Knowledge (XXG)

3D Tank Duel

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Obstacles in the desert serve as barriers and impede progress if hit. The game simulates realistic tank movement, with keys controlling the left and right tracks separately. Enemy tanks and missiles exhibit complex movements, including dodging behind obstacles and missiles leaping over them.
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The radar screen features a sweep arm and is used to track enemies. The game includes four types of enemy tanks, flying saucers, and missiles, each with varying artificial intelligence that requires different strategies to defeat. Upon destruction, enemy units explode into fragments.
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Some reviewers however found the graphics slightly confusing, with colors occasionally obscuring enemies. Opinions on the gameplay speed and collision detection were divided, with some critics finding it slow and disappointing.
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Despite these criticisms, some reviewers found the game addictive and enjoyable. Others described the game as a good version of arcade original, but otherwise unremarkable.
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The game received mixed reviews from critics. Many praised its graphics, sound, and smooth movement, with some recommending it over other
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expands upon the original Battle Zone concept by including more varied landscapes and additional features such as revolving radar dishes.
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while avoiding being hit. The game screen is split into two areas: the top section is black and displays the score, high score, and a
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in a first-person perspective, with the objective of shooting enemy tanks and randomly appearing
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screen, while the lower portion shows a yellow desert landscape.
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clones available for the ZX Spectrum, even the official port by
150: 550:. Vol. 3, no. 25. 21–27 June 1984. p. 57. 101: 89: 69: 57: 41: 29: 24: 124:home computer. It is a clone of the arcade game 130:, featuring wireframe 3D graphics with color. 8: 254: 583:Video games developed in the United Kingdom 345:. No. 7. August 1984. pp. 88–89. 186: 133:The game was later re-released in 1989 as 21: 513: 511: 509: 479:. No. 40. February 1985. p. 43. 414: 412: 410: 408: 331: 329: 327: 325: 323: 321: 319: 317: 315: 536: 534: 401:. Vol. 3, no. 29. p. 17. 386: 384: 382: 380: 378: 311: 527:. No. 17. June 1985. p. 109. 502:. No. 39. March 1989. p. 40. 488: 486: 441: 439: 437: 435: 356: 354: 352: 465: 463: 7: 428:. No. 64. May 1989. p. 31. 391:Springett, Simon (19–25 July 1984). 191: 182: 14: 256: 275: 270: 265: 260: 255: 446:Gilbert, Jonh (December 1984). 361:Mahony, Steve (January 1989). 1: 116:is a video game developed by 232:6/10, 65% (1989 re-release) 609: 456:. No. 33. p. 38. 371:. No. 82. p. 63. 208:83%, 55% (1989 re-release) 578:Single-player video games 195: 192: 547:Popular Computing Weekly 476:Computer and Video Games 398:Popular Computing Weekly 250:Popular Computing Weekly 215:Computer and Video Games 494:"Battle Tank Simulator" 420:"Battle-Tank Simulator" 363:"Battle Tank Simulator" 118:Realtime Games Software 48:Realtime Games Software 36:Realtime Games Software 593:ZX Spectrum-only games 149:The player controls a 448:"Battle of the tanks" 135:Battle Tank Simulator 189: 471:"B'Zone/Tank Duel" 187: 588:ZX Spectrum games 284: 283: 109: 108: 600: 568:1984 video games 552: 551: 538: 529: 528: 515: 504: 503: 490: 481: 480: 467: 458: 457: 443: 430: 429: 416: 403: 402: 393:"Kamikaze Pilot" 388: 373: 372: 358: 347: 346: 333: 280: 279: 278: 274: 273: 269: 268: 264: 263: 259: 258: 190: 81: 22: 608: 607: 603: 602: 601: 599: 598: 597: 558: 557: 556: 555: 542:"Line Graphics" 540: 539: 532: 517: 516: 507: 492: 491: 484: 469: 468: 461: 445: 444: 433: 418: 417: 406: 390: 389: 376: 360: 359: 350: 335: 334: 313: 308: 285: 276: 271: 266: 261: 185: 181: 147: 85: 76: 50: 20: 19:1984 video game 17: 16:1984 video game 12: 11: 5: 606: 604: 596: 595: 590: 585: 580: 575: 570: 560: 559: 554: 553: 530: 519:"3D Tank Duel" 505: 482: 459: 431: 404: 374: 348: 337:"3D Tank Duel" 310: 309: 307: 304: 282: 281: 252: 246: 245: 242: 234: 233: 230: 222: 221: 218: 210: 209: 206: 198: 197: 194: 183: 180: 177: 146: 143: 139:Zeppelin Games 107: 106: 103: 99: 98: 93: 87: 86: 84: 83: 73: 71: 67: 66: 61: 55: 54: 52:Zeppelin Games 45: 39: 38: 33: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 605: 594: 591: 589: 586: 584: 581: 579: 576: 574: 571: 569: 566: 565: 563: 549: 548: 543: 537: 535: 531: 526: 525: 520: 514: 512: 510: 506: 501: 500: 499:Your Sinclair 495: 489: 487: 483: 478: 477: 472: 466: 464: 460: 455: 454: 453:Sinclair User 449: 442: 440: 438: 436: 432: 427: 426: 421: 415: 413: 411: 409: 405: 400: 399: 394: 387: 385: 383: 381: 379: 375: 370: 369: 368:Sinclair User 364: 357: 355: 353: 349: 344: 343: 338: 332: 330: 328: 326: 324: 322: 320: 318: 316: 312: 305: 303: 300: 296: 294: 290: 253: 251: 248: 247: 243: 241: 240: 239:Your Sinclair 236: 235: 231: 229: 228: 227:Sinclair User 224: 223: 219: 217: 216: 212: 211: 207: 205: 204: 200: 199: 188:Review scores 178: 176: 174: 170: 166: 162: 160: 156: 152: 144: 142: 140: 136: 131: 129: 128: 123: 119: 115: 114: 105:Single-player 104: 100: 97: 94: 92: 88: 79: 75: 74: 72: 68: 65: 62: 60: 56: 53: 49: 46: 44: 40: 37: 34: 32: 28: 23: 573:Action games 545: 522: 497: 474: 451: 423: 396: 366: 340: 301: 297: 288: 286: 237: 225: 213: 201: 173:3D Tank Duel 172: 171: 167: 163: 148: 134: 132: 125: 113:3D Tank Duel 112: 111: 110: 43:Publisher(s) 31:Developer(s) 25:3D Tank Duel 193:Publication 122:ZX Spectrum 64:ZX Spectrum 59:Platform(s) 562:Categories 306:References 293:Quicksilva 289:Battlezone 127:Battlezone 184:Reception 179:Reception 145:Gameplay 120:for the 91:Genre(s) 102:Mode(s) 70:Release 524:Crash! 425:Crash! 342:Crash! 96:Action 220:32/40 203:Crash 196:Score 159:radar 244:4/10 155:UFOs 151:tank 82:1984 137:by 564:: 544:. 533:^ 521:. 508:^ 496:. 485:^ 473:. 462:^ 450:. 434:^ 422:. 407:^ 395:. 377:^ 365:. 351:^ 339:. 314:^ 141:. 78:EU 80::

Index

Developer(s)
Realtime Games Software
Publisher(s)
Realtime Games Software
Zeppelin Games
Platform(s)
ZX Spectrum
EU
Genre(s)
Action
Realtime Games Software
ZX Spectrum
Battlezone
Zeppelin Games
tank
UFOs
radar
Crash
Computer and Video Games
Sinclair User
Your Sinclair
Popular Computing Weekly
Quicksilva






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