1067:, where he called it "a rare example of a game that's satisfying for both role-players and tactical wargamers." Swan thought the character generation system was "the game's weakest feature ... the procedure takes forever, involving innumerable modifiers and convoluted formulas." But he found the combat system "exceptionally clean ... a nice balance between realism and playability." Swan concluded by giving the game a solid rating of 3 out of 4, saying, "
36:
1084:
magazine, and stated that "Overall, this is a good game, well worth clubbing together for if you belong to a group of experienced players who like free-running games and whose referee can run a scenario from minimal notes. If your referee has no experience of 'winging it' and needs all the details
1141:
avoided
Chadwickification β the tendency of any RPG Frank Chadwick had a hand in to slowly become a military RPG β by being one right from the get-to. It was pretty well supported by GDW. New editions appeared as various key elements of their future history were superseded."
519:
in hardcopy (paper) format, and both the first edition and version 2.2 are available in CD-ROM format. Versions 2.0 and 2.2, both using the system that became standard for GDW's games, are currently available in watermarked PDF format online (as are the first edition rules).
1053:
becomes a standard remains to be seen, but it certainly fills a niche and does so successfully; I hope it finds an audience with role-players and wargamers alike. As a design, it's nothing spectacular, but as a concept, it's an innovation." Porter commented that "All told,
445:
The Second
Edition (published in 1990) and subsequent editions featured a reworked background intended to be an alternate history closer to 1990s real-world history. Version 2.2, GDW's final edition of the game, was published in 1993 and featured a background in which the
367:
In the aftermath of the nuclear exchanges, both blocs struggle to recover from the damage. The war continues, despite increasing shortages of men, equipment, and fuel. In the United States, there is a breach between the civilian government and the
94:
345:. The US and NATO allies initially attempt to stay out of the war, but are quickly drawn into the European conflict. France withdraws its troops from Germany and then withdraws entirely from NATO, declaring its neutrality in the conflict.
999:
games are typically representative of US and NATO military forces. Within the T2K gaming community, games that are centered on a group of Soviet/Warsaw Pact characters are referred to as "OPFOR games" for
364:
against targets in the United States and Europe. The US and Great
Britain launch retaliatory nuclear strikes against the Soviet Union. France, because of its neutrality, largely escapes direct damage.
1101:#68, giving it an overall rating of 5 out of 10, and stated that "it's evident that this game has been written by and for Americans, with little or no understanding of European attitudes or desires."
425:
as referee. Starting with the world situation in 2000 following the
Twilight War, players controlled one or more countries and guided them through 300 years of development, including the discovery of
799:. According to the developers, the timeline leading to the Twilight War was completely re-written, and no longer focused on a Cold War confrontation between NATO, the Soviet Union and China.
1359:
1124:
was ranked 35th. Editor Paul
Pettengale commented: "Pretty much all the previous 'post-apocalyptic' RPGs had been fairly fantastical, and had been set some time after the apocalypse.
560:
computer game adaptation (complete with expansion, "the
Colonel") depicting a squad of 20 soldiers stranded behind enemy lines in Poland, struggling against the despot Baron Czarny.
466:
and effectively preserving communist control. This also had the effect of future-proofing the game, as anything that happened in reality after 1991 could be ignored.
1058:
is a tragic waste of . The nice concept and character generation system are completely overrun by innumerable flaws and hopeless violations of the laws of physics."
806:
core rules were released on 8 November 2008 as a PDF. A print edition was also released. In
December 2010, 93 Games Studio announced it was going out of business.
1591:
1561:
1159:, the characters can forge their own future, and to me, that is the magic of the game β its promise of hope in a gritty, dangerous, breaking and broken world."
1586:
1335:
916:
which gives guidance for those wishing to play as members of a
Special Forces unit. Additional equipment is described and there are more sample adventures.
