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10,000 Bullets

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447:: "I've been thinking for a while if there were any ways of bringing movie-style gunplay action scenes into video games, but the difficult thing was that it wouldn't be much of a game if you died instantly with one quick shot. And the solution to that was slow motion and motion stopping. I realized that the game's visuals didn't have to be quick to convey the thrills of gun battles and getting killed with a single shot... When you think about having to dodge enemy shots and shooting back at them, 326: 379:
everything around the player, who again maintains normal speed. By pressing the shoulder buttons, the player can lock-onto and switch aim at the various enemies. Successfully dispatching several foes in a row earns the player bonus points, which can be used at the end of a stage to purchase upgrades like more
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who was murdered when Crow was very young. After being taken in by mob boss Papa Tonio, Crow is taught to optimize his abilities by a fellow hitman named Judas, a fugitive from France. Crow hopes to one day exact revenge on the person responsible for his mother's death. The protagonist is partnered
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and thus dodge multitudes of flying bullets and other obstacles. The first level, "Enhancement", slows down all action, including the player character. The second level, "Blitz", slows down only the enemies, allowing the player to move around at normal speed. The third level, "Frozen Time", halts
953:. The game was translated by the Japanese firm Soli Consultants and features English voice acting and in-game text with multiple language options including English, Italian, German, French, and Spanish. The game was re-released in Japan on November 2, 2006 under the "Taito Best" label. 36: 987:, who previewed the incomplete TGS version of the game, noted similar problems with the camera, but was likewise impressed with the action, stating that the game "packs in lots of action and uses the time manipulation in a way that almost feels like a 3D version of 527:, but found she lacked the time to do so while caring for a new baby. Higashino felt that she "probably caused a good deal of trouble for my family, my client, and Mitsuda-san" and took yet another hiatus from composing. The game's soundtrack, 387:
buttons. The game features four playable characters (Crow, Alice, Dragon, and Boris), each of which has their own unique set of abilities. Between the action sequences, the player must advance the plot through a
1003:, who summarized it as "dull action-adventure which combines sub-standard bullet-time combat, badly synched cut-scenes, and a waif-like plot" and stated that "not even hardcore masochists should touch it". 982:
and lock-on system issues, bland environments, a tedious adventure mode, and a musical score that does not match the game's overall theme. The reviewer did, however, enjoy the action sequences. Ed Lewis of
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follows an elite hitman named Crow, who works for an Italian mob family and has the innate power of the "gunslinger", allowing him to manipulate the flow of time in battle. The gameplay of
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sales information, the game ranked 500th on the top 500 best-selling games in Japan for 2005 at just 15,244 copies. Taito had previously developed a third-person action game
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was met with poor sales in Japan and a mediocre response from import reviewers. Critics found the game to be unoriginal and noted
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with the young Alice, an Englishwoman of German descent fleeing custody after the death of her military officer grandfather.
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in 2002. The project began about half a year after starting up his own development company. Before signing on to create the
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interview: scenario planning / Blue Moon Studios representative Mr. Yoshitaka Murayama] (in Japanese). Game Watch.
308:-based crime syndicate known as the Tonio Family. Crow possesses the special "gunslinger" ability, which allows him to 1602: 486: 1228: 281:
about a half a year after founding the new company. Murayama had wanted to create an action-shooter even before the
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was officially released in Japan on February 24, 2005. A launch event was held at three locations near
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Nowakowski, Kasper & Kudo, Takashi (August 2009). "I goda vänners lag" [In good company].
