Knowledge (XXG)

Modron (Judges Guild)

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described. In each room or place the characters go, the DM must quickly invent a few things to flesh out the descriptions given in the booklet. There are people in the places, and a couple of items, and that is all that is given. No room descriptions, no special traps or interesting things that happen unless you make them up as you go along; just a person or monster and some items. There are some bad typos in the booklet, making things a little hard to figure out at times, but the great organization of the book makes up for that one little problem." Barrington concludes her review by saying, "If you are the type of DM who wants the bare minimum provided for your campaign, this is for you. But you might find that is a little high to pay for descriptions of people. It is fun to play, and there are some new things to find, but I do not think it is worth the price."
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The city of the water goddess Modron survived when her worshippers battled the worshippers of her rival god Proteus. While the homes of the Proteus worshippers were destroyed, they constructed a new city over the ruins, which still hold wealth and the promise of adventures. The adventure briefly
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No. 30. Barrington commented that "The graphics on the maps are excellent. The ideas presented in the background are interesting and novel, to some extent. Clarity is the key word in this module. Whatever is described is organized and easy to read." However, she added "BUT there is not much
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is an adventure scenario which details the village of Modron and includes an underwater adventure that takes place near the village, with a large map for the village and adventure. The book presents encounters for both the village and underwater area.
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in 1978 as a 16-page digest-sized book with a blue cover and two large maps. Judges Guild published a second edition in 1980.
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could be easily included in a campaign that included nothing else from the Guild."
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describes several characters that the playerscan use if they choose.
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Barrington, Elisabeth (August 1980). "Capsule Reviews".
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Heroic Worlds: A History and Guide to Role-Playing Games
114:A listing of cumulative sales from 1981 shows that 46: 32: 315:Judges Guild fantasy role-playing game adventures 320:Role-playing game supplements introduced in 1978 8: 16: 279: 277: 24: 181: 15: 7: 226: 224: 222: 220: 218: 189: 187: 185: 14: 254:Designers & Dragons: The '70s 201:. Prometheus Books. p. 144. 126:Elisabeth Barrington reviewed 1: 252:Shannon Appelcline (2014). 336: 23: 118:sold over 15,000 units. 107:, and was published by 258:Evil Hat Productions 61:is an adventure for 239:Steve Jackson Games 92:Publication history 20: 66:role-playing games 267:978-1-61317-075-5 54: 53: 327: 299: 298: 285:Fawcett, William 281: 272: 271: 249: 243: 242: 228: 213: 212: 195:Schick, Lawrence 191: 168:Different Worlds 28: 21: 335: 334: 330: 329: 328: 326: 325: 324: 305: 304: 303: 302: 283: 282: 275: 268: 251: 250: 246: 234:The Space Gamer 230: 229: 216: 209: 193: 192: 183: 178: 163: 141:William Fawcett 133:The Space Gamer 124: 99:was written by 94: 78: 47:First published 12: 11: 5: 333: 331: 323: 322: 317: 307: 306: 301: 300: 273: 266: 244: 214: 207: 180: 179: 177: 174: 173: 172: 162: 159: 123: 120: 93: 90: 77: 74: 52: 51: 48: 44: 43: 34: 30: 29: 13: 10: 9: 6: 4: 3: 2: 332: 321: 318: 316: 313: 312: 310: 296: 292: 291: 286: 280: 278: 274: 269: 263: 259: 255: 248: 245: 240: 236: 235: 227: 225: 223: 221: 219: 215: 210: 208:0-87975-653-5 204: 200: 196: 190: 188: 186: 182: 175: 171:#8 (Jun 1980) 170: 169: 165: 164: 160: 158: 156: 152: 151: 146: 142: 138: 135: 134: 129: 121: 119: 117: 112: 110: 106: 102: 98: 91: 89: 85: 82: 75: 73: 71: 68:published by 67: 64: 60: 59: 49: 45: 42: 38: 35: 31: 27: 22: 19: 288: 253: 247: 232: 198: 166: 154: 148: 144: 139: 131: 127: 125: 115: 113: 109:Judges Guild 96: 95: 86: 80: 79: 76:Plot summary 70:Judges Guild 57: 56: 55: 17: 101:Bob Bledsaw 37:Bob Bledsaw 309:Categories 290:The Dragon 176:References 150:The Dragon 105:Gary Adams 41:Gary Adams 143:reviewed 122:Reception 72:in 1978. 297:: 74–76. 197:(1991). 161:Reviews 63:fantasy 33:Authors 293:(44). 264:  237:(30). 205:  155:Modron 145:Modron 128:Modron 116:Modron 97:Modron 81:Modron 58:Modron 18:Modron 241:: 27. 262:ISBN 203:ISBN 103:and 50:1978 39:and 295:TSR 147:in 130:in 311:: 276:^ 260:. 256:. 217:^ 184:^ 270:. 211:.

Index


Bob Bledsaw
Gary Adams
fantasy
role-playing games
Judges Guild
Bob Bledsaw
Gary Adams
Judges Guild
The Space Gamer
William Fawcett
The Dragon
Different Worlds



Schick, Lawrence
ISBN
0-87975-653-5





The Space Gamer
Steve Jackson Games
Evil Hat Productions
ISBN
978-1-61317-075-5

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