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MDY Industries, LLC v. Blizzard Entertainment, Inc.

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33: 151:, which reversed the district court in part, upheld in part, and remanded for further proceedings. The Court of Appeals ruled that for a software licensee's violation of a contract to constitute copyright infringement, there must be a nexus between the license condition and the licensor’s exclusive rights of copyright. However, the court also ruled, contrary to 250:. The Court granted summary judgment in favor of Blizzard with respect to MDY's liability for tortious interference, contributory copyright infringement, and vicarious copyright infringement. The court granted summary judgment in favor of MDY on a portion of the DMCA claim and on the unfair competition claim. 318:
MDY Industries appealed the judgment of the district court, and a judgment was delivered by the Ninth Circuit Court of Appeals on 14 December 2010. In the ruling, the summary judgment against MDY for contributory copyright infringement was reversed. The court ruled that "for a licensee's violation
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The summary judgment for tortious contract interference was vacated and remanded to the district court for further consideration because the requirements for summary judgment - that as a matter of law, judgment could only possibly be found in favor of one party even when all disputed facts are
326:(in the Federal Circuit), but declined to follow that case, stating that "were we to follow Chamberlain in imposing an infringement nexus requirement, we would have to disregard the plain language of the statute". The court therefore upheld the judgment that MDY violated the provisions of the 302:
The Court found that since the prohibition on botting was a prohibition related to Blizzard's copyright interest in WoW, users of Glider infringed Blizzard's copyright when played the game in violation of the license. The Court believed MDY to be encouraging and profiting from this copyright
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of a contract to constitute copyright infringement, there must be a nexus between the condition and the licensor's exclusive rights of copyright. Here, WoW players do not commit copyright infringement by using Glider in violation of the ".
180:, in which players control characters and complete a variety of tasks, such as exploring the landscape and performing quests. As players continue to play and succeed in their tasks, their characters gain various talents and skills. 270:. In the terms of that agreement, Blizzard specifically prohibited "the use of bots or third-party software to modify the WoW experience." Thus, the Court found that players who use the Glider program violated the 330:
against trafficking in copyright circumvention technologies, at least with regard to the dynamic nonliteral elements of Blizzard's content, i.e., those portions provided by the World of Warcraft servers.
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MDY sought a declaratory judgment that the Glider program did not infringe upon rights owned by Blizzard. Blizzard contended in a counterclaim and a third-party complaint the following seven claims:
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In its ruling on Blizzard's contributory copyright infringement claims, the district court first considered whether purchasers of WoW were legal "owners" of the client software. According to
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The Court agreed with Blizzard's arguments that WoW purchasers were not legal owners of the game software but instead licensees, in line with the prior Ninth Circuit ruling in
148: 126: 43: 129:. At the district court level, MDY had been found liable under theories of copyright and tort law for selling software that contributed to the breach of Blizzard's 177: 257:, owners of computer programs are allowed to create copies or adaptations of the computer program if it is an essential step towards utilization of the program. 478: 287: 483: 488: 32: 306:
The district court also ruled that Glider users had violated the Digital Millennium Copyright Act by using Glider to circumvent Blizzard's
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Eichner, Andrew W. (2013). "Game Over, Insert Coin to Continue: Entering a New Era of Video Game Intellectual Property Enforcement".
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As with most software, the client software of WoW is copied during the program's operation from the computer's
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to play WoW for its users. Thus, Glider users were able to advance their WoW characters unattended.
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program, a security application that controls access to the World of Warcraft game environment.
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of the U.S. District Court for the District of Arizona granted and denied in part the parties'
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Copyright Law of the United States of America and Related Laws Contained in Title 17 of the
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Copyright Law of the United States of America and Related Laws Contained in Title 17 of the
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does not require a nexus between circumvention and actual copyright infringement.
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infringement, and therefore found MDY secondarily liable for the infringement.
