 729:18:28, 12 February 2014 (UTC) 694:19:02, 12 February 2014 (UTC) 689:check out the Sega task force 660:19:02, 12 February 2014 (UTC) 655:check out the Sega task force 611:17:26, 11 February 2014 (UTC) 588:01:55, 11 February 2014 (UTC) 583:check out the Sega task force 567:00:42, 11 February 2014 (UTC) 547:01:55, 11 February 2014 (UTC) 542:check out the Sega task force 516:01:55, 11 February 2014 (UTC) 511:check out the Sega task force 481:01:55, 11 February 2014 (UTC) 476:check out the Sega task force 449:01:55, 11 February 2014 (UTC) 444:check out the Sega task force 418:01:55, 11 February 2014 (UTC) 413:check out the Sega task force 387:01:55, 11 February 2014 (UTC) 382:check out the Sega task force 186:check out the Sega task force 157:check out the Sega task force 2291:Changed to "did not show". 1542:Fair enough. Crossed out. — 310:18:44, 9 February 2014 (UTC) 291:16:28, 9 February 2014 (UTC) 277:06:36, 9 February 2014 (UTC) 260:05:31, 9 February 2014 (UTC) 243:02:58, 9 February 2014 (UTC) 217:00:01, 9 February 2014 (UTC) 191:23:56, 8 February 2014 (UTC) 162:23:56, 8 February 2014 (UTC) 2635:featured article candidates 339: 31:featured article nomination 2684: 2654:04:22, 8 March 2014 (UTC) 2611:01:45, 8 March 2014 (UTC) 2598:13:33, 7 March 2014 (UTC) 2579:03:18, 7 March 2014 (UTC) 2556:12:33, 2 March 2014 (UTC) 2543:06:16, 2 March 2014 (UTC) 2521:03:25, 2 March 2014 (UTC) 2186:Removed both instances. 2004:-exclusive games for the 1894:16:18, 4 March 2014 (UTC) 1876:16:00, 4 March 2014 (UTC) 1851:14:13, 4 March 2014 (UTC) 1830:10:51, 4 March 2014 (UTC) 1811:09:29, 4 March 2014 (UTC) 1225:splintering of the market 333: 57:10:01, 8 March 2014 (UTC) 2664:Please do not modify it. 1043:click here to contact me 36:Please do not modify it. 2125:Removed two of these. 1860:the second paragraph.-- 1579:- Don't think it meets 803:Logo for the Sega 32X; 353:in the PAL region, and 2358:- spotchecks not done 1480:File:Sega 32X logo.png 1221:timing into the market 751:I go by FA's on that. 2065:Sega Virtua Processor 1917:File:HD6417095 01.jpg 1690:This wasn't an issue 1577:File:Sega Neptune.jpg 2048:Used your wording. 1179:Reception and legacy 809:MasterOfHisOwnDomain 735:MasterOfHisOwnDomain 721:MasterOfHisOwnDomain 632:Video game accessory 340:Sūpā Sātī Tsu Ekkusu 2340:- Good job here! — 1433:magnificent bastard 351:Sega Mega Drive 32X 2181:commercial failure 2063:of ideas from the 1190:Other suggestions: 1138:"" (the lead does 1035:Very minor comment 349:in North America, 1102:Relative emphasis 165: 141: 140: 2675: 2666: 2639: 2633: 2630:, and leave the 2606: 2574: 2569: 2551: 2540: 2533: 2516: 2500: 2471: 2453: 2435: 2405: 2387: 2369: 2324: 2295: 2277: 2272: 2266: 2250: 2231: 2212: 2190: 2148: 2129: 2110: 2092: 2074: 2052: 2034: 2012: 1985: 1962: 1953:library of games 1951:and has its own 1944:from Crisco 1492 1925:- Evan again. — 1873: 1866: 1846: 1808: 1801: 1794: 1781: 1774: 1767: 1742: 1703: 1668:holds muster. — 1629: 1622: 1602:File:Doom32X.PNG 1590: 1535: 1528: 1494: 1454: 1404: 1373: 1346: 1339: 1324: 1310: 1298: 1291: 1272: 1261: 1259: 1252: 1235: 1204: 1166: 1153: 1143: 1087: 1072: 1064: 1020: 1012: 974: 966: 957:, where I think 916: 908: 841: 833: 780: 773: 690: 682: 656: 648: 584: 576: 543: 535: 512: 504: 477: 469: 445: 437: 414: 406: 383: 375: 347:Sega Genesis 32X 344: 342: 336: 335: 240: 233: 187: 179: 158: 150: 144: 113: 103: 102: 48:The article was 38: 2683: 2682: 2678: 2677: 2676: 2674: 2673: 2672: 2671: 2662: 2637: 2631: 2604: 2572: 2563: 2549: 2536: 2529: 2514: 2498: 2469: 2451: 2433: 2429:Financial World 2403: 2385: 2367: 2322: 2293: 2275: 2270: 2264: 2248: 2229: 2210: 2188: 2146: 2127: 2108: 2090: 2072: 2050: 2032: 2010: 1983: 1960: 1869: 1862: 1844: 1804: 1797: 1788: 1777: 1770: 1761: 1740: 1701: 1625: 1618: 1588: 1573:- Same as above 1531: 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DSi 757:Sega Genesis 709: 675: 641: 617: 596: 559:Brianboulton 490: 354: 350: 346: 327: 316: 297: 264: 247: 237: 230: 223: 199:: This is a 196: 168: 145: 129:Citation bot 71: 49: 47: 35: 28: 2605:Red Phoenix 2573:Red Phoenix 2550:Red Phoenix 2515:Red Phoenix 2499:Red Phoenix 2470:Red Phoenix 2452:Red Phoenix 2434:Red Phoenix 2421:Retro Gamer 2404:Red Phoenix 2386:Red Phoenix 2368:Red Phoenix 2342:Crisco 1492 2323:Red Phoenix 2308:Crisco 1492 2294:Red Phoenix 2276:Red Phoenix 2249:Red Phoenix 2230:Red Phoenix 2211:Red Phoenix 2189:Red Phoenix 2163:Crisco 1492 2147:Red Phoenix 2128:Red Phoenix 2109:Red Phoenix 2091:Red Phoenix 2073:Red Phoenix 2051:Red Phoenix 2033:Red Phoenix 2011:Red Phoenix 1984:Red Phoenix 1961:Red Phoenix 1927:Crisco 1492 1886:Crisco 1492 1845:Red Phoenix 1822:Crisco 1492 1764:Crisco 1492 1741:Red Phoenix 1714:Crisco 1492 1702:Red Phoenix 1670:Crisco 1492 1646:Crisco 1492 1589:Red Phoenix 1544:Crisco 1492 1505:Crisco 1492 1493:Red Phoenix 1453:Red Phoenix 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Index

Knowledge:Featured article candidates
featured article nomination
Knowledge talk:Featured article candidates
Ian Rose
10:01, 8 March 2014 (UTC)

Sega 32X
Sega 32X
edit
talk
history
links
watch
logs
Featured article candidates/Sega 32X/archive1
Analysis
Citation bot
External links
Red Phoenix

check out the Sega task force
23:56, 8 February 2014 (UTC)
Sega CD
Red Phoenix

check out the Sega task force
23:56, 8 February 2014 (UTC)
WikiCup
Red Phoenix
UcuchaBot

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