Knowledge (XXG)

Six degrees of freedom

Source 📝

207: 203:, for analyzing and measuring properties of these types of systems that need to account for all six degrees of freedom. Measurement of the six degrees of freedom is accomplished today through both AC and DC magnetic or electromagnetic fields in sensors that transmit positional and angular data to a processing unit. The data is made relevant through software that integrates the data based on the needs and programming of the users. 385:(FPS) games generally provide five degrees of freedom: forwards/backwards, slide left/right, up/down (jump/crouch/lie), yaw (turn left/right), and pitch (look up/down). If the game allows leaning control, then some consider it a sixth DOF; however, this may not be completely accurate, as a lean is a limited partial rotation. 52: 312:
all regardless of the time remaining for the execution of the maneuver, the energy remaining to execute the maneuver and finally, if the motion is commanded via a biological entity (e.g. human), a robotical entity (e.g. computer) or both.
142:, consisting of three in translation and three in orientation. This provides a direct relationship between actuator positions and the configuration of the manipulator defined by its 534:
The controllers sold with HTC VIVE provide 6DOF information by the lighthouse, which adopts Time of Flight (TOF) technology to determine the position of controllers.
364:. However, when the Space Shuttle was descending through the Earth's atmosphere for its return, the fully-direct-six degrees were no longer applicable as it was 1444: 160:. This is a practical metric, in contrast to the abstract definition of degrees of freedom which measures the aggregate positioning capability of a system. 773: 1329: 689: 991: 392:
has sometimes been used to describe games which allow freedom of movement, but do not necessarily meet the full 6DOF criteria. For example,
1537: 1043: 1017: 31: 731: 665: 413:
Some examples of true 6DOF games, which allow independent control of all three movement axes and all three rotational axes, include
953: 179:
typically have 30 or more degrees of freedom, with six degrees of freedom per arm, five or six in each leg, and several more in
1532: 515:
is a 6DOF computer input device released in 1996 originally manufactured and sold by the SpaceTec IMC company (first bought by
766: 543: 490:
and other vehicle simulators that require looking around the cockpit to locate enemies or simply avoiding accidents in-game.
340:: Involved a degree when is achieved via the interaction with its environment and cannot be commanded. (Pitching motion of a 196: 157: 71: 1500: 1459: 1495: 931: 888: 320:: Involved a degree can be commanded directly without particularly conditions and described as a normal operation. (An 105:
about three perpendicular axes, often termed yaw (normal axis), pitch (transverse axis), and roll (longitudinal axis).
1201: 833: 561: 406: 356:, the craft was described as fully-direct-six because in the vacuum of space, its six degrees could be commanded via 853: 549: 1542: 1490: 1069: 1038: 1007: 843: 828: 823: 759: 595: 361: 45: 1485: 893: 960: 948: 573: 79: 1480: 437: 98: 699: 1231: 868: 461: 455: 87: 1449: 1349: 1094: 926: 653:
Robot Manipulators: Mathematics, Programming, and Control: the Computer Control of Robot Manipulators
427: 382: 262: 131: 214:
The six degrees of freedom of a mobile unit are divided in two motional classes as described below.
