Knowledge

Mark Stephen Meadows

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In December 2022 Meadows began working at NASA Research as Science Fiction Author and Researcher. The research role reports to Convergent Aeronautics Solutions, a NASA incubator for disruptive and game-changing technologies within the NASA Aeronautics Research Mission Directorate.
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In addition to inventing software, writing books and developing artwork, Meadows is also known for his worldly adventures, specifically for hitchhiking to Baghdad in 2003, interviewing terrorists and sailing voyages. He holds a
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multinationals to small startups, researching and prototyping experimental products. Botanic Technologies spun off several other companies, the most notable being SEED Token, a
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venture, and as creative director and co-founder of a VR and Internet company, which he co-founded, named Construct. In 2001 he opened a gallery in
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Since 1987, Meadows has been selling his artwork in galleries and museums throughout the United States and Europe. He has received awards from
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In 2010 Meadows founded Botanic Technologies, a US corporation dedicated to developing conversational avatars for use in education and
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organization which offered natural language processing and animation libraries for conversational characters.
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militant movement. This project deviates from other work by Meadows in addressing a more physical reality.
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From 2020-2022 Meadows lead teams building avatars for social media, educational and gaming purposes.
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Patent: Systems and methods for managing a persistent virtual avatar with migrational ability
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We, Robot; Skywalker's Hand, Blade Runners, Iron Man, Slutbots, And How Fiction Became Fact
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Tea Time with Terrorists; A Motorcycle Journey Into the Heart of Sri Lanka’s Civil War
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where he sold his paintings for two years before spending time in the Waag Society in
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Other publications include nearly a dozen patents, an unpublished travelogue of
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is Meadows' first book which addresses narrative, visual art and video games.
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He is the author of over five books and inventor of patents relating to
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and an examination of the culture and consequences of using avatars in
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Electronic Arts Awards, SF Focus/Stoli Vodka, San Francisco CA: 1997
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Meadows completed his BA in math, philosophy and literature from
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captain's license and has lived aboard his sailboat since 2006.
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I, Avatar: The Culture and Consequences Of Having A Second Life
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Early virtual world work; article: "How To Build A Metaverse"
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Patent: Systems and methods for an autonomous avatar driver
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Cooper-Hewitt National Design Museum, New York NY: 1997
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Pause & Effect: The Art of Interactive Narrative
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He also received an MFA at The 14: 445:Emotional User Interface and NPCs 278: 183:is a first-person travelogue of 658:Digital Health Summit Interview 143:, Netherlands as a researcher. 497:, AFTRS Lecture, Sydney, 2005. 123:In 1993 Meadows helped design 1: 466:, SXSW Lecture, Austin, 2007. 131:, as Creative Director for a 608:Ars Electronica, Golden Nica 289:biography of a living person 410:Thomas J. Watson Fellowship 309:must be removed immediately 256:San Francisco Art Institute 133:Stanford Research Institute 65:Ars Electronica Golden Nica 734: 688:American portrait painters 703:Harvard University alumni 433:Avatars As Self-Portraits 693:Virtual reality pioneers 195:Tea Time With Terrorists 56:Tea Time with Terrorists 97:artificial intelligence 585:Mark Stephen Meadows. 