184:
layers. These "algorithms" are similar to those used on a Rubik's Cube and thus familiar to those experienced in solving one, with the obvious allowance made for the extra side of each face and thus the extra turn possible as part of a full revolution of the face. These differences require minor changes in notation of the algorithms compared to those commonly used for a cube-shaped puzzle. The "beginner" method of solving the
Megaminx requires only four or five algorithms of between three and six moves each to be memorized, which will be used to orient and then permute the last layer's edge pieces to form the last layer star, followed by orienting and permuting last layer corners. More complicated algorithm sets require memorization of a wider variety of distinct sequences of longer length, which nevertheless are more efficient solutions for each of a more specific set of possible permutations of the latest layer's pieces, performing orientation and permutation of both edges and corners in fewer sequences (and total moves) than the shorter but more repetitive beginner algorithms.
210:
change the color of the face opposite the white face from its default grey to black. This is a trivial modification for traditional "stickered" puzzles with a black base color for pieces (simply remove the stickers and, if each face must have stickers for competition use, replace them with a set of black stickers cut to fit); for "stickerless" puzzles using multiple colored plastics, most manufacturers produce a set of the required pieces in black plastic, and the puzzle can be partially disassembled to replace the pieces of any face. This color change increases the contrast between this face, which usually forms the last unsolved layer, and the colors of adjacent faces, which aids in pattern recognition and thus the correct selection of algorithms to solve the last layer. Other color modifications are less common, but as long as each face has a visually unique uniform color, the puzzle is legal, so solvers are free to rearrange puzzle colors at their discretion.
180:
with the neighboring center color (analogous to the "white cross" of the beginner and CFOP methods for a Rubik's Cube). Once this is done, the five white corner pieces are maneuvered into place, commonly paired with the appropriate edge piece on the opposing side of each corner from the starting face. The star, first five corners and first five edges are known as the "first two layers", similar to those of a 3x3 cube. From here, the solver will typically proceed to the "second two layers", which involves a similar process of joining and positioning corner and edge pieces around the equator of the puzzle, and then the corners and edges in the hemisphere opposite the starting face. This is all typically done "intuitively", turning faces of the puzzle based on where the solver wishes the pieces to move, with the result of each move being predictable given some experience manipulating the puzzle.
197:
expectations of a solving method, are the result of manipulations not possible solely by turning the faces during a scramble or solve. The most common is a "corner twist", an often-necessary side effect of puzzles designed to allow some misalignment of a face when beginning rotation of an adjacent face (so-called "corner-cutting"). The looser tolerances allow a corner to be rotated in place, independent of any other face or corner, placing the puzzle in a permutation that face turns alone cannot solve. Most other "impossible" permutations of the puzzle are the result of improper assembly, and are avoided by always reassembling the puzzle into a solved state after disassembly for cleaning, maintenance or adjustment.
217:. They are the Kilominx (2 layers), Master Kilominx (4 layers), Gigaminx (5 layers), Elite Kilominx (6 layers), Teraminx (7 layers), Royal Kilominx (8 layers), Petaminx (9 layers), Examinx (11 layers), Zettaminx (13 layers), Yottaminx (15 layers), and Atlasminx Or Quettaminx (19 layers). The highest order mass-produced variant of the Megaminx is the Zettaminx, which was released by ShengShou in 2021, and the highest order variant of the Megaminx ever made to date is the Minx of Madness, created by Corenpuzzle using 3D printing. The Minx of Madness was revealed in May 2022. It is the dodecahedral equivalent to a 21x21x21 Rubik's cube.
163:
starts with white bordered by yellow, dark blue, red, dark green and purple. Directly opposite each of these faces, respectively, are gray, beige, light blue, orange, light green and pink. Black is a common alternate face color, either replacing gray which improves color contrast on what is typically the last layer solved, or replacing beige, which typically shares two neighbors (red and green) with the white face which can make piece identification challenging in certain lighting conditions. The 12-color
Megaminx is the only type legal in official
1152:
1139:
1044:
1031:
159:, and has 12 faces and center pieces, 20 corner pieces, and 30 edge pieces. The face centers each have a single color, which identifies the color of that face in the solved state. The edge pieces have two colors, and the corner pieces have three. Each face contains a center piece, 5 corner pieces and 5 edge pieces. The corner and edge pieces are shared with adjacent faces. The face centers can only rotate in place, but the other pieces can be permuted by twisting the face layer around the face center.
