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140 (video game)

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stationary, a circle when moving, and a triangle when jumping—across a two-dimensional environment made up of other simple geometric shapes, with the objective being to reach the end of the course. Along the way the player will need to collect floating colored balls that, when placed in a semicircular fixture on the ground, activate a new type of platforming obstacle that allows the player to continue. These activations have the effects of changing the color palette of the level and adding a new element to the music to which the new obstacle is synchronized.
319:. As he started to add audio samples to the game, he found an interesting juxtaposition between the normal platform elements and the music, where the level would "dance to the music", and refocused the game towards its final form. Carlsen had worked on the title for about two years, and enlisted the help of Jakob Schmid, a college friend and fellow employee at Playdead, who created all music and sound for the game, and Niels Fyrst and Andreas Peiterson for art. 1128: 286:
Various obstacles and enemies, represented by geometric shapes, test the player's skills, and should the shape collide with one of the shapes filled with white noise, they will need to restart at the last checkpoint they passed. All of these obstacles and enemies have actions that are synchronized to
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is "an old school platformer", but where the challenge is "in syncing up your moves and jumps to the music-controlled elements"; as the player progresses through a level, the music will change to reflect the difficulty of the platforming elements. The player controls a geometric shape—a square when
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as the player makes their way through four different levels, each with its own sound-track. Its gameplay has been compared to other similar games which involve music synchronization like
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the music, aiding the player in moving through the course; platforms that move or appear and disappear will do so on the beat, while enemies will fire in time to the music.
498:"a tightly paced and clever game of precise timing and jumping" and praised its minimalist structure that allows the player to focus on the rhythm and gameplay. 1168: 309:
was a project developed by Carlsen in his off-hours from Playdead. The idea originally grew out of Carlsen's attempt at an old school platformer, akin to
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developed and published by Carlsen Games. It was directed by Jeppe Carlsen, who previously worked on
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show similar traits to many of the puzzles and situations that Carlsen had developed for
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with a release planned in Q4 2016. The Xbox One version was released on August 30, 2016.
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considered the game to initially appear in stark contrast to Carlsen's earlier
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series, though with difficult platforming elements comparable to games in the
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awards, and was an honorary mention in the "Technical Excellence" category.
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Wii U, PS4 and Xbox One versions co-developed by Abstraction Ganes.
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The game won the "Excellence in Audio" category for the 2013
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Carlsen announced in April 2016 that Abstraction Games and
