Knowledge (XXG)

Atlas (BioShock)

Source 📝

579:) about Suchong's exact whereabouts, but fails to glean any useful information from her on each occasion until he directly threatens Sally. Elizabeth has a momentary vision in response to the stressor, and realizes that Suchong is in his clinic guarded by Ryan's security systems that are keyed to repel Atlas and his men by their DNA. Atlas sends Elizabeth in to retrieve Suchong, only to witness his murder by a rogue Big Daddy. Fearing the "ace in the hole" lost, she finds a piece of paper with a coded message, has another vision, and realizes she has found what Atlas is looking for. She returns the paper to Atlas, and decodes the message for him: "Would you kindly?" Atlas realizes this is the trigger phrase that Suchong has implanted in Jack, the illegitimate son of Ryan that Atlas has sent to the surface. Atlas orders his men to make arrangements for Jack to come to Rapture, and then delivers a fatal blow to Elizabeth, leaving her to spend her final moments with Sally. 402:. To record his lines, Hanover stood before a music stand and a script with a big window in a recording booth that is about twice the size of a typical phone booth, with his recording work overseen by Levine and a group of technicians. Because he had no knowledge of any context behind the dialogue from reading the script, he had to be briefed with an overview of what they were trying to do prior to a recording session. During each recording session, he was personally guided by Levine through the recording headset he wore: Levine would tell him what was happening during a given scene, and Hanover would say a line in response. The recording lasted between four and five 8 hour days, as well as a few short supplementary sessions which he had to attend as a result of technical issues by caused the studio's mixing boxes. 524:
ventilation duct. Tenenbaum deactivates some of Jack's mental conditioning and assists him in breaking the remainder, including one activated by Fontaine that would have eventually stopped his heart. During Jack's subsequent pursuit of Fontaine, Tenanbaum instructs Jack to assemble a Big Daddy bodysuit, and follow the rescued Little Sisters through the passageways that only they can open. By the time Jack reaches Fontaine, he has injected himself with vast amounts of ADAM, severely mutating his body. Jack manages to defeat Fontaine, while the Little Sisters swarm and stab him to death with their ADAM needles.
507:
on his behalf. He tells Jack that the only way he can survive is to use the abilities granted by plasmids, and encourages him to kill the Little Sisters to extract their ADAM. Often using the phrase "Would you kindly..." in his messages to Jack, Atlas also regularly provides combat advice against Andrew Ryan's forces, which consist of Rapture's automated security systems and pheromone-controlled Splicers, human residents of Rapture who are physically mutated and mentally crazed as a result of excessive use of ADAM.
571:. Atlas was prepared to order her death, but Elizabeth claims that she is Dr. Suchong's assistant and knows where to find him. Atlas allows Elizabeth to leave on her way, but takes Sally as a hostage. Elizabeth discovers Suchong's secret laboratory where a portal to Columbia can be opened, and makes an offer to Atlas: in exchange for Sally's safe return to her, she would retrieve the same technology that keeps Columbia afloat to lift the Fontaine building off the sea floor. 601:
extends beyond the narrative of the game's narrative because of the way he is used to force player agency into focus, which in turn is used to mock the player's efforts. IGN ranked Atlas/Fontaine 58th in their list of "Top 100 Video Game Villains"; they claimed that the character retains an "undercurrent of sympathy" in spite of his heinous actions, "a desperate man in a harsh environment, trying to cope with the suffocating ego of Ryan". Katie Seville from
1824: 230:
character's actions could be controlled by a spoken trigger phrase, but struggled with coming up with one that would not signal the character's treachery. Levine later worked the phrase "Would you kindly" into the first script for the game after he encountered promotional materials that asked the reader hypothetical questions, such as "Would you kill people, even innocent people, to survive?".
439: 234:
dangerous", although "Fontaine is the only real monster in the game, because he has no ideals at all, and all Ryan has is ideal". On the other hand, he thought Fontaine is truer to himself compared to Ryan, because Ryan sacrifices his ideals when he forcibly takes over Fontaine's business using government power after failing to compete with Fontaine in the business world. The 2005 film
365:, he was chosen for the role over several Australian actors who had auditioned as his performance was judged to be the most authentic by developmental team members who are based in Australia. Levine was surprised by Hanover's shortlisting, but decided to choose him as the voice of Fontaine as well after he asked Hanover to record some lines of dialogue based on his own idea of how 169:. Atlas serves as a guiding voice who provides a motivating factor for players to progress the game's narrative, as well as a subversion of how video games address their audience and define player agency through his use of an innocuous phrase in his messages to Jack as a form of mind control. Karl Hanover voiced the character: he used fellow Irish actor 540:, the player can collect audio diaries left by Atlas/Fontaine. In one recording, Fontaine muses about Sofia Lamb's status in Rapture and her falling out with Andrew Ryan. In another recording, he reflects on his decision to adopt the guise of Atlas. Fontaine's business headquarters, 'Fontaine Futuristics', is also featured as a level in the story. 261: 520:
modified by Suchong to mature rapidly. Ryan informs Jack that he was designed to obey orders from Atlas when addressed with a trigger phrase, then sent to the surface after the civil war in Rapture began. Ryan, determined to die on his terms, compels Jack to kill him using the trigger phrase "Would you kindly...".
