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read-only memory (ROM) chips, stickers that could be placed on the side of stand-up arcade machines for art, and a plastic marquee. It was the first game ever sold as a conversion only. According to former
Universal Sales western regional sales manager Joe Morici, the company sold approximately 30000
671:
has fun gameplay, but they criticized the lack of enhancements to what was by then over a decade old game, and recommended that players only get it if it were released at significantly less than the normal retail price for an SNES cartridge. Their later feature on 16-bit games reported that, contrary
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As the game progresses, a display at the top of the screen cycles through the letters in the word EXTRA. Every time the player's score reaches a multiple of 5,000 points, the highlighted letter enters the playfield as an
Alphamonster, which can be defeated in the same manner as a creep. Defeating the
387:
Mr. Do can defeat creeps by hitting them with his bouncing "power ball" or by dropping large apples on them. While the power ball is bouncing toward a creep, Mr. Do is defenseless. If the ball bounces into an area where there are no creeps to hit (such as behind a fallen apple), Mr. Do cannot use it
371:
is to score as many points as possible by digging tunnels through the ground and collecting cherries. The title character, Mr. Do (a circus clown—except for the original
Japanese version of the game, in which he is a snowman), is constantly chased by red dinosaur-like monsters called creeps, and the
535:
In the ColecoVision adaptation, the
Alphamonster and sidekicks are unable to eat apples, making them easier to crush, but the blue monsters eat the shrubbery and cherries. Also, if an Alphamonster is over a letter that has already been acquired, the dinosaur monsters just freeze for a few seconds.
409:
The creeps spawn at the center of the screen. After they have all appeared, the generator will turn into a food item; picking this up scores bonus points, freezes all the creeps, and calls out an
Alphamonster (if one is not already on the field) and three large blue monsters. The latter can eat
395:
Occasionally, the creeps transform briefly into more powerful multicolored monsters that can tunnel through the ground. If one of these digs through a cherry, it leaves fewer cherries for Mr. Do to collect. When it digs under an apple, it often crushes itself, other creeps, and/or Mr. Do.
383:
Cherries are distributed throughout the level in groups of eight, and collecting all the cherries in one group without a pause awards bonus points. A level is complete either when all cherries are removed, all creeps are destroyed, "EXTRA" is spelled, or a diamond is found.
391:
Mr. Do or the creeps can push an apple off the edge of a vertical tunnel and crush one or more creeps. If an apple falls more than its own height, it breaks and disappears. Mr. Do can also be crushed by a falling apple, causing a loss of life.
32:
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apples as well. The creeps stay frozen until the player either defeats all three blue monsters, defeats the
Alphamonster (in which case any remaining blue monsters are turned into apples), loses a life, or completes the stage.
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The arcade game was also a commercial success in North
America, where it became the best-selling conversion kit up until 1984, selling approximately 30,000 arcade units in the United States. On the
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arcade charts, it topped the software conversion kit charts for five months in 1983, in June and then from August through
November. It was among the thirteen highest-earning
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again until he has retrieved it. When the power ball hits a creep, it then reforms in Mr. Do's hands after a delay that increases with each use.
1872:
1129:
376:
1233:
The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world
1612:"Cover Story: "This Is the Good Time" – Capcom's CPS system brings success to the firm... and offers direction for a troubled video market"
1453:
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was a commercial success in Japan and North
America, selling 30,000 arcade units in the US, and it was followed by several arcade sequels.
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Rarely, dropping an apple reveals a diamond which, if collected, completes the level and awards a bonus credit to the player.
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Alphamonster awards its letter; collecting all five letters ends the level, plays a cut scene accompanied by the theme to
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game, similar to how many of
Universal's other games took license from other companies' more successful games, e.g.
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machines, Universal sold the game as a kit. The kit came with a customized control panel, a computer board with
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1460:. Vol. 3, no. 5. United States: Carnegie Publications. February 1985. pp. 11–8, 51–8.
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magazine gave the arcade original a positive review, stating that it "takes the best from"
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in the United States, according to the Amusement & Music Operators Association (AMOA).
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player loses a life if Mr. Do is caught by one. The game ends when the last life is lost.
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awarded the Super Famicom version of the game 25 out of 40. The four reviewers of
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magazine ranked the arcade version 67th on their "Top 100 Video Games" list.
