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A-Train contains a very challenging economic system that includes a 5% land tax on all property owned, and a 50% income tax. The economic model however fails to capture realistic land prices, which adds a major flaw to the games design. Certain buildings the AI is not allowed to build, such as the
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Amusement Park, Golf Course, and stadium. These buildings cost a relatively similar price no matter where they are placed, however, if placed in a thriving city, they can be sold for up to $ 6mil. This bug completely circumvents the difficulty inherent in the highly restrictive economic model.
134:
412:, but eventually, as an area grows, roads, and shops and other buildings are built. These can provide extra revenue for a passenger service, but also allowing the city to develop and grow can be seen as a goal in itself.
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There are two types of transport that the player's company can take: passengers or building materials. The former is more likely to be profitable, but building materials allow the city to grow.
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Even the release of an add-on pack for the game failed to stir up any real support amongst the gaming community. The game was the first major failure from Maxis.
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translation was released in July 2006. However, the
Chinese version does not include the original Japanese train, and some unrealistic fiction trains are added.
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Artdink ported the A-Train III along with the editor to
Windows 95, and published both titles as a package as the 3rd ARTDINK BEST CHOICE title in Japan.
772:#187 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. In 1993 the game received a
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As well as the buildings built by the computer, in response to the materials being present, the player can construct their own buildings, such as
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Wherever the building materials are delivered, they can be taken and used to construct buildings for the city. These start with
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Maxis also published A-Train
Construction Set with A-Train as a single package in Europe, without the Ocean Software label.
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86:
58:
39:
438:, is an editor that can change existing saved games, or to build landscapes from scratch. It comes with 6 sample maps.
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and the game is resultingly fairly open-ended. A-Train III is the first game in the series to use of near-isometric
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805:
is worth a place in any games collection — and don't be put off by the subject matter. It's brilliant fun."
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s isometric, tile-based graphics and animated elements inspired the visual style Maxis went on to adopt for
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699:
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the 46th best computer game of all time. The editors wrote, "Fascinating, absorbing and now quite cheap,
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s reviewer
Stanley Trevena stated in 1992 that while he enjoyed the financial and management aspects of
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495:(expensive at the time) to store a single map. Like the PC version, it proved unsuccessful.
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company. There are no rival companies; the player controls the only one in the
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with online support, was released for PS2 in 2001 and followed by several
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1132:"A-Train review from Amiga Computing 61 (Jun 1993) - Amiga Magazine Rack"
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1182:"A-Train review from Amiga Action 44 (May 1993) - Amiga Magazine Rack"
1157:"A-Train review from Amiga Format 45 (Apr 1993) - Amiga Magazine Rack"
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Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (November 1992).
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In later years, development of the series continued on both
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In spite of the PC version's commercial failure in the US,
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1242:"Amiga Reviews: A-Train & A-Train Construction set"
969:, issue 5 (May 1993), page 87, published 19 April 1993
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is advertised as an homage to the 10th anniversary of
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series. It was originally developed and published by
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The most recently released game in the core series,
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46:. Unsourced material may be challenged and removed.
585:interface, instead of the open 3D interface of
1298:website for the most recent game in the series
312:March 2001 (Windows 95, within Memorial Pack)
8:
993:, Vol. 1992, No. 10 (November 1992), page 28
981:, Vol. 1993, No. 11 (June 1993), pages 52-53
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539:by Midas Interactive Entertainment in 2004.
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272:December 1990 (PC-9800, FM-Towns, X68000)
106:Learn how and when to remove this message
1368:Railroad business simulation video games
1044:"Leavin' On That Noonday Train To Chiba"
396:to present the city, similar to Maxis's
384:The game places players in command of a
909:
372:for Japan, and was later published by
457:The game was tremendously popular in
281:April 1991 (PC-9800, FM-Towns editor)
7:
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44:adding citations to reliable sources
1042:Trevena, Stanley (September 1992).
600:
528:, the first game in the series for
1050:. No. 98. pp. 38, 40, 42
1017:"Awards - Thy Name Is Controversy"
14:
943:"A. III. (Let's go by train A 3)"
766:The game was reviewed in 1992 in
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652:
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637:
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20:
778:Software Publishers Association
31:needs additional citations for
1383:Video games developed in Japan
1092:Top 50 PC Games of All Time".
848:ASM (Aktueller Software Markt)
294:October 1992 (Amiga, DOS, Mac)
1:
1277:– via Internet Archive.
1120:– via Internet Archive.
1098:. No. 5. pp. 43–56.