413:
interview that he would have framed it differently if he had the benefit of hindsight, but appreciated that Levine's direction for him to speak that phrase in a consistently nonchalant manner was a "clever" decision creatively. Hanover had an overall positive experience working with Levine and the rest of the
645:
ranked it among the worst boss fights in video games, calling it "a terrifically weak way to end a game that really tries to be more than iron sights pointing at irrelevant cannon fodder", and that the encounter undid much of the tension building and atmosphere that came before. Edwin Evans-Thirlwell
574:
Although Elizabeth successfully completes the task of returning the building back to Rapture's depth, Atlas reneges on their agreement. He orders his followers to incapacitate her, and starts a civil conflict against Ryan. Desperate to locate Suchong and his "ace in the hole" to be used against Ryan,
523:
Atlas, now in control of Rapture, reveals his true identity as Fontaine, who faked his death and disguised himself. With Ryan dead, Fontaine no longer needs Jack, and leaves him at the mercy of the reactivated security systems. Tenenbaum and her Little Sisters intervene and help Jack escape through a
305:
depictions of Atlas. In this form, he is presented as a nude metal-skinned man who has injected himself with excessive amounts of ADAM, a genetic material that grants superhuman powers, severely altering his appearance to a grotesque vision of a god-like figure. Levine would openly express his regret
510:
As Jack makes his way through the city, he learns about Rapture's history and fate through recovered audio logs, genetically induced ghostly playbacks of past events, and radio messages from Atlas. As a result of Ryan's strict ban of contact with the outside world in order to safeguard the secret of
506:
terminal in a nearby lighthouse that transports him to Rapture, via radio upon his arrival in Rapture. Atlas guides him to safety and claims that he is motivated to help Jack so that he could reach his wife Moira and son Patrick, who have been hiding out on a submarine in the Neptune's Bounty area,
342:
was credited as the original voice actor for Atlas, and though he was eventually replaced in the final version of the game as the developmental team wanted to take the character in a different direction, his replacement Karl Hanover was not credited for the first game as he was not a member of the
633:
concurred, calling the revelation of Atlas as the game's true villain to be "brilliant", "the game’s way of ultimately mocking the illusion of choice it supposedly offered". Sims interpreted the plot twist as conveying the essence of the game's goal-oriented design philosophy, and that like many
600:
in 2007. Christopher M. Bingham called Atlas one of the most important characters in the history of video games due to the nature of his role as an anthropomorphic metaphor for the matter in which video games speak to its players. Bingham elaborated that Atlas' importance to the video game medium
519:
When Jack arrives at a submarine which supposedly contains Atlas' family, Ryan has it detonated, which prompts an enraged Atlas to demand Ryan's death as reprisal. Jack eventually reaches Ryan, who reveals that Jack was in fact Ryan's son, born in Rapture only two years prior and was genetically
412:
development that his character's most famous line, "Would you kindly", was intended to be a plot device or that it is repeatedly used as a tool of manipulation with the player character because Levine never told him of its in-universe significance during their recording work. Hanover noted in an
246:
of finding disadvantaged individuals through charitable initiatives like Fontaine's Home for the Poor and the Little Sisters Orphanage, an anathema to Ryan's objectivist worldview, only to cynically exploit them for his own ends. Aspects of his characterization was also inspired by the 1995 film
369:
would sound like. Levine decided to accommodate Hanover's actual cultural background, and had the character of Atlas rewritten to be an Irishman after he was impressed with Hanover's line delivery in his normal speaking voice. Certain lines of dialogue were also altered to include more explicit
515:
and Dr. Yi Suchong, soon gained him enough power and followers to challenge Ryan for control of the city. Following Fontaine's apparent death in late 1958 by Ryan's forces, Atlas emerged and took Fontaine's place as the leader of his opposition. On New Year's Eve that same year, Atlas and his
233:
Levine described Frank Fontaine as a predatory nihilist who lacks an essential humanizing quality. Levine developed the character's role as a villain by positioning him as an ideological contrast to his archenemy, Andrew Ryan. To Levine, both characters are extremists who are "almost equally
229:
and its depiction of 1950s-era "subliminal messages", Levine came up with the idea that a non-player character had arranged a form of mental conditioning incorporated into the player character's biology, turning him into a programmed assassin in the process. The team agreed that the player
671:
presents a complication of the traditionally accepted view of the 1950s and 60s in the United States. Highlighting the fact that theorists who assessed media representations from that era as being overly optimistic and idealistic about its own perceived wholesomeness, Lizardi notes that
350:
When Hanover initially auditioned for the role, he was given a brief written paragraph of Atlas talking about in-universe concepts, and was asked to do an impression of an alcoholic Australian man as the character was originally written that way. Although Hanover is from
397:
The copy of the script which Hanover collected from his agent was about 40 pages long: aside from a collection of seemingly random lines spoken by Atlas and Fontaine, it did not include dialogue from any other characters, or any information about the in-game world of
658:
self-negating fable" in obliging players to go through the motions when they are fully aware of their nature as mere gestures. Ken Levine (sort of) acknowledged the mixed reception to the boss fight in a Tweet via his Twitter account in September 2018.
