Knowledge (XXG)

Zork Zero

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play the legendary game of Double Fanucci, travel to every corner of the Empire, solve a collection of riddles and logic puzzles, and visit the enormous statue that started all this trouble. There are even visits to locations such as the top of the world, and under the world (from which the player can fall).
424:, cards appear in 15 numbered suits (Books, Bugs, Ears, Faces, Fromps, Hives, Inkblots, Lamps, Mazes, Plungers, Rain, Scythes, Time, Tops and Zurfs) with ranks from 0 (called "Naught"), 1 ("Singled"), 2 ("Doubled"), 3 ("Trebled"), up to 9, and infinity ("Infinite"). There are nine additional cards, like 574:
The article recounts the fictional 904 annual championships at Borphee. That game used Scythes, Books, Zurfs, Fromps, and three other suits identified only by symbol, and included such cards as the 77 of Fromps, the Q of Fromps, the Black of Zurfs, and the Hydronium Ion of Books. For the 72nd year in
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Two items belonging to each of the "accursed twelve" (that is, Dimwit Flathead and his eleven siblings) must be placed into the cauldron and the magic word must be spoken. The game revolves around gathering these twenty-four objects and discovering the magic word. To accomplish this, the player will
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As the game begins in earnest, it is Mumberbur 14: Curse Day. The erstwhile curse-breakers have fled, along with everyone else in Flathead Castle. The player, a descendant of the servant from the prelude, awakes on the floor of the castle armed only with the scrap of parchment. The only other person
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Many other rule sets are implied: "We'll be playing according to Revised Miznian Rules, Seventh-Level Amendments, with these exceptions: no side-handling after an underfunded discard, two draws after a Skybreaker, and an extra muttonation if the conditions of Rule 17.4.1.B are met. Oh, also all the
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Otherwise, the mini-game will continue until when the score of the player or the jester exceeds 1241 points, but "by Rules Committee Amendment #493, the game is suspended and must be replayed in its entirety, except during a Frotz Moon or in a six-player game where at least three of the players are
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to be the largest statue ever. This angered a local resident of Fublio Valley (where the statue was built), Megaboz the Magnificent, who cast a deadly curse over Dimwit, the royal family, and the entire Empire before disappearing. The king's conjurers employed their most powerful magic in an effort
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Legend has it that Double Fanucci (or Fannucci) was invented by the deposed Zilbo III in the late seventh century. A game of tremendous complexity and almost infinite rules, King Mumberthrax proclaimed it the national sport of the Empire in 757 GUE. The annual Double Fanucci Championships, held in
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94 years later, the strength of the counter-curse is rapidly fading. If the curse can't be lifted by Curse Day, the anniversary of Dimwit's death, the Empire will surely fall. The reigning monarch, Wurb Flathead, has sent out a call in desperation: anyone who can save the Empire will be given half
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Try as he might, Babe could not master Double Fanucci. Even the unexplained disappearance of the 339 leading Double Fanucci players failed to get Babe into the championships. Fanucci experts believe that Babe's difficulty with the game could be traced to one weakness: his failure to remember that
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includes a mini-game to play Double Fanucci against the jester. Double Fanucci is a fictional card game mentioned throughout the Zork series. As the in-game Encyclopedia Frobozzica describes it,
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Lord Dimwit Flathead the Excessive certainly earned his nickname. Never one to do things on a small scale, when Dimwit decided in 789 GUE to have a statue erected in his honor, it
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What happens when the curse is finally lifted is the game's final surprise. If you leave the castle and pass the perimeter wall, you arrive at the opening scene of
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prelude (in Windows Frotz interpreter). The compass rose at the top highlights available exits. Some room descriptions had icons, also used in dynamic maps.
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to counteract the curse, but they were unable to save Dimwit and his eleven siblings; they only managed to delay the kingdom's destruction temporarily.
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with scene-based colors and borders, an interactive map, menus, an in-game hints system, an interactive Encyclopedia Frobozzica, and playable graphical
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To win the Double Fanucci mini-game, the player must use an unbeatable strategy mentioned only in the calendar feelie's biography of Babe Flathead.
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s parser has some innovative features. If it notices if a player is having trouble with it, it offers helpful suggestions, such as sample commands.
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its riches! Predictably, this results in an avalanche of crackpot treasure seekers, none of whom have any more luck than did the royal sorcerers.
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puzzle in which violently xenophobic Veritassi and Prevaricons are truth-tellers and liars respectively, and peaceful Wishyfoo are alternators.
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attached, and a scrap of parchment. Since completing the game requires information revealed only in these feelies, they serve to discourage
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a row, the tournament ended without a clear winner, but fans nevertheless swept onto the field for a traditional eating of the goalposts.
