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Odama

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374:, which is a philosophy that means "The way of heavenly duty". With this philosophy to guide him, he finds that his individual soldiers can band together to create a force strong enough to defeat even the most powerful enemy, a general named Karasuma Genshin. Genshin betrayed Lord Yamanouchi Nobutada, Kagetora's father, in a coup, leading Lord Nobutada to take his own life in order to avoid the shame of defeat. Kagetora exacts his revenge, using only limited resources against a vast army. One of these resources is a sacred object protected by his clan: a legendary weapon called the Odama. 25: 736: 645: 640: 583: 731: 726: 721: 635: 630: 625: 578: 573: 568: 563: 386:
game: they strike the Odama back into the battlefield, directing it into targets and away from soldiers. Between the two flippers, the commander stands guard, hacking down any soldiers who attempt to pass. Players can tilt the battlefield, allowing them to alter the course of the Odama. The goal is
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setting. The main character is a young general named Yamanouchi Kagetora, who is intent on avenging his father's death by reviving the most ingenious weapon ever to hit the medieval battlefield: the Odama. The Odama is a gigantic ball powerful enough to destroy whatever it strikes, friend or foe.
428:, the publisher was initially taken aback by the game's curious mix of pinball and real-time tactics and Saito's initial pitch, "I want to make a pinball game set in feudal Japan." However, Saito eventually convinced them after creating a demo of the game. 394:
was included with the game. Using the Microphone, players direct soldiers by giving voice commands. There are 11 commands, ranging from generic (moving left and right, advancing and retreating) to map-specific and special moves.
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to shatter the enemy gates with the Odama and direct a crew of men carrying a giant bell to pass through the opened gates. Players' soldiers will defend their crew and seize enemy positions to protect their men on the mission.
442:, which allowed a second player to raise troop morale and distract enemy troops by repeatedly beating the drums. However, this feature was absent from its E3 showing the next year and dropped prior to the game's release. 134: 1047: 1070: 1379: 1533: 1558: 1553: 1230: 358:, players direct their soldiers out of the Odama's way and into the fray by charging the enemy, defending positions and seizing the enemy gates. 1543: 328: 1103: 917: 1177: 1563: 1548: 1528: 354:
Using giant flippers, players aim the Odama to bowl over enemies, shatter their defenses and wreak havoc on the battlefield. With the
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is Yamanouchi Kagetora, a young general struggling to avenge his clan and preserve the Way of
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gave it a score of three eights and one seven for a total of 31 out of 40.
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The player controls flippers, which operate exactly like those in a
255: 438:(E3) in 2004. This version of the game showcased the use of the 133: 912: 791: 759: 676: 18: 771:
The game received "mixed" reviews according to video game