713: 711: 1116: 772:"Introducing Colorful Platformer 140 on PS4, PS Vita" 181: 169: 114: 78: 66: 56: 41: 31: 26: 635:"it has unfortunately been cancelled, 3DS as well" 720:"Road to the IGF: Jeppe Carlsen and team's 140" 656: 654: 652: 8: 387: 602: 600: 386: 357: 23: 1123: 534: 514: 1010:Sanskrit, Derrick (October 29, 2013). 607:Matulef, Jeffrey (February 14, 2013). 547:"Limbo Designer's New Game Is Surreal" 909:Woolsey, Cameron (October 16, 2013). 718:Nutt, Christian (February 25, 2013). 609:"Limbo dev shows off pet project 140" 545:Biesenner, Adam (February 14, 2013). 326:were helping to port the game to the 7: 633:Carlsen, Jeppe (February 12, 2017). 540: 538: 391: 362: 961:Doolan, Liam (September 12, 2016). 833:"140 Is Now Available For Xbox One" 353: 1169:Independent Games Festival winners 987:Cartmel, Ryan (October 17, 2013). 270:was planned, but later cancelled. 14: 883:Rudek, Jordan (January 9, 2020). 770:Carlsen, Jeppe (April 20, 2016). 744:Gera, Emily (February 14, 2013). 234:series. The game was released on 1209:Video games developed in Denmark 1159:Cancelled PlayStation Vita games 1126: 857:Dyer, Mitch (October 16, 2013). 798:Oxford, Nadia (April 21, 2016). 935:Woger, Martin (April 4, 2014). 831:Hyrb, Larry (August 30, 2016). 687:Long, Neil (October 14, 2013). 494:'s Gameological Society called 262:in January 2020. A release on 1: 1154:Cancelled Nintendo 3DS games 246:systems in October 2013, on 1112:Visual concept, Niels Fyrst 1240: 1107:Audio design, Jakob Schmid 1072:Independent Games Festival 583:Independent Games Festival 503:Independent Games Festival 301:Game Developers Conference 299:Jeppe Carlsen at the 2011 1204:Single-player video games 395: 392: 366: 363: 278:As described by Carlsen, 837:Major Nelson's Xbox Blog 379:Nintendo Switch: 70/100 324:Double Fine Productions 258:in September 2016, and 50:Double Fine Productions 303: 52:(Wii U, PS4, Xbox One) 1189:Nintendo Switch games 963:"140 (Switch) Review" 889:Nintendo World Report 885:"140 (Switch) Review" 462:Nintendo World Report 381:PlayStation 4: 72/100 298: 579:"140 - Entrant Page" 559:on February 17, 2013 1199:PlayStation 4 games 389: 360: 250:in August 2016, on 668:. October 16, 2013 358: 304: 18:2013 platform game 1214:Wii U eShop games 1164:Double Fine games 812:on April 24, 2016 470: 469: 385: 384: 317:Unity game engine 236:Microsoft Windows 191: 190: 154:September 1, 2016 85:Microsoft Windows 1231: 1149:2013 video games 1131: 1130: 1129: 1122: 1102: 1101: 1099:Official website 1084: 1083: 1081: 1079: 1068:"2013 Finalists" 1064: 1058: 1057: 1055: 1053: 1048:. March 27, 2013 1038: 1032: 1031: 1029: 1027: 1018:. Archived from 1007: 1001: 1000: 998: 996: 991:. Hardcore Gamer 984: 978: 977: 975: 973: 958: 952: 951: 949: 947: 932: 926: 925: 923: 921: 906: 900: 899: 897: 895: 880: 874: 873: 871: 869: 854: 848: 847: 845: 843: 828: 822: 821: 819: 817: 808:. Archived from 795: 789: 788: 786: 784: 777:PlayStation Blog 767: 761: 760: 758: 756: 741: 735: 734: 732: 730: 715: 706: 705: 703: 701: 684: 678: 677: 675: 673: 658: 647: 646: 644: 642: 630: 624: 623: 621: 619: 604: 595: 594: 592: 590: 575: 569: 568: 566: 564: 555:. Archived from 542: 522: 519: 390: 361: 332:PlayStation Vita 264:PlayStation Vita 134:October 16, 2013 24: 1239: 1238: 1234: 1233: 1232: 1230: 1229: 1228: 1139: 1138: 1137: 1127: 1125: 1117: 1097: 1096: 1093: 1088: 1087: 1077: 1075: 1066: 1065: 1061: 1051: 1049: 1040: 1039: 1035: 1025: 1023: 1022:on July 1, 2015 1009: 1008: 1004: 994: 992: 986: 985: 981: 971: 969: 960: 959: 955: 945: 943: 934: 933: 929: 919: 917: 908: 907: 903: 893: 891: 882: 881: 877: 867: 865: 856: 855: 851: 841: 839: 830: 829: 825: 815: 813: 797: 796: 792: 782: 780: 769: 768: 764: 754: 752: 743: 742: 738: 728: 726: 717: 716: 709: 699: 697: 686: 685: 681: 671: 669: 660: 659: 650: 640: 638: 632: 631: 627: 617: 615: 606: 