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under his own Blue Moon Studio, with game development handled by Metro Corporation and published by
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in 2002 and started his own development firm, Blue Moon Studio, shortly thereafter. Accompanied by
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to be a cheap imitation of more successful action games that use bullet-time. He noticed a faulty
879: 410: 252: 208: 112: 77: 51: 531:, was published in Japan by Mitsuda's Procyon studio the day before the game's Japanese launch. 1592: 1644: 1196: 456: 442: 414: 266: 89: 84: 1309: 942: 572: 508: 482: 464: 270: 261: 153: 101: 1242: 934: 384: 380: 325: 313: 35: 1140: 432: 383:, as well as special attacks and acrobatic evasion skills that can be mapped to certain 1019:. However, as of 2010, the company has expressed no interest in re-entering the genre. 946: 591: 491: 478: 364: 353: 349: 274: 105: 1751: 1522: 216: 117: 1010: 419: 392:-style interface, where certain characters must be spoken to in order to continue. 158: 1180: 964:
received mediocre scores from Japanese publications including a 27 out of 40 from
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took nearly three years to complete. The game's characters were designed by
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in which the gun-wielding player character battles numerous enemies and
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after an invitation from her former boss Murayama. Higashino chose
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in order to avoid the waves of enemy assaults and other hazards.
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in September 2004. The game was subsequently showcased at the
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for her contributions to the score and wanted to integrate
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The player freezes time to easily kill a number of enemies.
312:. He inherited this trait from his late mother, a powerful 304:
follows Crow, a hitman living in Ireland who works for the
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The music for the game was co-composed by Konami veteran
417:. It is the first game that Murayama has created since 362:
film franchise and gameplay mechanics in games such as
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Top 500] (in Japanese). Geimin.net. Archived from
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Greening, Chris & Schweitzer, Ben (January 2012).
974:. Spencer of Siliconera found the Japanese version of 1310:"タイトー、PS2「ツキヨニサラバ」インタビュー ブルームーン・スタジオ代表/企画・シナリオ 村山吉隆氏" 451:
is kind of close to a shooting game". Development on
