Knowledge (XXG)

Metro-Cross

Source 📝

22: 402: 134: 418:
rounds also feature Jumbo Tires that bounce towards the Runner, Walls that emerge from the ground before receding back into it, Cubes that move through particular columns of tiles, Mice that attempt to jump onto the Runner and slow him down, and Chess Knights and Kings that bounce from one tile to another.
413:
If the Runner finishes the round within the time limit, the remaining time will be awarded to him as bonus points and he will proceed to the next round. Every fourth round is special, using the remaining time from the three previous ones as additional time. However, if the Runner has not finished the
409:
The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans
417:
Obstacles along the way include Slip Zones which will slow the Runner down if he tries to cross over them, Pitfalls which will break under the Runner's weight and drop him into the holes beneath them, and Crackers which will launch the Runner up into the air and cause him to land on his back. Later
421:
The rounds also feature Springboards, which can be used to propel the Runner forward at a great speed. Some rounds have a special layout of Springboards, where it is possible to use one Springboard to land directly on the second one. Some other rounds also feature Skateboards which will speed the
394: 422:
Runner up and make him immune to Slip Zones. There are also two different types of drink cans; kicking them will either gain the player bonus points (from 100 to 5000) or speed the Runner up, but jumping on them will stop the timer for a few seconds.
759: 506:
line until it was cancelled along with the Namco Generations brand itself being discontinued; multiple players would have been able to play simultaneously, similar to
709: 739: 729: 754: 105: 624:
Levy, Stuart; Semrad, Ed (January 1997). "PlayStation Expo '96-'97: Namco Steals the Show with Five New Arcade Conversions!".
749: 734: 714: 587: 43: 704: 86: 719: 382: 58: 39: 699: 689: 679: 461: 744: 674: 65: 32: 669: 654: 626: 724: 72: 684: 694: 414:
round by the time the time limit runs out, he will be electrocuted and the game will immediately be over.
456: 54: 553: 156: 144: 499: 360: 303: 197: 187: 207: 545: 503: 648: 495: 277: 342: 228: 79: 401: 393: 356: 308: 133: 663: 512: 370: 365: 322: 292: 282: 255: 450: 338: 224: 346: 330: 296: 232: 216: 212: 21: 631: 525: 490: 478: 378: 466: 410:
by moving the Runner with the stick and adjusting his speed accordingly.
334: 220: 613:(in Japanese). No. 262. Amusement Press. 15 June 1985. p. 25. 374: 507: 474: 264: 174: 437:
as being the ninth most popular arcade game of June 1985 in Japan.
359:
hardware, but with a video system modified to support a 2048-color
400: 392: 326: 246: 165: 149: 15: 582: 302: 288: 276: 238: 206: 196: 186: 155: 143: 126: 46:. Unsourced material may be challenged and removed. 583:"Metro-Cross. (Registration Number PA0001354017)" 557: 8: 377:sub-microprocessor (both running at 1.536 132: 123: 760:Multiplayer and single-player video games 106:Learn how and when to remove this message 405:Screenshot from the Commodore 64 version 574: 538: 7: 609:"Game Machine's Best Hit Games 25". 44:adding citations to reliable sources 710:Nintendo Entertainment System games 14: 488:A high definition sequel called 397:The player leaping over a hurdle 20: 740:Virtual Console games for Wii U 381:) and Namco 8-channel waveform 31:needs additional citations for 730:Video games developed in Japan 588:United States Copyright Office 329:in 1985. It was ported to the 1: 494:was being developed for the 558: 462:Namco Museum Virtual Arcade 448:was re-released as part of 776: 755:Hamster Corporation games 655:Killer List of Videogames 627:Electronic Gaming Monthly 549: 131: 373:microprocessor, with a 325:released in arcades by 406: 398: 750:Arcade Archives games 735:Virtual Console games 715:Nintendo Switch games 404: 396: 705:Now Production games 40:improve this article 720:PlayStation 4 games 500:PlayStation Network 700:Namco arcade games 690:Commodore 64 games 680:Arcade video games 529:, as special DLC. 407: 399: 363:like that used in 745:ZX Spectrum games 675:Amstrad CPC games 519:A theme based on 504:Namco Generations 314: 313: 251:February 17, 1985 138:Advertising flyer 116: 115: 108: 90: 767: 670:1985 video games 636: 635: 621: 615: 614: 606: 600: 599: 597: 595: 579: 562: 561: 551: 543: 496:Xbox Live Arcade 268: 259: 250: 178: 169: 136: 124: 111: 104: 100: 97: 91: 89: 48: 24: 16: 775: 774: 770: 769: 768: 766: 765: 764: 725:U.S. Gold games 660: 659: 645: 640: 639: 630:. No. 90. 