83: 1527: 1189: 1012: 147: 143: 139: 135: 127: 622: 1074: 878: 794: 737: 727: 671: 661: 627: 487: 421: 365: 300:
There are three types of operational envelope in the Six degrees of freedom. These types are
1417: 1262: 1152: 1109: 1033: 848: 782: 1424: 1412: 1344: 1314: 1297: 1267: 1216: 981: 938: 800: 546: – Number of independent parameters needed to define the state of a mechanical system 483: 471: 449: 415: 357: 353: 331: 266: 254: 247: 240: 116: 94: 206: 1439: 1309: 1177: 1048: 497:, meaning movement in the three dimensions but not rotation, is sometimes encountered. 176: 1521: 1334: 1302: 986: 898: 806: 349: 274: 91: 1370: 1287: 1277: 1272: 1257: 1184: 1129: 1119: 1104: 976: 943: 883: 567: 555: 512: 394: 200: 721: 651: 1339: 1292: 1221: 1124: 1114: 1099: 1064: 524: 501: 288: 119:, typically refers to tracking of rotational motion only: pitch, yaw, and roll. 564: – Directions or positions relative to the shape and position of an object 55:
The six degrees of freedom: forward/back, up/down, left/right, yaw, pitch, roll
1324: 1194: 1167: 863: 741: 600: 505: 443: 281: 164: 75: 675: 330:: Involved a degree can be commanded when some specific conditions are met. ( 1407: 1319: 1282: 858: 838: 657: 432: 400: 168: 1454: 1162: 1157: 520: 102: 751: 504:, a motion controller for PC, tracks position and rotation of two wired 1375: 1172: 694: 486:
are used for 6DOF head tracking. This device often finds its places in
479: 321: 38: 348:
Transitional type also exists in some vehicles. For example, when the
269:, rotational envelopes can also be thought of in the following terms: 37:"Six axis" redirects here. For the video game console controller, see 27:
Types of movement possible for a rigid body in three-dimensional space
1434: 1429: 1402: 1252: 1206: 921: 596:"An Introduction to Positional Tracking and Degrees of Freedom (DOF)" 516: 17: 552: – Multiple ways for multi-joint objects to realize a movement 1464: 1247: 1226: 1211: 205: 180: 172: 171:, unveiled a prototype robotic arm with 14 degrees of freedom for 153: 50: 1354: 527:
range of 6DOF controllers, primarily targeting the professional
341: 184: 86:
as forward/backward (surge), up/down (heave), left/right (sway)
755: 570: – Terms connected to the six degrees of freedom of motion 51: 528: 366:
gliding through the air using its wings and control surfaces
558: – Description of the orientation of a rigid body 1473: 1395: 1388: 1363: 1240: 1145: 1138: 1087: 1057: 1026: 1000: 969: 914: 907: 816: 223:Moving forward and backward on the X-axis. (Surge) 508:, providing six degrees of freedom on each hand. 723:Introduction to Robotics: Mechanics and Control 594:Lang, Ben; Batallé, Jordi (12 February 2013). 134:systems are generally designed to position an 767: 246:Tilting forward and backward on the Y-axis. ( 8: 379:also refers to movement in video game-play. 226:Moving left and right on the Y-axis. (Sway) 82:. Specifically, the body is free to change 1392: 1142: 911: 774: 760: 752: 690:"Luke, a new prosthetic arm for soldiers" 478:Motion tracking hardware devices such as 229:Moving up and down on the Z-axis. (Heave) 576: – Principal directions in aviation 586: 253:Turning left and right on the Z-axis. ( 115:), a term often used in the context of 1445:Software related to augmented reality 992:Simultaneous localization and mapping 239:Tilting side to side on the X-axis. ( 7: 475:also features 6 degrees of freedom. 1044:Omnidirectional (360-degree) camera 519:, which itself was later bought by 1018:Image-based modeling and rendering 623:"Degrees of Freedom | Google VR |" 32:The Twilight Zone (2019 TV series) 25: 726:(in Spanish). Pearson Educación. 