794:'s Most Innovative Design for a GameCube game in 2006. 283: 267: 229: 217: 201: 189: 177: 167: 155: 143: 126: 49:. Unsourced material may be challenged and removed. 1405:"Best of 2006: Most Innovative Design (GameCube)" 1456: 316:in 2006. The game was produced and designed by 1450: 1231:"Yoot Saito's Odama [sic] Review Text" 8: 745: 718: 622: 560: 479: 1399: 1397: 1079:. No. 155. p. 112. Archived from 1044:"Famitsu Rates Odama & Legend of Stafi" 832: 830: 744: 478: 453: 132: 123: 109:Learn how and when to remove this message 1436: 1102:Long Haired Offender (April 10, 2006). 802: 1324:. Vol. 203. May 2006. p. 92. 1299:from the original on February 26, 2013 1211:from the original on December 15, 2012 1147:from the original on September 8, 2015 1037: 1035: 329:The Legend of Zelda: Twilight Princess 1382:from the original on October 25, 2015 1180:from the original on January 24, 2015 1020:from the original on October 24, 2012 7: 1287:Casamassina, Matt (April 11, 2006). 937: 935: 868: 866: 851:from the original on October 9, 2012 483: 458: 349:gameplay. The game takes place in a 47:adding citations to reliable sources 1268:from the original on March 15, 2008 920:from the original on March 22, 2016 887:from the original on March 10, 2016 449: 955:from the original on July 19, 2020 14: 1534:Microphone-controlled video games 1349:from the original on May 11, 2006 1199:Williams, Bryn (April 11, 2006). 1050:from the original on May 10, 2017 837:Gibson, Ellie (January 6, 2006). 720: 624: 562: 424:. According to Nintendo producer 1368:Schaefer, Jim (April 29, 2006). 1237:. April 11, 2006. Archived from 1008:Bramwell, Tom (March 31, 2006). 991:EGM staff (June 2006). "Odama". 974:Edge staff (May 2006). "Odama". 873:Dormer, Dan (January 13, 2006). 811:"Odama Released - Press Release" 734: 729: 724: 719: 643: 638: 633: 628: 623: 581: 576: 571: 566: 561: 23: 1559:Video games set in feudal Japan 34:needs additional citations for 1554:Video games developed in Japan 1166:Davis, Ryan (April 11, 2006). 1135:Dodson, Joe (April 21, 2006). 1: 1544:Real-time tactics video games 1335:Modell, Josh (May 10, 2006). 1042:Riley, Adam (April 6, 2006). 436:Electronic Entertainment Expo 997:. No. 204. p. 119. 943:"Odama for GameCube Reviews" 1457: 1069:Miller, Matt (March 2006). 980:. No. 162. p. 90. 764:2006 Most Innovative Design 1585: 906:IGN Staff (May 11, 2004). 1564:Single-player video games 1549:Video games about samurai 1529:GameCube microphone games 1451: 994:Electronic Gaming Monthly 908:"E3 2004: Odama Unveiled" 875:"Odama Gets Release Date" 753: 750: 507:Electronic Gaming Monthly 487: 484: 462: 459: 131: 410:and chiefly designed by 1260:Aceinet (May 4, 2006). 839:"Miyamoto talks Odama" 366:The main character in 138:North American box art 1262:"Odama - GC - Review" 815:Nintendo World Report 1461:, lit. "Great Ball") 1370:"Squash the Samurai" 1116:on September 2, 2006 43:improve this article 1569:Vivarium Inc. games 1539:Pinball video games 1524:GameCube-only games 1415:on January 10, 2007 747: 481: 456: 392:GameCube Microphone 356:GameCube Microphone 207:Shintarou Kawahara 1375:Detroit Free Press 713:Detroit Free Press 454: 773:review aggregator 768: 767: 743: 742: 477: 476: 414:, the creator of 406:was developed by 312:and published by 293: 292: 278:real-time tactics 119: 118: 111: 93: 1576: 1509:2006 video games 1495: 1492: 1491: 1489:Official website 1463: 1462: 1460: 1454: 1453: 1441: 1425: 1424: 1422: 1420: 1411:. Archived from 1401: 1392: 1391: 1389: 1387: 1365: 1359: 1358: 1356: 1354: 1332: 1326: 1325: 1315: 1309: 1308: 1306: 1304: 1284: 1278: 1277: 1275: 1273: 1257: 1251: 1250: 1248: 1246: 1241:on June 24, 2015 1227: 1221: 1220: 1218: 1216: 1201:"GameSpy: Odama" 1196: 1190: 1189: 1187: 1185: 1163: 1157: 1156: 1154: 1152: 1132: 1126: 1125: 1123: 1121: 1112:. Archived from 1099: 1093: 1092: 1090: 1088: 1083:on April 8, 2006 1066: 1060: 1059: 1057: 1055: 1039: 1030: 1029: 1027: 1025: 1005: 999: 998: 988: 982: 981: 971: 965: 964: 962: 960: 939: 930: 929: 927: 925: 903: 897: 896: 894: 892: 870: 861: 