623: 622: 618: 608: 607: 603: 593: 591: 581: 580: 576: 571: 566: 565: 544: 540: 535: 523:is featured in 502:as part of the 443: 428: 391: 375:Hitachi HD63701 343:Family Computer 272: 263: 254: 245: 229:Family Computer 202:Nobuyuki Ohnogi 192:Tatsuro Okamoto 182: 173: 164: 139: 122: 121:1985 video game 119: 118:1985 video game 112: 101: 95: 92: 49: 47: 37: 25: 12: 11: 5: 773: 771: 763: 762: 757: 752: 747: 742: 737: 732: 727: 722: 717: 712: 707: 702: 697: 692: 687: 685:Atari ST games 682: 677: 672: 662: 661: 658: 657: 644: 643:External links 641: 638: 637: 634:. p. 110. 616: 601: 573: 572: 570: 567: 564: 563: 537: 536: 534: 531: 483:Virtual Arcade 442: 439: 427: 424: 390: 387: 371:Motorola M6809 357:Namco Pac-Land 312: 311: 309:Namco Pac-Land 306: 300: 299: 290: 286: 285: 280: 274: 273: 271: 270: 261: 252: 242: 240: 236: 235: 210: 204: 203: 200: 194: 193: 190: 184: 183: 181: 180: 171: 161: 159: 153: 152: 147: 141: 140: 137: 129: 128: 120: 117: 114: 113: 28: 26: 19: 13: 10: 9: 6: 4: 3: 2: 772: 761: 758: 756: 753: 751: 748: 746: 743: 741: 738: 736: 733: 731: 728: 726: 723: 721: 718: 716: 713: 711: 708: 706: 703: 701: 698: 696: 695:Kitkorp games 693: 691: 688: 686: 683: 681: 678: 676: 673: 671: 668: 667: 665: 656: 652: 651: 647: 646: 642: 633: 629: 628: 620: 617: 612: 605: 602: 590: 589: 584: 578: 575: 568: 560: 559:Metoro Kurosu 555: 547: 542: 539: 532: 530: 528: 527: 522: 517: 515: 514: 513:Hyper Olympic 509: 505: 501: 497: 493: 492: 486: 484: 480: 476: 472: 468: 464: 463: 458: 454: 452: 447: 440: 438: 436: 432: 425: 423: 419: 415: 411: 403: 395: 388: 386: 384: 380: 376: 372: 368: 367: 366:Dragon Buster 362: 358: 354: 350: 348: 344: 340: 336: 332: 328: 324: 323:platform game 320: 319: 310: 307: 305: 304:Arcade system 301: 298: 294: 293:Single-player 291: 287: 284: 281: 279: 275: 266: 262: 257: 253: 248: 244: 243: 241: 237: 234: 230: 226: 222: 218: 214: 211: 209: 205: 201: 199: 195: 191: 189: 185: 176: 172: 167: 163: 162: 160: 158: 154: 151: 148: 146: 142: 135: 130: 125: 110: 107: 99: 88: 85: 81: 78: 74: 71: 67: 64: 60: 57: –  56: 55:"Metro-Cross" 52: 51:Find sources: 45: 41: 35: 34: 29:This article 27: 23: 18: 17: 649: 625: 619: 611:Game Machine 610: 604: 592:. Retrieved 586: 577: 541: 524: 520: 518: 511: 489: 487: 482: 481:versions of 470: 460: 451:Namco Museum 449: 445: 444: 434: 431:Game Machine 430: 429: 420: 416: 412: 408: 369:. It uses a 364: 352: 351: 339:Commodore 64 317: 316: 315: 225:Commodore 64 157:Publisher(s) 145:Developer(s) 102: 93: 83: 76: 69: 62: 50: 38:Please help 33:verification 30: 650:Metro-Cross 521:Metro-Cross 471:Retro-Cross 457:PlayStation 446:Metro-Cross 435:Metro-Cross 385:for audio. 353:Metro-Cross 347:ZX Spectrum 331:Amstrad CPC 318:Metro-Cross 297:multiplayer 233:ZX Spectrum 217:Amstrad CPC 208:Platform(s) 198:Composer(s) 188:Designer(s) 127:Metro-Cross 664:Categories 632:Ziff Davis 569:References 526:Pac-Man 99 491:Aero-Cross 479:Australian 66:newspapers 469:(renamed 426:Reception 96:June 2008 546:Japanese 475:European 467:Xbox 360 453:Volume 5 389:Gameplay 355:runs on 335:Atari ST 283:Platform 278:Genre(s) 221:Atari ST 653:at the 594:15 June 554:Hepburn 516:games. 473:in the 433:listed 361:palette 289:Mode(s) 239:Release 179:Kitkorp 80:scholar 550:メトロクロス 508:Konami 441:Legacy 345:, and 213:Arcade 82:  75:  68:  61:  53:  533:Notes 327:Namco 321:is a 170:Namco 150:Namco 87:JSTOR 73:books 596:2021 498:and 477:and 465:for 459:and 455:for 269:1985 260:1985 59:news 510:'s 485:). 383:PSG 379:MHz 42:by 666:: 585:. 556:: 552:, 548:: 349:. 341:, 337:, 333:, 295:, 265:EU 256:NA 247:JP 231:, 227:, 223:, 219:, 215:, 175:EU 166:JP 598:. 267:: 258:: 249:: 177:: 168:: 109:) 103:( 98:) 94:( 84:· 77:· 70:· 63:· 36:.

Index


verification
improve this article
adding citations to reliable sources
"Metro-Cross"
news
newspapers
books
scholar
JSTOR
Learn how and when to remove this message

Developer(s)
Namco
Publisher(s)
JP
EU
Designer(s)
Composer(s)
Platform(s)
Arcade
Amstrad CPC
Atari ST
Commodore 64
Family Computer
ZX Spectrum
JP
NA
EU
Genre(s)

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.