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1618:. Vol. 15, no. 7. RePlay Publishing. April 1990. pp. 183–5.
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The Apple II and Atari 8-bit computer versions were released in May 1985.
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was created by Kazutoshi Ueda. It was inspired by the gameplay in Namco's
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arcade charts, it topped the street locations chart in May 1983. On the
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published the conversion kit in Japan. The game was inspired by Namco's
1193:(in Japanese). No. 214. Amusement Press. 15 June 1983. p. 27.
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473:
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295: in this section. Unsourced material may be challenged and removed.
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1668:"Michitaka Tsuruta - a history of Tecmo and classic platform-puzzlers"
1568:. No. 87 (January 1989) (1st ed.). Terry Pratt. p. 127.
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1101:"『Mr.Do』から『スターフォース』、『ギャラクシーウォーズ』まで……開発者の上田和敏氏が語る裏話~『Mr.Do!』対談編 後編~"
810:(TRS-80 Color Computer, Atari 8-bit). and Mr Ee for the BBC Micro.
818:
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In 1982, Universal Sales made arcade history with a game called
529:
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stuck on the roof of a home near the Universal office in Japan.
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1187:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)"
943:] (in Japanese). Japan: Amusement News Agency. p. 15.
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on their June 15, 1983 issue as being the 21st highest-earning
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477:. The idea for the power ball came from Mr. Ueda observing a
941:
Arcade TV Game List: Domestic • Overseas Edition (1971-2005)
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to their hopes, the game was priced at over $ 50. In 1995,
1213:. Vol. 10, no. 23. December 1984. pp. 23–8.
1071:"『Mr.Do!』の制作がきっかけで開発者の上田和敏氏はユニバーサルを退社!? ~『Mr.Do!』対談編 中編~"
780:
is credited as the first arcade game to be released as a
563:
437:
1442:(Complete Guide to Consoles): 46–77. 16 October 1989.
1160:
s "The Year's Best Three AM Machines" Survey Results"
813:
The game's creator Kazutoshi Ueda went on to work at
1141:. Vol. 4, no. 10. January 1986. p. 6.
1286:. Vol. 9, no. 8. May 1, 1983. p. 16.
667:gave it 4.875 out of 10. All but Dan Hsu felt that
208:
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53:
41:
24:
1304:. Vol. 1, no. 10. July 1983. p. 82.
1205:"1984—Even Orwell Couldn't Predict How Bad It Was"
709:was released in arcades by Electrocoin in 1988.
379:Mr. Do collecting cherries while avoiding creeps
883:
827:series. Ueda's work at Universal, particularly
1265:copies of the game in the United States alone.
1028:"『Mr.Do!』の生みの親、上田和敏氏に開発秘話を聞く!~『Mr.Do!』対談編 前編~"
705:both in 1984. An expanded 99-level version of
1724:
641:later rated the ColecoVision version 81% and
8:
817:(now Tecmo) and then became a co-founder of
743:adaptation of the game was released for the
1731:
1717:
1709:
788:were released for home systems, including
30:
21:
1858:Super Nintendo Entertainment System games
1547:(4). Harris Publications: 31. April 1995.
1475:. No. 341. 30 June 1995. p. 29.
1278:"Play Meter's Equipment Poll: Top Videos"
471:(also designed by Ueda) being similar to
355:Learn how and when to remove this message
1419:(17 (March 1983)): 31. 16 February 1983.
762:The arcade version was released for the
586:was one of the top ten highest-grossing
1298:"The Top 12 Arcade Games: May 15, 1983"
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900:
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7:
1107:(in Japanese). Impress Corporation.
1099:Masuda, Atsushi (13 February 2018).
1077:(in Japanese). Impress Corporation.
1034:(in Japanese). Impress Corporation.
293:adding citations to reliable sources
1666:Szczepaniak, John (June 10, 2015).
1600:Virtual Console releases April 2010
1471:"NEW GAMES CROSS REVIEW: Mr. Do!".
1153:""Pole Position" No. 1 Video Game:
1069:Masuda, Atsushi (6 February 2018).
739:with some new gameplay features. A
649:magazine gave the ColecoVision and
1558:Eugene, Lacey (16 December 1988).
1391:"AMOA Votes On Annual Game Awards"
1026:Masuda, Atsushi (3 January 2018).
14:
933:Akagi, Masumi (13 October 2006).