1596:
948:
1606:
1571:
742:
527:, an alternative campaign setting which revolves around mercenaries fighting brushfire wars in a time in which the Twilight War never occurred. After
391:, but the offensive grounds to a halt in the face of a Warsaw Pact counterattack. Several divisions and corps on each side are virtually eliminated,
57:
44:
1419:
1176:
1063:
383:
has been fought to a near stalemate. In one final effort to break the deadlock and end the war, NATO forces plan a summer offensive across
Northern
299:
and emphasize realistic depictions of military and social systems after a nuclear war. The war, as it continues on from 1997, has aspects of the
1367:
1205:
455:
1576:
1511:
987:
used the same set of rules to present a setting in which characters in a near future dystopia fought monsters which hunted human beings.
668:
874:
are mercenaries working for or against government forces in a world where the "Twilight War" involving nuclear weapons did not occur.
303:, wherein a catastrophic nuclear exchange occurs between two belligerents and is then followed by a continuation of conventional war.
477:" module and a Korean source book. These three releases were all officially approved by Marc Miller, who is the current owner of the
1611:
1320:
1286:
971:
342:
310:
and was intended to be an accurate depiction of a possible future, but events in the world have rendered the premise of the game an
1113:
and thought it was "Not a game to return to week after week maybe, but for a complete change of style it's well worth a play."
473:
released online, including a source book for East Africa/Kenya, a new standalone adventure played during the same time as the "
1581:
1363:
901:
372:. An open rift develops between "Civgov" (the civilian government) and "Milgov" (the military government), which leads to a
1525:
1566:
756:
551:
407:, others turn into gangs of marauding bandits, and some small groups of surviving soldiers seek to find their way home.
357:
1390:
1036:
384:
251:
143:
1080:
1017:
610:
556:
474:
361:
330:
247:
1262:
49:
921:
939:
characters are confronted there with aliens as the world turns into the near-future setting of Dark
Conspiracy.
1128:
is realistic and set in the middle of the breakdown of European society. Involving, but not exactly cheerful."
300:
1601:
1436:
892:
rulebook details the game world, gives additional rules and equipment that will be more useful in mercenary
584:
433:
of other Earthlike planets, and contact with a variety of sentient aliens. The staff member playing France,
353:
1456:
1097:
815:
373:
1151:
1133:
957:
893:
369:
325:
expands into general war between the Soviet Union and China. The Sino-Soviet war rapidly escalates from
823:
225:
459:
349:
338:
326:
795:
1400:
1336:"Building by building. Room by room. One rat at a time! β Urban Operations [Twilight 2000]"
1248:
1542:
509:
430:
117:
830:
and battle in central Europe is joined in 1998. It was released in November 2021 under the name
523:
In 1990, realizing that the game's background was in danger of becoming obsolete, GDW published
352:
is fought between NATO and Warsaw Pact forces throughout Europe. There are limited exchanges of
1477:
1451:
1201:
1105:
1088:
1005:
967:
789:
In 2006, 93 Games Studio announced that they had acquired the license to produce the official
426:
380:
322:
311:
1546:
243:
200:
1306:
1221:
983:
931:
275:
127:
841:
includes rules for play in urban environments and is loosely based on the classic module
421:, GDW staff members participated in an in-house simulation called "The Great Game", with
1492:
Pettengale, Paul (Christmas 1996). "Arcane Presents the Top 50 Roleplaying Games 1996".
1168:
1461:
1001:
962:
618:
481:
game, and were the first new releases for the 1st and 2nd edition since the mid-1990s.
422:
220:
112:
1004:. There are no full OPFOR games as published adventures, but the concept is a popular
1555:
1287:"Roleplaying in the World War III That Never Was β Twilight: 2000 RPG Released Today"
867:
463:
434:
396:
388:
296:
255:
122:
104:
1512:"Stormbringer, Stargates, and Fighting Sail: Ten Classic Unplayed RPGS β Black Gate"
766:
392:
334:
267:
1198:
Designers & Dragons. '70-'79 : A history of the roleplaying game industry
437:, did exceptionally well, leading to France being the supreme superpower in 2300.
395:
are lost, high level command breaks down, and armies in the European theater lose
904:
to play. GDW additionally published a number of separate adventures for use with
1395:
1045:
827:
451:
295:
typically involve a military unit stranded in Central Europe several years into
271:
93:
1497:
404:
1321:"Twilight: 2000 β Roleplaying in a Post-Nuclear Holocaust World β Black Gate"
508:
is mitigated by the outcome in which the Earth rebuilds itself and begins to
278:
with all its consequences. The player characters are survivors of said war.