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around is the court's jester, who alternately helps and opposes the player in the quest to lift the curse.
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Three of the four graphical mini-games are based on older logic puzzles. Peggleboz is a version of
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The game begins with a brief prelude in which the player is a humble servant in Lord Dimwit's
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It is immensely complicated, parodying card games with complex rules in a manner similar to
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three undertrumps after an opponent's discard of a Trebled Fromp is an indefensible gambit.
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of "Deluxe" Fanucci cards along with some other (playable) games to go with them.
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Double Fanucci cards were featured prominently in the browser-based game
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Double Fanucci mini-game (in Windows Frotz interpreter) in progress.
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house rules adopted by the Fanucci Casino Rebuilding Act of 817."
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Borphee during early autumn, frequently leave thousands homeless.
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Previous games by Infocom used a parser evolved from the one in
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game released by Infocom before the company's closure,
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"When Is A Zero Not A Zero?". 41: 32: 585:was also included in the 1991 collection 296:with a fox, a rooster, and a worm, and a 1239:Sherlock: The Riddle of the Crown Jewels 1587:Games commercially released with DOSBox 663: 661: 627: 556:Other suits and ranks are mentioned in 530: 184:over nearly 18 months and published by 635: 633: 631: 7: 1169:The Hitchhiker's Guide to the Galaxy 611:The Hitchhiker's Guide to the Galaxy 606:So long, and thanks for all the fish 876:information and overview (archived) 1525:Zork: The Undiscovered Underground 25: 1320:Quarterstaff: The Tomb of Setmoth 863:Zork Zero: The Revenge of Megaboz 170:Zork Zero: The Revenge of Megaboz 694:Zubkavich, Jim (April 6, 2009). 1127:Arthur: The Quest for Excalibur 614:, which was also adapted as an 362:Like most other Infocom games, 654:(3). Infocom: 1, 6. Fall 1988. 1: 1499:The Lost Treasures of Infocom 1075:Leather Goddesses of Phobos 2 720:Brown, Greg (April 7, 2009). 591:, and in the 1996 collection 588:The Lost Treasures of Infocom 572:(3). Infocom: 8. Summer 1986. 288:, and the Tower of Bozbar is 892:Interactive Fiction Database 616:eponymous Infocom video game 502:#17 (1989) and stated that " 250:is a vast game, featuring a 246:). Unlike its predecessors, 1068:Leather Goddesses of Phobos 722:"Double Fanucci Face-Cards" 668:Galley, Stu (Spring 1989). 1633: 881:Infocom Cabinet: Zork Zero 833:. No. 17. p. 62. 696:"Zork- Fanucci Suit Icons" 1597:Single-player video games 1547:1980s interactive fiction 823:Trunzo, James V. (1989). 601:under the Infocom brand. 492:James V. Trunzo reviewed 40: 27:1988 text adventure game 1204:A Mind Forever Voyaging 559:"Kob on Double Fanucci" 449:of Mithican ancestry." 