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135:, and the growing differences between Japanese and Western RPGs. He then undertook to compare the two styles to appeal to both audiences. Naora developed the game "from the ground up" to appeal to both Japanese and Western audiences, and undertook extensive customer research into American gaming desires and tastes.
119:, a manga, and a cell phone game. Some of the drawing is done by Naora himself. In order to simulate the nature of two handed combat, multiple buttons are utilized in combat. The game was designed to appeal to the western desire for game customization.
157:. Naora worked to create the backstory for the game, and the built up the fourteen characters life stories. He developed the country designs and the main game visuals. It was the longest he had ever worked on a single game.
215:
Naora delivered a lecture in 2015 at SMU Guildhall college entitled "The Visual
Evolution of Final Fantasy" where he discussed the visual changes from creating with pixel graphics to 3D characters.
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franchise. On
October 1, 2016 he announced on Twitter that he had left the company, but would continue to contribute to Square Enix games as a freelancer.
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Having worked on the game since its title was changed, Naora was very excited and nervous creating a trailer for the game to appear on copies of
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for three years, in cooperation with a group he assembled for this project called "War Head". The game was conceived to be a new game, unlike
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Naora described the game as a "journey", and the Besaid
Village from the game was heavily influenced by his trip to
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Naora was on a staff of three for Type-0 in 2006, but development began in 2008 due to ongoing work on
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564:"9/30で24年勤めたスクウェア・エニックスを退社しました。 家族を考えての事で、故郷の出雲に帰ります。 昨日、タバちゃんにFF15のエンディングを見せて貰いました。(1/3)"
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729:"Interview with Final Fantasy Director Yoshinori Kitase and Art Director Yusuke Naora"
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707:"Square Enix "Secret Title" Has Illustrations From Final Fantasy Type-0 Art Director"
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773:"The Visual Evolution Of Final Fantasy – A Lecture By Art Director Yusuke Naora"
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751:"Interview: Final Fantasy art director Yusuke Naora stops by SMU's Guildhall"
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profile, interviews, and photo gallery at the Square Haven People
Database
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590:"On Creating Art For Final Fantasy X And Final Fantasy Type-0"
681:"Hajime Tabata and Yusuke Naora Discuss Final Fantasy Type-0"
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191:, fixing errors and increasing the games resolution.
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277:(2000) - Accessories designer (CGI intro movie)
56:, Naora served as the art director for several
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68:titles. He also served as the producer of the
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151:, and even then not fully until 2009 due to
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814:
621:"Square Enix 2005: Yusuke Naora Interview"
540:(in Japanese). IZM designworks Inc. 2020.
389:(2008) - Art producer, Character designer
115:, and could be made into a game for the
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349:(2005) - Producer, Art director, Story
341:(2005) - Producer, Art director, Story
187:from an artistic perspective as being
44:and character designer who worked for
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562:直良有祐 naora yusuke (1 October 2016).
129:Naora took note of the popularity of
37:(born January 9, 1971) is a Japanese
7:
362:Dirge of Cerberus: Final Fantasy VII
651:"The Last Remnant New Impressions"
330:Final Fantasy VII: Advent Children
14:
354:Front Mission 5: Scars of the War
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1192:
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683:. andraisang.com. Archived from
378:Song Summoner: The Unsung Heroes
314:Before Crisis: Final Fantasy VII
181:Naora outlined the focus of the
65:Compilation of Final Fantasy VII
16:Japanese video game art director
544:from the original on 2020-06-03
434:Final Fantasy X/X-2 HD Remaster
245:(1995) - Field graphic designer
237:(1994) - Field graphic designer
167:Naora was the art director for
477:"井上淳哉 - 「エスプレイド」「ぐわんげ」を創った男".
394:Lufia: Curse of the Sinistrals
370:Crisis Core: Final Fantasy VII
148:Crisis Core: Final Fantasy VII
1:
727:Grant Mikuriya (2011-07-26).
679:Anoop Gantayat (2011-07-26).
322:Romancing SaGa: Minstrel Song
1074:Snow Bros. 2: With New Elves
749:Britton Peele (2015-03-03).