1414:
1386:
1032:
888:
rules differ too much to be easily usable without extensive adaptation. The
870:
era, with characters representing soldiers trying to survive, characters in
35:
307:
17:
415:
To create 300 years of background history for their science-fiction RPG
1024:
was awarded the H.G. Wells Award for "Best Roleplaying Rules of 1984".
818:
announced they had received a licensed to publish a new edition of the
500:
417:
400:
403:
unit. Some go "native" and integrate with the militias of independent
341:
their country. Unified German forces stage a coup d'Γ©tat against the
1526:"Exploring Post-Apocalyptic Poland in Twilight: 2000 β Black Gate"
826:, and background where the Soviet Union survives the fall of the
1307:"Twilight: 2000 Roleplaying in the World War III That Never Was"
832:
Twilight: 2000 β Roleplaying in the World War III That Never Was
263:
1200:(2nd ed.). Silver Springs, MD, USA: Evil Hat Productions.
498:
to create the background history for the science fiction game
447:
29:
1223:
Players' Guide to the Twilight: 2000 role-playing game system
531:
was released, many supplements and articles printed in GDW's
274:
have fought a lengthy conventional war followed by a limited
469:
In 2017 and 2018, there were three new official modules for
793:
Version 3.0, and planned for a 2008 release with the title
262:), the game operates on the premise that the United States/
1393:(MayβJune 1985). "During the Holocaust - Twilight: 2000".
1116:
In a 1996 readers poll conducted by the UK games magazine
515:
Far Future Enterprises has reprinted the first edition of
504:; by doing so, the depressing post-nuclear environment of
1085:
worked out in advance, this is not the game for you."
1061:
Swan gave another review of the game in his 1990 book
884:
versions 2.0 through 2.2; the earlier first-edition
1071:is easily the best of the postapocalyptic RPGs."
213:
193:
155:
136:
103:
84:
1423:. New York: St. Martin's Press. pp. 230β231.
822:setting. The game has a new ruleset based on the
896:than the original set of rules and equipment in
834:. It featured two settings: Poland and Sweden.
306:The game was first published in 1984 during the
86:Roleplaying in the Devastation of World War III
360:of 1997, the Soviet Union launches a surprise
356:, and chemical and biological weapons. During
925:, they close the gaps between the setting of
539:with equipment and background conversions to
8:
1120:to determine the top 50 role-playing games,
1049:No. 74. Swan commented that "Whether or not
79:
27:Post apocalyptic tabletop role-playing game
1440:(review) (27). TSR Hobbies (UK), Ltd.: 42.
1229:(1 ed.). Far Future Enterprises. 2006
92:
1263:"New Edition of Twilight: 2000 Announced"
331:nuclear, chemical, and biological weapons
1420:The Complete Guide to Role-Playing Games
1177:List of stories set in a future now past
1064:The Complete Guide to Role-Playing Games
60:of all important aspects of the article.
1434:Blakeman, Andy (June 1985). "Notices".
1188:
743:Survivors' Guide to the United Kingdom
78:
56:Please consider expanding the lead to
1592:Role-playing games introduced in 1984
1381:
1379:
1377:
568:GDW produced over 40 supplements for
333:. In 1996 a cabal of East German and
7:
1562:Alternate history role-playing games
379:By the summer of 2000, the European
1587:Post-apocalyptic role-playing games
929:and their future role-playing game
912:has a supplemental rulebook called
1597:Science fiction role-playing games
1364:The Game Manufacturers Association
25:
1607:World War III speculative fiction
960:'s underground comic book series
837:The first expansion to the game,
348:Between 1996 and 1997, a largely
343:Group of Soviet Forces in Germany
287:Original setting and game history
98:Second edition rulebook from 1990
321:'s version of 1995, a series of
34:
1131:James Davis Nicoll in 2020 for
456:August 1991 Soviet coup attempt
254:(GDW). Set in the aftermath of
206:alternate history (4th edition)
48:may be too short to adequately
1572:Game Designers' Workshop games
866:was set in the immediate post-
454:obeys the coup leaders in the
58:provide an accessible overview
1:
1249:"Drive-Thru RPG product page"
1145:In a retrospective review of
919:In GDW's own gaming magazine
494:GDW extended the timeline of
1196:Appelcline, Shannon (2014).