557: 543: 164: 152: 123: 111: 95: 83: 71: 59: 45: 28: 235:focuses on this ability, in which the player must 511:to focus on her family. She returned to work on 431:franchise, Murayama had been wanting to make a 929:was first announced via the Japanese magazine 189: 1396: 1394: 501:. After her contribution to the 2001 release 348:in different environments. Styled similar to 8: 1531:! Guest appearance by Atsuko Enomoto!]. 1345: 1343: 1341: 1339: 1337: 1335: 293:problems, but enjoyed the action sequences. 1661:: CS1 maint: numeric names: authors list ( 1201:: CS1 maint: numeric names: authors list ( 1082: 1080: 1078: 1076: 1074: 1072: 1070: 1068: 1066: 1034: 1032: 195: 1405:. Square Enix Music Online. Archived from 1222: 1220: 1218: 1216: 1214: 1212: 1162: 1160: 1158: 34: 25: 16:For the series of Hitman comic books, see 1481:[ Mr. Yoshitaka Murayama introduces " 1303: 1301: 1299: 859:"Au Revoir Dans la Nuit de Clair de Lune" 534: 211:with Metro Corporation and published by 1706:Sheffield, Brandon (January 11, 2010). 1308:Game Watch staff (September 17, 2004). 1028: 907: 1813:Video games scored by Yasunori Mitsuda 1654: 1439:Original Soundtrack CD released]. 1320:from the original on February 16, 2013 1194: 1708:"Bonus Feature: Time For Taito: From 1609:from the original on January 13, 2014 1572:from the original on January 14, 2014 1545:from the original on January 13, 2014 1499:from the original on January 13, 2014 1453:from the original on December 1, 2008 1263: 1261: 1259: 1120: 1118: 908: 566:"Tsukiyo Ni Saraba ~ Opening Theme ~" 219:console. It was released in Japan in 7: 1808:Video games scored by Miki Higashino 1233:director creating new game at Taito" 1227:GameSpot staff (September 8, 2004). 374:, the player is given an ability to 1350:Yip, Spencer (September 28, 2005). 1127:"Taito Announces Tsukiyo Ni Saraba" 1125:Smith, David (September 17, 2004). 1009:sold poorly in Japan. According to 1818:Video games with time manipulation 1637:Official UK PlayStation 2 Magazine 1629:Official UK PlayStation 2 Magazine 1527:[Events held over-the-counter 1478:【イベント】村山吉隆氏が熱く語る!『ツキヨニサラバ』ステージが開催! 1284:from the original on March 7, 2005 1103:from the original on June 14, 2006 1087:Tanaka, John (September 8, 2004). 1051:from the original on March 5, 2012 1000:Official UK PlayStation 2 Magazine 14: 1732:from the original on May 9, 2012 1268:Lewis, Ed (September 24, 2004). 997:was met coldy by the editors of 1631:staff (August 2006). "Reviews: 1403:"Interview with Miki Higashino" 223:, and distributed in Europe by 1828:Video games developed in Japan 1524:『ツキヨニサラバ』店頭イベント開催! 榎本温子がゲスト出演! 1433:"『ツキヨニサラバ』オリジナルサウンドトラックCDが発売!" 544: 1: 1564:Spencer (November 6, 2007). 1475:staff (September 26, 2004). 1358:. Siliconera. Archived from 1768:Organized crime video games 1603:Sony Computer Entertainment 1521:staff (February 21, 2005). 1431:staff (December 28, 2004). 1039:IGN staff (March 1, 2005). 277:, Murayama began producing 1849: 1677:"2005年テレビゲームソフト売り上げTOP500" 970:and a 270 out of 400 from 825:"Asian Kung-Fu Foundation" 15: 1823:Single-player video games 891: 872: 855: 838: 821: 804: 787: 770: 753: 736: 719: 702: 685: 668: 651: 634: 617: 600: 581: 562: 554: 551: 548: 507:, Higashino retired from 485:, famous for his work on 190: 33: 1803:Video games set in Japan 1798:Video games set in Italy 1778:PlayStation 2-only games 1593: 1523: 1477: 1167:505 Games staff (2005). 