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Nate Garrelts

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and Berfrois. In 2003, he founded the Video Game Studies area at the Popular Culture Association/ American Culture Association National Conference in New Orleans and continued to coordinate it until 2007. This area, which has since been renamed Game Studies, is one of the longest continually run game
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Responding to Call of Duty (2017), Understanding Minecraft (2014), The Meaning and Culture of Grand Theft Auto (2006), Digital Gameplay (2005)
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is an American academic who studies digital games and other media. He has edited four collections of essays on digital games:
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was the first academic collection to focus on a single game series. He has also contributed essays to the websites
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The Official Strategy Guide for Video Game Studies: A Grammar and Rhetoric
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Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game
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Understanding Minecraft: Essays on Play, Community and Possibilities
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may be in need of reorganization to comply with Knowledge (XXG)'s
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Responding to Call of Duty: Critical Essays on the Game Franchise
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Digital Gameplay: Essays on the Nexus of Game and Gamer
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Bad Subjects
American Studies
Michigan State University
English
Ferris State University
Garrelts, Nate
McFarland
ISBN
9780786422920
Garrelts, Nate
The Meaning and Culture of Grand Theft Auto
McFarland
ISBN
9780786428229
Garrelts, Nate
McFarland
ISBN
9780786479740
Garrelts, Nate
McFarland
ISBN
9781476668758
"McFarland: A Leading Independent Publisher of Academic and Non-Profit Books"
"Top 10 things you never knew about Grand Theft Auto (because you're not brainy enough)"
"The Meaning and Culture of Grand Theft Auto, Ed. Nate Garrelts"
"Search Results"
Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game

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