30:
873:
269:
1180:
1167:
994:
981:
206:
presence and prominence of tactile aids such as ridges or dimples to aid grip and rotation, the ability and method of adjusting the puzzle's tolerance and tension between pieces and, as has become common in rotating puzzles of this type, the presence and strength of magnets within the pieces, which aid in keeping the various faces of the puzzle aligned to reduce lock-ups due to multiple faces being partially rotated.
1124:
1111:
1096:
1083:
969:
956:
944:
931:
257:
288:
1019:
1006:
1195:
1208:
305:
impossible on the
Megaminx. For both types of pieces, only even permutations are possible, regardless of the position of the other set of pieces. There are 20!/2 ways to arrange the corners and 3 ways to orient them, since the orientation of the last corner depends on that of the preceding ones. There are 30!/2 ways to arrange the edges and 2 ways to flip them.
193:
pair of swapped (distinct) edges that seems to defy all attempts to exchange them. The solution is to swap a single pair of 'identical' edges to resolve the parity issue, and then restore the rest of the puzzle. The corners are all visually distinct, as the two corners with the same three colors are mirror images of each other.
147:
at the
January 2009 Amagasaki Open, and the first sub-30-second single solve was achieved by Peruvian solver Juan Pablo Huanqui at a 2017 Santiago event with a time of 29.93 seconds. The current world record time for a Megaminx solve is 23.18 seconds, set by Leandro Martín López of Argentina on 13 April 2024
209:
Color variations of the
Megaminx are common, to the extent that WCA rules for scrambling the Megaminx detail how to proceed if the default starting orientation (white on top, green in front) is not possible due to color replacement or rearrangement. A popular modification on 12-color Megaminxes is to
170:
The objective of the puzzle, similar to that of a Rubik's Cube or related puzzles, is to scramble the colors, and then restore it to its original state of having one color per face by turning each face in sequence to reorient/reposition the edge and corner pieces adjacent to that face's center piece.
146:
event in 2003, with the first official single-solve record set by
American Grant Tregay with a time of 2 minutes 12.82 seconds during the World Rubik's Games Championship in Canada. The first sub-minute solve in official competition was achieved by Japanese solver Takumi Yoshida with a time of 59.33s
134:
eventually bought the rights to some of the patents and continues to sell it in his puzzle shop under the
Megaminx moniker. It is also known by the name Hungarian Supernova, invented by Dr. Christoph Bandelow. His version came out first, shortly followed by Mèffert's Megaminx. The proportions of
391:
The corners are distinguishable on a 6-color
Megaminx because two corners with the same three colors will be mirror images of each other. There are 15 pairs of identical edges. It would not be possible to swap all 15 pairs, since this would be an odd permutation of the edges, so a reducing factor of
205:
The
Megaminx puzzle itself is produced in several variations by many different manufacturers, most of which also produce other types of WCA and similar rotating puzzles. Among the most common areas of variation in construction are puzzle/piece size and weight, specific shades of the face colors, the
196:
This property is absent in the 12-color
Megaminx, because all its edges are distinguishable, and it would be immediately obvious that there is another pair of swapped edges besides the pair one is working with. "Impossible" permutations of a 12-color Megaminx, causing behaviors inconsistent with the
192:
relationship. In any legal position (reachable from the solved state without disassembling the puzzle), there is always an even number of swapped pairs of edges. However, since swaps may be between visually identical edges, one may find that having solved almost the entire puzzle, one is left with a
