447:: "I've been thinking for a while if there were any ways of bringing movie-style gunplay action scenes into video games, but the difficult thing was that it wouldn't be much of a game if you died instantly with one quick shot. And the solution to that was slow motion and motion stopping. I realized that the game's visuals didn't have to be quick to convey the thrills of gun battles and getting killed with a single shot... When you think about having to dodge enemy shots and shooting back at them,
326:
379:
everything around the player, who again maintains normal speed. By pressing the shoulder buttons, the player can lock-onto and switch aim at the various enemies. Successfully dispatching several foes in a row earns the player bonus points, which can be used at the end of a stage to purchase upgrades like more
316:
who was murdered when Crow was very young. After being taken in by mob boss Papa Tonio, Crow is taught to optimize his abilities by a fellow hitman named Judas, a fugitive from France. Crow hopes to one day exact revenge on the person responsible for his mother's death. The protagonist is partnered
378:
and thus dodge multitudes of flying bullets and other obstacles. The first level, "Enhancement", slows down all action, including the player character. The second level, "Blitz", slows down only the enemies, allowing the player to move around at normal speed. The third level, "Frozen Time", halts
953:. The game was translated by the Japanese firm Soli Consultants and features English voice acting and in-game text with multiple language options including English, Italian, German, French, and Spanish. The game was re-released in Japan on November 2, 2006 under the "Taito Best" label.
36:
987:, who previewed the incomplete TGS version of the game, noted similar problems with the camera, but was likewise impressed with the action, stating that the game "packs in lots of action and uses the time manipulation in a way that almost feels like a 3D version of
527:, but found she lacked the time to do so while caring for a new baby. Higashino felt that she "probably caused a good deal of trouble for my family, my client, and Mitsuda-san" and took yet another hiatus from composing. The game's soundtrack,
387:
buttons. The game features four playable characters (Crow, Alice, Dragon, and Boris), each of which has their own unique set of abilities. Between the action sequences, the player must advance the plot through a
1003:, who summarized it as "dull action-adventure which combines sub-standard bullet-time combat, badly synched cut-scenes, and a waif-like plot" and stated that "not even hardcore masochists should touch it".
982:
and lock-on system issues, bland environments, a tedious adventure mode, and a musical score that does not match the game's overall theme. The reviewer did, however, enjoy the action sequences. Ed Lewis of
231:
follows an elite hitman named Crow, who works for an
Italian mob family and has the innate power of the "gunslinger", allowing him to manipulate the flow of time in battle. The gameplay of
949:, the Japanese voice actress for the character Alice, held autograph sessions for those who purchased the game. Taito published the game in Europe later that year with distribution by
1569:
1013:
sales information, the game ranked 500th on the top 500 best-selling games in Japan for 2005 at just 15,244 copies. Taito had previously developed a third-person action game
1812:
1662:
1202:
1729:
1807:
1817:
441:. When the game was first revealed, the new detail revealed that the player could die from a single gunshot wound. Murayama explained in an interview to
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was met with poor sales in Japan and a mediocre response from import reviewers. Critics found the game to be unoriginal and noted
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with the young Alice, an
Englishwoman of German descent fleeing custody after the death of her military officer grandfather.
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in 2002. The project began about half a year after starting up his own development company. Before signing on to create the
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1281:
1100:
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72:
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interview: scenario planning / Blue Moon
Studios representative Mr. Yoshitaka Murayama] (in Japanese). Game Watch.
308:-based crime syndicate known as the Tonio Family. Crow possesses the special "gunslinger" ability, which allows him to
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486:
1228:
281:
about a half a year after founding the new company. Murayama had wanted to create an action-shooter even before the
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168:
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428:
17:
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941:
was officially released in Japan on
February 24, 2005. A launch event was held at three locations near
1381:
Nowakowski, Kasper & Kudo, Takashi (August 2009). "I goda vänners lag" [In good company].
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1406:
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341:
220:
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60:
46:
413:
under his own Blue Moon Studio, with game development handled by Metro
Corporation and published by
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in 2002 and started his own development firm, Blue Moon Studio, shortly thereafter. Accompanied by
96:
978:
to be a cheap imitation of more successful action games that use bullet-time. He noticed a faulty
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208:
112:
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51:
531:, was published in Japan by Mitsuda's Procyon studio the day before the game's Japanese launch.