605: 598: 588: 586: 577: 576: 572: 562: 560: 544: 543: 536: 531: 526: 525: 520: 516: 511: 471: 380: 378: 359:Aggregate score 356: 352: 293: 276: 260:Nintendo Switch 165: 162:January 9, 2020 142:August 30, 2016 109:Nintendo Switch 48: 22: 21:2013 video game 19: 12: 11: 5: 1237: 1235: 1227: 1226: 1224:Xbox One games 1221: 1216: 1211: 1206: 1201: 1196: 1191: 1186: 1181: 1176: 1171: 1166: 1161: 1156: 1151: 1141: 1140: 1136: 1135: 1115: 1114: 1109: 1104: 1092: 1091:External links 1089: 1086: 1085: 1059: 1033: 1002: 979: 953: 927: 901: 875: 849: 823: 790: 762: 736: 707: 679: 648: 625: 596: 570: 533: 532: 530: 527: 524: 523: 513: 512: 510: 507: 468: 467: 464: 458: 457: 454: 446: 445: 442: 434: 433: 430: 422: 421: 418: 410: 409: 406: 398: 397: 394: 383: 382: 375: 369: 368: 365: 354: 351: 348: 292: 289: 275: 272: 189: 188: 183: 179: 178: 173: 167: 166: 164: 163: 160: 155: 152: 143: 140: 135: 132: 118: 116: 112: 111: 82: 76: 75: 70: 64: 63: 60: 54: 53: 45: 39: 38: 35: 29: 28: 20: 17: 13: 10: 9: 6: 4: 3: 2: 1236: 1225: 1222: 1220: 1219:Windows games 1217: 1215: 1212: 1210: 1207: 1205: 1202: 1200: 1197: 1195: 1192: 1190: 1187: 1185: 1182: 1180: 1177: 1175: 1172: 1170: 1167: 1165: 1162: 1160: 1157: 1155: 1152: 1150: 1147: 1146: 1144: 1134: 1124: 1120: 1113: 1110: 1108: 1105: 1100: 1095: 1094: 1090: 1073: 1069: 1063: 1060: 1047: 1043: 1037: 1034: 1021: 1017: 1016:The A.V. Club 1013: 1012:"On the Beat" 1006: 1003: 990: 989:"Review: 140" 983: 980: 968: 967:Nintendo Life 964: 957: 954: 942: 938: 931: 928: 916: 912: 905: 902: 890: 886: 879: 876: 864: 860: 853: 850: 838: 834: 827: 824: 811: 807: 806: 801: 794: 791: 779: 778: 773: 766: 763: 751: 747: 740: 737: 725: 721: 714: 712: 708: 696: 695: 690: 683: 680: 667: 663: 657: 655: 653: 649: 637:. Twitter.com 636: 629: 626: 614: 610: 603: 601: 597: 584: 580: 574: 571: 558: 554: 553: 552:Game Informer 548: 541: 539: 535: 528: 518: 515: 508: 506: 504: 499: 497: 493: 492:The A.V. Club 489: 485: 481: 477: 476: 465: 463: 460: 459: 455: 453: 452: 451:Nintendo Life 448: 447: 443: 441: 440: 436: 435: 431: 429: 428: 424: 423: 419: 417: 416: 412: 411: 407: 405: 404: 400: 399: 388:Review scores 376: 374: 371: 370: 349: 347: 345: 341: 337: 333: 329: 328:PlayStation 4 325: 320: 318: 314: 313: 308: 302: 297: 290: 288: 284: 281: 273: 271: 269: 265: 261: 257: 253: 252:PlayStation 4 249: 245: 241: 237: 233: 232: 227: 226: 221: 220: 215: 211: 210: 205: 201: 200:platform game 197: 196: 187: 186:Single-player 184: 180: 177: 174: 172: 168: 161: 159: 156: 153: 151: 147: 144: 141: 139: 136: 133: 131: 127: 123: 120: 119: 117: 113: 110: 106: 102: 98: 97:PlayStation 4 94: 90: 86: 83: 81: 77: 74: 71: 69: 65: 62:Jeppe Carlsen 61: 59: 55: 51: 47:Carlsen Games 46: 44: 40: 37:Carlsen Games 36: 34: 30: 25: 16: 1078:February 14, 1076:. Retrieved 1062: 1050:. Retrieved 1036: 1024:. Retrieved 1020:the original 1005: 993:. Retrieved 982: 970:. Retrieved 966: 956: 944:. Retrieved 940: 937:"140 - Test" 930: 918:. Retrieved 914: 911:"140 Review" 904: 892:. Retrieved 888: 878: 866:. Retrieved 862: 859:"140 Review" 852: 840:. Retrieved 836: 826: 814:. Retrieved 810:the original 803: 793: 781:. Retrieved 775: 765: 755:February 14, 753:. Retrieved 739: 727:. Retrieved 698:. Retrieved 692: 682: 670:. Retrieved 662:"140 review" 639:. Retrieved 628: 618:February 14, 616:. Retrieved 589:February 14, 587:. Retrieved 573: 563:February 14, 561:. 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Index

Developer(s)
Publisher(s)
Double Fine Productions
Director(s)
Engine
Unity
Platform(s)
Microsoft Windows
OS X
Linux
PlayStation 4
Xbox One
Wii U
Nintendo Switch
Genre(s)
Platform
Single-player
platform game
Playdead
Limbo
synesthesia
Sound Shapes
Bit.Trip
Mega Man
Microsoft Windows
OS X
Linux
Xbox One
PlayStation 4
Wii U

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