937:(TGS) later that month. 585:"The Maximum High Speed" 504:Gensō Suikogaiden Vol. 2 1833:Metro Corporation games 1089:"New Action Title From 423:and his departure from 18:10,000 Bullets (comics) 1041:"Now Playing in Japan" 901:Higashino, Akira Ishii 672:"An Illegal Messenger" 330: 1793:Third-person shooters 1601:] (in Japanese). 459:, the artist for the 328: 1409:on February 29, 2012 342:third-person shooter 237:slow down the action 202:third-person shooter 181:, known in Japan as 1773:PlayStation 2 games 972:Dengeki PlayStation 931:Dengeki PlayStation 757:"Junk! Junk! Junk!" 740:"Striking Distance" 540: 489:properties such as 444:Dengeki Playstation 198:"Moonlit Farewell") 1485:" on-stage!]. 1362:on August 11, 2016 880:Yoshitaka Murayama 535: 509:video game scoring 411:Yoshitaka Murayama 331: 253:Yoshitaka Murayama 251:franchise creator 78:Yoshitaka Murayama 40:European cover art 1599:Tsukiyo ni Saraba 1529:Tsukiyo ni Saraba 1483:Tsukiyo ni Saraba 1437:Tsukiyo ni Saraba 1354:Tsukiyo ni Saraba 1314:Tsukiyo ni Saraba 1272:Tsukiyo ni Saraba 918: 917: 655:"Joni Scott Club" 449:Tsukiyo ni Saraba 390:graphic adventure 227:later that year. 184:Tsukiyo ni Saraba 174: 173: 136:February 24, 2005 55:Metro Corporation 1840: 1758:2005 video games 1742: 1741: 1739: 1737: 1703: 1697: 1696: 1694: 1692: 1673: 1667: 1666: 1660: 1652: 1625: 1619: 1618: 1616: 1614: 1597:[Taito Best 1588: 1582: 1581: 1579: 1577: 1561: 1555: 1554: 1552: 1550: 1515: 1509: 1508: 1506: 1504: 1469: 1463: 1462: 1460: 1458: 1425: 1419: 1418: 1416: 1414: 1398: 1389: 1388: 1378: 1372: 1371: 1369: 1367: 1347: 1330: 1329: 1327: 1325: 1312:[Taito, PS2 1305: 1294: 1293: 1291: 1289: 1265: 1254: 1253: 1251: 1249: 1224: 1207: 1206: 1200: 1192: 1190: 1188: 1179:. Archived from 1164: 1153: 1152: 1150: 1148: 1139:. Archived from 1122: 1113: 1112: 1110: 1108: 1084: 1061: 1060: 1058: 1056: 1036: 943:Shinjuku Station 911: 791:"One Note Blues" 573:Yasunori Mitsuda 546: 541: 483:Yasunori Mitsuda 403:was produced by 271:Yasunori Mitsuda 245:was directed by 209:Blue Moon Studio 199: 197: 193: 192: 144: 135: 102:Yasunori Mitsuda 52:Blue Moon Studio 38: 26: 1848: 1847: 1843: 1842: 1841: 1839: 1838: 1837: 1763:505 Games games 1748: 1747: 1746: 1745: 1735: 1733: 1705: 1704: 1700: 1690: 1688: 1675: 1674: 1670: 1653: 1627: 1626: 1622: 1612: 1610: 1595: 1594:ツキヨニサラバ タイトーベスト 1590: 1589: 1585: 1575: 1573: 1563: 1562: 1558: 1548: 1546: 1537:(in Japanese). 1525: 1517: 1516: 1512: 1502: 1500: 1491:(in Japanese). 1479: 1471: 1470: 1466: 1456: 1454: 1445:(in Japanese). 