349:, giving the set an overall rating of 3 of 5. He remarked on TSR's trend of building campaigns based on its novels, noting that the set "succeeds admirably" in allowing those who have read them to continue to explore the setting. Eisenbeis also commented favorably on the description of the religious aspects of the setting (e.g., gods, priests, and afterlife). He noted as a potential problem the relatively little magic in the Maztica setting: a "group of low to mid level adventurers" imported from outside the continent could "wreak havoc". Eisenbeis concluded that the set "score high for the role-player, moderately well for the problem solver and action seeker, and poorly for the power seekers".
362:, Scott Taylor said "Niles was challenged in this project to create a Mesoamerican world that mingles with the fantasy setting of the Forgotten Realms. In my opinion, after several so-so attempts at reading this set, he fails to deliver on what would make such a setting uniquely cool, ala demi-humans! The work tends to bog down in a kind of repetition of real-world conquistadors waging a campaign against indigenous peoples of the far south continents where the only change in the story line is that the priests actually had working magic."
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297:". On the development of the book, Niles said it is "thoroughly researched and historically accurate". Niles' research included tours of "numerous archaeological sites such as the Pyramids of the Sun and the Moon, Tchitchin Itza, and Uxmal" and "multiple trips to Mexico's National Museum of Archaeology". It was important to Niles to include crusaders from Faerûn as a fictional version of
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wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.
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We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the
Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were
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gives character generation rules for
Maztican player characters. Races include desert dwarves, halflings, and humans. There are two warrior kits, the Eagle Knight and the Jaguar Knight, which receive special armor, and access to low-level Pluma and Hishna spells, respectively. Priests who receive
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197:, has additional information such as "terrain and climate, regions of Maztica, passage from the Sword Coast to Maztica, the afterlife, a short adventure, and four new monsters". The final 32-page book,
262:-themed Moonshae Islands as one of the first additions the Realms. It took him two years, but he finally got the OK. First up he wrote a new trilogy of novels detailing the discovery of the new world:
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301:– Niles said "I'd always thought the conquistadors were the closest-thing to a real-life D&D story. I just wanted to give the story a better ending".
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Realms supplement on the TSR schedule for a while. It was entirely in line with his previous development work for the Realms, when he'd created the
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holy magic, Pluma, which was created by the god Qotal the god of creation and freedom, and Hishna, created by Zaltec, the god of jaguars and war.
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The disclaimer "appears twice on descriptions of D&D books that include content that resembles real-world cultures and races" such as the
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189:. The campaign set comprises three main volumes. The first is a 96-page book called
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Keith H. Eisenbeis reviewed the
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Eisenbeis, Keith H. (February 1992). "Capsule
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with
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then followed three months after the conclusion of the
Maztica Trilogy".
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and Tim Beach co-authored the campaign set. While the
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214:. It is based "loosely" upon the ancient
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103:. The campaign set was co-authored by
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147:adding citations to reliable sources
1895:Player's Option: Spells & Magic
488:Taylor, Scott (November 30, 2011).
442:from the original on March 10, 2018
204:The Maztica setting is part of the
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1860:Forgotten Realms Campaign Setting
289:of two Mesoamerican peoples: the
432:"Maztica (2e) | Product History"
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2048:Expedition to the Demonweb Pits
2041:Expedition to the Barrier Peaks
134:needs additional citations for
107:and Tim Beach and published by
94:Advanced Dungeons & Dragons
304:In 2016, a PDF edition of the
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2076:The Lost Caverns of Tsojcanth
352:In a retrospective review of
251:Forgotten Realms Campaign Set
2176:Forgotten Realms sourcebooks
2111:The Temple of Elemental Evil
1609:List of 3rd edition monsters
1604:List of 2nd edition monsters
2069:The Keep on the Borderlands
2055:The Gates of Firestorm Peak
1392:List of alternative classes
463:Blum, Jeremy (2020-07-11).
332:Al-Qadim: Arabian Adventure
230:A Journey to the True World
208:, the "default" setting of
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406:. No. 30. p. 54.
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838:Strategic Simulations
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430:Appelcline, Shannon.