900:It also supplies some basic
323:Sino-Soviet border conflicts
1577:Military role-playing games
1454:(August 1985). "Open Box".
1155:, Patrick Kanouse said "In
650:Gateway to the Spanish Main
354:battlefield nuclear weapons
1628:
1078:for the UK games magazine
845:from the first edition of
337:military officers seek to
248:tabletop role-playing game
1475:"The Future Looks Dark".
1360:"The 1984 Origins Awards"
769:produced one supplement:
662:Soviet Army Vehicle Guide
490:First and Second Editions
91:
1612:Military science fiction
1334:DadsAngry (2023-10-25).
1267:us3.campaign-archive.com
952:used the second edition
301:broken-backed war theory
252:Game Designers' Workshop
144:Game Designers' Workshop
949:Cadillacs and Dinosaurs
943:Cadillacs and Dinosaurs
585:The Free City of Krakow
550:In 1991, GDW licensees
1074:Chris Felton reviewed
816:Free League Publishing
638:Airlords of the Ozarks
592:Pirates of the Vistula
148:Free League Publishing
1582:Origins Award winners
1481:(17): 77. April 1989.
956:rules and was set in
632:US Army Vehicle Guide
381:theater of operations
370:Joint Chiefs of Staff
1567:Frank Chadwick games
853:Alternative settings
688:Mediterranean Cruise
327:conventional warfare
1401:Steve Jackson Games
843:Free City of Krakow
750:Twilight Encounters
724:Heavy Weapons Guide
626:Red Star, Lone Star
604:Armies of the Night
598:The Ruins of Warsaw
485:Publication history
460:Russian White House
81:
1452:Rowland, Marcus L.
880:must be used with
736:NATO Vehicle Guide
682:The Last Submarine
669:Howling Wilderness
644:Allegheny Uprising
533:Challenge Magazine
329:into exchanges of
186:2021 (4th edition)
1498:Future Publishing
1478:The Games Machine
1464:. pp. 13β14.
1207:978-1-61317-075-5
1106:The Games Machine
1089:Marcus L. Rowland
839:Urban Operations,
578:The Black Madonna
427:faster-than-light
312:alternate history
235:
234:
87:
75:
74:
16:(Redirected from
1619:
1530:
1529:
1522:
1516:
1515:
1508:
1502:
1501:
1489:
1483:
1482:
1472:
1466:
1465:
1448:
1442:
1441:
1431:
1425:
1424:
1411:
1405:
1404:
1383:
1372:
1371:
1366:. Archived from
1356:
1350:
1349:
1347:
1346:
1331:
1325:
1324:
1317:
1311:
1310:
1303:
1297:
1296:
1294:
1293:
1283:
1277:
1276:
1274:
1273:
1259:
1253:
1252:
1245:
1239:
1238:
1236:
1234:
1228:
1218:
1212:
1211:
1193:
1172:at BoardGameGeek
824:Year Zero Engine
730:Return to Warsaw
700:Small Arms Guide
350:conventional war
244:post-apocalyptic
226:Year Zero Engine
201:Post apocalyptic
182:(Twilight: 2013)
123:Loren K. Wiseman
96:
85:
82:
70:
67:
61:
38:
30:
21:
1627:
1626:
1622:
1621:
1620:
1618:
1617:
1616:
1552:
1551:
1539:
1534:
1533:
1528:. 11 June 2020.
1524:
1523:
1519:
1514:. 10 June 2020.
1510:
1509:
1505:
1491:
1490:
1486:
1474:
1473:
1469:
1460:. No. 68.