909:"Video Game Flyers: Mr. Do! (EU)"
653:conversions a B+ rating in 1985.
63:
964:"Mr. Do!: The Do Dude Returns".
755:in Europe). It was developed by
550:
424:
269:
1411:"Have a Ball Down Below: Mr Do"
1399:. October 29, 1983. p. 60.
1375:"RePlay: The Players' Choice".
1360:"RePlay: The Players' Choice".
1345:"RePlay: The Players' Choice".
1330:"RePlay: The Players' Choice".
1315:"RePlay: The Players' Choice".
1111:from the original on 2019-05-13
1081:from the original on 2019-12-09
1038:from the original on 2019-12-08
687:was followed by three sequels:
280:needs additional citations for
1883:Video games developed in Japan
936:アーケードTVゲームリスト国内•海外編(1971-2005)
719:and licensed by Universal for
637:and said that improves on it.
1:
1873:Universal Entertainment games
1529:. December 1996. p. 188.
1454:"1985 Software Buyer's Guide"
1256:Instead of selling dedicated
974:. November 1996. p. 252.
1502:. November 1996. p. 90.
998:(in Japanese). No. 34.
769:in Japan on April 27, 2010.
884:
36:North American arcade flyer
1909:
1823:Atari 8-bit computer games
1653:Tandy Color Computer Games
731:was adapted to Nintendo's
253:released earlier in 1982.
1853:Single-player video games
1749:
1704:Killer List of Videogames
1522:Electronic Gaming Monthly
1495:Electronic Gaming Monthly
1175:1 March 1983. p. 30.
990:"コーナー - 水谷潤のゲームデザイナー入門 5"
967:Electronic Gaming Monthly
875:
821:, where he worked on the
664:Electronic Gaming Monthly
29:
1878:Video games about clowns
1565:Computer and Video Games
1439:Computer and Video Games
1416:Computer and Video Games
913:The Arcade Flyer Archive
749:Quest: Fantasy Challenge
639:Computer and Video Games
630:Computer and Video Games
528:version was released by
1560:"Arcade Action: Mr Do"
1487:"Review Crew: Mr. Do!"
1473:Weekly Famicom Tsūshin
1431:"Complete Games Guide"
380:
1888:Virtual Console games
1541:"Top 100 Video Games"
1514:"16-Bit's Last Stand"
1173:Amusement Press, Inc.
804:(Amstrad CPC, MSX),
784:. Multiple clones of
645:version 77% in 1989.
498:Atari 8-bit computers
378:
1838:Game Boy Color games
1580:"Neo Mr. Do! Review"
1138:Computer Entertainer
623:arcade games of 1983
606:table arcade cabinet
588:arcade games of 1982
289:improve this article
243:for other cabinets;
239:to be released as a
715:, was developed by
1863:Taito arcade games
1833:Commodore 64 games
1828:ColecoVision games
1813:Arcade video games
1769:Mr. Do's Wild Ride
1647:Boyle, L. Curtis.
1055:2020-08-23 at the
1051:by Source Gaming.
1012:2019-12-30 at the
753:Holy Magic Century
696:Mr. Do's Wild Ride
562:. You can help by
492:was ported to the
436:. You can help by
381:
235:. It is the first
1785:
1784:
1349:. September 1983.
1105:AKIBA PC Hotline!
1075:AKIBA PC Hotline!
1032:AKIBA PC Hotline!
1008:by Shmuplations.
1002:. pp. 70–72.
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1379:. November 1983.
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1171:. No. 207.
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1498:. No. 88.
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1364:. October 1983.
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970:. No. 88.
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852:Captain Tsubasa
798:(Atari 8-bit),
794:(ZX Spectrum),
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767:Virtual Console
690:Mr. Do's Castle
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658:Famicom Tsūshin
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560:needs expansion
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1334:. August 1983.
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231:developed by
230:
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1893:X68000 games
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1698:
1677:. Retrieved
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1584:. Retrieved
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1319:. June 1983.
