178:", literally translated as "the season of bad roads", where secondary roads on the game map will disappear and be replaced by "a sea of mud". This means that the German side must allocate 6 divisions to "mud duties" in order to clear the roads. As the weather worsens, movement also becomes more costly and combat becomes less effective, however this affects the Germans to a greater degree due to the Soviet's obvious advantages of preparedness for the winter. As the game progresses into winter, the Soviet side gains the initiative. In terms of terrain, there are ten different kinds of terrain.
163:
units within a single hex, with the map being split between the close-up mode and the strategic mode, containing over 2,960 hexes. Computer Gaming World would describe this as "the largest computer wargame to date". Players are also allowed to place their units as they see fit before the game starts, with there being no pre set up. The player can control the cursor controlled by buttons 1-6 and select the close-up mode with the S key, allowing for easier manoeuvring of units without having to scroll too far. The strategic map shows a broader overview of the situation.
167:
155:. The first two scenarios are set between 11 November and 30 December 1941. The first scenario is called "To The Gates Of Moscow", focusing on the final German assault on Moscow, while the second is the same but also features the Russian winter counter-offensive. The final of the three is the full campaign.
200:
to the rear. Additionally, each turn the respective leaders of each nation will issue "directives", stating various goals such as to "take Kursk this turn", not to retreat or to hold a certain position. If either side fails to do so, they may lose the command of a valuable leader. The aforementioned
162:
The forces available to the player are meant to represent the forces that were available at the time, with ten different kinds of units being available to the player. Each "turn" in the game represents one week of real time, with each unit representing a single division. Players can stack up to four
283:
However, several things should be considered before buying it. One, this is a detailed simulation with each turn taking a long time to play. I recommend this game to the serious gamer with time on his hands. Second, although the documentation was well done and easy to digest, there were many holes
158:
The player would compete with their opponent in order to gain reinforcements, reserves, supplies and victory points, with the ultimate goal in both scenarios being to either defend or capture Moscow. The game can either be played in "solitaire" (singleplayer) mode (with the computer playing as the
233:
In the fog of war mode, all hostile units in an adjacent hex to friendly units can be seen by the player, with enemies behind friendly lines having around a 35% chance of being spotted. This chance will decrease with inclement weather, simulating the diminished ability or outright cessation of
32:
181:
Initiative determines who moves first each turn, with each half-turn ending once all of the current player's supply points have been expended either through moving units or combat. Thus, the key to succeed in the game is through the proper management of supplies.
274:
ATGOM is an excellent effort for the designer's first computer game. I hope to see more scenarios using the same map. Also, they have several other games in the works. If they are anything like this game they should prove interesting as well as
159:
Soviets), two player or a multiplayer game. The computer has ten difficulty levels, with each difficulty level growing in complexity. The higher the level, the further the computer will think ahead.
113:. Based on the board game of the same name that was released the year prior, the game was marketed in magazines as "The only board and computer game that can be played together and separately".
196:
In the first two turns of the game, Soviet forces have a chance of surrendering. If they do so in sufficient numbers, the
Germans must assign two divisions to move for one turn to escort the
185:
The
Soviets also have the ability to build entrenchments, fortify towns and cities, build militia units, while also being able to use ski units and paratroopers. The Germans must build
201:
leaders are vital not only for the command, control and activation of units, but they are also valuable in terms of their abilities. They are measured by eight different metrics;
519:
499:
529:
514:
504:
509:
284:
and inconsistencies. The game can be played, but it takes several games to find out exactly what to do or why certain things are happening.
524:
230:
This means that while one leader may be better suited to coordinating attacks, another may be better suited to defending a position.
534:
489:
449:
494:
256:
Due to the board game and the computer game sharing a ruleset, both could be played either separately or together.
479:
241:
While other wargames simulate air power in some form or another, ATGOM simulates both offensive and defensive
147:. Set between 1 September 1941 to 6 March 1942, the game has three scenarios where you can play as either the
484:
266:
235:
31:
49:
39:
166:
190:
129:
84:
125:
59:
309:
250:
242:
140:
79:
197:
473:
109:) is a video game that was published in 1985 by Strategic Games Publications for the
174:
The game simulates variable weather and ground conditions in order to simulate the "
246:
152:
148:
253:" is also a feature, affecting Russian supply and attempts to form militia units.
436:
Sports Survey, Nine
Baseball Games, Crusade In Europe: Design Notes, Game Ratings
175:
186:
110:
64:
136:
133:
144:
165:
450:"At the Gates of Moscow 1941 Details - LaunchBox Games Database"
189:
in towns, cities and on railroads to protect them from
Russian
345:. Vol. 5.2. Computer Gaming World. 1985. p. 14.
438:(5.3 ed.). Computer Gaming World. 1985. p. 32.
401:. Vol. 25. Computer Gaming World. pp. 35–36.