605:
considered the voice performance for Atlas/Fontaine to be among the most memorable character voices in video games, highlighting in particular the transformation and transition of an endearing, once-trusted voice into that of a sinister crime lord.
516:
ADAM-augmented followers started a riot. This sparked a civil war between Ryan and Atlas, ostensibly representing a class conflict between the upper and lower classes respectively, that eventually spread to all of Rapture, crippling the city.
559:, reveals that Fontaine's forces are confined to a building that housed Fontaine's Departmental Stores, which has been forcibly sunk to the bottom of the ocean on Ryan's orders. Having already assumed his Atlas guise by the events of 46: 650:
described the boss battle as "absurd", but also argued that the developer's decision to oblige players to participate in a video game climatic device that is often hackneyed and abused suggested that they are "as much a slave to
136:. It is also revealed that he is responsible for orchestrating Jack's mental conditioning during his infancy and later a chain of events that led to his subsequent arrival in Rapture. Atlas/Fontaine also appears in the sequel 511:
Rapture's existence, a black market in smuggled goods arose, which is dominated by a mobster named Frank Fontaine. Fontaine's wealth, combined with his access to scientific breakthroughs from the Rapture-based scientists
591:
reacted negatively towards the original incarnation of Atlas. None of the players indicated that they trusted Atlas as a welcoming party or guide to Rapture; one attendee described the character's voice as a "lecherous
676:
players are presented with an underwater dystopia where the ideologies of the objectivist Andrew Ryan and nihilist Frank Fontaine are counterposed as a subversive examination of that era's accepted ideologies.
326:
as a potential voice actor for Frank Fontaine and his alter ego Atlas, but did not act on recruiting Freeman due to budgetary concerns. The character's original voice actor spoke like Freeman with a
1228: 613:
in the aftermath of its critical and commercial success. Commenting on the sequence of events that ends in Ryan's death and the revelation of Atlas' identity as Fontaine, Wes Fenlon from
380:, where Byrne also delivered his lines in his native Dublin accent, but took care not to attempt an impression of Byrne in any way. For Fontaine, Hanover was instructed to perform with a 1286: 1049: 947: 596:". The developmental team took the feedback into consideration, which led to the recasting of Atlas as an Irish character. The character's reception improved following the release of 219:
sought to implement a novel method to instruct the player on their objectives as they progress through the game's narrative, as well as place restrictions on a player's access within
925: 625:
considered the scene to be "gaming’s greatest plot twist" with how it subverted expectations of player agency, and observed that the "would you kindly" phrase inspired memes and
1010: 1190: 1904: 1854: 1859: 223:
beyond the traditional game design of encountering locked doors and finding keys to unlock them. Inspired by fictional mind-control methods depicted in movies like
1319: 1869: 1408: 1109: 816: 193:
setting and themes. Some critics described his role to be an important element of the series' exploration of player agency. The character's role as the final
1382: 425:
and the expansion of the character's backstory as "wonderful", and that he had a better idea of how the world and the characters are supposed to look like.
1083: 609:
A pivotal cutscene which reveals the character's duplicity and the true nature of his "Would you kindly?" catchphrase became a widely discussed aspect of
1220: 314:, he admitted that the team went with a boss fight against Atlas as they did not have a better idea on how to properly present the game's conclusion. 1351: 716: 1889: 1259: 786: 1282: 957: 1041: 621:, that would question or comment on its relationship with the player as part of its exploration of objectivism and free will. Mike Diver from 1849: 1516: 1497: 1478: 1143: 186:
The character's dual identities as Atlas and Fontaine has been subject to significant discussion and critical analysis within the context of
896: 203:
is less well received, with much of the criticism focusing on his visual design as well as structure of the associated gameplay mechanics.
917: 747: 124:
of the series, where he sets himself up as a benefactor of Jack, the game's player character, upon his arrival in the underwater city of
1807: 1879: 1606: 1018: 1874: 1737: 1198: 478: 456: 1786: 1697: 634:
other video games, the purpose of its in-game world is for players to navigate a very specific story toward pre-written endings.
551: 144: 52: 1894: 1864: 460: 1800: 1159: 1443: 1309: 1884: 1681: 867: 1404: 132:
in disguise, the main antagonist of the game, and that he had been manipulating Jack to act against the city's founder
1633: 216: 113: 77: 1899: 1827: 1105: 808: 838: 449: 1374: 1071: 1706: 1536: 225: 1650: 128:. During a pivotal scene later in the game's narrative, Atlas discloses that he is actually the crime lord 1745: 1599: 1341: 918:"Irrational's Ken Levine on BioShock's final boss and how Infinite's solution is 'more in our wheelhouse'" 708: 133: 1556:
Aldred, Jessica (2011). "A Man Chooses, A Slave Obeys: BioShock and the Dystopian Logic of Convergence".