860: 858: 856: 834: 825: 824: 822: 821: 807: 748: 739: 738: 737: 733: 732: 728: 727: 723: 722: 648: 647: 646: 642: 641: 637: 636: 632: 631: 627: 626: 586: 585: 584: 580: 579: 575: 574: 570: 569: 565: 564: 482: 457: 426:Shigeru Miyamoto 259: 250: 241: 209:Kanta Kobayashi 136: 124: 114: 107: 103: 100: 94: 92: 51: 27: 19: 1584: 1583: 1579: 1578: 1577: 1575: 1574: 1573: 1499: 1498: 1493: 1487: 1486: 1472: 1467: 1466: 1448: 1442: 1438: 1433: 1428: 1418: 1416: 1403: 1402: 1395: 1385: 1383: 1367: 1366: 1362: 1352: 1350: 1334: 1333: 1329: 1317: 1316: 1312: 1302: 1300: 1286: 1285: 1281: 1271: 1269: 1259: 1258: 1254: 1244: 1242: 1229: 1228: 1224: 1214: 1212: 1198: 1197: 1193: 1183: 1181: 1165: 1164: 1160: 1150: 1148: 1141:Game Revolution 1134: 1133: 1129: 1119: 1117: 1104:"Review: Odama" 1101: 1100: 1096: 1086: 1084: 1068: 1067: 1063: 1053: 1051: 1041: 1040: 1033: 1023: 1021: 1007: 1006: 1002: 990: 989: 985: 973: 972: 968: 958: 956: 941: 940: 933: 923: 921: 905: 904: 900: 890: 888: 872: 871: 864: 854: 852: 836: 835: 828: 819: 817: 809: 808: 804: 800: 769: 735: 730: 725: 644: 639: 634: 629: 582: 577: 572: 567: 455:Aggregate score 452: 448: 434:debuted at the 401: 380: 364: 263: 254: 245: 236: 212: 211:Tsuyoshi Inada 210: 208: 196: 139: 122: 121:2006 video game 115: 104: 98: 95: 52: 50: 40: 28: 17: 16:2006 video game 12: 11: 5: 1582: 1580: 1572: 1571: 1566: 1561: 1556: 1551: 1546: 1541: 1536: 1531: 1526: 1521: 1519:GameCube games 1516: 1514:Nintendo games 1511: 1501: 1500: 1497: 1496: 1484: 1471: 1470:External links 1468: 1465: 1464: 1435: 1434: 1432: 1429: 1427: 1426: 1393: 1360: 1327: 1321:Nintendo Power 1310: 1279: 1252: 1222: 1191: 1168:"Odama Review" 1158: 1137:"Odama Review" 1127: 1094: 1061: 1031: 1000: 983: 966: 931: 898: 862: 826: 801: 799: 796: 766: 765: 762: 756: 755: 752: 741: 740: 716: 708: 707: 704: 696: 695: 692: 689:Nintendo Power 684: 683: 680: 672: 671: 668: 662: 661: 658: 650: 649: 620: 612: 611: 608: 600: 599: 596: 593:GameRevolution 588: 587: 558: 550: 549: 546: 538: 537: 534: 526: 525: 522: 514: 513: 510: 502: 501: 498: 490: 489: 486: 475: 474: 471: 465: 464: 461: 450: 447: 444: 400: 397: 379: 376: 363: 360: 291: 290: 285: 281: 280: 271: 265: 264: 262: 261: 260:April 13, 2006 252: 251:April 10, 2006 243: 242:March 31, 2006 233: 231: 227: 226: 221: 215: 214: 205: 199: 198: 193: 187: 186: 181: 175: 174: 171: 165: 164: 159: 153: 152: 147: 141: 140: 137: 129: 128: 120: 117: 116: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 1581: 1570: 1567: 1565: 1562: 1560: 1557: 1555: 1552: 1550: 1547: 1545: 1542: 1540: 1537: 1535: 1532: 1530: 1527: 1525: 1522: 1520: 1517: 1515: 1512: 1510: 1507: 1506: 1504: 1494:(in Japanese) 1490: 1485: 1483: 1479: 1478: 1474: 1473: 1469: 1459: 1447: 1446: 1440: 1437: 1430: 1414: 1410: 1406: 1400: 1398: 1394: 1381: 1377: 1376: 1371: 1364: 1361: 1348: 1344: 1343: 1342:The A.V. Club 1338: 1331: 1328: 1323: 1322: 1314: 1311: 1303:September 26, 1298: 1294: 1290: 1283: 1280: 1267: 1263: 1256: 1253: 1240: 1236: 1232: 1226: 1223: 1215:September 26, 1210: 1206: 1202: 1195: 1192: 1179: 1175: 1174: 1169: 1162: 1159: 1146: 1142: 1138: 1131: 1128: 1115: 1111: 1110: 1105: 1098: 1095: 1082: 1078: 1077: 1076:Game Informer 1072: 1065: 1062: 1049: 1045: 1038: 1036: 1032: 1024:September 26, 1019: 1015: 1011: 1004: 1001: 996: 995: 987: 984: 979: 978: 970: 967: 954: 950: 949: 944: 938: 936: 932: 919: 915: 914: 909: 902: 899: 886: 882: 881: 876: 869: 867: 863: 850: 846: 845: 840: 833: 831: 827: 816: 812: 806: 803: 797: 795: 793: 789: 785: 783: 782: 778:. In Japan, 777: 774: 763: 761: 758: 757: 749: 717: 715: 714: 710: 709: 705: 703: 702: 701:The A.V. Club 698: 697: 693: 691: 690: 686: 685: 681: 679: 678: 674: 673: 669: 667: 664: 663: 659: 657: 