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the machine holds up when under attack by the body. This module is played with the mouse and keyboard and is very similar in style to a flight simulation/combat game only played inside the body with dodging blood cells, platelets, and particles instead of dodging enemy fire and attacking cancer cells instead of enemy bases.
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This is an action game in a style similar to a shooter. The player is represented by a small golden nanorobot that floats on the rapidly changing water currents. Your goal is to identify all the unknown particles (represented by bubbles) by clicking on them with the right mouse button, and to destroy
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At the start of the game, the player is given their choice of three different nanorobots to choose from, each with different amounts of speed, strength and stealth. Speed is the speed of the vessel, stealth is how likely the body is to reject the vessel as a foreign particle, and strength is how well
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Once the player is happy with their selections, the vesicle is injected and the player watches the reactions of their creation with the lungs on several different levels from cellular to full-scale with airflow and blood flow realistically depicted. The player also controls the vesicle to find and
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to design a vesicle. The goal is to create a vesicle with the same key signature as the cancer cells that can survive in the body long enough to deliver the medicine to kill the lung cancer. The
Strength, Speed and Stealth stats are still in use, but now can be independently controlled and a new
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NanoMission is a series of several related games that can be downloaded and run independently of one another. There is no required order of play for the game modules and the player may play them in any order the player wishes. Each module is different and covers different topics related to
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are used to help the player be able to gain a better understanding of comparative sizes. There also is a
Character Mode in which the player's avatar shrinks down to the size of the chosen item to see the other comparative items from a new perspective.
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This game is a learning toy. A scrollbar at the bottom allows the player to scroll between different sizes for comparison and buttons change the mode of view. Common items such as bicycles and people and famous landmarks such as the
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92:. There are four downloadable modules available, each teaching different concepts related to nanotechnology. The gameplay varies greatly between the different modules in the series offering a wide variety of gameplay.
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that is threatening to wipe out all life in freshwater lakes and streams worldwide. The player takes the role of a scientist attempting to find and isolate the new strain of algae then create a countermeasure using
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to destroy the cancer in the patient. As the body naturally attempts to expel foreign particles from inside itself, special carrying cases disguised to look like naturally occurring cellular objects such as the
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The gameplay is less action-oriented and more strategy-oriented in this module than in V1. The player begins the game by selecting the edit button and using a drag and drop interface similar to that of
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harmful particles once identified by clicking them with the left mouse button. Life is lost when a friendly particle is destroyed, but can be regained by destroying harmful particles.
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335:). Players can scroll between the items, or they can have their character shrink or grow to the size of the item pictured to be able to see the items' sizes in perspective.
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The
Association of German Engineers, a non-profit organization of 126,000 engineers and natural scientists and author of numerous VDI and EU reports on nanotechnology.
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Colin
Milburn (2009). "Digital Matters: Video Games and the Cultural Transcoding of Nanotechnology". In Mario Kaiser; Monika Kurath; Sabine Maasen (eds.).
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When a particle is identified, the player is shown a 3d rendered image of the particle, the particle as seen through an
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to destroy the invading algae and save the world's lakes and streams. The NanoImaging Module is also sponsored by the
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Mark
Welland FRS, FREng, the Professor of Nanotechnology, Director of the IRC in Nanotechnology and Director of the
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This module teaches the players the differences in the size of items from a microscopic atom of hydrogen (
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destroy the cancer as in V1. If successful, the cancer's health meter falls and the patient is cured.
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252:"key" mechanic is introduced to replicate delivering the correct medicine to match the cancer type.
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An educational advisory board is currently being formed to help teachers be able to better utilize
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used in the game are used by the robot to hold and carry medicines to help the patient.
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In this module the player takes on the role of a scientist attempting to create better
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as part of their curriculum. In the meantime, The
Association for Science Education or
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The game is won by identifying all particles, then finding and destroying the harmful
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In this module a mad scientist has created and released a new strain of fast-blooming
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Governing Future
Technologies: Nanotechnology and the Rise of an Assessment Regime
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and Head for the Centre for Drug
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as one of the tools the player will use to help combat the mad scientist.
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Science, Engineering, Technology and Matechmatics Network or
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to assure the game remains based in fact. The science board of
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In this game, the player helps the laboratory aide guide the
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A board of four scientists oversees the development of
369:. Washington, DC: BRP Publications: 1. 7 August 2007.
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In the water with
Identified particles in NanoImaging
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149:Wolfgang Luther, the head of nanotechnologies at
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591:Video games developed in the United Kingdom
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135:and a frequent writer on nanotechnology.
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88:to teach the player about the world of
388:Jennifer L. Schenker (July 11, 2007).
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601:Video games about nanotechnology
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586:Science educational video games
489:"NanoMission Content Partners"
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323:Character Mode of NanoScaling
417:. Springer. pp. 121–4.
464:"NanoMission Science Board"
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131:, the author of the book
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181:as an educational aide.
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390:"PlayGen's NanoMission"
129:University of Sheffield
118:University of Cambridge
33:Promotional image from
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144:University of London
439:"About NanoMission"
302:electron microscope
283:electron microscope
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539:"NanoMedicine V2"
514:"NanoMedicine V1"
424:978-90-481-2833-4
402:on July 15, 2007.
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114:Nanoscience
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580:Categories
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352:References
333:gigameters
16:Video game
375:1080-0085
309:red algae
281:scanning
266:Red Algae
204:nanorobot
249:FloodSim
209:vesicle
185:Modules
127:at the
125:Physics
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