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Radeon R200 series

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Ti4600 took the performance crown, it was a top line solution that was priced almost double that of the Radeon 8500 (MSRP of $ 350–399 versus US$ 199), so it didn't offer direct competition. With the delayed release of the potentially competitive GeForce4 Ti4200, plus ATI's initiative in rolling out 128 MB versions of the 8500/LE kept the R200 line popular among the mid-high performance niche market. The greater features of the All-In-Wonder (AIW) Radeon 8500 DV and the AIW Radeon 8500 128 MB proved superior to Nvidia's Personal Cinema equivalents which used the faster GeForce 3 Ti500 and GeForce4 Ti4200.
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texture addressing and arithmetic instructions, and potentially allowing the number of passes required for an effect to be reduced. This allows not only more complicated effects, but can also provide a speed boost by utilizing the hardware more efficiently. The "texcrd" instruction moves the texture coordinate values of a texture into the destination register, while the "texld" instruction will load the texture at the coordinates specified in the source register to the destination register.
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produce and would have been poorly suited to the Radeon 9000's dual laptop/desktop roles due to die size and power draw. Notably, overclockers found that Radeon 8500 and Radeon 9000 could not reliably overclock to 300 MHz without additional voltage, so undoubtedly R250 would have had similar issues because of its greater complexity and equivalent manufacturing technology, and this would have resulted in poor chip yields, and thus, higher costs.
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card which was released as the Radeon 9700. This proved to be a wise move, as it enabled ATI to take the lead in development for the first time instead of trailing NVIDIA. The new Radeon 9700 flagship, with its next-generation architecture giving it unprecedented features and performance, would have
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Over the years the dominant market position of GeForce 3/4 meant that not many games targeted the superior DX8.1 PS 1.4 feature level of the R200, but those that did could see significant performance gains over DX8, as certain operations could be processed in one instead of multiple passes. In these
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However, even with the Detonator4 drivers, the Radeon 8500 was able to outperform the GeForce3 (which the 8500 was intended to compete against) and in some circumstances its faster revision, the Ti500, the higher clocked derivative Nvidia had rolled out in response to the R200 project. Later, driver
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ATI had re-branded its products in 2001, intending the 7xxx series to indicate DirectX 7.0 capabilities, 8xxx for DirectX 8.1, and so on. However, in naming the Radeon 9000/9200, which only had DirectX 8.1 rendering features, ATI advertised them as "DirectX 9.0 compatible" while the truly DirectX
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In the end of 2001, to compete with the cheaper GeForce3 Ti200 and GeForce4 MX 460, ATI launched the slower-clocked 8500 LE (later re-released as the 9100) and 8500 LELE which became popular with OEMs and enthusiasts due to its lower price, and overclockability to 8500 levels. Though the GeForce4
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version 1.4 (PS1.4), a significant enhancement to prior PS1.x specifications. Notable instructions include "phase", "texcrd", and "texld". The phase instruction allows a shader program to operate on two separate "phases" (2 passes through the hardware), effectively doubling the maximum number of
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Compared to R100's 2x3 pixel pipeline architecture, R200's 4x2 design is more robust despite losing one texture unit per pipeline. Each pipeline can now address a total of 6 texture layers per pass. The chip achieves this by using a method known as 'loop-back'. Increasing the number of textures
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A Radeon 8500 running at 300 MHz clock speeds would have hardly defeated the GeForce4 Ti4600, let alone a newer card from NVIDIA. At best it could have been a better performing mid-range solution than the lower-complexity Radeon 9000 (RV250, see below), but it would also have cost more to
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updates helped to further close the performance gap between the 8500 and the Ti500, while the 8500 was also significantly less expensive and offered additional multimedia features such as dual-monitor support. Though the GeForce3 Ti200 did become the first DirectX 8.0 card to offer 128
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of video memory, instead of the common 64 MB norm for high-end cards of the time, it turned out that the GeForce3's limitations prevented it from taking full advantage of it, while the Radeon 8500 was able to more successfully exploit that potential.
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8.1 vertex and pixel shader implementation. While the 9000 was not quite as fast as the 8500LE or the Nvidia GeForce3 Ti200, the 8500LE and Ti200 were to be discontinued, though the former was reintroduced due to strong market demand.
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Radeon 8500's biggest initial disappointment was its early driver releases. At launch, the card's performance was below expectations and it had numerous software flaws that caused problems with games. The chip's
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acceleration, and multiple display outputs. "R200" refers to the development codename of the initially released GPU of the generation. It is the basis for a variety of other succeeding products.
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Ti line, particularly the top line Ti4600 (which retailed for an MSRP of $ 350–399 USD). Prerelease information touted a 300 MHz core and RAM clock speed for the "R250" chip.
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released their Detonator4 driver package on the same day as most web sites previewed the Radeon 8500. nVidia's drivers were of better quality, and they also further boosted the
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cases the Radeon 8500 may even compete with the newer GeForce4 series running a DX8 codepath. An example for such a game with multiple codepaths is
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Several hardware review sites noted anomalies in actual game tests with the Radeon 8500. For example, ATI was detecting the executable "
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when they took focus off their "Rampage" processor, abandoned the R250 refresh in favor of finishing off their next-generation
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was launched in early summer 2002 and was the first DirectX 8 laptop chip. It outperformed the DirectX 7-based nVidia
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This article is about the GPU series released in 2001. For the similarly named series released by AMD in 2013, see
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and compliant with Direct3D 8.1. R200 has advanced memory bandwidth saving and overdraw reduction hardware called
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configurations; the later 128 MB Radeon 8500 boards received a small performance boost resulting from a memory
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and some other refinements. However, it is still highly angle-dependent and the driver sometimes forces
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systems. Newer ATI Catalyst drivers do not offer support for any R500 or older architecture product.