564:Mark Stephen Meadows. 543:Mark Stephen Meadows. 519:Mark Stephen Meadows. 320:"Mark Stephen Meadows" 303:Please help by adding 264:University of Colorado 215:and societal impacts. 708:American male writers 589:, Lyons Press, 2010, 488:Interactive Narrative 391:, Linz, Austria: 1999 298:references or sources 568:, Soft Skull, 2010, 547:, New Riders, 2008, 533:www.pause-effect.com 523:, New Riders, 2002, 252:Santa Fe, New Mexico 90:Mark Stephen Meadows 23:Mark Stephen Meadows 647:Peachpit Author Bio 412:, New York NY: 1993 197:is a travelogue of 634:Official home page 613:2008-06-09 at the 493:2008-07-24 at the 462:2007-10-15 at the 287:This section of a 260:Harvard University 248:St. John's College 174:Pause & Effect 48:Pause & Effect 510:, 14 October 1995 387:Ars Electronica, 381: 380: 373: 355: 201:and study of the 179:His second book, 87: 86: 725: 621: 604: 598: 583: 577: 562: 556: 541: 535: 517: 511: 504: 498: 485: 479: 473: 467: 454: 448: 442: 436: 430: 376: 369: 365: 362: 356: 354: 313: 305:reliable sources 282: 281: 274: 83: 80: 78: 37:Other names 19: 733: 732: 728: 727: 726: 724: 723: 722: 673: 672: 637:markmeadows.com 630: 625: 624: 615:Wayback Machine 605: 601: 584: 580: 563: 559: 542: 538: 518: 514: 505: 501: 495:Wayback Machine 486: 482: 474: 470: 464:Wayback Machine 455: 451: 443: 439: 431: 427: 422: 377: 366: 360: 357: 314: 312: 302: 283: 279: 272: 244: 236:Ars Electronica 232: 171: 121: 75: 55: 53: 51: 49: 24: 17: 12: 11: 5: 731: 729: 721: 720: 715: 710: 705: 700: 695: 690: 685: 675: 674: 671: 670: 665: 660: 655: 649: 644: 639: 629: 628:External links 626: 623: 622: 599: 578: 557: 536: 512: 499: 480: 468: 457:Avatars and AI 449: 437: 424: 423: 421: 418: 417: 416: 413: 407: 404: 401: 395: 392: 379: 378: 286: 284: 277: 271: 268: 243: 240: 231: 228: 189:virtual worlds 170: 167: 120: 117: 85: 84: 73: 69: 68: 62: 58: 57: 46: 45:Known for 42: 41: 38: 34: 33: 30: 26: 25: 22: 15: 13: 10: 9: 6: 4: 3: 2: 730: 719: 716: 714: 711: 709: 706: 704: 701: 699: 696: 694: 691: 689: 686: 684: 683:Living people 681: 680: 678: 669: 666: 664: 661: 659: 656: 653: 650: 648: 645: 643: 640: 638: 635: 632: 631: 627: 620: 616: 612: 609: 603: 600: 596: 595:1-59921-943-3 592: 588: 582: 579: 575: 574:1-59376-275-5 571: 567: 561: 558: 554: 553:0-321-53339-9 550: 546: 540: 537: 534: 530: 529:0-7357-1171-2 526: 522: 516: 513: 509: 508:New Scientist 503: 500: 496: 492: 489: 484: 481: 477: 472: 469: 465: 461: 458: 453: 450: 446: 441: 438: 434: 429: 426: 419: 414: 411: 408: 405: 402: 399: 396: 393: 390: 386: 385: 384: 375: 372: 364: 353: 350: 346: 343: 339: 336: 332: 329: 325: 322: –  321: 317: 316:Find sources: 310: 306: 300: 299: 295: 290: 285: 276: 275: 269: 267: 265: 261: 257: 253: 249: 241: 239: 237: 229: 227: 225: 221: 216: 214: 210: 206: 204: 200: 196: 192: 190: 186: 182: 177: 175: 168: 166: 162: 159: 157: 153: 149: 144: 142: 138: 134: 130: 126: 118: 116: 114: 108: 106: 102: 98: 93: 91: 82: 74: 70: 66: 63: 59: 47: 43: 39: 35: 31: 27: 20: 636: 618: 602: 581: 560: 539: 532: 515: 502: 483: 471: 452: 440: 428: 382: 367: 358: 348: 341: 334: 327: 315: 308: 291: 245: 233: 223: 217: 208: 207: 194: 193: 180: 178: 173: 172: 163: 160: 145: 122: 109: 94: 89: 88: 79:.markmeadows 389:Golden Nica 262:(biology), 185:Second Life 152:Fortune 100 148:video games 29:Nationality 677:Categories 619:www.aec.at 420:References 331:newspapers 156:blockchain 129:Xerox-PARC 101:blockchain 652:Interview 398:NII Award 361:June 2019 292:does not 242:Education 209:We, Robot 199:Sri Lanka 181:I, Avatar 141:Amsterdam 52:We, Robot 50:I, Avatar 611:Archived 491:Archived 460:Archived 125:WELL.com 32:American 345:scholar 294:include 224:7Fables 105:avatars 72:Website 54:7Fables 593:  572:  551:  527:  347:  340:  333:  326:  318:  270:Awards 213:robots 119:Career 61:Awards 40:pighed 352:JSTOR 338:books 203:Tamil 169:Books 137:Paris 591:ISBN 570:ISBN 549:ISBN 525:ISBN 324:news 296:any 220:Iraq 113:USCG 103:and 81:.com 250:in 230:Art 77:www 679:: 191:. 99:, 597:. 576:. 555:. 531:. 374:) 368:( 363:) 359:( 349:· 342:· 335:· 328:· 311:. 301:. 67::

Index

Ars Electronica Golden Nica
www.markmeadows.com
artificial intelligence
blockchain
avatars
USCG
WELL.com
Xerox-PARC
Stanford Research Institute
Paris
Amsterdam
video games
Fortune 100
blockchain
Second Life
virtual worlds
Sri Lanka
Tamil
robots
Iraq
Ars Electronica
St. John's College
Santa Fe, New Mexico
San Francisco Art Institute
Harvard University
University of Colorado
biography of a living person
include
references or sources
reliable sources

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