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1155:Game Machine
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1136:
1130:"1985 Index"
1124:
1113:. Retrieved
1104:
1094:
1083:. Retrieved
1074:
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1040:. Retrieved
1031:
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916:. Retrieved
912:
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801:Fruity Frank
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598:Game Machine
597:
593:Game Machine
591:
583:
581:
568:
564:adding to it
559:
538:
534:
522:Commodore 64
502:ColecoVision
489:
488:
472:
466:
460:
456:
455:
442:
438:adding to it
433:
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318:
311:
299:
287:Please help
282:verification
279:
254:
248:
222:
221:
219:
133:Commodore 64
129:ColecoVision
100:
55:Publisher(s)
43:Developer(s)
1776:Do! Run Run
1744:video games
1634:Atari Mania
1302:Video Games
1049:Translation
1006:Translation
747:in 1999 as
713:Neo Mr. Do!
702:Do! Run Run
651:Coleco Adam
445:August 2020
417:Development
345:August 2021
125:Atari 8-bit
108:Platform(s)
88:Designer(s)
1792:Categories
1586:2008-05-09
1527:Ziff Davis
1500:Ziff Davis
1283:Play Meter
1210:Play Meter
1115:2020-08-23
1085:2020-08-23
1042:2020-08-23
1000:Shinseisha
972:Ziff Davis
895:References
614:Play Meter
582:In Japan,
518:Tomy Tutor
494:Atari 2600
479:Super Ball
315:newspapers
227:is a 1982
153:Tomy Tutor
121:Atari 2600
1848:MSX games
1673:Gamasutra
1649:"Mr. Dig"
885:Misutā Du
840:Bomb Jack
757:Imagineer
741:rebranded
737:Super NES
693:in 1983,
643:Atari VCS
543:Reception
532:in 1983.
403:Astro Boy
304:"Mr. Do!"
233:Universal
189:Late 1982
149:Super NES
68:Universal
48:Universal
1679:26 April
1396:Cash Box
1230:(2001),
1109:Archived
1079:Archived
1053:Archived
1036:Archived
1010:Archived
918:25 April
872:Japanese
843:(1984),
837:(1983),
733:Game Boy
506:Apple II
468:Lady Bug
261:Gameplay
198:Genre(s)
137:Game Boy
117:Apple II
1798:Mr. Do!
1755:Mr. Do!
1702:at the
1699:Mr. Do!
1630:"Henri"
880:Hepburn
834:Guzzler
829:Mr. Do!
807:Mr. Dig
786:Mr. Do!
778:Mr. Do!
729:Mr. Do!
725:Neo Geo
707:Mr. Do!
685:Mr. Do!
669:Mr. Do!
635:Dig Dug
602:Mr. Do!
596:chart.
584:Mr. Do!
514:Neo Geo
490:Mr. Do!
474:Pac-Man
462:Dig Dug
457:Mr. Do!
369:Mr. Do!
329:scholar
255:Mr. Do!
250:Dig Dug
223:Mr. Do!
209:Mode(s)
159:Release
101:Mr. Do!
25:Mr. Do!
1741:Mr. Do
1616:RePlay
1377:RePlay
1362:RePlay
1347:RePlay
1332:RePlay
1317:RePlay
1262:Mr Do!
1258:Mr Do!
1254:Mr Do!
1244:
995:Gamest
947:
876:ミスタードゥ
815:Tehkan
773:Impact
699:, and
680:Legacy
619:RePlay
520:, and
331:
324:
317:
310:
302:
113:Arcade
97:Series
1517:(PDF)
1490:(PDF)
1434:(PDF)
1238:Prima
1163:(PDF)
1158:'
1133:(PDF)
939:[
859:Notes
819:Atlus
796:Henri
717:Visco
485:Ports
336:JSTOR
322:books
245:Taito
78:Taito
1681:2021
1545:Flux
1242:ISBN
945:ISBN
920:2021
735:and
674:Flux
530:Tomy
308:news
203:Maze
764:Wii
723:'s
721:SNK
566:.
526:LCD
510:MSX
440:.
291:by
145:MSX
1794::
1670:.
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1632:.
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1300:.
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1219:^
1207:.
1189:.
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1103:.
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1016:).
992:.
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882::
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516:,
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508:,
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496:,
185:EU
176:NA
167:JP
151:,
147:,
143:,
139:,
135:,
131:,
127:,
123:,
119:,
115:,
73:JP
64:WW
1732:e
1725:t
1718:v
1683:.
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1636:.
1589:.
1118:.
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1047:(
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1004:(
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751:(
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569:(
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443:(
358:)
352:(
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343:(
333:·
326:·
319:·
312:·
285:.
187::
178::
169::
75::
66::
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