491:" update but it was delayed (as was the rest of the planned Primetime content). While fairly simple in visual appearance, Bronstein explained that the game was in development for more than a year because of technical hurdles, noting that making sure "hundreds of thousands of people see the host and answer the questions at the exact same time and handling prizes and all the things associated with cheating made for an interesting technical challenge."
576:
426:
The game's rules are nearly identical to the game show's: a question is posed, and both The One and The Mob must select an answer from three choices. If The One gets the question wrong, the game is over and the prize money is split up amongst The Mob. If The One gets the answer right, members of The
1180:
Role determination is based on weekly stats for speed, accuracy, and the number of questions answered. These stats are reset weekly to increase the opportunities for anyone to be a part of the Mob or to be the One... core is not considered in role determination... Role
Limitation: A player can only
449:
The better a member of The Crowd does, the better chance they have of being selected to be a part of The Mob or The One. Selection is based upon statistics for speed, accuracy, and the number of questions answered for that week. A player can only be chosen as The One once per season and as a member
562:
Based on input from the first season, changes were incorporated into the game for the second season. The player selected as "The One" was found to receive a plethora of messages when they were playing, and thus in the second season, "The One" had their online status set to "Busy", preventing these
470:
The
Extended Play version eliminates The One and the crowd and simply has all players compete as a member of The Mob of limitless size. It is typically a 30-minute show with 37 total questions. While there are no prizes during Extended Play, a player's participation contributes to the chance that
551:
was made available to
Canadian subscribers with a gold subscription from May 8 through May 24, 2009. The open beta was re-opened and extended to subscribers in the USA on June 1, 2009. Though it was still in beta, on July 10, Microsoft began awarding actual prizes in the North American beta
197:. The game was free to all Xbox Live gold subscribers and was supported by advertising revenue. Seasons lasting 13 weeks consisted of various 30-minute extended play sessions followed by live two-hour episodes airing Tuesday and Friday (Fridays and Saturdays during the first season).
606:
Yahoo Games reported they "found it very hard to put down the controller" in a play test offered to the press and said while it may not necessarily "revolutionise primetime entertainment ... given the right kind of publicity, Microsoft could really have a winner on its hands.".
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Our game designers made a choice to ensure that if the One fails to answer the first three questions, they automatically use a Help for each of them. If they run out of helps and are still not responding, you'll hear Jen say, "The One failed to answer," when we get to question
444:
Trust the Top 10 - The One's answer becomes whatever a majority of the 10 top scoring players in the current round answered from the crowd or mob. (In the first season, this was known as "Trust the Brain" which took the answer from the top performing
47:
544:(or "CMS") was created that supported the game content such as the questions and answers, all required metadata and multimedia items. Based on the individual results from each individual players' leaderboards were created in real-time.
514:"because of its social elements." Joerg Bachmaier, senior VP of digital media for Endemol said "We see as a replication of the show on another platform... Except now it's more active. Nobody is just sitting back and watching."
434:. The Crowd represents one of the three "helps" available to the one, which can be used at any time to lock in their answer. If The One fails to answer the first three questions, the helps are automatically used. The helps are:
427:
Mob who got the question wrong are eliminated. The payout goes up for every tenth member of The Mob eliminated. The One can opt to quit with their winnings at various intervals, or press their luck and continue on.
181:
in the UK and
Ireland, and places a single contestant as "The One" against a group of 100 that make up "The Mob", with the rest of the players making up "The Crowd". The One has the opportunity to win up to 10,000
471:
they will be selected to join The Mob, or be The One during the next Live episode. Players are able to submit questions to be considered for inclusion in the
Extended Play mode of the game via a web interface.
626:
The game was downloaded over 2.5 million times, and its success has led
Microsoft to extend its beta season for two additional weeks. Microsoft claims that the North American version of the game surpassed the
487:, describes the game as the realization of Microsoft's "vision for programmatic interactive experiences" delivered via Xbox Live Primetime. The game was due to be released in November 2008 with the "
423:
round, a player is selected as "The One" and 100 players are selected to be "The Mob". Everyone else remains in "The Crowd". Selection is based on weekly, round, and season (lifetime) score.