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84:
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35:
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383:, as well as special attacks and acrobatic evasion skills that can be mapped to certain
1019:. However, as of 2010, the company has expressed no interest in re-entering the genre.
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392:-style interface, where certain characters must be spoken to in order to continue.
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received mediocre scores from
Japanese publications including a 27 out of 40 from
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took nearly three years to complete. The game's characters were designed by
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in which the gun-wielding player character battles numerous enemies and
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after an invitation from her former boss
Murayama. Higashino chose
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435:, citing his preference for arcade action titles such as Taito's
239:
in order to avoid the waves of enemy assaults and other hazards.
516:
305:
1566:"Could a second PSP title from Irem come to North America too?"
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1096:
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in
September 2004. The game was subsequently showcased at the
519:
for her contributions to the score and wanted to integrate
329:
The player freezes time to easily kill a number of enemies.
312:. He inherited this trait from his late mother, a powerful
304:
follows Crow, a hitman living in
Ireland who works for the
477:
The music for the game was co-composed by Konami veteran
417:. It is the first game that Murayama has created since
362:
film franchise and gameplay mechanics in games such as
1683:
Top 500] (in
Japanese). Geimin.net. Archived from
1401:
Greening, Chris & Schweitzer, Ben (January 2012).
974:. Spencer of Siliconera found the Japanese version of
1310:"タイトー、PS2「ツキヨニサラバ」インタビュー ブルームーン・スタジオ代表/企画・シナリオ 村山吉隆氏"
451:
is kind of close to a shooting game". Development on
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83:
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45:
28:
235:focuses on this ability, in which the player must
511:to focus on her family. She returned to work on
431:franchise, Murayama had been wanting to make a
929:was first announced via the Japanese magazine
189:
1396:
1394:
501:. After her contribution to the 2001 release
348:in different environments. Styled similar to
8:
1531:! Guest appearance by Atsuko Enomoto!].
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1339:
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293:problems, but enjoyed the action sequences.
1661:: CS1 maint: numeric names: authors list (
1201:: CS1 maint: numeric names: authors list (
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1080:
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195:
1405:. Square Enix Music Online. Archived from
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1218:
1216:
1214:
1212:
1162:
1160:
1158:
34:
25:
16:For the series of Hitman comic books, see
1481:[ Mr. Yoshitaka Murayama introduces "
1303:
1301:
1299:
859:"Au Revoir Dans la Nuit de Clair de Lune"
534:
211:with Metro Corporation and published by
1706:Sheffield, Brandon (January 11, 2010).
1308:Game Watch staff (September 17, 2004).
1028:
907:
1813:Video games scored by Yasunori Mitsuda
1654:
1439:Original Soundtrack CD released].
1320:from the original on February 16, 2013
1194:
1708:"Bonus Feature: Time For Taito: From
1609:from the original on January 13, 2014
1572:from the original on January 14, 2014
1545:from the original on January 13, 2014
1499:from the original on January 13, 2014
1453:from the original on December 1, 2008
1263:
1261:
1259:
1120:
1118:
908:
566:"Tsukiyo Ni Saraba ~ Opening Theme ~"
219:console. It was released in Japan in
7:
1808:Video games scored by Miki Higashino
1233:director creating new game at Taito"
1227:GameSpot staff (September 8, 2004).
374:, the player is given an ability to
1350:Yip, Spencer (September 28, 2005).
1127:"Taito Announces Tsukiyo Ni Saraba"
1125:Smith, David (September 17, 2004).
1009:sold poorly in Japan. According to
1818:Video games with time manipulation
1637:Official UK PlayStation 2 Magazine
1629:Official UK PlayStation 2 Magazine
1527:[Events held over-the-counter
1478:【イベント】村山吉隆氏が熱く語る!『ツキヨニサラバ』ステージが開催!
1284:from the original on March 7, 2005
1103:from the original on June 14, 2006
1087:Tanaka, John (September 8, 2004).
1051:from the original on March 5, 2012
1000:Official UK PlayStation 2 Magazine
14:
1732:from the original on May 9, 2012
1268:Lewis, Ed (September 24, 2004).
997:was met coldy by the editors of
1631:staff (August 2006). "Reviews:
1403:"Interview with Miki Higashino"
223:, and distributed in Europe by
1828:Video games developed in Japan
1524:『ツキヨニサラバ』店頭イベント開催! 榎本温子がゲスト出演!