1251: 370:
mentions of Atlas' supposed Irish identity. To develop the character's voice, Hanover was inspired by
1760: 778: 564: 390: 376: 175: 1492:. McGill-Queen's Press. The Hands of the Other: Media Allegory in BioShock and the Hands of Orlac. 344: 302: 220: 1794: 1573: 626: 356: 265: 249: 194: 125: 888: 739: 1725: 1690: 1615: 1592: 1512: 1493: 1474: 1139: 294: 166: 106: 1755: 1628: 1565: 512: 306:
over the design and implementation of the Atlas fight in the years following the release of
102: 593: 502:, Atlas first makes contact with Jack, the sole survivor of a plane crash who discovers a 381: 327: 323: 282: 254: 242: 183:
as Atlas. He adopted a regional American accent for the character's lines as Fontaine.
180: 161: 1843: 1577: 952: 385: 371: 170: 1770: 1765: 1640: 1314: 618: 366: 339: 89: 1488:
Brown, Patrick (November 9, 2018). "14". In Felan Parker; Jessica Aldred (eds.).
1167: 503: 438: 1431: 1221:"How I Successfully Avoided One of Gaming's Biggest Spoilers for Over a Decade" 394:
character Eddie Dane as an archetype in order to convey his intimidating tone.
1674: 839:"BioShock is a classic, but its heavy-handed politics shouldn't be celebrated" 536: 361: 260: 138: 1569: 859: 301:, and the form the character takes for the fight visually alludes to typical 1346: 712: 45: 359:
was limited to his childhood memories of the long-running television show
1667: 1645: 576: 331: 287: 199: 156: 121: 117: 65: 35: 1526:
Adam Ruch (2010). "Interpretations of Control and Freedom in Bioshock".
421:
projects. Hanover described his return to the role of Atlas/Fontaine in
417:
development team, and was excited at the prospect of working on further
240:
inspired aspects of the backstory for Atlas/Fontaine, in particular his
1078: 463: in this section. Unsourced material may be challenged and removed. 297:. The developmental team went with Atlas/Fontaine as the final boss of 236: 1537:"The Architecture of Bioshock as Metaphor for Ayn Rand s Objectivism" 1473:. McFarland. Would you kindly? BioShock and the question of control. 1283:"Would You Kindly Read This Article on Gaming's Greatest Plot Twist?" 352: 291: 889:"BioShock's director has apologised for that naked final boss fight" 617:
thought that it was rare at the time for video games, let alone a
259: 1073:
Burial At Sea: Episode Two Behind The Scenes - BioShock Infinite
948:"Inside the Making of 'BioShock' Series With Creator Ken Levine" 809:"Why Bioshock still has, and will always have, something to say" 1588: 1134:
Jaime Banks; Robert Mejia; Aubrie Adams, eds. (June 23, 2017).
709:"Rapture leaked: The true story behind the making of BioShock" 432: 330:; this version of Atlas was featured in an internal critical 155:
The character's name is intended to be a direct reference to
1405:"Yeah, Ken Levine didn't like BioShock's final fight either" 280:
Fontaine's alias is an explicit reference to the 1957 novel
1584: 264:
Side by side comparison of the character model for Atlas'
257:
as well as a scene that revolves around a bulletin board.
1011:"Bioshock's Atlas Speaks. An Interview With Karl Hanover" 641:
is widely regarded as one of the game's weakest aspects.
1375:"Ken Levine apologises for BioShock's final boss battle" 567:
and a Little Sister named Sally following the events of
1509:
BioShock and Philosophy: Irrational Game, Rational Book
702: 700: 698: 696: 694: 692: 690: 587:
Players who participated in the critical playtest of
