312:" scheme, in which pressing up causes the character to walk forward, while down causes the character to backpedal slowly – regardless of which direction the camera is pointing. Graphics are made up of polygonal characters on pre-rendered backgrounds. The player progresses through the game by finding items and clues which, when used in the appropriate locations, allow access to new areas. The key difference to
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Enhancement
Chemicals)). Because the number of vials of these drugs present in the game is finite, conservation is important. Rion's offensive powers have a 1–2 second charge time, making it important to find a safe interval before launching an attack. Enemies do not leave items and Rion does not gain experience for fighting them, encouraging the player to avoid combat where it is possible.
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Dorothy responded to this explanation by launching the G Project and its culmination, the Family
Program. Its purpose was to create a new, superior human race, called Galerians, for whom she would be God. Dr. Steiner and Dr. Pascalle, unaware of Dorothy's plot, hid a virus program that would destroy
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called
Dorothy that grew too rapidly for them to control. Dorothy began to question why she should serve humanity, which she deemed inferior. In explanation, Dr. Steiner told Dorothy about the existence of God, the creator of humankind. Just as humans must accept the authority of their creator, God,
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abilities to escape his room, Rion fights hospital security and staff desperately and brutally with his newly discovered psychic powers. He finds that human experiments related to unlocking psychic potential are being conducted in the hospital as part of a grander, more mysterious plan known as the
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Rion has several types of psychic powers at his disposal. He is able to use telepathic senses in order to gain clues to solve puzzles, gain access, or to understand or gain story snippets. His offensive powers are enabled via drugs (which are known in the
English version as PPECs (Psychic Power
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There are three gauges that regulate Rion's status – a health meter that depletes as Rion takes damage, the AP (absorption points) meter which counts up when Rion takes damage, uses abilities, or is under stress, similar to a limit break mechanic and a drug meter that depletes as Rion uses his
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Rion manages to escape and make his way home, only to find it infested with G Project experiments. Through use of his powers, he learns that his parents were murdered by psychics. Rion's father, Dr. Albert
Steiner, was a computer scientist who, with his partner Dr. Pascalle, designed a
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said in an early review, "The pre-rendered 3D locales are gorgeously detailed. Plus, the smooth controls and great audio – including sound effects, music, and voice-acting – complete the game's dark world. If you like slick 3D adventures and futuristic thrillers, don't miss
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Dorothy in the mind of
Pascalle's daughter Lilia, and a corresponding activator program in Rion's brain. Rion must find Lilia to keep the Galerians from supplanting the human race, but in order to do so, he will have to face Dorothy's deranged creations directly.
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begins with the protagonist, Rion, awaking in a hospital observation room, unable to remember his identity. He hears a girl's voice calling to him in his mind, begging him to come to her rescue, and he decides to search for her. Using
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fall into a few clichés, on all fronts, and has one or two questionable 'trouble spots' as well, but overall it moves along so smoothly that it draws you in and doesn't let go." In Japan,
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was released the next year. It contained preliminary sketches, character turnarounds, box art, some storyboards, and general artwork from both the games and the OVA, all illustrated by
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puts a slightly different spin on the 'survival horror' genre, offering consistently high production values, a thought-provoking story, and solid gameplay. It
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enemies (except for the first boss) in a single blow. This condition, known as shorting, is fatal to Rion if allowed to go on for too long.
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powers. When the AP meter is full, Rion loses control of his powers, releasing a continuous psychic assault that will kill non-
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combat, but instead features the use of psychic powers, which make it difficult to fight more than one enemy at a time.
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gave the game three 4.5/5 scores for graphics, sound, and fun factor, and 4/5 for control.
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penned by Maki
Takiguchi were released in 2000 and detailed the events of the game.
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261:. The game follows a boy named Rion who discovers he has psychic powers. He has
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based on the video game, was released in 2002. It was written by
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said in an early review, "An interesting variation on a theme,
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On the top right the three gauges that regulate Rion's status
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The game received above-average reviews. Jeff
Lundrigan of
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Smith, Shawn; Kujawa, Kraig; Boyer, Crispin (June 2000).
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gave the game each a score of 7.5/10, 5.5/10, and 6.5/10.
1052:"Galerians ["Graphics" topic is incomplete]"
624:gave it a score of 30 out of 40. Jake The Snake of
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1129:. Vol. 3, no. 9. Ziff Davis. p. 104
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1321:Video games with pre-rendered 3D graphics
1306:Video games adapted into television shows
1286:Video games about artificial intelligence
897:. Greedy Productions Ltd. Archived from
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998:from the original on September 10, 2015
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298:game in the vein of early games in the
940:from the original on November 12, 2023
1291:Video games about genetic engineering
1172:from the original on November 6, 2023
1064:from the original on November 6, 2022
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7:
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1316:Video games set in the 26th century
1027:. IGN Entertainment. Archived from
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362:so must Dorothy obey her creators.