1433:"『ツキヨニサラバ』オリジナルサウンドトラックCDが発売!"
544:
1:
1564:Spencer (November 6, 2007).
1475:staff (September 26, 2004).
1358:. Siliconera. Archived from
1768:Organized crime video games
1603:Sony Computer Entertainment
1521:staff (February 21, 2005).
1431:staff (December 28, 2004).
1039:IGN staff (March 1, 2005).
277:, Murayama began producing
1849:
1677:"2005年テレビゲームソフト売り上げTOP500"
970:and a 270 out of 400 from
825:"Asian Kung-Fu Foundation"
15:
1823:Single-player video games
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838:
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562:
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507:, Higashino retired from
485:, famous for his work on
190:
33:
1803:Video games set in Japan
1798:Video games set in Italy
1778:PlayStation 2-only games
1593:
1523:
1477:
1167:505 Games staff (2005).
937:(TGS) later that month.
585:"The Maximum High Speed"
504:Gensō Suikogaiden Vol. 2
1833:Metro Corporation games
1089:"New Action Title From
423:and his departure from
18:10,000 Bullets (comics)
1041:"Now Playing in Japan"
901:Higashino, Akira Ishii
672:"An Illegal Messenger"
330:
1793:Third-person shooters
1601:] (in Japanese).
459:, the artist for the
328:
1409:on February 29, 2012
342:third-person shooter
237:slow down the action
202:third-person shooter
181:, known in Japan as
1773:PlayStation 2 games
972:Dengeki PlayStation
931:Dengeki PlayStation
757:"Junk! Junk! Junk!"
740:"Striking Distance"
540:
489:properties such as
444:Dengeki Playstation
198:"Moonlit Farewell")
1485:" on-stage!].
1362:on August 11, 2016
880:Yoshitaka Murayama
535:
509:video game scoring
411:Yoshitaka Murayama
331:
253:Yoshitaka Murayama
251:franchise creator
78:Yoshitaka Murayama
40:European cover art
1599:Tsukiyo ni Saraba
1529:Tsukiyo ni Saraba
1483:Tsukiyo ni Saraba
1437:Tsukiyo ni Saraba
1354:Tsukiyo ni Saraba
1314:Tsukiyo ni Saraba
1272:Tsukiyo ni Saraba
918:
917:
655:"Joni Scott Club"
449:Tsukiyo ni Saraba
390:graphic adventure
227:later that year.
184:Tsukiyo ni Saraba
174:
173:
136:February 24, 2005
55:Metro Corporation
1840:
1758:2005 video games
1742:
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1692:
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1667:
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1652:
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1614:
1597:[Taito Best
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1312:[Taito, PS2
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1265:
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1207:
1206:
1200:
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1179:. Archived from
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1148:
1139:. Archived from
1122:
1113:
1112:
1110:
1108:
1084:
1061:
1060:
1058:
1056:
1036:
943:Shinjuku Station
911:
791:"One Note Blues"
573:Yasunori Mitsuda
546:
541:
483:Yasunori Mitsuda
403:was produced by
271:Yasunori Mitsuda
245:was directed by
209:Blue Moon Studio
199:
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135:
102:Yasunori Mitsuda
52:Blue Moon Studio
38:
26:
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1763:505 Games games
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1594:ツキヨニサラバ タイトーベスト
1590:
1589:
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1575:
1573:
1563:
1562:
1558:
1548:
1546:
1537:(in Japanese).
1525:
1517:
1516:
1512:
1502:
1500:
1491:(in Japanese).
1479:
1471:
1470:
1466:
1456:
1454:
1445:(in Japanese).
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1243:CBS Interactive
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935:Tokyo Game Show
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706:"Urban Fantasy"
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409:series creator
398:
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145:October 6, 2005
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23:2005 video game
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1783:Ryōji Minagawa
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1744:
1743:
1710:Space Invaders
1698:
1681:Weekly Famitsu
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1633:10,000 Bullets
1620:
1583:
1568:. Siliconera.