210:Mnemonics to remember angle names 544:Degrees of freedom (mechanics) 1: 1460:Vuforia Augmented Reality SDK 482:and software-based apps like 72:mechanical degrees of freedom 1496:List of PlayStation VR games 889:Virtual reality applications 698:. March 2007. Archived from 265:, such as the kind used for 156:arms are described by their 562:Geometric terms of location 465:(from the same creators of 410:allow freedom of movement. 97:, combined with changes in 1559: 1538:Video game control methods 854:Projection augmented model 550:Degrees of freedom problem 398:, and to a lesser extent, 296:Operational envelope types 43: 36: 29: 1491:List of Oculus Rift games 1070:Omnidirectional treadmill 1039:Free viewpoint television 1008:Asynchronous reprojection 844:On-set virtual production 829:Computer-mediated reality 824:Cinematic virtual reality 790: 650:Paul, Richard P. (1981). 195:The term is important in 46:Six degrees of separation 1486:List of Meta Quest games 894:Virtual reality sickness 218:Translational envelopes: 109:Three degrees of freedom 44:Not to be confused with 961:Virtual retinal display 949:Virtual reality headset 720:Craig, John J. (2005). 574:Aircraft principal axes 80:three-dimensional space 68:six degrees of movement 1533:Biomedical engineering 1481:List of HTC Vive games 874:Six degrees of freedom 523:). They now offer the 377:Six degrees of freedom 211: 60:Six degrees of freedom 56: 1330:The Sword of Damocles 1232:Windows Mixed Reality 869:Simulation hypothesis 234:Rotational envelopes: 209: 201:biomechanical systems 54: 30:For the episode, see 1450:Virtual reality game 1095:Cyberith Virtualizer 927:Head-mounted display 383:First-person shooter 324:on a basic airplane) 132:parallel manipulator 70:, refers to the six 702:on October 31, 2016 1190:Microsoft HoloLens 1013:Foveated rendering 469:). The space MMO 407:Zone Of The Enders 308:(conditional) and 212: 197:mechanical systems 167:, inventor of the 158:degrees of freedom 148:inverse kinematics 140:degrees of freedom 57: 1515: 1514: 1511: 1510: 1384: 1383: 1158:Golden-i headsets 1083: 1082: 1075:Wearable computer 879:Spatial computing 795:Augmented reality 628:Google Developers 488:flight simulators 422:Shattered Horizon 291:from side to side 74:of movement of a 16:(Redirected from 1550: 1543:Robot kinematics 1418:virtual graffiti 1393: 1263:Google Cardboard 1153:Apple Vision Pro 1143: 1110:PlayStation Move 1034:360-degree video 912: 849:Persistent world 783:Extended reality 776: 769: 762: 753: 746: 745: 717: 711: 710: 708: 707: 686: 680: 679: 647: 641: 640: 638: 636: 631:. September 2018 619: 613: 612: 610: 608: 591: 372:Game controllers 328:Semi-direct type 66:), or sometimes 21: 1558: 1557: 1553: 1552: 1551: 1549: 1548: 1547: 1518: 1517: 1516: 1507: 1469: 1425:Meta Horizon OS 1413:Interactive art 1380: 1359: 1345:Virtual fixture 1315:Samsung Gear VR 1268:Google Daydream 1236: 1217:PlayStation VR2 1134: 1079: 1053: 1022: 996: 982:Finger tracking 965: 939:Head-up display 903: 812: 801:Virtual reality 786: 780: 750: 749: 734: 719: 718: 714: 705: 703: 688: 687: 683: 668: 649: 648: 644: 634: 632: 621: 620: 616: 606: 604: 593: 592: 588: 583: 540: 472:Vendetta Online 450:Space Engineers 431:franchise, the 416:Elite Dangerous 374: 358:reaction wheels 354:low Earth orbit 338:Non-direct type 334:on an aircraft) 298: 267:virtual reality 193: 177:Humanoid robots 125: 117:virtual reality 49: 42: 35: 28: 23: 22: 15: 12: 11: 5: 1556: 1554: 1546: 1545: 1540: 1535: 1530: 1520: 1519: 1513: 1512: 1509: 1508: 1506: 1505: 1504: 1503: 1493: 1488: 1483: 1477: 1475: 1471: 1470: 1468: 1467: 1462: 1457: 1452: 1447: 1442: 1440:Pervasive game 1437: 