1126:Official U.S. PlayStation Magazine
868:from the original on April 8, 2023
566:Official U.S. PlayStation Magazine
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753:from the original on May 11, 2000
735:GameSpot staff (April 14, 2000).
573:
535:
401:
71:
1296:Video games about psychic powers
1256:PlayStation (console)-only games
1017:Koltookian, Gary (May 9, 2000).
887:Walker, Mark H. (May 28, 2000).
811:"Galerians [Incomplete]"
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1301:Video games adapted into novels
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1086:Lundrigan, Jeff (April 2000).
932:(in Japanese). Vol. 915.
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1148:Jake The Snake (April 2000).
936:. June 30, 2006. p. 21.
1266:Post-apocalyptic video games
1276:Survival horror video games
1251:PlayStation (console) games
1050:Nix, Marc (April 5, 2000).
809:Ham, Tom (April 28, 2000).
243:
1337:
1246:Kadokawa Dwango franchises
1119:Rybicki, Joe (June 2000).
1281:Video games about amnesia
1271:Single-player video games
1236:Crave Entertainment games
854:Electronic Gaming Monthly
697:Electronic Gaming Monthly
444:Electronic Gaming Monthly
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383:
237:
29:
1221:1990s horror video games
253:video game developed by
1231:ASCII Corporation games
980:A.A. White (May 2000).
894:The Electric Playground
737:"Galerians Has Shipped"
359:artificial intelligence
308:employs the so-called "
288:
1241:Cyberpunk video games
286:
1031:on February 13, 2002
924:"プレイステーション - ガレリアンズ"
790:on November 15, 2014
774:"Galerians - Review"
1261:Polygon Magic games
380:
77:Crave Entertainment
66:ASCII Entertainment
982:"Galerians Review"
378:
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825:on April 30, 2001
784:All Media Network
694:Three critics of
670:An artbook named
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357:self-replicating
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139:Hiroshi Kobayashi
91:Hiroshi Kobayashi
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1226:1999 video games
1216:Galerians series
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1161:. No. 139.
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115:Satoshi Kawakami
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528:Next Generation
432:CNET Gamecenter
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1176:November 13,
1174:. Retrieved
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1100:. p. 88
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1068:November 12,
1066:. Retrieved
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1033:. Retrieved
1029:the original
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1000:. Retrieved
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969:. June 2000.
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944:November 12,
942:. Retrieved
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905:November 12,
903:. Retrieved
899:the original
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872:November 13,
870:. Retrieved
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827:. Retrieved
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757:November 12,
755:. Retrieved
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198:June 9, 2000
52:Publisher(s)
40:Developer(s)
1150:"Galerians"
1121:"Galerians"
1088:"Galerians"
1019:"Galerians"
992:CraveOnline
889:"Galerians"
846:"Galerians"
676:Shou Tajima
659:three-part
384:Publication
259:PlayStation
162:PlayStation
157:Platform(s)
147:Composer(s)
105:Shuhan Goya
97:Designer(s)
87:Director(s)
1210:Categories
1035:January 1,
934:Enterbrain
859:Ziff Davis
815:Gamecenter
794:January 1,
722:References
665:Chinfa Kan
249:is a 1999
244:Garerianzu
136:Chinfa Kan
1201:MobyGames
1196:Galerians
967:FuncoLand
633:Galerians
612:Galerians
375:Reception
370:Reception
345:Galerians
322:gun-based
318:Galerians
306:Galerians
292:Galerians
231:Galerians
131:Writer(s)
121:Artist(s)
25:Galerians
1167:Archived
1133:June 25,
1104:June 25,
1062:Archived
1002:June 25,
996:Archived
938:Archived
863:Archived
829:June 25,
751:Archived
742:GameSpot
456:EP Daily
316:is that
304:series.
279:Gameplay
257:for the
207:Genre(s)
1158:GamePro
1093:NextGen
1024:GameSpy
929:Famitsu
779:AllGame
711:GamePro
627:GamePro
621:Famitsu
607:NextGen
504:GameSpy
468:Famitsu
394:AllGame
263:amnesia
218:Mode(s)
168:Release
747:Fandom
521:7.5/10
449:6.5/10
238:ガレリアンズ
1170:(PDF)
1153:(PDF)
866:(PDF)
849:(PDF)
682:Notes
473:30/40
387:Score
294:is a
1178:2023
1135:2021
1106:2021
1070:2023
1037:2017
1004:2021
946:2023
907:2023
874:2023
831:2021
819:CNET
796:2017
759:2023
655:, a
643:Two
616:does
485:8/10
461:7/10
437:7/10
340:Plot
334:boss
1199:at
1163:IDG
1057:IGN
661:OVA
657:CGI
635:."
516:IGN
509:82%
271:on
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1123:.
1090:.
1078:^
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1021:.
994:.
990:.
984:.
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915:^
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813:.
782:.
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749:.
745:.
739:.
678:.
497:C−
275:.
241:,
194:EU
185:NA
176:JP
72:WW
61:JP
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