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Magnetic Joe

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A Nintendo DSi version of the game added a story mode and local wi-fi multiplayer. In story mode, the player must complete levels through several "worlds" that feature enemies, obstacles, and bosses unique to that world. In the wi-fi multiplayer player challenge, two players play on the same level at
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which adds online leaderboards. Each level is timed, and users can submit their times to an online leaderboard to beat the predefined 'developer time' for each level. By improving their times, players are able to unlock new characters to play in the game. The game was rem App Store due to the demise
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There are three mdodes: Classic, Time, and Collect. Classic mode has the same rules as the original mobile game. In Time Mode, levels have to be completed within a predefined time limit. Meanwhile, in Collect Mode, the player needs to collect special items before moving to the exit. Each of the game
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The second game added teleporters, a cannon, a lift, and breakable walls. New game characters are Josephine (Joe's Girlfriend), Invisible Joe, Bad Joe, and Robot Joe. In "collect mode", the player has to first find three "Little Joe"-s before the exits are activated and it's possible to win. In
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The game features a one-button control scheme where the player presses a single button, or touches the screen, to activate Joe's magnetism. When Joe passes near a magnetic cell, his magnetism activates. The player can see a lightning effect between Joe and the magnet, and Joe moves towards the
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The original game was well received by the gaming press, praising its simple and great game mechanics. It won a 'best casual game' award in 2006. "Magnetic Joe is incredibly simple and incredibly addictive, the game can be frustrating and extremely rewarding. Absolutely brilliant."
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magnet. As he moves closer to the magnet, his movement and rotation changes. The player can control the ball's movement by timing when the magnetism is activated. Different magnets push or pull the ball in different directions and are marked accordingly.
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The original game was released in 2006 for mobile phones. It includes 50 levels divided into 3 "worlds". Randomly generated 'secret' levels can be played by entering a code. Levels are generated based on the code entered.
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by Hungarian studio Most Wanted Entertainment and published by HD publishing in 2006. The objective is to guide a magnetic metal ball, known as Joe, to a designated exit in each level using various magnetic forces.
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Joe can move around by rolling and bouncing. However, frequent hazards on the map, such as spiked floors and walls, add a challenge to this form of movement.
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modes also feature Hard variations in which the player is limited in the number of times Joe can touch an obstacle before losing.
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Magnetic Joe 1 & 2 for iOS is a port of the original
279:"Magnetic Joe mobile game review by Mobile Game Faqs" 124: 112: 104: 87: 75: 65: 55: 45: 35: 21: 8: 27: 18: 241: 7: 230:Mobygames Magnetic Joe series page 14: 398:Video games developed in Hungary 353:. Touch Arcade. 14 February 2009 297:"Mobile Game Faqs - Awards 2006" 211:Magnetic Joe 1 & 2 (iPhone) 189:Magnetic Joe 2 (mobile / J2ME) 1: 198:Magnetic Joe (Nintendo DSi) 419: 250:"MobyGames: Game Browser" 41:Most Wanted Entertainment 26: 351:"Magnetic Joe Review" 339:Nintendo Life Review 143:puzzle-platform game 388:Puzzle-platformers 301:mobilegamefaqs.com 283:mobilegamefaqs.com 220:of the publisher. 134: 133: 410: 378:2006 video games 362: 361: 359: 358: 347: 341: 336: 330: 329: 327: 326: 317:. Archived from 315:"Magnetic Joe 2" 311: 305: 304: 293: 287: 286: 275: 269: 268: 266: 265: 256:. Archived from 246: 31: 19: 418: 417: 413: 412: 411: 409: 408: 407: 368: 367: 366: 365: 356: 354: 349: 348: 344: 337: 333: 324: 322: 313: 312: 308: 295: 294: 290: 277: 276: 272: 263: 261: 248: 247: 243: 238: 226: 213: 200: 191: 186: 177: 168: 156: 119:Puzzle-platform 82: 17: 16:2006 video game 12: 11: 5: 416: 414: 406: 405: 400: 395: 390: 385: 380: 370: 369: 364: 363: 342: 331: 306: 288: 270: 240: 239: 237: 234: 233: 232: 225: 224:External links 222: 212: 209: 199: 196: 190: 187: 185: 182: 176: 173: 167: 164: 155: 152: 145:developed for 132: 131: 126: 122: 121: 116: 110: 109: 106: 102: 101: 91: 85: 84: 79: 73: 72: 69: 63: 62: 59: 53: 52: 49: 43: 42: 39: 33: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 415: 404: 401: 399: 396: 394: 391: 389: 386: 384: 381: 379: 376: 375: 373: 352: 346: 343: 340: 335: 332: 321:on 2015-02-24 320: 316: 310: 307: 302: 298: 292: 289: 284: 280: 274: 271: 260:on 2012-08-22 259: 255: 251: 245: 242: 235: 231: 228: 227: 223: 221: 218: 210: 208: 204: 197: 195: 188: 183: 181: 174: 172: 165: 163: 160: 153: 151: 148: 147:mobile phones 144: 140: 139: 130: 129:Single-player 127: 123: 120: 117: 115: 111: 107: 103: 99: 95: 92: 90: 86: 80: 78: 74: 70: 68: 67:Programmer(s) 64: 60: 58: 54: 51:HD Publishing 50: 48: 44: 40: 38: 34: 30: 25: 20: 393:Mobile games 355:. Retrieved 345: 334: 323:. Retrieved 319:the original 309: 300: 291: 282: 273: 262:. Retrieved 258:the original 253: 244: 217:Magnetic Joe 216: 214: 205: 201: 192: 178: 169: 161: 157: 138:Magnetic Joe 137: 136: 135: 83:Csaba Kemeri 81:Ferenc Thier 71:Ferenc Thier 61:Ferenc Thier 47:Publisher(s) 37:Developer(s) 22:Magnetic Joe 100:, Sidewards 89:Platform(s) 57:Designer(s) 403:J2ME games 372:Categories 357:2014-02-24 325:2014-02-24 264:2014-12-30 236:References 383:IOS games 254:MobyGames 175:Reception 77:Artist(s) 154:Gameplay 114:Genre(s) 166:Release 125:Mode(s) 105:Release 203:once. 184:Legacy 98:iPhone 94:Mobile 141:is a 108:2006 374:: 299:. 281:. 252:. 96:, 360:. 328:. 303:. 285:. 267:.

Index


Developer(s)
Publisher(s)
Designer(s)
Programmer(s)
Artist(s)
Platform(s)
Mobile
iPhone
Genre(s)
Puzzle-platform
Single-player
puzzle-platform game
mobile phones
Mobygames Magnetic Joe series page
"MobyGames: Game Browser"
the original
"Magnetic Joe mobile game review by Mobile Game Faqs"
"Mobile Game Faqs - Awards 2006"
"Magnetic Joe 2"
the original
Nintendo Life Review
"Magnetic Joe Review"
Categories
2006 video games
IOS games
Puzzle-platformers
Mobile games
Video games developed in Hungary
J2ME games

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