1211:Amigareviews.leveluphost.com
453:Maxis distribution and ports
1363:PlayStation (console) games
780:for Best Strategy Program.
561:, was released in 2005 for
434:, known internationally as
358:, is the third game in the
348:, known internationally as
1404:
1267:"TheOne Magazine Issue 55"
1110:"TheOne Magazine Issue 66"
1078:, Personal Computer Museum
483:version in 1996, based on
1373:Single-player video games
1088:Staff (April 1994). "The
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1207:"Amiga Reviews: A-Train"
436:A-Train Construction Set
138:North American PC boxart
1023:. May 1993. p. 146
922:"The Role of Computers"
432:A.III. MAP CONSTRUCTION
376:for the United States.
303:March 2000 (Windows 95)
1388:Virtual Console games
1048:Computer Gaming World
1021:Computer Gaming World
753:Computer Gaming World
743:Best Strategy Program
604:A-Train III / A-Train
489:AIV: Evolution Global
1343:Classic Mac OS games
991:Svenska Hemdatornytt
700:Svenska Hemdatornytt
40:improve this article
725:
611:
571:Traditional Chinese
546:, a new version of
394:dimetric projection
326:Business simulation
1378:Video game sequels
1074:2017-02-22 at the
669:PC Engine: 29 / 40
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1358:NEC PC-9801 games
1296:Japanese language
899:Amiga (Apr, 1993)
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57: –
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55:"A-Train III"
52:
51:Find sources:
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35:
34:
29:This article
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23:
18:
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1302:
1271:. Retrieved
1261:
1250:. Retrieved
1246:the original
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1214:. Retrieved
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979:Datormagazin
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950:. Retrieved
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840:Amiga Action
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832:Amiga Format
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786:Simcity 2000
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354:, is a 1990
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157:Publisher(s)
145:Developer(s)
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96:January 2022
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62:
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38:Please help
33:verification
30:
1333:Amiga games
1294:, official
1095:PC Gamer UK
967:GamesMaster
947:Famitsu.com
891:(Mar, 1993)
883:(Dec, 1995)
875:(May, 1993)
872:Amiga Games
867:(Sep, 1992)
859:(Apr, 1993)
856:Amiga Power
851:(Jul, 1992)
843:(May, 1993)
835:(Apr, 1993)
827:(Jun, 1993)
819:(Apr, 1994)
799:A-Train III
794:PC Gamer UK
774:Codie award
738:Codie award
729:Publication
676:GamesMaster
615:Publication
602:Reception (
581:and uses a
520:platforms.
493:memory card
481:PlayStation
417:ski resorts
345:A-Train III
242:PlayStation
213:Platform(s)
127:A-Train III
1317:Categories
1273:13 January
1252:2022-01-12
1216:13 January
1191:13 January
1166:13 January
1141:13 January
1116:13 January
952:13 January
904:References
717:Amiga: 90%
693:Amiga: 92%
681:Amiga: 82%
250:Windows 95
66:newspapers
1348:DOS games
1308:MobyGames
880:PC Format
791:In 1994,
788:in 1993.
776:from the
597:Reception
583:trimetric
536:A-Train 6
238:Macintosh
1090:PC Gamer
1072:Archived
888:CU Amiga
782:A-Train'
705:DOS: 94%
567:Japanese
380:Overview
364:Japanese
321:Genre(s)
222:FM-Towns
1303:A-Train
1069:A-Train
896:The One
809:Reviews
803:A-Train
761:A-Train
712:The One
664:Famitsu
563:Windows
514:console
508:Sequels
485:Artdink
467:A-Train
386:railway
370:Artdink
360:A-Train
351:A-Train
332:Mode(s)
260:Release
218:PC-9800
205:A-Train
170:Artdink
150:Artdink
80:scholar
1054:3 July
1027:7 July
929:Dragon
797:named
769:Dragon
625:Dragon
427:Editor
421:hotels
410:houses
226:X68000
200:Series
82:
75:
68:
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53:
925:(PDF)
757:'
732:Award
724:Award
630:DOS:
618:Score
477:Maxis
459:Japan
374:Maxis
230:Amiga
180:Maxis
87:JSTOR
73:books
1275:2022
1218:2022
1193:2022
1168:2022
1143:2022
1118:2022
1056:2014
1029:2014
954:2022
864:Zero
589:and
569:. A
544:2001
534:A6:
516:and
419:and
390:city
59:news
1306:at
579:AIV
487:'s
234:DOS
42:by
1319::
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63:·
36:.
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