1779: 1736: 1717: 1659: 83: 73: 60: 24: 1191:"Top 10 Memorable Character Voices In Video Games" 1138:. Rowman & Littlefield, 2017. pp. 12–14. 1471:Ctrl-Alt-Play: Essays on Control in Video Gaming 1342:"BioShock's fascinating but inescapable failure" 860:"9 of the worst boss fights we've ever endured" 779:"Ken Levine on BioShock: The Spoiler Interview" 575:Atlas interrogates and tortures Elizabeth (via 142:through audio diaries, and more prominently in 1252:"Great moments in PC gaming: BioShock's twist" 1005: 1003: 1001: 999: 997: 995: 272:), and a sculpture depicting the Titan Atlas ( 1600: 993: 991: 989: 987: 985: 983: 981: 979: 977: 975: 8: 1042:"The lure of a Southern drawl at the movies" 1432:"Bioshock: Complex and Alternate Histories" 1129: 1127: 1607: 1593: 1585: 1106:"Diaries: Frank Fontaine - Gameplay - IGN" 165:as well as its namesake, the mythological 44: 1469:Matthew Wysocki, ed. (February 7, 2013). 1310:"How BioShock Mocked Video-Game Morality" 946:Suellentrop, Chris (September 14, 2016). 479:Learn how and when to remove this message 1905:Video game characters introduced in 2007 1855:Fictional American people in video games 148:, a prequel which sets up the events of 1860:Fictional businesspeople in video games 773: 771: 769: 767: 765: 686: 854: 852: 629:in other video games. David Sims from 21: 1870:Fictional Irish people in video games 1052:from the original on October 16, 2022 738:Charlie Barratt (18 September 2007). 555:, set before the events of the first 7: 1528:Journal of Gaming and Virtual Worlds 1446:from the original on August 28, 2016 819:from the original on August 10, 2016 461:adding citations to reliable sources 1808:PlayStation All-Stars Battle Royale 1490:Beyond the Sea: Navigating Bioshock 1411:from the original on March 14, 2023 1385:from the original on March 14, 2023 1354:from the original on March 14, 2023 1289:from the original on March 14, 2023 1262:from the original on March 14, 2023 1231:from the original on March 14, 2023 1086:from the original on March 13, 2023 807:Robertson, John (August 10, 2016). 719:from the original on April 21, 2014 405:Hanover was unaware at the time of 253:, specifically its main antagonist 1373:Sarah James (September 19, 2018). 1308:Sims, David (September 28, 2016). 1136:100 Greatest Video Game Characters 1017:. November 6, 2010. Archived from 750:from the original on 12 March 2023 740:"BioShock - post-mortem interview" 14: 1507:Luke Cuddy, ed. (June 22, 2015). 1430:Lizardi, Ryan (August 15, 2014). 1322:from the original on June 2, 2023 1281:Diver, Mike (February 24, 2015). 1112:from the original on 30 June 2022 1823: 1822: 707:Parkin, Simon (April 17, 2014). 552:BioShock Infinite: Burial at Sea 545:BioShock Infinite: Burial at Sea 437: 338:which occurred in January 2007. 145:BioShock Infinite: Burial at Sea 53:BioShock Infinite: Burial at Sea 1082:. GameSpot. February 12, 2014. 928:from the original on 2023-03-12 899:from the original on 2023-03-12 870:from the original on 2023-03-12 789:from the original on 2023-03-12 448:needs additional citations for 179:as a template and spoke in his 1890:Male characters in video games 1040:Sharkey, Betsy (May 5, 2013). 563:, he discovers an unconscious 1: 322:Levine originally thought of 1850:BioShock (series) characters 1801:Will the Circle Be Unbroken? 1393:– via www.pcgamer.com. 1270:– via www.pcgamer.com. 1219:Marks, Tom (April 4, 2019). 211:Early in the development of 1250:Wes Fenlon (May 17, 2020). 374:'s performance in the 1990 355:and his exposure to spoken 347:at the time of his hiring. 310:. In a 2016 interview with 1921: 120:. He first appears in the 1880:Fictional revolutionaries 1817: 1624: 1511:. John Wiley & Sons. 43: 33: 1875:Fictional mass murderers 1707:BioShock: The Collection 1570:10.1177/1555412011402674 1120:– via www.ign.com. 667:Ryan Lizardi found that 637:The final boss fight in 226:The Manchurian Candidate 1535:Kuhn, Brittany (2016). 50:Atlas as he appears in 1895:Video game antagonists 1865:Fictional crime bosses 1407:. September 19, 2018. 1350:. September 16, 2016. 277: 960:on September 16, 2016 895:. 19 September 2018. 