1450:
1449:
1445:
1433:
1432:
1428:
1413:
1412:
1408:
1385:
1384:
1375:
1358:
1357:
1353:
1344:
1342:
1340:Rolling Boxcars
1333:
1332:
1328:
1319:
1318:
1314:
1305:
1304:
1300:
1291:
1289:
1285:
1284:
1280:
1271:
1269:
1261:
1260:
1256:
1247:
1246:
1242:
1232:
1230:
1226:
1220:
1219:
1215:
1208:
1195:
1194:
1190:
1185:
1165:
1030:
1014:
993:
984:Dark Conspiracy
980:
978:Dark Conspiracy
945:
932:Dark Conspiracy
898:Twilight: 2000.
860:
855:
812:
787:
781:Third Edition (
763:
566:
492:
487:
458:and storms the
443:
441:Revised setting
413:
289:
284:
231:
209:
189:
151:
132:
128:Lester W. Smith
99:
71:
65:
62:
55:
43:This article's
39:
28:
23:
22:
15:
12:
11:
5:
1625:
1623:
1615:
1614:
1609:
1604:
1602:Twilight: 2000
1599:
1594:
1589:
1584:
1579:
1574:
1569:
1564:
1554:
1553:
1550:
1549:
1538:
1537:External links
1535:
1532:
1531:
1517:
1503:
1484:
1467:
1462:Games Workshop
1443:
1426:
1406:
1373:
1370:on 2012-12-16.
1351:
1326:
1312:
1298:
1278:
1254:
1240:
1213:
1206:
1187:
1186:
1184:
1181:
1180:
1179:
1174:
1170:Twilight: 2000
1164:
1161:
1157:Twilight: 2000
1147:Twilight: 2000
1126:Twilight: 2000
1111:Twilight: 2000
1093:Twilight: 2000
1056:Twilight: 2000
1051:Twilight: 2000
1041:Twilight: 2000
1029:
1026:
1013:
1010:
1002:opposing force
995:Characters in
992:
989:
979:
976:
963:Xenozoic Tales
954:Twilight: 2000
944:
941:
914:Special Forces
886:Twilight: 2000
864:Twilight: 2000
859:
856:
854:
851:
847:Twilight: 2000
820:Twilight: 2000
811:
810:Fourth Edition
808:
804:Twilight: 2013
796:Twilight: 2013
786:
783:Twilight: 2013
779:
778:
777:
774:City of Angels
765:Additionally,
762:
761:
753:
747:
739:
733:
727:
721:
715:
712:The Bear's Den
709:
706:Urban Guerilla
703:
697:
694:Satellite Down
691:
685:
679:
673:
665:
659:
653:
647:
641:
635:
629:
623:
619:RDF Sourcebook
615:
607:
601:
595:
589:
581:
574:
570:Twilight: 2000
565:
562:
554:developed the
537:Twilight: 2000
517:Twilight: 2000
510:colonize space
506:Twilight: 2000
496:Twilight: 2000
491:
488:
486:
483:
479:Twilight: 2000
471:Twilight: 2000
442:
439:
429:space travel,
423:Frank Chadwick
412:
409:
319:Twilight: 2000
293:Twilight: 2000
291:Adventures in
288:
285:
283:
280:
239:Twilight: 2000
233:
232:
230:
229:
223:
217:
215:
211:
210:
208:
207:
204:
197:
195:
191:
190:
188:
187:
184:
178:
172:
166:
159:
157:
153:
152:
150:
149:
146:
140:
138:
134:
133:
131:
130:
125:
120:
115:
113:Frank Chadwick
109:
107:
101:
100:
97:
89:
88:
73:
72:
52:the key points
42:
40:
33:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
1624:
1613:
1610:
1608:
1605:
1603:
1600:
1598:
1595:
1593:
1590:
1588:
1585:
1583:
1580:
1578:
1575:
1573:
1570:
1568:
1565:
1563:
1560:
1559:
1557:
1548:
1544:
1541:
1540:
1536:
1527:
1521:
1518:
1513:
1507:
1504:
1499:
1495:
1488:
1485:
1480:
1479:
1471:
1468:
1463:
1459:
1458:
1453:
1447:
1444:
1439:
1438:
1430:
1427:
1422:
1421:
1416:
1410:
1407:
1402:
1398:
1397:
1392:
1388:
1382:
1380:
1378:
1374:
1369:
1365:
1361:
1355:
1352:
1341:
1337:
1330:
1327:
1322:
1316:
1313:
1308:
1302:
1299:
1288:
1282:
1279:
1268:
1264:
1258:
1255:
1250:
1244:
1241:
1225:
1224:
1217:
1214:
1209:
1203:
1199:
1192:
1189:
1182:
1178:
1175:
1173:
1171:
1167:
1166:
1162:
1160:
1158:
1154:
1153:
1148:
1143:
1140:
1136:
1135:
1129:
1127:
1123:
1122:Twilight 2000
1119:
1114:
1112:
1108:
1107:
1102:
1100:
1099:
1094:
1090:
1086:
1083:
1082:
1077:
1076:Twilight 2000
1072:
1070:
1069:Twilight:2000
1066:
1065:
1059:
1057:
1052:
1048:
1047:
1042:
1038:
1034:
1027:
1025:
1023:
1022:Twilight 2000
1019:
1011:
1009:
1007:
1003:
998:
997:Twilight 2000
990:
988:
986:
985:
977:
975:
973:
972:1-55878-073-4
969:
965:
964:
959:
955:
951:
950:
942:
940:
938:
934:
933:
928:
924:
923:
917:
915:
911:
907:
903:
899:
895:
891:
887:
883:
882:Twilight 2000
879:
875:
873:
869:
868:World War III
865:
857:
852:
850:
848:
844:
840:
835:
833:
829:
825:
821:
817:
809:
807:
805:
800:
798:
797:
792:
791:Twilight 2000
784:
780:
775:
772:
771:
770:
768:
759:
758:
754:
751:
748:
745:
744:
740:
737:
734:
731:
728:
725:
722:
719:
716:
713:
710:
707:
704:
701:
698:
695:
692:
689:
686:
683:
680:
677:
674:
671:
670:
666:
663:
660:
657:
656:King's Ransom
654:
651:
648:
645:
642:
639:
636:
633:
630:
627:
624:
621:
620:
616:
613:
612:
608:
605:
602:
599:
596:
593:
590:
587:
586:
582:
579:
576:
575:
573:
572:, including:
571:
563:
561:
559:
558:
557:Twilight 2000
553:
548:
546:
542:
538:
534:
530:
526:
521:
518:
513:
511:
507:
503:
502:
497:
489:
484:
482:
480:
476:
472:
467:
465:
464:Boris Yeltsin
461:
457:
453:
449:
440:
438:
436:
435:John Harshman
432:
428:
424:
420:
419:
411:Later history
410:
408:
406:
402:
398:
394:
390:
387:and into the
386:
382:
377:
375:
374:low-intensity
371:
365:
363:
359:
355:
351:
346:
344:
340:
336:
332:
328:
324:
320:
315:
313:
309:
304:
302:
298:
297:World War III
294:
286:
281:
279:
277:
273:
269:
265:
261:
257:
256:World War III
253:
250:published by
249:
245:
241:
240:
228:(4th edition)
227:
224:
222:
219:
218:
216:
212:
205:
202:
199:
198:
196:
192:
185:
183:
179:
177:
173:
171:
167:
165:
161:
160:
158:
154:
147:
145:
142:
141:
139:
135:
129:
126:
124:
121:
119:
116:
114:
111:
110:
108:
106:
102:
95:
90:
83:
80:Twilight 2000
77:
69:
59:
53:
51:
46:
41:
37:
32:
31:
19:
1520:
1506:
1493:
1487:
1476:
1470:
1455:
1446:
1435:
1429:
1418:
1409:
1394:
1391:Porter, Greg
1368:the original
1354:
1343:. Retrieved
1339:
1329:
1315:
1301:
1290:. Retrieved
1281:
1270:. Retrieved
1266:
1257:
1243:
1231:. Retrieved
1222:
1216:
1197:
1191:
1169:
1156:
1150:
1146:
1144:
1138:
1132:
1130:
1125:
1121:
1117:
1115:
1110:
1104:
1103:
1096:
1092:
1087:
1079:
1075:
1073:
1068:
1062:
1060:
1055:
1050:
1044:
1040:
1031:
1021:
1018:Origins 1985