656: 652: 651: 621: 619: 618: 614: 613: 609: 607: 606: 602: 601: 597: 595: 594: 590: 589: 559: 557: 556: 552: 551: 547: 545: 544: 543:Game Informer 540: 539: 535: 533: 532: 528: 527: 523: 521: 520: 516: 515: 511: 509: 508: 504: 503: 499: 497: 496: 492: 491: 480:Review scores 472: 470: 467: 466: 445: 443: 441: 437: 433: 429: 427: 423: 419: 418: 413: 409: 408:Vivarium Inc. 405: 398: 396: 393: 388: 385: 377: 375: 373: 369: 361: 359: 357: 352: 348: 344: 341: 337: 333: 331: 330: 325: 321: 320: 315: 311: 308:developed by 307: 303: 299: 298: 289: 288:Single-player 286: 282: 279: 275: 272: 270: 266: 257: 253: 248: 244: 239: 235: 234: 232: 228: 225: 222: 220: 216: 206: 204: 203:Programmer(s) 200: 194: 192: 188: 185: 182: 180: 176: 173:Keiji Okayasu 172: 170: 166: 163: 160: 158: 154: 151: 148: 146: 142: 135: 130: 125: 113: 110: 102: 99:December 2008 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 1476: 1444: 1443: 1439: 1417:. Retrieved 1413:the original 1408: 1384:. Retrieved 1373: 1363: 1351:. Retrieved 1340: 1330: 1319: 1313: 1301:. Retrieved 1292: 1282: 1270:. Retrieved 1264:. GameZone. 1255: 1243:. Retrieved 1239:the original 1235:GameTrailers 1225: 1213:. Retrieved 1194: 1182:. Retrieved 1171: 1161: 1149:. Retrieved 1130: 1118:. Retrieved 1114:the original 1107: 1097: 1085:. Retrieved 1081:the original 1074: 1064: 1052:. Retrieved 1022:. Retrieved 1013: 1003: 992: 986: 975: 969: 957:. Retrieved 946: 922:. Retrieved 911: 901: 889:. Retrieved 878: 853:. Retrieved 842: 818:. 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Cubed. 1014:Eurogamer 844:Eurogamer 694:8.5 of 10 682:6.5 of 10 670:6.5 of 10 660:6.5 of 10 610:6.6 of 10 519:Eurogamer 473:62 of 100 451:Reception 446:Reception 440:DK Bongos 422:Dreamcast 372:Ninten-do 343:wargaming 322:creator, 1380:Archived 1347:Archived 1297:Archived 1266:Archived 1209:Archived 1178:Archived 1173:GameSpot 1145:Archived 1048:Archived 1018:Archived 953:Archived 918:Archived 885:Archived 849:Archived 666:GameZone 605:GameSpot 536:31 of 40 420:for the 378:Gameplay 340:tactical 314:Nintendo 310:Vivarium 306:GameCube 304:for the 269:Genre(s) 224:GameCube 162:Nintendo 150:Vivarium 1337:"Odama" 1289:"Odama" 1205:GameSpy 1109:GamePro 1071:"Odama" 1010:"Odama" 880:1UP.com 781:Famitsu 617:GameSpy 555:GamePro 548:7 of 10 531:Famitsu 524:6 of 10 500:4 of 10 384:pinball 347:pinball 338:blends 284:Mode(s) 274:Pinball 230:Release 83:scholar 58:"Odama" 855:May 1, 417:Seaman 319:Seaman 85:  78:  71:  64:  56:  1477:Odama 1458:Ōdama 1445:Odama 1431:Notes 788:Odama 754:Award 746:Award 488:Score 463:Score 432:Odama 404:Odama 368:Odama 345:with 336:Odama 300:is a 297:Odama 127:Odama 90:JSTOR 76:books 1421:2016 1388:2016 1355:2016 1305:2012 1274:2016 1247:2016 1217:2012 1186:2016 1153:2016 1122:2016 1089:2016 1056:2016 1026:2012 977:Edge 961:2016 926:2016 893:2016 857:2011 790:won 495:Edge 390:The 362:Plot 62:news 1480:at 1409:IGN 1293:IGN 913:IGN 792:IGN 760:IGN 677:IGN 45:by 1505:: 1455:, 1452:大玉 1407:. 1396:^ 1378:. 1372:. 1345:. 1339:. 1295:. 1291:. 1233:. 1207:. 1203:. 1176:. 1170:. 1143:. 1139:. 1106:. 1073:. 1034:^ 1016:. 1012:. 951:. 945:. 934:^ 916:. 910:. 883:. 877:. 865:^ 847:. 841:. 829:^ 813:. 706:C− 598:C+ 332:. 276:, 256:JP 247:NA 238:EU 1449:( 1423:. 1390:. 1357:. 1307:. 1276:. 1249:. 1219:. 1188:. 1155:. 1124:. 1091:. 1058:. 1028:. 963:. 928:. 895:. 859:. 823:. 258:: 249:: 240:: 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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Developer(s)
Vivarium
Publisher(s)
Nintendo
Director(s)
Producer(s)
Yoot Saito
Designer(s)
Programmer(s)
Platform(s)
GameCube
EU
NA
JP
Genre(s)
Pinball
real-time tactics
Single-player

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