170:
Strategic map on the top, close-in map on the bottom
90:
78:
70:
58:
48:
38:
24:
226:The ability to gain reserves from their superiors
281:
272:
8:
279:He would also criticise the game, stating;
249:of this air support. For the German side, "
520:Video games developed in the United States
30:
21:
500:Multiplayer and single-player video games
294:
430:
428:
392:
390:
388:
386:
384:
382:
380:
378:
376:
374:
372:
7:
426:
424:
422:
420:
418:
416:
414:
412:
410:
408:
370:
368:
366:
364:
362:
360:
358:
356:
354:
352:
337:
335:
333:
331:
329:
304:
302:
300:
298:
530:Video games set in the Soviet Union
143:, the German operation to capture
14:
264:Lew Fisher reviewed the game for
515:Video games based on board games
505:Turn-based strategy video games
510:Video games about Nazi Germany
310:"At The Gates of Moscow: 1941"
1:
54:Strategic Games Publications
44:Strategic Games Publications
122:At the Gates of Moscow 1941
102:At the Gates of Moscow 1941
551:
94:Single-player, multiplayer
525:Video games set in Moscow
454:gamesdb.launchbox-app.com
343:Special Game Design Issue
29:
535:World War II video games
245:, while also simulating
286:
277:
236:reconnaissance flights
171:
25:At the Gates of Moscow
267:Computer Gaming World
214:Organisational skills
169:
399:A Kampfgruppe Replay
397:Fisher, Lew (1986).
490:Apple II-only games
172:
495:Computer wargames
217:Political finesse
208:Defensive ability
205:Offensive ability
141:Operation Typhoon
98:
97:
542:
480:1985 video games
464:
463:
461:
460:
446:
440:
439:
432:
403:
402:
394:
347:
346:
339:
324:
323:
321:
320:
306:
198:prisoners of war
130:divisional-level
34:
22:
550:
549:
545:
544:
543:
541:
540:
539:
470:
469:
468:
467:
458:
456:
448:
447:
443:
434:
433:
406:
396:
395:
350:
341:
340:
327:
318:
316:
308:
307:
296:
291:
262:
119:
20:
19:1985 video game
17:
16:1985 video game
12:
11:
5:
548:
546:
538:
537:
532:
527:
522:
517:
512:
507:
502:
497:
492:
487:
485:Apple II games
482:
472:
471:
466:
465:
441:
404:
348:
325:
293:
292:
290:
287:
261:
258:
251:terror bombing
228:
227:
224:
221:
218:
215:
212:
211:Aggressiveness
209:
206:
187:garrison units
118:
115:
96:
95:
92:
88:
87:
82:
76:
75:
72:
68:
67:
62:
56:
55:
52:
46:
45:
42:
36:
35:
27:
26:
18:
15:
13:
10:
9:
6:
4:
3:
2:
547:
536:
533:
531:
528:
526:
523:
521:
518:
516:
513:
511:
508:
506:
503:
501:
498:
496:
493:
491:
488:
486:
483:
481:
478:
477:
475:
455:
451:
445:
442:
437:
431:
429:
427:
425:
423:
421:
419:
417:
415:
413:
411:
409:
405:
400:
393:
391:
389:
387:
385:
383:
381:
379:
377:
375:
373:
371:
369:
367:
365:
363:
361:
359:
357:
355:
353:
349:
344:
338:
336:
334:
332:
330:
326:
315:
314:VideoGameGeek
311:
305:
303:
301:
299:
295:
288:
285:
280:
276:
271:
269:
268:
259:
257:
254:
252:
248:
244:
239:
237:
231:
225:
222:
219:
216:
213:
210:
207:
204:
203:
202:
199:
194:
192:
188:
183:
179:
177:
168:
164:
160:
156:
154:
150:
146:
142:
138:
135:
131:
127:
123:
116:
114:
112:
108:
104:
103:
93:
89:
86:
83:
81:
77:
73:
69:
66:
63:
61:
57:
53:
51:
47:
43:
41:
37:
33:
28:
23:
457:. Retrieved
453:
444:
435:
398:
342:
317:. Retrieved
313:
282:
278:
273:
265:
263:
255:
247:interdiction
240:
232:
229:
223:Independence
195:
184:
180:
173:
161:
157:
121:
120:
106:
101:
100:
99:
50:Publisher(s)
40:Developer(s)
275:innovative.
270:, stating;
243:air support
139:set during
60:Platform(s)
474:Categories
459:2023-11-06
319:2023-11-06
289:References
220:Initiative
176:rasputitsa
126:turn-based
260:Reception
191:partisans
134:hex-based
117:Gameplay
111:Apple II
85:Strategy
80:Genre(s)
65:Apple II
153:Germans
151:or the
149:Soviets
137:wargame
91:Mode(s)
71:Release
145:Moscow
124:is a
107:ATGOM
74:1985
476::
452:.
407:^
351:^
328:^
312:.
297:^
238:.
193:.
132:,
128:,
462:.
322:.
105:(
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.