1511:Zork: Grand Inquisitor 1246:James Clavell's Shōgun 486:James Clavell's Shōgun 477:a favorable review in 446: 407: 394: 324: 269:, they designed a new 138:Apple II: June 2, 1989 825:"The Silicon Dungeon" 802:Computer Gaming World 779:Computer Gaming World 480:Computer Gaming World 389: 319: 294:river-crossing puzzle 140:MS-DOS: July 14, 1989 136:Amiga: March 23, 1989 134:Mac: October 19, 1988 1602:Steve Meretzky games 1572:Classic Mac OS games 1439:Legend Entertainment 845:"GAMES Magazine #97" 376:unauthorized copying 1607:Video game prequels 1582:Fantasy video games 830:White Wolf Magazine 415:Mornington Crescent 252:graphical interface 175:interactive fiction 151:Interactive fiction 1197:The Lurking Horror 753:"The Fanucci Deck" 395: 325: 298:Knights and Knaves 1534: 1533: 1422: 1421: 1329: 1328: 1059:Leather Goddesses 1053: 1052: 782:. pp. 24–25. 726:The Cornflake Box 608:, a reference to 166: 165: 16:(Redirected from 1624: 1552:1988 video games 1453:Related articles 1444:Westwood Studios 1338: 1225:Plundered Hearts 1176:Hollywood Hijinx 1116: 944:Original trilogy 941: 921: 914: 907: 898: 849: 848: 841: 835: 834: 820: 814: 813: 811: 809: 804:. pp. 12–13 790: 784: 783: 770: 764: 763: 761: 759: 748: 742: 741: 739: 737: 728:. Archived from 717: 711: 710: 708: 706: 700:Zub's Art Refuge 691: 685: 684: 683:(1). Infocom: 2. 674: 670:"PARSER ??" 665: 656: 655: 645: 637: 576: 573: 563: 554: 548: 544: 538: 535: 45: 33: 21: 1632: 1631: 1627: 1626: 1625: 1623: 1622: 1621: 1557:Adventure games 1537: 1536: 1535: 1530: 1485:Legends of Zork 1448: 1418: 1387: 1325: 1293: 1107: 1080: 1049: 1009: 974: 930: 925: 858: 853: 852: 843: 842: 838: 822: 821: 817: 807: 805: 796:(August 1989). 792: 791: 787: 772: 771: 767: 757: 755: 750: 749: 745: 735: 733: 732:on July 8, 2011 719: 718: 714: 704: 702: 693: 692: 688: 677:The Status Line 672: 667: 666: 659: 648:The Status Line 643: 639: 638: 629: 624: 580: 579: 566:The Status Line 561: 557: 555: 551: 545: 541: 536: 532: 527: 512: 468: 455:Legends of Zork 428:or "Trumps" in 384: 360: 306: 290:Towers of Hanoi 139: 137: 135: 31: 30:1988 video game 28: 23: 22: 15: 12: 11: 5: 1630: 1628: 1620: 1619: 1614: 1609: 1604: 1599: 1594: 1589: 1584: 1579: 1574: 1569: 1567:Apple II games 1564: 1559: 1554: 1549: 1539: 1538: 1532: 1531: 1529: 1528: 1521: 1514: 1507: 1502: 1495: 1492:Return to Zork 1488: 1481: 1476: 1471: 1464: 1456: 1454: 1450: 1449: 1447: 1446: 1441: 1436: 1430: 1428: 1424: 1423: 1420: 1419: 1417: 1416: 1411: 1406: 1401: 1395: 1393: 1389: 1388: 1386: 1385: 1383:Brian Moriarty 1380: 1378:Steve Meretzky 1375: 1370: 1365: 1360: 1358:Michael Berlyn 1355: 1350: 1344: 1342: 1335: 1331: 1330: 1327: 1326: 1324: 1323: 1316: 1309: 1301: 1299: 1295: 1294: 1292: 1291: 1284: 1277: 1270: 1263: 1256: 1249: 1242: 1235: 1228: 1221: 1214: 1207: 1200: 1193: 1186: 1179: 1172: 1165: 1158: 1151: 1144: 1137: 1130: 1122: 1120: 1119:Text adventure 1113: 1109: 1108: 1106: 1105: 1098: 1090: 1088: 1082: 1081: 1079: 1078: 1071: 1063: 1061: 1055: 1054: 1051: 1050: 1048: 1047: 1039: 1032: 1025: 1017: 1015: 1011: 1010: 1008: 1007: 1000: 993: 985: 983: 976: 975: 973: 972: 971: 970: 965: 960: 947: 945: 938: 932: 931: 926: 924: 923: 916: 909: 901: 895: 894: 883: 878: 870: 857: 856:External links 854: 851: 850: 836: 815: 785: 765: 751:Howell, Dave. 743: 712: 686: 657: 626: 625: 623: 620: 597:, released by 578: 577: 549: 539: 529: 528: 526: 523: 522: 521: 511: 508: 467: 464: 383: 382:Double Fanucci 380: 359: 356: 305: 302: 273:from scratch. 