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MDY Industries, LLC v. Blizzard Entertainment, Inc and Vivendi Games, Inc.
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MDY Industries, LLC v. Blizzard Entertainment, Inc and Vivendi Games, Inc.
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Michael Donnelly, the founder of MDY Industries, LLC, created a software
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considered in a light most favorable to the other party - were not met.
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created and operates a popular online world video game known as
390:§ 117. Limitations on exclusive rights: Computer Programs 371:
MDY Industries, LLC v. Blizzard Entertainment, Inc,
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United States Court of Appeals for the Ninth Circuit
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United States Court of Appeals for the Ninth Circuit
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United States Court of Appeals for the Ninth Circuit
98: 88: 83: 57: 49: 39: 23: 285:(RAM). Citing the prior Ninth Circuit case of 322:In the judgment, the Ninth Circuit considered 178:massively multiplayer online role-playing game 8: 425:§ 106. Exclusive rights in copyrighted works 367: 365: 363: 361: 157:, that a finding of circumvention under the 125:(9th Cir. 2010), is a case decided by the 31: 20: 288:MAI Systems Corp. v. Peak Computer, Inc. 357: 7: 205:contributory copyright infringement 65:contributory copyright infringement 274:and were not licensed to use WoW. 14: 67:for selling software that caused 479:United States copyright case law 347:another first-sale doctrine case 345:Universal Music Group v. Augusto 328:Digital Millennium Copyright Act 216:Digital Millennium Copyright Act 210:vicarious copyright infringement 159:Digital Millennium Copyright Act 16:Court case in the United States 484:2008 in United States case law 63:MDY Industries was liable for 1: 489:Video game copyright case law 238:Opinion of the District Court 441:Justia Dockets & Filings 248:motions for summary judgment 105:United States copyright law 505: 268:End User License Agreement 131:End User License Agreement 73:End User License Agreement 71:customers to breach their 375:(D. Ariz. Jul. 14, 2008). 103: 62: 30: 263:Vernor v. Autodesk, Inc. 79:contracts with Blizzard. 244:Judge David G. Campbell 143:The court's ruling was 93:Consuelo Maria Callahan 324:Chamberlain v. Skylink 222:trademark infringement 170:Blizzard Entertainment 165:Background Information 154:Chamberlain v. Skylink 199:tortious interference 459:www.ca9.uscourts.gov 283:random access memory 141:video game software. 137:(ToU) governing the 109:First-sale doctrine 421:United States Code 386:United States Code 281:to the computer's 242:On July 14, 2008, 227:unfair competition 232:unjust enrichment 214:violation of the 176:(WoW). WoW is a 174:World of Warcraft 139:World of Warcraft 114: 113: 496: 463: 462: 451: 445: 444: 433: 427: 417: 411: 410: 398: 392: 382: 376: 369: 84:Court membership 53:14 December 2010 35: 21: 504: 503: 499: 498: 497: 495: 494: 493: 469: 468: 467: 466: 453: 452: 448: 435: 434: 430: 418: 414: 400: 399: 395: 383: 379: 370: 359: 354: 341: 316: 297:17 U.S.C. § 106 255:17 U.S.C. § 117 240: 167: 142: 17: 12: 11: 5: 502: 500: 492: 491: 486: 481: 471: 470: 465: 464: 446: 428: 412: 393: 377: 356: 355: 353: 350: 349: 348: 340: 337: 315: 312: 239: 236: 235: 234: 229: 224: 219: 212: 207: 202: 166: 163: 112: 111: 101: 100: 96: 95: 90: 86: 85: 81: 80: 60: 59: 55: 54: 51: 47: 46: 41: 37: 36: 28: 27: 15: 13: 10: 9: 6: 4: 3: 2: 501: 490: 487: 485: 482: 480: 477: 476: 474: 460: 456: 450: 447: 442: 438: 432: 429: 426: 422: 416: 413: 408: 404: 397: 394: 391: 387: 381: 378: 374: 368: 366: 364: 362: 358: 351: 346: 343: 342: 338: 336: 332: 329: 325: 320: 313: 311: 309: 304: 300: 298: 294: 290: 289: 284: 280: 275: 273: 269: 265: 264: 258: 256: 251: 249: 245: 237: 233: 230: 228: 225: 223: 220: 217: 213: 211: 208: 206: 203: 201:with contract 200: 197: 196: 195: 192: 190: 186: 181: 179: 175: 171: 164: 162: 160: 156: 155: 150: 146: 140: 136: 132: 128: 124: 120: 119: 110: 106: 102: 97: 94: 91: 89:Judge sitting 87: 82: 78: 74: 70: 66: 61: 56: 52: 48: 45: 42: 38: 34: 29: 26: 22: 19: 458: 449: 440: 431: 420: 415: 406: 402: 396: 385: 380: 333: 321: 317: 305: 301: 293:991 F.2d 511 286: 276: 261: 259: 252: 241: 193: 182: 168: 152: 135:Terms of Use 123:629 F.3d 928 117: 116: 115: 77:Terms of Use 24: 18: 133:(EULA) and 473:Categories 455:"Opinions" 352:References 279:hard drive 69:Blizzard's 339:See also 145:appealed 99:Keywords 187:called 147:to the 58:Holding 50:Decided 409:: 101. 314:Appeal 308:Warden 218:(DMCA) 189:Glider 373:Order 40:Court 403:IDEA 75:and 272:ToU 185:bot 475:: 457:. 439:. 423:, 407:53 405:. 388:, 360:^ 299:. 291:, 121:, 107:, 461:. 443:.

Index


United States Court of Appeals for the Ninth Circuit
contributory copyright infringement
Blizzard's
End User License Agreement
Terms of Use
Consuelo Maria Callahan
United States copyright law
First-sale doctrine
629 F.3d 928
United States Court of Appeals for the Ninth Circuit
End User License Agreement
Terms of Use
World of Warcraft
appealed
United States Court of Appeals for the Ninth Circuit
Chamberlain v. Skylink
Digital Millennium Copyright Act
Blizzard Entertainment
World of Warcraft
massively multiplayer online role-playing game
bot
Glider
tortious interference
contributory copyright infringement
vicarious copyright infringement
Digital Millennium Copyright Act
trademark infringement
unfair competition
unjust enrichment

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