1432: 1427: 1422: 1421: 1420: 1410: 1405: 1399: 1397: 1390: 1386: 1385: 1382: 1381: 1379: 1378: 1373: 1367: 1365: 1361: 1360: 1358: 1357: 1352: 1347: 1342: 1337: 1332: 1327: 1322: 1317: 1312: 1310:PlayStation VR 1307: 1306: 1305: 1300: 1290: 1285: 1280: 1275: 1270: 1265: 1260: 1255: 1250: 1244: 1242: 1238: 1237: 1235: 1234: 1229: 1224: 1219: 1214: 1209: 1204: 1199: 1198: 1197: 1187: 1182: 1181: 1180: 1170: 1165: 1160: 1155: 1149: 1147: 1140: 1136: 1135: 1133: 1132: 1127: 1122: 1117: 1112: 1107: 1102: 1097: 1091: 1089: 1085: 1084: 1081: 1080: 1078: 1077: 1072: 1067: 1061: 1059: 1055: 1054: 1052: 1051: 1049:VR photography 1046: 1041: 1036: 1030: 1028: 1024: 1023: 1021: 1020: 1015: 1010: 1004: 1002: 998: 997: 995: 994: 989: 984: 979: 973: 971: 970:3D interaction 967: 966: 964: 963: 958: 957: 956: 946: 941: 936: 935: 934: 924: 918: 916: 909: 905: 904: 902: 901: 896: 891: 886: 881: 876: 871: 866: 861: 856: 851: 846: 841: 836: 831: 826: 820: 818: 814: 813: 811: 810: 804: 798: 791: 788: 787: 781: 779: 778: 771: 764: 756: 748: 747: 732: 712: 681: 666: 642: 614: 585: 584: 582: 579: 578: 577: 571: 565: 559: 553: 547: 539: 536: 373: 370: 346: 345: 335: 332:Reverse thrust 325: 297: 294: 293: 292: 285: 278: 261:In terms of a 259: 258: 251: 244: 231: 230: 227: 224: 192: 189: 124: 121: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1555: 1544: 1541: 1539: 1536: 1534: 1531: 1529: 1526: 1525: 1523: 1502: 1499: 1498: 1497: 1494: 1492: 1489: 1487: 1484: 1482: 1479: 1478: 1476: 1472: 1466: 1463: 1461: 1458: 1456: 1453: 1451: 1448: 1446: 1443: 1441: 1438: 1436: 1433: 1431: 1428: 1426: 1423: 1419: 1416: 1415: 1414: 1411: 1409: 1406: 1404: 1401: 1400: 1398: 1394: 1391: 1387: 1377: 1374: 1372: 1369: 1368: 1366: 1362: 1356: 1353: 1351: 1348: 1346: 1343: 1341: 1338: 1336: 1335:VFX1 Headgear 1333: 1331: 1328: 1326: 1323: 1321: 1318: 1316: 1313: 1311: 1308: 1304: 1301: 1299: 1296: 1295: 1294: 1291: 1289: 1286: 1284: 1281: 1279: 1276: 1274: 1271: 1269: 1266: 1264: 1261: 1259: 1256: 1254: 1251: 1249: 1246: 1245: 1243: 1239: 1233: 1230: 1228: 1225: 1223: 1220: 1218: 1215: 1213: 1210: 1208: 1205: 1203: 1200: 1196: 1193: 1192: 1191: 1188: 1186: 1183: 1179: 1176: 1175: 1174: 1171: 1169: 1166: 1164: 1161: 1159: 1156: 1154: 1151: 1150: 1148: 1144: 1141: 1137: 1131: 1128: 1126: 1123: 1121: 1118: 1116: 1113: 1111: 1108: 1106: 1103: 1101: 1098: 1096: 1093: 1092: 1090: 1086: 1076: 1073: 1071: 1068: 1066: 1063: 1062: 1060: 1056: 1050: 1047: 1045: 1042: 1040: 1037: 1035: 1032: 1031: 1029: 1025: 1019: 1016: 1014: 1011: 1009: 1006: 1005: 1003: 999: 993: 990: 988: 987:Pose tracking 985: 983: 980: 978: 975: 974: 972: 968: 962: 959: 955: 952: 951: 950: 947: 945: 942: 940: 937: 933: 930: 929: 928: 925: 923: 920: 919: 917: 913: 910: 906: 900: 899:Virtual world 897: 895: 892: 890: 887: 885: 882: 880: 877: 875: 872: 870: 867: 865: 862: 860: 857: 855: 852: 850: 847: 845: 842: 840: 837: 835: 832: 830: 827: 825: 822: 821: 819: 815: 808: 807:Mixed reality 805: 802: 799: 796: 793: 792: 789: 784: 777: 772: 770: 765: 763: 758: 757: 754: 743: 739: 735: 733:9789702607724 729: 725: 724: 716: 713: 701: 697: 696: 691: 685: 682: 677: 673: 669: 667:9780262160827 663: 659: 655: 654: 646: 643: 630: 629: 624: 618: 615: 603: 602: 597: 590: 587: 580: 575: 572: 569: 566: 563: 560: 557: 554: 551: 548: 545: 542: 541: 537: 535: 532: 530: 526: 522: 518: 514: 509: 507: 503: 498: 496: 491: 489: 485: 481: 476: 474: 473: 468: 464: 463: 458: 457: 452: 451: 446: 445: 440: 439: 434: 430: 429: 424: 423: 418: 417: 411: 409: 408: 403: 402: 397: 396: 391: 386: 384: 380: 378: 371: 369: 367: 363: 362:RCS thrusters 359: 355: 351: 350:Space Shuttle 343: 339: 336: 333: 