182:Steve Meretzky 164: 163: 158: 154: 153: 148: 142: 141: 132: 128: 127: 110: 104: 103: 97: 91: 90: 87: 81: 80: 78:Steve Meretzky 75: 69: 68: 65: 59: 58: 53: 47: 46: 38: 37: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1629: 1618: 1615: 1613: 1610: 1608: 1605: 1603: 1600: 1598: 1595: 1593: 1592:Infocom games 1590: 1588: 1585: 1583: 1580: 1578: 1575: 1573: 1570: 1568: 1565: 1563: 1560: 1558: 1555: 1553: 1550: 1548: 1545: 1544: 1542: 1527: 1526: 1522: 1520: 1519: 1515: 1513: 1512: 1508: 1506: 1503: 1501: 1500: 1496: 1494: 1493: 1489: 1487: 1486: 1482: 1480: 1477: 1475: 1472: 1470: 1469: 1465: 1463: 1462: 1458: 1457: 1455: 1451: 1445: 1442: 1440: 1437: 1435: 1432: 1431: 1429: 1425: 1415: 1412: 1410: 1407: 1405: 1404:Bruce Daniels 1402: 1400: 1399:Douglas Adams 1397: 1396: 1394: 1390: 1384: 1381: 1379: 1376: 1374: 1371: 1369: 1366: 1364: 1361: 1359: 1356: 1354: 1351: 1349: 1346: 1345: 1343: 1339: 1336: 1332: 1322: 1321: 1317: 1315: 1314: 1310: 1308: 1307: 1303: 1302: 1300: 1296: 1290: 1289: 1285: 1283: 1282: 1278: 1276: 1275: 1271: 1269: 1268: 1264: 1262: 1261: 1257: 1255: 1254: 1250: 1248: 1247: 1243: 1241: 1240: 1236: 1234: 1233: 1229: 1227: 1226: 1222: 1220: 1219: 1215: 1213: 1212: 1208: 1206: 1205: 1201: 1199: 1198: 1194: 1192: 1191: 1187: 1185: 1184: 1180: 1178: 1177: 1173: 1171: 1170: 1166: 1164: 1163: 1159: 1157: 1156: 1152: 1150: 1149: 1145: 1143: 1142: 1138: 1136: 1135: 1131: 1129: 1128: 1124: 1123: 1121: 1117: 1114: 1110: 1104: 1103: 1099: 1097: 1096: 1092: 1091: 1089: 1087: 1083: 1077: 1076: 1072: 1070: 1069: 1065: 1064: 1062: 1060: 1056: 1046: 1044: 1040: 1038: 1037: 1033: 1031: 1030: 1026: 1024: 1023: 1019: 1018: 1016: 1012: 1006: 1005: 1001: 999: 998: 994: 992: 991: 987: 986: 984: 981: 977: 969: 966: 964: 961: 959: 956: 955: 954: 953: 949: 948: 946: 942: 939: 937: 933: 929: 922: 917: 915: 910: 908: 903: 902: 899: 893: 889: 888: 884: 882: 879: 877: 875: 871: 869: 865: 864: 860: 859: 855: 847:. April 1989. 846: 840: 837: 832: 831: 826: 819: 816: 803: 799: 795: 794:Arneson, Dave 789: 786: 781: 780: 775: 774:Arneson, Dave 769: 766: 754: 747: 744: 731: 727: 723: 716: 713: 701: 697: 690: 687: 682: 678: 671: 664: 662: 658: 653: 649: 642: 636: 634: 632: 628: 621: 619: 617: 613: 612: 607: 602: 600: 596: 595: 590: 589: 584: 571: 567: 560: 553: 550: 543: 540: 534: 531: 524: 519: 518: 514: 513: 509: 507: 505: 501: 500: 495: 490: 488: 487: 482: 481: 476: 472: 465: 463: 461: 460:physical deck 457: 456: 450: 445: 440: 437: 435: 431: 427: 423: 420:As played in 418: 416: 412: 406: 401: 399: 392: 388: 381: 379: 377: 373: 369: 365: 357: 355: 353: 348: 346: 340: 336: 332: 330: 322: 318: 314: 311: 303: 301: 299: 295: 291: 287: 284:, Snarfem is 283: 282:peg solitaire 278: 276: 272: 268: 264: 259: 257: 253: 249: 245: 244: 239: 238: 233: 232: 227: 226: 221: 220: 215: 214: 209: 208: 203: 202: 197: 193: 192: 187: 183: 180:, written by 179: 176: 172: 171: 162: 161:Single-player 159: 155: 152: 149: 147: 143: 133: 129: 126: 122: 118: 114: 111: 109: 105: 101: 98: 96: 92: 88: 86: 82: 79: 76: 74: 70: 66: 64: 60: 57: 54: 52: 48: 44: 39: 34: 19: 18:Zork calendar 1523: 1518:Zork Nemesis 1516: 1509: 1497: 1490: 1483: 1466: 1459: 1373:Dave Lebling 1348:Tim Anderson 1341:Implementers 1318: 1311: 1304: 1298:Other titles 1286: 1279: 1272: 1265: 1258: 1251: 1244: 1237: 1230: 1223: 1216: 1209: 1202: 1195: 1188: 1181: 1174: 1167: 1160: 1153: 1146: 1139: 1132: 1125: 1100: 1093: 1085: 1073: 1066: 1058: 1042: 1034: 1028: 1027: 1020: 1004:Spellbreaker 1002: 995: 988: 979: 967: 962: 957: 950: 935: 886: 873: 862: 839: 828: 818: 806:. 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Index

Zork calendar

Developer(s)
Infocom
Publisher(s)
Designer(s)
Steve Meretzky
Artist(s)
Engine
Z-code
Platform(s)
Amiga
Apple II
MS-DOS
Mac
Genre(s)
Interactive fiction
Single-player
interactive fiction
video game
Steve Meretzky
Infocom
Zork
Zork I
Zork II
Zork III
Enchanter
Sorcerer
Wishbringer
Spellbreaker

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