619:
gaming webcomic both commended the game for its authentic game-show atmosphere and its natural-feeling extension of social avatar-based gaming, compared with the perceived flaws in Sony's
430:
The Live version adds the notion of "The Crowd", which allows hundreds of thousands of players to compete alongside The Mob and The One. The top three members of The Crowd win an
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556:). They also confirmed that the beta season that commenced June 1 would last 13 weeks. The beta season for both the US and Canada ended on August 31, 2009.
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began on
November 19, 2009 in France, Germany, the United States and Canada, and on November 20, 2009 in the United Kingdom and in the Republic of Ireland.
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On
November 11, 2021, multiple gaming news outlets have started reporting rumors saying a revival of the game is in development, according to journalist
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1 million to become primary sponsors of the first season and
Microsoft is trying to sell additional one-off or occasional commercial spots.
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186:, credited to their Xbox Live account, while the remaining members of The Mob divide up the winnings and each win an
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of The Mob once per
Primetime episode. Each season will give players an opportunity to earn another 200 gamerscore.
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The open beta for the United Kingdom began on July 10, 2009, and both Germany and France began on July 12, 2009.
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be the One once per season mob member is not allowed to be in the mob again within the same Primetime episode.
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as of November 2021, based on the same technology developed for online meeting applications, with support from
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The game came in two variations: 1 vs. 100 Live and 1 vs. 100 Extended Play. The Live version was hosted by
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messages from distracting the player. "The One" also entered the virtual set in a more dramatic fashion.
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521:". Future seasons were dependent upon the success of the show's ability to generate advertiser revenue.
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if they are able to eliminate The One. The top three players in The Crowd win the XBLA game as well.
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and Microsoft has been looking into how that would work in the current environment. Microsoft's
1114:
494:
Bronstein commented that Microsoft met with the producers of the popular television game shows
1325:"Microsoft confirms 1 vs 100 prizes start Friday, July 10; more details about continuing beta"
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On July 15, 2010, Microsoft confirmed that 1 vs. 100 wouldn't return for a third season.
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Along with the top three members of "The Crowd", surviving mob members also received an
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Trust the Crowd - The One's answer becomes whatever the majority of The Crowd answered.
929:"Xbox's brilliant live quiz game 1 vs. 100 "definitely" making a comeback says report"
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Trust the Mob - The One's answer becomes whatever the majority of The Mob answered.
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A company named Ex Machina delivered the technology and services to help run the
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for "most contestants in a game show" with over 114,000 simultaneous players.
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As host of 1 vs. 100 Live, Chris Cashman/James McCourt is represented by an
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786:"1 vs 100 may change how we watch and participate in game shows -- or not"
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81:
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1464:"Phil Spencer Wants 1 Vs. 100 Back On Xbox, Too, And Is "On The Case""
1351:"1 vs. 100 beta begins in UK this week, Germany and France on July 12"
897:
851:
http://www.xbox.com/en-GB/news-features/news/1vs100_2_launch_date.htm
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Microsoft has stated that the first season of the game would be a "
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552:(previously players testing the game simply earned entries into a
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398:
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trivia quiz application for Xbox Live. This included a special
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1029:"1 vs. 100 prizes unavailable in certain states and Quebec"
687:"Microsoft confirmed: prizes coming to 1 vs. 100 Live beta"
953:"Xbox 'is definitely making' a new 1 vs 100, it's claimed"
1271:"1 vs 100 beta hops the border June 1, coming to America"
978:"1 vs. 100 revival rumoured to be in development at Xbox"
870:"THE "1 VS 100" SEASON 2 SEASON PREMIERE - STARRING YOU!"
218:
show that the game is currently in active development at
747:"Microsoft refuses to rule out pay-to-play for 1 Vs 100"
587:
222:, which is part of Microsoft’s Mixed Reality division.