1427: 1426: 1422: 1412: 1410: 1400: 1399: 1392: 1380: 1379: 1375: 1365: 1363: 1349: 1348: 1333: 1323: 1321: 1307: 1306: 1297: 1287: 1285: 1267: 1266: 1257: 1247: 1245: 1243:CBS Interactive 1226: 1225: 1210: 1193: 1186: 1184: 1166: 1165: 1156: 1146: 1144: 1124: 1123: 1116: 1106: 1104: 1086: 1085: 1064: 1054: 1052: 1038: 1037: 1030: 1025: 959: 935:Tokyo Game Show 924: 919: 909: 706:"Urban Fantasy" 475: 409:series creator 398: 323: 299: 187: 148: 145:October 6, 2005 139: 130: 104: 54: 41: 24: 23:2005 video game 21: 12: 11: 5: 1846: 1844: 1836: 1835: 1830: 1825: 1820: 1815: 1810: 1805: 1800: 1795: 1790: 1785: 1783:Ryōji Minagawa 1780: 1775: 1770: 1765: 1760: 1750: 1749: 1744: 1743: 1710:Space Invaders 1698: 1681:Weekly Famitsu 1668: 1633:10,000 Bullets 1620: 1583: 1568:. Siliconera. 1556: 1510: 1464: 1420: 1390: 1373: 1331: 1295: 1255: 1208: 1171:10,000 Bullets 1154: 1114: 1062: 1027: 1026: 1024: 1021: 1007:10,000 Bullets 995:10,000 Bullets 976:10,000 Bullets 967:Weekly Famitsu 962:10,000 Bullets 958: 955: 951:505 GameStreet 947:Atsuko Enomoto 939:10,000 Bullets 927:10,000 Bullets 923: 920: 916: 915: 912: 906: 905: 902: 899: 896: 893: 889: 888: 885: 882: 877: 874: 870: 869: 866: 863: 860: 857: 853: 852: 849: 846: 843: 840: 836: 835: 832: 829: 826: 823: 819: 818: 815: 812: 809: 806: 802: 801: 798: 795: 792: 789: 785: 784: 781: 778: 775: 772: 768: 767: 764: 761: 758: 755: 751: 750: 747: 744: 741: 738: 734: 733: 730: 727: 724: 721: 717: 716: 713: 710: 707: 704: 700: 699: 696: 693: 690: 687: 683: 682: 679: 676: 673: 670: 666: 665: 662: 659: 656: 653: 649: 648: 645: 642: 639: 636: 632: 631: 628: 625: 622: 619: 615: 614: 611: 608: 605: 604:"Smooth Blues" 602: 598: 597: 594: 592:Miki Higashino 589: 586: 583: 579: 578: 575: 570: 567: 564: 560: 559: 556: 553: 550: 547: 537:Moonlit Shadow 533: 529:Moonlit Shadow 513:10,000 Bullets 492:Chrono Trigger 479:Miki Higashino 474: 471: 457:Ryōji Minagawa 453:10,000 Bullets 401:10,000 Bullets 397: 394: 376:slow down time 365:Dead to Rights 354:The Wachowskis 350:cinematography 334:10,000 Bullets 322: 319: 314:fortune teller 310:slow down time 302:10,000 Bullets 298: 295: 287:10,000 Bullets 279:10,000 Bullets 275:Miki Higashino 269:and composers 267:Ryōji Minagawa 243:10,000 Bullets 233:10,000 Bullets 229:10,000 Bullets 225:505 GameStreet 178:10,000 Bullets 172: 171: 166: 162: 161: 156: 150: 149: 147: 146: 137: 127: 125: 121: 120: 115: 109: 108: 106:Miki Higashino 99: 93: 92: 90:Ryōji Minagawa 87: 81: 80: 75: 69: 68: 63: 57: 56: 49: 43: 42: 39: 31: 30: 29:10,000 Bullets 22: 13: 10: 9: 6: 4: 3: 2: 1845: 1834: 1831: 1829: 1826: 1824: 1821: 1819: 1816: 1814: 1811: 1809: 1806: 1804: 1801: 1799: 1796: 1794: 1791: 1789: 1786: 1784: 1781: 1779: 1776: 1774: 1771: 1769: 1766: 1764: 1761: 1759: 1756: 1755: 1753: 1731: 1727: 1723: 1722: 1717: 1715: 1711: 1702: 1699: 1687:on 2009-01-27 1686: 1682: 1678: 1672: 1669: 1664: 1658: 1650: 1646: 1642: 1638: 1634: 1630: 1624: 1621: 1608: 1604: 1600: 1596: 1587: 1584: 1571: 1567: 1560: 1557: 1544: 1540: 1536: 1535: 1530: 1526: 1520: 1514: 1511: 1498: 1494: 1490: 1489: 1484: 1480: 1474: 1468: 1465: 1452: 1448: 1444: 1443: 1438: 1434: 1430: 1424: 1421: 1408: 