1015:
996:
994:
982:
981:
961:
958:Mark Schultz
953:
947:
946:
936:
930:
926:
920:
918:
913:
909:
905:
897:
889:
885:
881:
877:
876:
871:
863:
861:
846:
842:
838:
836:
831:
819:
813:
803:
801:
794:
790:
788:
782:
773:
764:
755:
749:
741:
735:
729:
723:
717:
711:
705:
699:
693:
687:
681:
675:
667:
661:
655:
649:
643:
637:
631:
625:
617:
609:
603:
597:
591:
583:
577:
569:
567:
555:
549:
544:
540:
536:
532:
528:
524:
522:
516:
514:
505:
499:
495:
493:
478:
470:
468:
444:
431:colonization
416:
414:
393:supply lines
378:
366:
362:first strike
358:Thanksgiving
347:
318:
316:
305:
292:
290:
268:Soviet Union
260:Twilight War
259:
238:
237:
236:
181:
175:
169:
163:
76:
63:
47:
45:lead section
1457:White Dwarf
1396:Space Gamer
1098:White Dwarf
1046:Space Gamer
1037:Greg Porter
991:OPFOR Games
828:Berlin Wall
757:White Eagle
564:Supplements
452:Alpha Group
405:free cities
399:beyond the
376:civil war.
335:West German
276:nuclear war
272:Warsaw Pact
156:Publication
118:Dave Nilsen
1556:Categories
1415:Swan, Rick
1387:Swan, Rick
1345:2023-12-23
1292:2021-12-02
1272:2021-03-08
1233:30 January
1183:References
1152:Black Gate
1134:Black Gate
1008:scenario.
937:Merc: 2000
927:Merc: 2000
910:Merc: 2000
906:Merc: 2000
902:adventures
890:Merc: 2000
878:Merc: 2000
872:Merc: 2000
611:Going Home
475:Going Home
462:, killing
242:is a 1984
221:percentile
137:Publishers
66:April 2024
1109:reviewed
1091:reviewed
1039:reviewed
1033:Rick Swan
1028:Reception
922:Challenge
894:campaigns
858:Merc 2000
814:In 2020,
676:Kidnapped
545:Merc 2000
541:Merc 2000
535:featured
529:Merc 2000
525:Merc 2000
246:military
105:Designers
50:summarize
18:Merc 2000
1500:: 25β35.
1417:(1990).
1163:See also
862:Whereas
543:or were
397:cohesion
308:Cold War
266:and the
203:military
1437:Imagine
1081:Imagine
552:Paragon
547:-only.
501:2300 AD
418:2300 AD
401:platoon
389:Baltics
339:reunify
282:Setting
214:Systems
1543:Review
1496:(14).
1494:Arcane
1403:: 8β9.
1399:(74).
1204:
1137:said "
1118:Arcane
1012:Awards
970:
776:, 1989
760:, 1990
752:, 1990
746:, 1990
738:, 1990
732:, 1989
726:, 1989
720:, 1989
718:Boomer
714:, 1989
708:, 1988
702:, 1988
696:, 1988
690:, 1988
684:, 1988
678:, 1988
672:, 1988
664:, 1987
658:, 1987
652:, 1987
646:, 1987
640:, 1987
634:, 1986
628:, 1986
622:, 1986
614:, 1986
606:, 1986
600:, 1985
594:, 1985
588:, 1985
580:, 1985
385:Poland
194:Genres
1547:Games
1227:(PDF)
1139:T2000
258:(the
180:2008
176:(2.2)
174:1993
170:(2.0)
168:1990
164:(1.0)
162:1984
1235:2021
1202:ISBN
1095:for
1035:and
1006:PBEM
968:ISBN
802:The
264:NATO
1545:in
1149:in
1043:in
1016:At
966:. (
450:'s
448:KGB
317:In
1558::
1389:;
1376:^
1362:.
1338:.
1265:.
1020:,
974:)
935:.
908:.
849:.
767:3W
512:.
314:.
1348:.
1323:.
1309:.
1295:.
1275:.
1251:.
1237:.
1210:.
785:)
270:/
68:)
64:(
54:.
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.