179:
Regardless of color variant, the most common solution strategy shares qualities with common methods for solving a Rubik's Cube. The solution begins with one face (most often white), where the solver will reconstruct the "star" formed by the edge pieces adjacent to that face, each one properly paired
162:
There are two main versions of the Megaminx. The 6-color variant uses the 6 colors common to puzzle cubes - white, yellow, blue, green, red and orange - with opposite faces having the same color. The 12-color variant uses a unique color for each face of the puzzle. The most common 12-color scheme
304:
The Megaminx has 20 corners and 30 edges. It is possible on a Rubik's Cube to have a single pair of corners and a single pair of edges swapped, with the rest of the puzzle being solved. The corner and edge permutations are each odd in this example, but their sum is even. This parity situation is
187:
The 6-color Megaminx comes with an additional challenge which is not immediately obvious (and which does not occur on the 12-color puzzle). Its edge pieces come in visually identical pairs, because of the duplicated colors of opposite faces. However, although visually indistinguishable, they are
183:
This leaves the solver with the "last face", most commonly grey (opposite the white starting face), which will require a series of more complicated move sequences to orient (flip/rotate) and permute (rearrange) the pieces of the last layer in predefined ways without disturbing the solved lower
291:
296:
294:
290:
289:
295:
293:
608:
470:
382:
1401:
292:
1340:
475:
The full number is 6 144 385 775 971 883 979 645 753 925 393 402 415 081 061 792 664 780 800 000 000 000 (roughly 6.1 vigintillion on the short scale or 6.1 decilliard on the long scale).
862:
829:
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763:
730:
697:
243:
has produced a shape modification of the Megaminx into a cube form which he called the Hexaminx. Another variant is the Holey Megaminx, which has no center pieces, like the
1405:
664:
481:
1555:
230:
and Kilominx are equivalent to solving only the corners of a Megaminx, but are very different mechanically. The Impossiball is available with either six or twelve colors.
1541:
898:
The world record average of five solves (excluding best and worst) is 26.84 seconds, set by Leandro Martín López on 3 September 2023 at the Nacionales Argentinas in
130:
The Megaminx, or Magic Dodecahedron, was invented by several people independently and produced by several different manufacturers with slightly different designs.
268:
167:
competitions (color scheme variations are legal as long as each face is uniquely-colored), and is therefore much more popular than the 6-color version.
398:
310:
1603:
384:
The full number is 100 669 616 553 523 347 122 516 032 313 645 505 168 688 116 411 019 768 627 200 000 000 000 (roughly 101 unvigintillion on the
2307:
2301:
2219:
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1302:
1981:
1976:
1971:
1966:
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213:
There are many similar 12-sided puzzles with different numbers of layers, most of which change the "mega" in the puzzle's name to another
2286:
135:
the two puzzles are slightly different. The Supernova is cut in such a way that the cuts on each face meet at the edges, forming a
38:
22:
2017:
2090:
247:. It is being produced by Mèffert as of July 2009. Other variants include the Flowerminx, Megaminx Ball, and Crazy Megaminx.
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1596:
240:
2328:
2070:
1496:
2333:
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2115:
1402:"Se pensate che il cubo di rubik sia difficile non avete ancora visto: megaminx, gigaminx, teraminx e petaminx!"
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2075:
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122:. It has a total of 50 movable pieces to rearrange, compared to the 20 movable pieces of the Rubik's Cube.