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20:Maztica Campaign Set
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1874:Manual of the Planes
1018:Magic: The Gathering
813:Wizards of the Coast
354:Maztica Campaign Set
327:Maztica Campaign Set
314:Wizards of the Coast
308:was released on the
306:Maztica Campaign Set
276:Maztica Campaign Set
143:improve this article
88:Maztica Campaign Set
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105:Douglas Niles
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2135:Online tools
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1846:Draconomicon
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1694:Publications
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1484:Mordenkainen
1201:Outer Planes
1196:Inner Planes
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1088:Nentir Vale​
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1079:Hollow World
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823:Judges Guild
792:Steve Winter
717:Ed Greenwood
692:Dave Arneson
610:Retro-clones
543:
499:. Retrieved
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274:(1991). The
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270:(1990), and
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256:Mesoamerican
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161:
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141:Please help
136:verification
133:
92:
87:
86:
85:
2034:Dragonlance
1962:3rd edition
1954:2nd edition
1853:Fiend Folio
1799:Supplements
1408:Dragonlance
1159:Abeir-Toril
1132:Spelljammer
932:Dragonlance
767:Jon Pickens
757:Tom Moldvay
747:Mike Mearls
727:Rob Heinsoo
697:Keith Baker
600:Film series
287:portmanteau
155:August 2020
37:Tim Beach,
2170:Categories
1748:(original)
1637:Eilistraee
1439:Catti-brie
1247:Dragonborn
1102:Planescape
1035:Strixhaven
911:Birthright
833:Ral Partha
722:Jeff Grubb
712:Monte Cook
707:David Cook
687:Gary Gygax
666:Miniatures
661:Magic item
631:Adventures
495:Black Gate
474:2020-07-31
446:2020-07-29
366:References
359:Black Gate
2090:Ravenloft
2020:Dead Gods
1782:Immortals
1768:Companion
1650:Tharizdun
1517:Beholders
1469:Lord Soth
1449:Elminster
1418:Ravenloft
1332:Barbarian
1327:Artificer
1309:Warforged
1279:Half-orcs
1189:Underdark
1109:Ravenloft
1065:Blackmoor
1051:Mahasarpa
990:Ghostwalk
801:Companies
641:Attribute
636:Alignment
339:Reception
268:Viperhand
224:Faerunian
183:Viperhand
111:in 1991.
109:TSR, Inc.
79:Boxed set
55:Publisher
2003:List of
1978:Complete
1972:Expanded
1952:AD&D
1643:Greyhawk
1599:Vampires
1413:Greyhawk
1377:Sorcerer
1299:Tiefling
1284:Halfling
1274:Half-elf
1154:Aebrynis
1095:Pelinore
1004:Jakandor
997:Greyhawk
981:Kara-Tur
974:Al-Qadim
953:Exandria
925:Dark Sun
852:Licenses
777:Jim Ward
680:Creators
671:Psionics
624:Gameplay
585:Editions
469:HuffPost
440:Archived
310:DMsGuild
293:and the
266:(1990),
264:Ironhelm
235:artisans
179:Ironhelm
115:Contents
2005:Eberron
1995:modules
1993:Notable
1967:D&D
1960:D&D
1662:Moradin
1645:deities
1627:Bahamut
1582:Kobolds
1567:Owlbear
1547:Goblins
1532:Dragons
1522:Centaur
1499:Wulfgar
1464:Iggwilv
1382:Warlock
1362:Paladin
1352:Fighter
1319:Classes
1179:Mystara
1174:Eberron
1125:Rokugan
1058:Mystara
1028:Ravnica
946:Eberron
843:WizKids
590:Gen Con
568:General
501:May 18,
335:books.
283:Maztica
98:fantasy
1775:Master
1761:Expert
1672:Tiamat
1667:Mystra
1594:Trolls
1589:Slaadi
1542:Giants
1527:Devils
1489:Tenser
1387:Wizard
1367:Ranger
1342:Cleric
1304:Triton
1294:Kender
1042:Theros
1022:planes
967:Faerûn
558:Basics
260:Celtic
185:, and
34:Author
1969:v3.5
1754:Basic
1655:Vecna
1562:Mimic
1479:Minsc
1434:Alias
1372:Rogue
1347:Druid
1289:Human
1269:Gnome
1252:Dwarf
1206:Sigil
1184:Oerth
1169:Krynn
1164:Athas
828:Paizo
656:Magic
295:Aztec
220:Mayan
216:Aztec
45:Genre
1975:and
1572:Orcs
1557:Lich
1357:Monk
1337:Bard
1262:Drow
503:2022
329:and
291:Maya
218:and
70:1991
1257:Elf
808:TSR
356:in
145:by
59:TSR
2172::
492:.
467:.
455:^
438:.
434:.
412:^
374:^
181:,
536:e
529:t
522:v
505:.
477:.
449:.
168:)
162:(
157:)
153:(
139:.
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