329: 326: 323: 319: 316: 315: 314: 311: 307: 303: 295: 290: 286: 283: 279: 276: 272: 271: 270: 268: 264: 256: 252: 249: 245: 242: 238: 237: 236: 235: 228: 225: 222: 221: 220: 219: 215: 208: 204: 202: 199:, especially 198: 190: 188: 186: 182: 178: 174: 170: 166: 161: 159: 155: 151: 149: 145: 141: 137: 133: 129: 122: 120: 118: 114: 110: 106: 104: 100: 96: 93: 92:perpendicular 89: 85: 81: 77: 73: 69: 65: 61: 53: 47: 40: 33: 19: 1371:Project Iris 1288:Oculus Quest 1278:Liquid Image 1273:Google Glass 1185:Meta Quest 3 1173:Meta Quest 2 1130:Wizdish ROVR 1120:Virtuix Omni 1105:Oculus Touch 977:Eye tracking 944:Smartglasses 908:Technologies 884:Telepresence 873: 722: 715: 704:. Retrieved 700:the original 693: 684: 652: 645: 633:. Retrieved 626: 617: 605:. Retrieved 599: 589: 568:Ship motions 556:Euler angles 533: 513:SpaceOrb 360 510: 499: 494: 493:The acronym 492: 484:Eyeware Beam 477: 470: 466: 460: 454: 448: 442: 436: 426: 420: 414: 412: 405: 399: 395:Dead Space 2 393: 389: 387: 381: 376: 375: 352:operated in 347: 337: 327: 317: 309: 305: 301: 299: 260: 233: 232: 217: 216: 213: 194: 162: 152: 136:end-effector 126: 112: 108: 107: 67: 63: 59: 58: 1340:Virtual Boy 1293:Oculus Rift 1227:Vuzix Blade 1222:Valve Index 1125:Wired glove 1115:Razer Hydra 1100:Leap Motion 1088:Peripherals 1065:Haptic suit 1027:Photography 525:3Dconnexion 502:Razer Hydra 435:franchise, 318:Direct type 310:Non-direct, 306:Semi-direct 191:Engineering 99:orientation 88:translation 1522:Categories 1364:Unreleased 1350:Virtuality 1325:SixthSense 1168:Magic Leap 864:Room-scale 742:1025367636 706:2017-02-26 635:20 October 607:20 October 601:Road to VR 581:References 531:industry. 444:Miner Wars 438:Retrovirus 165:Dean Kamen 76:rigid body 1528:Mechanics 1408:ARToolKit 1320:Sensorama 1283:Oculus Go 859:Real life 839:Metaverse 834:Immersion 676:318374953 658:MIT Press 506:nunchucks 433:Everspace 401:Homeworld 388:The term 163:In 2007, 138:with six 90:in three 1455:visionOS 1389:Software 1258:EyePhone 1163:HTC Vive 1001:Software 817:Concepts 538:See also 521:Logitech 462:Overload 456:Forsaken 289:Bobbling 123:Robotics 103:rotation 101:through 84:position 1396:General 1376:Sega VR 1146:Current 1139:Devices 932:optical 915:Display 695:ted.com 480:TrackIR 467:Descent 428:Descent 344:at sea) 322:aileron 282:Shaking 275:Nodding 273:Pitch: 263:headset 144:forward 39:Sixaxis 1435:OpenXR 1430:OpenVR 1403:ARCore 1303:Rift S 1253:castAR 1241:Former 1207:PICO 4 922:EyeTap 740:  730:  674:  664:  517:Labtec 425:, the 342:vessel 302:Direct 287:Roll: 169:Segway 128:Serial 1474:Games 1465:WebXR 1248:AntVR 1212:Pimax 1058:Other 280:Yaw: 277:"yes" 248:Pitch 181:torso 173:DARPA 154:Robot 1355:VR-1 1202:OSVR 954:list 809:(MR) 803:(VR) 797:(AR) 785:(XR) 738:OCLC 728:ISBN 672:OCLC 662:ISBN 637:2019 609:2019 511:The 500:The 495:3DOF 459:and 404:and 390:6DOF 360:and 284:"no" 241:Roll 185:neck 183:and 146:and 130:and 113:3DOF 95:axes 64:6DOF 18:6DOF 1501:VR2 1298:CV1 1178:Pro 529:CAD 255:Yaw 78:in 1524:: 736:. 692:. 670:. 660:. 656:. 625:. 598:. 453:, 447:, 441:, 419:, 368:. 304:, 187:. 175:. 150:. 1195:2 775:e 768:t 761:v 744:. 709:. 678:. 639:. 611:. 257:) 250:) 243:) 111:( 62:( 48:. 41:. 34:. 20:)

Index

6DOF
The Twilight Zone (2019 TV series)
Sixaxis
Six degrees of separation

mechanical degrees of freedom
rigid body
three-dimensional space
position
translation
perpendicular
axes
orientation
rotation
virtual reality
Serial
parallel manipulator
end-effector
degrees of freedom
forward
inverse kinematics
Robot
degrees of freedom
Dean Kamen
Segway
DARPA
Humanoid robots
torso
neck
mechanical systems

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.