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2145:
2105:
1552:
1538:
1524:
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768:
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For the larger size variations (gigaminx, teraminx, petaminx etc.), the general number of combinations is
385:
164:
143:
735:
702:
669:
2249:
1997:
1917:
2254:
2024:
666:
respectively for megaminx, gigaminx, teraminx, petaminx, etc. The number of combinations evaluates to
603:{\displaystyle {\frac {30!\times 20!\times 60!^{n^{2}-1}\times 2^{28-n}\times 3^{19}}{5!^{12n(n-1)}}}}
189:
1907:
1692:
1297:
1257:
1232:
613:
220:
29:
2100:
1899:
1667:
1651:
2239:
2055:
2034:
1687:
1252:
872:
2170:
1943:
1773:
1646:
1479:
2130:
2065:
2029:
2012:
2007:
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1735:
1631:
1237:
883:
The world record time for a Megaminx solve is 23.18 seconds, set by Leandro Martín López of
234:
97:
56:
2135:
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1056:
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2002:
1866:
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1282:
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993:
980:
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2080:
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156:
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465:{\displaystyle 20!\times 3^{19}\times 30!\times 2^{13}\approx 6.14\times 10^{63}}
377:{\displaystyle 20!\times 3^{19}\times 30!\times 2^{27}\approx 1.01\times 10^{68}}
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2193:
2125:
2120:
2050:
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1227:
876:
227:
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2150:
2110:
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274:
Kilominx, Megaminx, Master Kilominx, Gigaminx, Elite Kilominx, Teraminx
139:. Mèffert's Megaminx has somewhat wider edges relative to the corners.
37:
21:
1935:
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1207:
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871:
36:
28:
20:
223:
is equivalent to solving only the edges of a six-color Megaminx.
1476:
The Cube: The Ultimate Guide to the World’s Best Selling Puzzles
1018:
1005:
1585:
1520:
1518:
906:, with times of 25.22, 26.31, 26.55, 27.67 and 28.15 seconds.
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106:
80:
71:
65:
77:
68:
300:
Ernesto González solving a Megaminx at TLP Tenerife 2017
1497:"Number of Positions of Generalized Twisty Polyhedra"
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771:
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401:
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83:
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2043:
1990:
1957:
1934:
1916:
1898:
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1796:
1787:
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1716:
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1619:
237:is a modified Megaminx with deeper turning planes.
103:
100:
74:
62:
59:
887:on 13 April 2024 at the Di Tella Inspira 2024, in
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823:
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376:
41:A 12-color Megaminx in a star-pattern arrangement
1422:. 28 February 2009 – via www.youtube.com.
1377:"WCA Regulations | World Cube Association"
879:completing Megaminxes at the Estonian Open 2011
142:Speed-solving the Megaminx became an official
1597:
1436:. 16 August 2021 – via www.youtube.com.
8:
1341:"TwistyPuzzles.com > Museum > Search"
2183:
1793:
1604:
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1578:—contains solutions and other information
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1478:. Black Dog & Leventhal Publishers.
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286:
1359:"Records | World Cube Association"
1314:
388:or 101 undecillion on the long scale).
252:
188:nevertheless mathematically bound in a
155:The Megaminx is made in the shape of a
1215:(25.89), (31.16), 30.81, 27.96, 27.21