717:"Remembering 1 vs. 100 with former host Chris Cashman"
1434:"1 vs. 100 Hits 2.5 Million Downloads, Beta Extended"
647:
has said there is a strong interest in bringing back
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39:
661:team has been rumored that they were working on a
876:. GamerScore. November 9, 2009. Archived from
1296:"Xbox.com - FAQs - 1 vs 100 US-Canadian Beta"
8:
1245:"Ex Machina 1 vs 100 Microsoft Xbox Project"
1584:Inactive massively multiplayer online games
1407:"Penny Arcade, News Post for July 13, 2009"
1194:"1 vs 100 to feature seasonal Achievements"
1564:Video games developed in the United States
229:
193:The hosts and players were represented by
45:
36:
1219:"Xbox.com - 1 vs 100 - Submit a Question"
822:"Take part in a LIVE Quiz Show from home"
779:
777:
775:
773:
771:
1492:"1 vs. 100 is in the works at Microsoft"
1378:"Changes planned for 1 vs. 100 Season 2"
893:"Microsoft Cans 1 Vs. 100 for Xbox 360"
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651:given the success of trivia apps like
1462:O'Conner, James (November 11, 2020).
1196:. Joystiq. 2009-05-07. Archived from
163:the trivia game show of the same name
7:
1388:from the original on 1 November 2009
1115:"1 Vs 100 Preview: An MMO Game Show"
1534:Massively multiplayer online games
1164:"How the One and Mob are Selected"
25:
1490:Grubb, Jeff (November 11, 2021).
1039:from the original on 19 June 2009
891:Crecente, Brian (July 15, 2010).
798:from the original on 11 June 2009
102:
27:For the Nintendo DS version, see
1170:from the original on 19 May 2009
643:console line in 2020, Xbox head
574:
1559:Video games based on game shows
1444:from the original on 2009-08-18
1413:from the original on 2009-07-16
1357:from the original on 2009-07-07
1331:from the original on 2009-07-07
1277:from the original on 2009-05-30
1251:from the original on 2017-12-22
1095:from the original on 2013-07-19
1003:"Xbox.com - 1 vs 100 - Prizing"
909:from the original on 2010-07-17
757:from the original on 2018-11-18
727:from the original on 2015-10-09
697:from the original on 2009-07-10
393:Due to gaming laws, players in
1432:O'Conner, Alice (2009-08-17).
479:Manuel Bronstein, director of
1:
1113:Stephen Totilo (2009-05-06).
745:Johnny Minkley (2009-07-10).
685:Brad Nicholson (2009-07-06).
1376:Gibson, Ellie (2009-10-30).
1085:"1 vs. 100: Trivial pursuit"
828:. 2009-05-26. Archived from
413:were ineligible for prizes.
145:massively multiplayer online
1083:Ellie Gibson (2009-07-15).
153:developed and published by
29:1 vs. 100 (2008 video game)
1600:
1579:Xbox 360 Live Arcade games
1058:Greg Howson (2009-08-10).
927:Wales, Matt (2021-11-12).
715:Ozzie Meija (2015-07-15).
641:Xbox Series X and Series S
26:
542:content management system
419:At the beginning of each
385:
44:
1544:Multiplayer online games
784:Ben Fritz (2009-06-03).
639:With the release of the
506:before partnering with
161:, and an adaptation of
466:Extended Play sessions
462:
155:Microsoft Game Studios
71:Microsoft Game Studios
60:Microsoft Game Studios
1139:"Today World updates"
880:on November 12, 2009.
629:Guinness world record
456:
432:Xbox Live Arcade game
388:Xbox Live Arcade game
214:, who claimed on his
188:Xbox Live Arcade game
177:in North America and
1574:Xbox 360-only games
538:massive multiplayer
489:New Xbox Experience
236:
18:1 vs 100 (Xbox 360)
856:2009-11-15 at the
586:. You can help by
463:
230:
1549:Party video games
791:Los Angeles Times
667:Xbox Game Studios
604:
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529:each paid around
485:Microsoft Studios
417:
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195:Xbox Live Avatars
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107:November 19, 2009
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16:(Redirected from
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1554:Quiz video games
1529:2009 video games
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1225:on 31 May 2009
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1306:on 2009-06-01
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1200:on 9 May 2009
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832:on 2011-07-18
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613:Jerry Holkins
610:
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598:
595:December 2009
589:
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582:This section
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963:2021-11-13
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663:1 vs. 100
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567:Reception
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