1404: 1397: 1395: 1391: 1386: 1385: 1377: 1374: 1361: 1357: 1355: 1346: 1344: 1342: 1340: 1338: 1336: 1332: 1319: 1315: 1311: 1304: 1302: 1300: 1296: 1283: 1279: 1275: 1274:- First Look" 1273: 1264: 1262: 1260: 1256: 1244: 1240: 1239: 1234: 1232: 1223: 1221: 1219: 1217: 1215: 1213: 1209: 1204: 1198: 1183:on 2007-08-02 1182: 1178: 1174: 1172: 1163: 1161: 1159: 1155: 1143:on 2012-10-20 1142: 1138: 1134: 1133: 1128: 1121: 1119: 1115: 1102: 1098: 1094: 1092: 1083: 1081: 1079: 1077: 1075: 1073: 1071: 1069: 1067: 1063: 1050: 1046: 1042: 1035: 1033: 1029: 1022: 1020: 1018: 1017: 1012: 1008: 1004: 1002: 1001: 996: 992: 991: 990:Viewtiful Joe 986: 981: 977: 973: 969: 968: 963: 956: 954: 952: 948: 944: 940: 936: 932: 928: 921: 913: 910:Total length: 903: 900: 897: 894: 890: 886: 883: 881: 878: 875: 871: 867: 864: 861: 858: 854: 850: 847: 844: 841: 837: 833: 830: 827: 824: 820: 816: 813: 810: 808:"Jungle City" 807: 803: 799: 796: 793: 790: 786: 782: 779: 776: 773: 769: 765: 762: 759: 756: 752: 748: 745: 742: 739: 735: 731: 728: 725: 722: 718: 714: 711: 708: 705: 701: 697: 694: 691: 688: 684: 680: 677: 674: 671: 667: 663: 660: 657: 654: 650: 646: 643: 640: 637: 633: 629: 626: 623: 620: 616: 612: 609: 606: 603: 599: 595: 593: 590: 587: 584: 580: 576: 574: 571: 568: 565: 561: 542: 538: 532: 530: 526: 522: 518: 514: 510: 506: 505: 500: 499: 494: 493: 488: 484: 480: 472: 470: 468: 467: 462: 458: 454: 450: 446: 445: 440: 439: 434: 430: 426: 422: 421: 416: 412: 408: 407: 402: 395: 393: 391: 386: 382: 377: 373: 372: 367: 366: 361: 360: 355: 351: 347: 343: 339: 335: 327: 320: 318: 315: 311: 307: 303: 296: 294: 292: 288: 284: 280: 276: 272: 268: 264: 263: 258: 254: 250: 249: 244: 240: 238: 234: 230: 226: 222: 218: 217:PlayStation 2 214: 210: 207:developed by 206: 203: 186: 185: 180: 179: 170: 169:Single-player 167: 163: 160: 157: 155: 151: 142: 138: 133: 129: 128: 126: 122: 119: 118:PlayStation 2 116: 114: 110: 107: 103: 100: 98: 94: 91: 88: 86: 82: 79: 76: 74: 70: 67: 64: 62: 58: 53: 50: 48: 44: 37: 32: 27: 19: 1734:. 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Retrieved 1014: 1011:Media Create 1006: 1005: 999: 994: 988: 975: 971: 965: 961: 960: 938: 930: 926: 925: 536: 528: 512: 503: 496: 490: 476: 465: 452: 448: 443: 437: 433:shoot 'em up 429:role-playing 420:Suikoden III 418: 404: 400: 399: 369: 363: 357: 333: 332: 301: 300: 286: 282: 278: 265:illustrator 260: 246: 242: 241: 232: 228: 183: 182: 177: 176: 175: 61:Publisher(s) 47:Developer(s) 1788:Taito games 1270:"TGS 2004: 842:"Blue Moon" 438:Metal Black 396:Development 255:, who left 113:Platform(s) 97:Composer(s) 73:Director(s) 1752:Categories 1679:[2005 1641:Future plc 1539:Enterbrain 1493:Enterbrain 1447:Enterbrain 1137:Ziff Davis 1023:References 689:"Red Shot" 638:"Cool Sky" 539:track list 385:controller 359:The Matrix 205:video game 1721:Gamasutra 1649:1472-3123 1177:505 Games 1093:Director" 957:Reception 898:Higashino 895:"Lullaby" 865:Higashino 831:Higashino 