1187:27.73, (30.00), (26.93), 27.03, 29.01
1159:27.13, (29.81), 25.71, (25.28), 28.04
1103:(25.22), 26.31, 26.55, 27.67, (28.15)
392:2 is applied to the preceding figure.
7:
2308:1982 World Rubik's Cube Championship
1131:28.20, 25.69, 26.87, (25.21), (DNF)
857:{\displaystyle 2.87\times 10^{2950}}
824:{\displaystyle 1.58\times 10^{2185}}
791:{\displaystyle 7.58\times 10^{1533}}
2302:The Simple Solution to Rubik's Cube
758:{\displaystyle 3.16\times 10^{996}}
725:{\displaystyle 1.15\times 10^{573}}
692:{\displaystyle 3.65\times 10^{263}}
14:
1673:Rubik's family cubes of all sizes
1556:Official Megaminx Ranking Average
1434:"Atlasminx World Record (former)"
973:MYHM Singapore Championship 2024
262:A Holey Megaminx, with black body
1542:Official Megaminx Ranking Single
1528:Records | World Cube Association
1448:"Minx Of Madness (World Record)"
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2287:Rubik's Cube in popular culture
1212:WCA European Championship 2024
998:New England Championship 2023
592:
580:
118:-shaped puzzle similar to the
1:
910:Top 5 solvers by single solve
659:{\displaystyle n=1,2,3,4,...}
1404:(in Italian). Archived from
1381:www.worldcubeassociation.org
1363:www.worldcubeassociation.org
33:A 12-color Megaminx, solved
2355:
2250:Thistlethwaite's algorithm
1100:Nacionales Argentinas 2023
25:A 6-color Megaminx, solved
1693:5×5×5 (Professor's Cube)
1184:Apple Cider Open MA 2024
2293:Rubik, the Amazing Cube
1688:4×4×4 (Rubik's Revenge)
1501:Notes on Twisty Puzzles
2271:World Cube Association
2146:Anthony Michael Brooks
2106:Krishnam Raju Gadiraju
1553:World Cube Association
1539:World Cube Association
1525:World Cube Association
1474:Slocum, Jerry (2009),
1128:Singapore Masters 2023
948:Di Tella Inspira 2024
880:
858:
825:
792:
759:
726:
693:
660:
604:
466:
378:
301:
283:Number of combinations
144:World Cube Association
42:
34:
26:
2264:Official organization
1918:Truncated icosahedron
1571:Meffert's puzzle shop
1345:www.twistypuzzles.com
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859:
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694:
661:
605:
467:
379:
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40:
32:
24:
1683:3×3×3 (Rubik's Cube)
1576:Jaap's Megaminx page
1087:Leandro Martín López
935:Leandro Martín López
864:for yottaminx, etc.
835:
802:
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670:
614:
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311:
2329:Combination puzzles
1958:Virtual combination
1790:combination puzzles
1752:combination puzzles
1678:2×2×2 (Pocket Cube)
1298:Combination puzzles
1048:Shenzhen Open 2023
1023:Lima Cuberano 2022
2334:Mechanical puzzles
2255:Rubik's Cube group
2101:Prithveesh K. Bhat
2025:Rubik's Revolution
1900:Great dodecahedron
1652:Oskar van Deventer
1503:. 27 February 2004
1156:Shenzhen Open 2023
1010:Juan Pablo Huanqui
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1953:
1952:
1717:Variations of the
1647:Panagiotis Verdes
1484:978-1-57912-805-0
1219:
1218:
1199:Timofei Tarasenko
1115:Tristan Chua Yong
1055:Top 5 solvers by
1052:
1051:
960:Tristan Chua Yong
598:
297:
2346:
2280:Related articles
2184:
2131:David Singmaster
2091:Shotaro Makisumi
2066:Jessica Fridrich
2044:Renowned solvers
1960:puzzles (>3D)
1908:Alexander's Star
1862:Pyraminx Crystal
1794:
1736:Nine-Colour Cube
1708:8×8×8 (V-Cube 8)
1703:7×7×7 (V-Cube 7)
1698:6×6×6 (V-Cube 6)
1620:Puzzle inventors
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1258:Professor's Cube
1238:Pyraminx Crystal
1233:Alexander's Star
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235:Pyraminx Crystal
221:Alexander's Star
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2240:God's algorithm
2224:
2198:
2175:
2136:Ron van Bruchem
2061:Bob Burton, Jr.
2056:Édouard Chambon
2039:
2035:Rubik's Triamid
1986:
1959:
1949:
1930:
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1789:
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1759:Helicopter Cube
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1408:on 6 June 2009.