263: 1160:"58. Frank Fontaine" 1015:thegamingliberty.com 513:Dr. Brigid Tenenbaum 457:improve this article 303:classical sculptural 181:native Dublin accent 1885:Fictional smugglers 924:. 18 October 2011. 534:In the 2010 sequel 345:Screen Actors Guild 19:Fictional character 1021:on August 12, 2014 785:. 30 August 2007. 357:Australian English 278: 250:The Usual Suspects 173:'s character from 16:BioShock character 1900:Video game bosses 1837: 1836: 1789:BioShock Infinite 1726:BioShock: Rapture 1691:BioShock Infinite 1558:Games and Culture 1518:978-111-891-586-8 1499:978-077-355-556-3 1480:978-147-660-041-3 1145:978-1-59582-768-5 1108:. 8 August 2012. 1046:Los Angeles Times 866:. 28 March 2018. 843:sg.news.yahoo.com 489: 488: 481: 391:Miller's Crossing 377:Miller's Crossing 290:, as well as the 176:Miller's Crossing 110:video game series 96: 95: 1912: 1826: 1825: 1756:Brigid Tenenbaum 1629:Irrational Games 1609: 1602: 1595: 1586: 1581: 1552: 1550: 1548: 1531: 1522: 1503: 1484: 1456: 1455: 1453: 1451: 1427: 1421: 1420: 1418: 1416: 1401: 1395: 1394: 1392: 1390: 1370: 1364: 1363: 1361: 1359: 1338: 1332: 1331: 1329: 1327: 1305: 1299: 1298: 1296: 1294: 1278: 1272: 1271: 1269: 1267: 1247: 1241: 1240: 1238: 1236: 1216: 1210: 1209: 1207: 1206: 1197:. Archived from 1189:Seville, Katie. 1186: 1180: 1179: 1177: 1175: 1170:on March 9, 2012 1166:. Archived from 1156: 1150: 1149: 1131: 1122: 1121: 1119: 1117: 1102: 1096: 1095: 1093: 1091: 1068: 1062: 1061: 1059: 1057: 1037: 1031: 1030: 1028: 1026: 1007: 970: 969: 967: 965: 956:. Archived from 943: 937: 936: 934: 933: 914: 908: 907: 905: 904: 885: 879: 878: 876: 875: 856: 847: 846: 835: 829: 828: 826: 824: 804: 798: 797: 795: 794: 775: 760: 759: 757: 755: 735: 729: 728: 726: 724: 704: 657: 484: 477: 473: 470: 464: 441: 433: 411: 215:, game director 192: 61:First appearance 48: 29: 22: 1920: 1919: 1915: 1914: 1913: 1911: 1910: 1909: 1840: 1839: 1838: 1833: 1813: 1787:Development of 1775: 1732: 1713: 1655: 1620: 1613: 1555: 1546: 1544: 1534: 1525: 1519: 1506: 1500: 1487: 1481: 1468: 1465: 1463:Further reading 1460: 1459: 1449: 1447: 1429: 1428: 1424: 1414: 1412: 1403: 1402: 1398: 1388: 1386: 1372: 1371: 1367: 1357: 1355: 1340: 1339: 1335: 1325: 1323: 1307: 1306: 1302: 1292: 1290: 1280: 1279: 1275: 1265: 1263: 1249: 1248: 1244: 1234: 1232: 1218: 1217: 1213: 1204: 1202: 1188: 1187: 1183: 1173: 1171: 1158: 1157: 1153: 1146: 1133: 1132: 1125: 1115: 1113: 1104: 1103: 1099: 1089: 1087: 1070: 1069: 1065: 1055: 1053: 1039: 1038: 1034: 1024: 1022: 1009: 1008: 973: 963: 961: 945: 944: 940: 931: 929: 916: 915: 911: 902: 900: 887: 886: 882: 873: 871: 858: 857: 850: 837: 836: 832: 822: 820: 806: 805: 801: 792: 790: 777: 776: 763: 753: 751: 737: 736: 732: 722: 720: 706: 705: 688: 683: 665: 655: 594:Colonel Sanders 585: 548: 532: 496: 485: 474: 468: 465: 454: 442: 431: 409: 320: 209: 190: 116:, published by 88: 56: 27: 26: 20: 17: 12: 11: 5: 1918: 1916: 1908: 1907: 1902: 1897: 1892: 1887: 1882: 1877: 1872: 1867: 1862: 1857: 1852: 1842: 1841: 1835: 1834: 1832: 1831: 1818: 1815: 1814: 1812: 1811: 1804: 1797: 1792: 1783: 1781: 1777: 1776: 1774: 1773: 1768: 1763: 1758: 1753: 1748: 1742: 1740: 1734: 1733: 1731: 1730: 1721: 1719: 1715: 1714: 1712: 1711: 1703: 1702: 1701: 1687: 1686: 1685: 1671: 1663: 1661: 1657: 1656: 1654: 1653: 1648: 1643: 1638: 1637: 1636: 1625: 1622: 1621: 1614: 1612: 1611: 1604: 1597: 1589: 1583: 1582: 1564:(5): 479–496. 