649:Jeremy Parish (2008-11-17).
483:(in Japanese). Vol. 6.
421:(2011) - Character designer
413:(2011) - Character designer
405:(2010) - Character designer
397:(2010) - Character designer
381:(2008) - Character designer
357:(2005) - Character designer
309:(2003) - Character designer
31:
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103:Naora worked on the game
25:
619:IGN Staff (2005-07-31).
451:(2016) - Key visual arts
253:(1996) - Visual designer
184:Final Fantasy X Remaster
176:Final Fantasy X Remaster
1229:Final Fantasy designers
442:Final Fantasy Type-0 HD
373:(2007) - Art supervisor
365:(2006) - Art supervisor
285:(2000) - Art supervisor
204:Final Fantasy Type-0 HD
1234:Japanese art directors
705:Spencer (2011-07-26).
588:Spencer (2014-04-30).
52:). A former member of
771:Ishaan (2015-03-24).
534:"IZM designworks株式会社"
459:(2016) - Art director
445:(2015) - Art director
429:(2011) - Art director
333:(2005) - Art director
325:(2005) - Art director
317:(2004) - Art director
301:(2002) - Art director
293:(2001) - Art director
269:(1999) - Art director
261:(1997) - Art director
229:(1993) - Art director
687:on December 25, 2012
426:Final Fantasy Type-0
140:Final Fantasy Type-0
437:(2013) - Supervisor
338:Code Age Commanders
106:Code Age Commanders
98:Code Age Commanders
1239:Square Enix people
1182:Takumi Corporation
519:2006-07-10 at the
507:2019-11-22 at the
487:. September 2002.
266:Final Fantasy VIII
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1018:Pipi & Bibi's
515:by Gaijin Punch.
410:Chaos Rings Omega
258:Final Fantasy VII
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386:The Last Remnant
250:Treasure Conflix
234:Final Fantasy VI
211:Other activities
196:Final Fantasy XV
189:color correction
169:Crystal Conquest
162:Crystal Conquest
154:The 3rd Birthday
124:The Last Remnant
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807:Yusuke Naora
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797:Yusuke Naora
777:. Retrieved
775:. Siliconera
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755:. Retrieved
753:. Siliconera
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733:. Retrieved
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711:. Retrieved
709:. Siliconera
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689:. Retrieved
685:the original
658:. Retrieved
628:. Retrieved
594:. Retrieved
592:. Siliconera
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546:. Retrieved
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42:art director
32:Naora Yūsuke
20:Yusuke Naora
19:
18:
1224:1971 births
1141:Junya Inoue
501:Translation
402:Chaos Rings
282:The Bouncer
46:Square Enix
1213:Categories
1025:Truxton II
983:Snow Bros.
965:Fire Shark
923:Rally Bike
916:Twin Cobra
888:Slap Fight
874:Tiger-Heli
779:2016-02-14
757:2016-02-14
735:2016-02-14
713:2013-02-26
691:2013-02-26
660:2013-02-26
630:2013-02-26
596:2016-02-14
548:2020-10-08
464:References
48:(formerly
39:video game
1060:Enma Daiō
997:Teki Paki
958:Zero Wing
944:Twin Hawk
867:Performan
132:Fallout 3
78:Biography
1199:Category
1167:Eighting
1155:See also
1067:Batsugun
1032:FixEight
990:Out Zone
937:Hellfire
881:Guardian
542:Archived
517:Archived
505:Archived
480:Continue
71:Code Age
1177:Gazelle
1162:Tamsoft
1039:Dogyuun
930:Truxton
909:Wardner
845:Toaplan
655:1UP.com
572:Twitter
54:Toaplan
1129:People
1004:Vimana
491:
50:Square
1105:MUSHA
975:1990s
859:1980s
852:Games
568:Tweet
219:Games
26:直良 有祐
1172:CAVE
1011:Ghox
801:IMDb
489:ISBN
62:and
799:at
625:IGN
1215::
669:^
653:.
639:^
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605:^
580:^
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