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1327:www.jaapsch.net
1321:
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1311:
1253:Rubik's Revenge
1224:
1205:
1192:
1177:
1171:Alexei Sinyavin
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1121:
1108:
1093:
1080:
1069:Fastest average
1061:
1057:Olympic average
1041:
1028:
1016:
1003:
991:
985:Alexei Sinyavin
978:
966:
953:
941:
928:
912:
870:
844:
833:
832:
831:for zettaminx,
811:
800:
799:
778:
767:
766:
745:
734:
733:
712:
701:
700:
679:
668:
667:
612:
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5:
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2305:
2298:
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2283:
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2277:
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2258:
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2252:
2247:
2242:
2236:
2234:
2230:
2229:
2226:
2225:
2223:
2222:
2217:
2212:
2210:Layer by Layer
2206:
2204:
2200:
2199:
2197:
2196:
2190:
2188:
2181:
2177:
2176:
2174:
2173:
2168:
2163:
2158:
2156:Feliks Zemdegs
2153:
2148:
2143:
2138:
2133:
2128:
2123:
2118:
2113:
2108:
2103:
2098:
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2078:
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2071:Chris Hardwick
2068:
2063:
2058:
2053:
2047:
2045:
2041:
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2032:
2027:
2022:
2021:
2020:
2018:Master Edition
2010:
2005:
2000:
1994:
1992:
1988:
1987:
1985:
1984:
1982:Magic 120-cell
1979:
1974:
1969:
1963:
1961:
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1954:
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1944:Rubik's Domino
1940:
1938:
1932:
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1896:
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1867:Skewb Ultimate
1864:
1859:
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1594:
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1580:
1579:
1573:
1566:
1565:External links
1563:
1560:
1559:
1545:
1531:
1514:
1488:
1467:
1439:
1425:
1420:"The Petaminx"
1411:
1393:
1368:
1350:
1332:
1313:
1312:
1310:
1307:
1306:
1305:
1303:Magic 120-cell
1300:
1295:
1290:
1285:
1280:
1275:
1270:
1265:
1260:
1255:
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908:
869:
866:
851:
847:
843:
840:
818:
814:
810:
807:
785:
781:
777:
774:
765:for petaminx,
752:
748:
744:
741:
732:for teraminx,
719:
715:
711:
708:
699:for gigaminx,
686:
682:
678:
675:
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652:
649:
646:
643:
640:
637:
634:
631:
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2169:
2167:
2164:
2162:
2159:
2157:
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2149:
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2142:
2141:Eric Limeback
2139:
2137:
2134:
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2129:
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2124:
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2119:
2117:
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2042:
2036:
2033:
2031:
2030:Rubik's Snake
2028:
2026:
2023:
2019:
2016:
2015:
2014:
2013:Rubik's Magic
2011:
2009:
2008:Rubik's Clock
2006:
2004:
2001:
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1868:
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1839:Skewb Diamond
1837:
1836:
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1832:
1828:
1822:
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1661:Rubik's Cubes
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1632:Larry Nichols
1630:
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1468:
1456:. 10 May 2022
1455:
1454:
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1315:
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1299:
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1294:
1291:
1289:
1286:
1284:
1283:Skewb Diamond
1281:
1279:
1276:
1274:
1271:
1269:
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1259:
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1186:
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1125:
1120:
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970:
965:
962:
957:
952:
951:
945:
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937:
932:
927:
926:
922:
920:Fastest solve
919:
916:
915:
909:
907:
905:
901:
896:
894:
890:
886:
878:
874:
867:
865:
849:
845:
841:
838:
816:
812:
808:
805:
798:for examinx,
783:
779:
775:
772:
750:
746:
742:
739:
717:
713:
709:
706:
684:
680:
676:
673:
653:
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647:
644:
641:
638:
635:
632:
629:
626:
623:
620:
617:
589:
586:
583:
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559:
555:
551:
546:
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369:
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282:
270:
265:
258:
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248:
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218:
216:
215:metric prefix
211:
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174:
172:
168:
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133:
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111:
91:
52:
48:
39:
31:
23:
16:
2339:Rubik's Cube
2300:
2291:
2187:Speedsolving
2161:Collin Burns
2116:Frank Morris
2081:Rowe Hessler
1998:Missing Link
1856:
1849:Dodecahedron
1811:Pyraminx Duo
1719:Rubik's Cube
1613:Rubik's Cube
1548:
1534:
1505:. Retrieved
1500:
1491:
1475:
1470:
1458:. Retrieved
1451:
1442:
1428:
1414:
1406:the original
1396:
1384:. Retrieved
1380:
1371:
1362:
1353:
1344:
1335:
1326:
1317:
1248:Rubik's Cube
923:Competition
900:Buenos Aires
897:
889:Buenos Aires
882:
877:Speedsolvers
477:
474:
390:
307:
303:
239:
232:
225:
219:
212:
208:
204:
195:
186:
182:
178:
169:
161:
157:dodecahedron
154:
141:
129:
120:Rubik's Cube
116:dodecahedron
50:
46:
44:
15:
2233:Mathematics
2215:CFOP method
2194:Speedcubing
2171:Mátyás Kuti
2126:Gilles Roux
2121:Lars Petrus
2051:Yu Nakajima
2003:Rubik's 360
1991:Derivatives
1977:MagicCube7D
1972:MagicCube5D
1967:MagicCube4D
1885:Impossiball
1877:Icosahedron
1816:Pyramorphix
1798:Tetrahedron
1750:Other cubic
1741:Sudoku Cube
1642:Tony Fisher
1637:Uwe Mèffert
1243:Pocket Cube
1228:Impossiball
1072:Competition
1059:of 5 solves
386:short scale
241:Tony Fisher
228:Impossiball
151:Description
132:Uwe Mèffert
2323:Categories
2076:Kevin Hays
1831:Octahedron
1821:BrainTwist
1627:Ernő Rubik
1323:"Megaminx"
1309:References
201:Variations
2245:Superflip
2180:Solutions
2151:Mats Valk
2111:Tyson Mao
1788:Non-cubic
1779:Gear Cube
1769:Dino Cube
1731:Bump Cube
1726:Void Cube
904:Argentina
893:Argentina
885:Argentina
842:×
809:×
776:×
743:×
710:×
677:×
587:−
552:×
544:−
533:×
525:−
504:×
495:×
450:×
444:≈
431:×
422:×
409:×
362:×
356:≈
343:×
334:×
321:×
245:Void Cube
175:Solutions
137:pentagram
2166:Max Park
2096:Toby Mao
2086:Leyan Lo
1926:Tuttminx
1857:Megaminx
1806:Pyraminx
1774:Square 1
1668:Overview
1288:Tuttminx
1278:Pyraminx
1273:V-Cube 8
1268:V-Cube 7
1263:V-Cube 6
1222:See also
51:Mégaminx
47:Megaminx
2220:Optimal
2203:Methods
1946:(2x3x3)
1453:YouTube
1386:28 July
1143:Ziyu Wu
1035:Ziyu Wu
868:Records
126:History
114:) is a
1936:Cuboid
1507:28 May
1482:
1460:13 May
1202:28.66s
1174:27.92s
1146:26.96s
1118:26.92s
1090:26.84s
1075:Times
1038:25.28s
1013:25.24s
988:25.21s
963:24.49s
938:23.18s
610:where
190:parity
18:Puzzle
1890:Dogic
1764:Skewb
1293:Dogic
1509:2023
1480:ISBN
1462:2022
1388:2023
1066:Name
917:Name
850:2950
839:2.87
817:2185
806:1.58
784:1533
773:7.58
740:3.16
707:1.15
674:3.65
447:6.14
359:1.01
233:The
226:The
45:The
751:996
718:573
685:263
165:WCA
49:or
2325::
1517:^
1499:.
1450:.
1379:.
1361:.
1343:.
1325:.
902:,
895:.
891:,
846:10
813:10
780:10
747:10
714:10
681:10
575:12
560:19
541:28
507:60
498:20
489:30
458:63
454:10
439:13
425:30
417:19
403:20
370:68
366:10
351:27
337:30
329:19
315:20
110:-/
107:eɪ
94:,
1605:e
1598:t
1591:v
1511:.
1486:.
1464:.
1390:.
1365:.
1347:.
1329:.
654:.
651:.
648:.
645:,
642:4
639:,
636:3
633:,
630:2
627:,
624:1
621:=
618:n
593:)
590:1
584:n
581:(
578:n
571:!
567:5
556:3
547:n
537:2
528:1
520:2
516:n
511:!
501:!
492:!
435:2
428:!
413:3
406:!
347:2
340:!
325:3
318:!
104:m
101:ˈ
98:/
90:/
87:s
84:k
81:ŋ
78:ɪ
75:m
72:ə
69:ɡ
66:ɛ
63:m
60:ˈ
57:/
53:(
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.