1553: 1541:Gamevironments 1532: 1523: 1517: 1504: 1498: 1485: 1479: 1464: 1461: 1458: 1457: 1422: 1396: 1365: 1333: 1300: 1273: 1242: 1211: 1181: 1151: 1144: 1123: 1097: 1063: 1032: 971: 938: 909: 880: 848: 830: 799: 761: 730: 685: 684: 682: 679: 664: 661: 584: 581: 547: 542: 531: 526: 495: 490: 487: 486: 445: 443: 436: 430: 427: 382:Chicago accent 328:Southern drawl 324:Morgan Freeman 319: 316: 283:Atlas Shrugged 243:modus operandi 208: 205: 162:Atlas Shrugged 159:'s 1957 novel 130:Frank Fontaine 94: 93: 85: 81: 80: 75: 71: 70: 62: 58: 57: 49: 41: 40: 31: 30: 28:Frank Fontaine 18: 15: 13: 10: 9: 6: 4: 3: 2: 1917: 1906: 1903: 1901: 1898: 1896: 1893: 1891: 1888: 1886: 1883: 1881: 1878: 1876: 1873: 1871: 1868: 1866: 1863: 1861: 1858: 1856: 1853: 1851: 1848: 1847: 1845: 1830: 1829: 1820: 1819: 1816: 1810: 1809: 1805: 1802: 1798: 1796: 1793: 1791: 1790: 1785: 1784: 1782: 1778: 1772: 1769: 1767: 1764: 1762: 1759: 1757: 1754: 1752: 1749: 1747: 1744: 1743: 1741: 1739: 1735: 1728: 1727: 1723: 1722: 1720: 1716: 1710:(compilation) 1709: 1708: 1704: 1700: 1699: 1698:Burial at Sea 1695: 1694: 1693: 1692: 1688: 1684: 1683: 1682:Minerva's Den 1679: 1678: 1677: 1676: 1672: 1670: 1669: 1665: 1664: 1662: 1658: 1652: 1651:Cloud Chamber 1649: 1647: 1644: 1642: 1639: 1635: 1632: 1631: 1630: 1627: 1626: 1623: 1619: 1618: 1610: 1605: 1603: 1598: 1596: 1591: 1590: 1587: 1579: 1575: 1571: 1567: 1563: 1559: 1554: 1542: 1538: 1533: 1529: 1524: 1520: 1514: 1510: 1505: 1501: 1495: 1491: 1486: 1482: 1476: 1472: 1467: 1466: 1462: 1445: 1441: 1437: 1433: 1426: 1423: 1410: 1406: 1400: 1397: 1384: 1380: 1376: 1369: 1366: 1353: 1349: 1348: 1343: 1337: 1334: 1321: 1317: 1316: 1311: 1304: 1301: 1288: 1284: 1277: 1274: 1261: 1257: 1253: 1246: 1243: 1230: 1226: 1222: 1215: 1212: 1201:on 2023-03-14 1200: 1196: 1195:Game Informer 1192: 1185: 1182: 1169: 1165: 1161: 1155: 1152: 1147: 1141: 1137: 1130: 1128: 1124: 1111: 1107: 1101: 1098: 1085: 1081: 1080: 1075: 1074: 1067: 1064: 1051: 1047: 1043: 1036: 1033: 1020: 1016: 1012: 1006: 1004: 1002: 1000: 998: 996: 994: 992: 990: 988: 986: 984: 982: 980: 978: 976: 972: 959: 955: 954: 953:Rolling Stone 949: 942: 939: 927: 923: 919: 913: 910: 898: 894: 890: 884: 881: 869: 865: 861: 855: 853: 849: 844: 840: 834: 831: 818: 814: 810: 803: 800: 788: 784: 780: 774: 772: 770: 768: 766: 762: 749: 745: 741: 734: 731: 718: 714: 710: 703: 701: 699: 697: 695: 693: 691: 687: 680: 678: 675: 670: 662: 660: 654: 649: 644: 640: 635: 632: 628: 624: 620: 616: 612: 607: 604: 603:Game Informer 599: 595: 590: 582: 580: 578: 572: 570: 566: 562: 558: 554: 553: 546: 543: 541: 539: 538: 530: 527: 525: 521: 517: 514: 508: 505: 501: 494: 491: 483: 480: 472: 462: 458: 452: 451: 446:This section 444: 440: 435: 434: 428: 426: 424: 423:Burial at Sea 420: 416: 408: 403: 401: 395: 393: 392: 387: 386:J. E. Freeman 383: 379: 378: 373: 372:Gabriel Byrne 368: 364: 363: 358: 354: 348: 346: 341: 337: 333: 329: 325: 317: 315: 313: 309: 304: 300: 296: 293: 289: 285: 284: 275: 271: 267: 262: 258: 256: 252: 251: 245: 244: 239: 238: 231: 228: 227: 222: 218: 214: 206: 204: 202: 201: 196: 189: 184: 182: 178: 177: 172: 171:Gabriel Byrne 168: 164: 163: 158: 153: 151: 147: 146: 141: 140: 135: 131: 127: 123: 119: 115: 111: 109: 104: 100: 92:(development) 91: 86: 82: 79: 76: 72: 68: 67: 63: 59: 55: 54: 47: 42: 38: 37: 32: 23: 1821: 1806: 1788: 1771:Sander Cohen 1766:Lutece twins 1750: 1724: 1705: 1696: 1689: 1680: 1673: 1666: 1641:2K Australia 1616: 1561: 1557: 1545:. Retrieved 1543:(5): 132–155 1540: 1527: 1508: 1489: 1470: 1448:. Retrieved 1439: 1436:Game Studies 1435: 1425: 1413:. Retrieved 1399: 1387:. Retrieved 1378: 1368: 1356:. Retrieved 1345: 1336: 1324:. Retrieved 1315:The Atlantic 1313: 1303: 1291:. Retrieved 1285:. Vice.com. 1276: 1264:. Retrieved 1255: 1245: 1233:. Retrieved 1224: 1214: 1203:. Retrieved 1199:the original 1194: 1184: 1172:. Retrieved 1168:the original 1163: 1154: 1135: 1114:. Retrieved 1100: 1088:. Retrieved 1077: 1072: 1066: 1054:. Retrieved 1045: 1035: 1023:. Retrieved 1019:the original 1014: 962:. Retrieved 958:the original 951: 941: 930:. Retrieved 921: 912: 901:. Retrieved 892: 883: 872:. Retrieved 863: 842: 833: 821:. Retrieved 813:Ars Technica 812: 802: 791:. Retrieved 782: 752:. Retrieved 743: 733: 721:. Retrieved 673: 668: 666: 652: 647: 642: 638: 636: 631:The Atlantic 630: 622: 619:shooter game 614: 610: 608: 602: 597: 588: 586: 573: 568: 560: 556: 550: 549: 544: 535: 533: 528: 522: 518: 509: 499: 497: 492: 475: 466: 455:Please help 450:verification 447: 422: 418: 414: 406: 404: 399: 396: 389: 375: 367:Danny DeVito 360: 349: 340:Greg Baldwin 335: 321: 311: 307: 298: 281: 279: 273: 269: 248: 241: 235: 232: 224: 212: 210: 198: 187: 185: 174: 160: 154: 149: 143: 137: 129: 107: 98: 97: 90:Greg Baldwin 87:Karl Hanover 64: 51: 34: 1746:Andrew Ryan 1718:Other media 1660:Video games 1530:(1): 84–91. 