797:Higashino 763:Higashino 723:"Hit Man" 695:Higashino 678:Higashino 661:Higashino 621:"D.O.L.L" 610:Higashino 525:acid jazz 498:Xenogears 371:Max Payne 352:found in 85:Artist(s) 1730:Archived 1607:Archived 1570:Archived 1543:Archived 1497:Archived 1451:Archived 1413:March 2, 1318:Archived 1282:Archived 1238:GameSpot 1231:Suikoden 1197:cite web 1101:Archived 1091:Suikoden 1049:Archived 1016:Bujingai 774:"Target" 466:Spriggan 406:Suikoden 321:Gameplay 285:series. 283:Suikoden 262:Spriggan 248:Suikoden 215:for the 154:Genre(s) 1726:UBM plc 1534:Famitsu 1519:Famitsu 1488:Famitsu 1473:Famitsu 1442:Famitsu 1429:Famitsu 1132:1UP.com 922:Release 884:Mitsuda 876:"Maria" 848:Mitsuda 814:Mitsuda 780:Mitsuda 746:Mitsuda 729:Mitsuda 712:Mitsuda 644:Mitsuda 627:Mitsuda 463:series 200:, is a 191:ツキヨニサラバ 165:Mode(s) 159:Shooter 124:Release 1736:May 4, 1691:May 3, 1647:  1643:: 99. 1613:May 3, 1576:May 3, 1549:May 3, 1503:May 3, 1457:May 3, 1366:May 3, 1324:May 5, 1288:May 3, 1248:May 3, 1187:May 3, 1147:May 3, 1107:May 3, 1055:May 3, 980:camera 862:  845:  828:  811:  794:  777:  760:  743:  726:  709:  692:  675:  658:  641:  624:  607:  588:  569:  558:Length 552:Lyrics 487:Square 425:Konami 381:health 346:bosses 338:action 336:is an 291:camera 257:Konami 1435:[ 1387:(41). 1384:LeveL 914:60:30 555:Music 549:Title 521:bebop 473:Music 461:manga 415:Taito 213:Taito 66:Taito 1738:2012 1693:2012 1663:link 1645:ISSN 1615:2012 1578:2012 1551:2012 1505:2012 1459:2012 1415:2012 1368:2012 1326:2012 1290:2012 1250:2012 1203:link 1189:2012 1149:2012 1109:2012 1057:2012 904:4:01 887:1:16 868:2:49 851:3:16 834:4:15 817:3:46 800:3:18 783:3:05 766:3:34 749:1:39 732:3:59 715:2:06 698:2:20 681:3:24 664:2:21 647:3:03 630:3:19 613:4:34 596:2:47 577:1:38 517:jazz 495:and 481:and 368:and 306:Rome 297:Plot 273:and 221:2005 196:lit. 1712:To 1635:". 1278:IGN 1097:IGN 1045:IGN 993:". 985:IGN 892:20. 873:19. 856:18. 839:17. 822:16. 805:15. 788:14. 771:13. 754:12. 737:11. 720:10. 545:No. 523:or 1754:: 1728:. 1724:. 1718:. 1659:}} 1655:{{ 1639:. 1605:. 1541:. 1495:. 1449:. 1393:^ 1334:^ 1298:^ 1280:. 1276:. 1258:^ 1241:. 1235:. 1211:^ 1199:}} 1195:{{ 1175:. 1157:^ 1135:. 1129:. 1117:^ 1099:. 1095:. 1065:^ 1047:. 1043:. 1031:^ 945:; 703:9. 686:8. 669:7. 652:6. 635:5. 618:4. 601:3. 582:2. 563:1. 469:. 356:' 194:, 141:EU 132:JP 1740:. 1716:" 1695:. 1665:) 1651:. 1617:. 1580:. 1553:. 1507:. 1461:. 1417:. 1370:. 1356:" 1352:" 1328:. 1292:. 1252:. 1229:" 1205:) 1191:. 1173:" 1169:" 1151:. 1111:. 1059:. 340:/ 188:( 143:: 134:: 20:.

Index

10,000 Bullets (comics)

Developer(s)
Blue Moon Studio
Publisher(s)
Taito
Director(s)
Yoshitaka Murayama
Artist(s)
Ryōji Minagawa
Composer(s)
Yasunori Mitsuda
Miki Higashino
Platform(s)
PlayStation 2
JP
EU
Genre(s)
Shooter
Single-player
third-person shooter
video game
Blue Moon Studio
Taito
PlayStation 2
2005
505 GameStreet
slow down the action
Suikoden
Yoshitaka Murayama

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