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1171:10,000 Bullets
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1007:10,000 Bullets
995:10,000 Bullets
976:10,000 Bullets
967:Weekly Famitsu
962:10,000 Bullets
958:
955:
951:505 GameStreet
947:Atsuko Enomoto
939:10,000 Bullets
927:10,000 Bullets
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604:"Smooth Blues"
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592:Miki Higashino
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537:Moonlit Shadow
533:
529:Moonlit Shadow
513:10,000 Bullets
492:Chrono Trigger
479:Miki Higashino
474:
471:
457:Ryōji Minagawa
453:10,000 Bullets
401:10,000 Bullets
397:
394:
376:slow down time
365:Dead to Rights
354:The Wachowskis
350:cinematography
334:10,000 Bullets
322:
319:
314:fortune teller
310:slow down time
302:10,000 Bullets
298:
295:
287:10,000 Bullets
279:10,000 Bullets
275:Miki Higashino
269:and composers
267:Ryōji Minagawa
243:10,000 Bullets
233:10,000 Bullets
229:10,000 Bullets
225:505 GameStreet
178:10,000 Bullets
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90:Ryōji Minagawa
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29:10,000 Bullets
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1687:on 2009-01-27
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1275:
1274:- First Look"
1273:
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1234:
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1223:
1221:
1219:
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1198:
1183:on 2007-08-02
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1143:on 2012-10-20
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990:Viewtiful Joe
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1734:. Retrieved
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1714:Cooking Mama
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1689:. Retrieved
1685:the original
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1657:cite journal
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1591:Sony staff.
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1407:the original
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1181:the original
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433:shoot 'em up
429:role-playing
420:Suikoden III
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265:illustrator
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61:Publisher(s)
47:Developer(s)
1788:Taito games
1270:"TGS 2004:
842:"Blue Moon"
438:Metal Black
396:Development
255:, who left
113:Platform(s)
97:Composer(s)
73:Director(s)
1752:Categories
1679:[2005
1641:Future plc
1539:Enterbrain
1493:Enterbrain
1447:Enterbrain
1137:Ziff Davis
1023:References
689:"Red Shot"
638:"Cool Sky"
539:track list
385:controller
359:The Matrix
205:video game
1721:Gamasutra
1649:1472-3123
1177:505 Games
1093:Director"
957:Reception
898:Higashino
895:"Lullaby"
865:Higashino
831:Higashino
797:Higashino
763:Higashino
723:"Hit Man"
695:Higashino
678:Higashino
661:Higashino
621:"D.O.L.L"
610:Higashino
525:acid jazz
498:Xenogears
371:Max Payne
352:found in
85:Artist(s)
1730:Archived
1607:Archived
1570:Archived
1543:Archived
1497:Archived
1451:Archived
1413:March 2,
1318:Archived
1282:Archived
1238:GameSpot
1231:Suikoden
1197:cite web
1101:Archived
1091:Suikoden
1049:Archived
1016:Bujingai
774:"Target"
466:Spriggan
406:Suikoden
321:Gameplay
285:series.
283:Suikoden
262:Spriggan
248:Suikoden
215:for the
154:Genre(s)
1726:UBM plc
1534:Famitsu
1519:Famitsu
1488:Famitsu
1473:Famitsu
1442:Famitsu
1429:Famitsu
1132:1UP.com
922:Release
884:Mitsuda
876:"Maria"
848:Mitsuda
814:Mitsuda
780:Mitsuda
746:Mitsuda
729:Mitsuda
712:Mitsuda
644:Mitsuda
627:Mitsuda
463:series
200:, is a
191:ツキヨニサラバ
165:Mode(s)
159:Shooter
124:Release
1736:May 4,
1691:May 3,
1647:
1643:: 99.
1613:May 3,
1576:May 3,
1549:May 3,
1503:May 3,
1457:May 3,
1366:May 3,
1324:May 5,
1288:May 3,
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1107:May 3,
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980:camera
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558:Length
552:Lyrics
487:Square
425:Konami
381:health
346:bosses
338:action
336:is an
291:camera
257:Konami
1435:[
1387:(41).
1384:LeveL
914:60:30
555:Music
549:Title
521:bebop
473:Music
461:manga
415:Taito
213:Taito
66:Taito
1738:2012
1693:2012
1663:link
1645:ISSN
1615:2012
1578:2012
1551:2012
1505:2012
1459:2012
1415:2012
1368:2012
1326:2012
1290:2012
1250:2012
1203:link
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613:4:34
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577:1:38
517:jazz
495:and
481:and
368:and
306:Rome
297:Plot
273:and
221:2005
196:lit.
1712:To
1635:".
1278:IGN
1097:IGN
1045:IGN
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985:IGN
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545:No.
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1655:{{
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