627:easter eggs 569:Episode One 561:Episode Two 504:bathysphere 429:Appearances 255:Keyser Söze 207:Development 134:Andrew Ryan 122:first title 112:created by 1844:Categories 1738:Characters 1675:BioShock 2 1634:Ken Levine 1205:2022-05-15 932:2022-05-15 903:2022-05-15 874:2022-05-15 793:2022-05-15 744:GamesRadar 681:References 537:BioShock 2 529:BioShock 2 362:Neighbours 217:Ken Levine 139:BioShock 2 114:Ken Levine 78:Ken Levine 74:Created by 1761:Elizabeth 1578:145364633 1347:Eurogamer 783:Shacknews 723:April 22, 713:Eurogamer 648:Eurogamer 583:Reception 565:Elizabeth 469:July 2023 318:Portrayal 266:boss form 103:character 84:Voiced by 39:character 1828:Category 1668:BioShock 1646:2K Marin 1617:BioShock 1444:Archived 1409:Archived 1383:Archived 1379:PC Gamer 1352:Archived 1320:Archived 1287:Archived 1260:Archived 1256:PC Gamer 1229:Archived 1110:Archived 1084:Archived 1050:Archived 926:Archived 922:Engadget 897:Archived 893:PCGamesN 868:Archived 864:PCGamesN 817:Archived 787:Archived 748:Archived 717:Archived 674:Bioshock 669:BioShock 663:Analysis 653:BioShock 643:PCGamesN 639:BioShock 615:PC Gamer 611:BioShock 598:BioShock 589:BioShock 577:lobotomy 557:BioShock 500:BioShock 493:BioShock 419:BioShock 415:BioShock 407:BioShock 400:BioShock 384:and use 336:BioShock 332:playtest 308:BioShock 299:BioShock 288:Ayn Rand 213:BioShock 200:BioShock 188:BioShock 157:Ayn Rand 150:BioShock 118:2K Games 108:BioShock 66:BioShock 36:BioShock 1795:Rapture 1780:Related 1729:(novel) 1547:May 16, 1450:May 15, 1415:May 15, 1389:May 15, 1358:May 15, 1326:May 18, 1293:May 15, 1266:May 15, 1235:May 15, 1174:May 15, 1090:May 15, 1079:YouTube 1056:May 15, 1025:May 15, 964:May 15, 823:May 15, 237:Syriana 126:Rapture 105:in the 1576:  1515:  1496:  1477:  1142:  1116:15 May 754:20 May 656:'s 410:'s 353:Dublin 312:Glixel 221:levels 191:'s 69:(2007) 1751:Atlas 1574:S2CID 1442:(1). 646:from 295:Atlas 292:Titan 274:right 167:Atlas 101:is a 99:Atlas 25:Atlas 1549:2022 1513:ISBN 1494:ISBN 1475:ISBN 1452:2022 1417:2022 1391:2022 1360:2022 1328:2022 1295:2022 1268:2022 1237:2022 1176:2022 1140:ISBN 1118:2022 1092:2022 1058:2022 1027:2022 966:2022 825:2022 756:2022 725:2014 623:Vice 270:left 195:boss 1566:doi 1225:IGN 1164:IGN 498:In 459:by 388:'s 334:of 286:by 197:of 1846:: 1572:. 1560:. 1539:. 1440:14 1438:. 1434:. 1381:. 1377:. 1344:. 1318:. 1312:. 1258:. 1254:. 1227:. 1223:. 1193:. 1162:. 1126:^ 1076:. 1048:. 1044:. 1013:. 974:^ 950:. 920:. 891:. 862:. 851:^ 841:. 815:. 811:. 781:. 764:^ 746:. 742:. 715:. 711:. 689:^ 276:). 152:. 1803:" 1799:" 1608:e 1601:t 1594:v 1580:. 1568:: 1562:6 1551:. 1521:. 1502:. 1483:. 1454:. 1419:. 1362:. 1330:. 1297:. 1239:. 1208:. 1178:. 1148:. 1094:. 1060:. 1029:. 968:. 935:. 906:. 877:. 845:. 827:. 796:. 758:. 727:. 482:) 476:( 471:) 467:( 453:. 268:(

Index

BioShock

BioShock Infinite: Burial at Sea
BioShock
Ken Levine
Greg Baldwin
character
BioShock video game series
Ken Levine
2K Games
first title
Rapture
Andrew Ryan
BioShock 2
BioShock Infinite: Burial at Sea
Ayn Rand
Atlas Shrugged
Atlas
Gabriel Byrne
Miller's Crossing
native Dublin accent
boss
BioShock
Ken Levine
levels
The Manchurian Candidate
Syriana
modus operandi
The Usual Suspects
Keyser Söze

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.