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support was only functional in Direct3D and was very slow. To dampen excitement for 8500, competitor
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series offered a more accurate anisotropic implementation, but with a greater performance impact.
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support almost all features provided by the R200 hardware. They are shipped by default on most
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been superior to any R250 refresh, and it easily took the performance crown from the Ti4600.
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accessed per pass reduces the number of times the card is forced into multi-pass rendering.
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was announced to satisfy strong market demand for products based on the R200 architecture.
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The texture filtering capabilities of R200 are also improved over its predecessor. For
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The references used may be made clearer with a different or consistent style of
2487: 2481: 2217: 713:, Radeon 8500 uses a technique similar to that used in R100, but improved with 3240: 3219: 3123: 3097: 2606: 2116: 2112: 2100: 1038: 654:. It is ATI's first GPU with programmable pixel and vertex processors, called 496: 492: 2083:"Mirrored Drive Door" systems had the 9000 and 9000 Pro cards available as a 2999: 2505: 2499: 2493: 2478:
by Tim Tscheblockov, X-Bit Labs, February 5, 2003, retrieved January 9, 2006
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clear, and z-buffer compression. The GPU is capable of dual display output (
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by Anand Lal Shimpi, Anandtech, October 17, 2001, retrieved January 9, 2006
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by Anand Lal Shimpi, Anandtech, August 14, 2001, retrieved January 9, 2006
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by Dave Baumann, Beyond3D.Com, March 29, 2002, retrieved January 14, 2006
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by Dave Baumann, Beyond3D.Com, April 4, 2002, retrieved January 14, 2006
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was launched in July 2004, being simply a slightly lower-clocked RV280.
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was also used in many Apple laptops, including the Apple iBook G4.
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All models are manufactured with a 150 nm fabrication process
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All models are manufactured with a 150 nm fabrication process
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MX 440. Its main advantage over the MX 440 was that it had a full
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These GPUs are either integrated into the mainboard or occupy a
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This series of Radeon graphics cards is supported by AMD under
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R200 has ATI's first implementation of a hardware-accelerated
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The R200 series of Radeon graphics cards is supported by the
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The Radeon 9250 was the final ATI card to officially support
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later followed as well, derived from the desktop 9200. The
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The R200 series of Radeon graphics cards is supported by
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8X, was identical. There was also a cheaper version, the
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Unsourced material may be challenged and removed. 1049:9.0-spec Radeon 9700 was "DirectX 9.0 compliant". 2332:"ATI Radeon 8500 Extreme Overclocking Experience" 2079:, were supplied with Radeon 9200 GPUs; the final 1065:and was more feature-rich than the GeForce 4 Go. 1357: 676:) and is equipped with a video decoding engine ( 732:engine (a.k.a. higher order surfaces), called 2539: 967:ATI, perhaps mindful of what had happened to 8: 781:(up to 4 texture sampling, 8 color blending) 475: 256: 2169:Comparison of ATI Graphics Processing Units 1086:Comparison of ATI Graphics Processing Units 71:Learn how and when to remove these messages 3087: 3073: 3062: 2950: 2839: 2828: 2731: 2679: 2596: 2563: 2546: 2532: 2524: 2218:Optimizing or Cheating Radeon 8500 Drivers 1791: 1591: 1094: 799:13 address operations, 8 color operations 262: 2482:"ATI's Radeon 8500 & 7500: A Preview" 594:is the second generation of GPUs used in 244:Learn how and when to remove this message 226:Learn how and when to remove this message 124:Learn how and when to remove this message 2488:"ATI's Radeon 8500: She's got potential" 2194:"How ATI's drivers 'optimize' Quake III" 925:In November 2001 was the release of the 738: 2470:"ATI Radeon 8500 64 MB Review (Part 2)" 2464:"ATI Radeon 8500 64 MB Review (Part 1)" 2330:Gavrichenkov, Ilya (January 13, 2002). 2185: 1915: 1908: 1899: 1894: 1885: 1876: 1867: 1858: 1678: 1673: 1664: 1655: 1650: 1645: 1640: 1635: 1191: 1186: 1177: 1168: 1163: 1158: 1153: 1148: 3275:Computer-related introductions in 2001 2508:by Beyond3D, retrieved August 30, 2010 2502:by Beyond3D, retrieved August 30, 2010 2496:by Beyond3D, retrieved August 30, 2010 2362:"Pencil Trick For The ATI Radeon 8500" 474: 255: 2174:List of AMD graphics processing units 1025:A later revision of the 9000 was the 7: 1986: 1924: 1750: 1736: 1689: 1526: 1488: 1450: 1412: 1325: 1293: 1255: 1202: 899:ATI's first R200-based card was the 164:adding citations to reliable sources 988:(RV250) was launched alongside the 2306:"ATI introduces "new" Radeon 9100" 870:Radeon 8500 came with support for 25: 2833:Current technologies and software 634:R200's 3D hardware consists of 4 52:This article has multiple issues. 2338:. X-bit labs LLC. Archived from 931:All-In-Wonder Radeon 8500 128 MB 598:graphics cards and developed by 140: 82: 41: 1787:Mobile PCI Express Module (MXM) 151:needs additional citations for 60:or discuss these issues on the 2040:Unix-related operating systems 802:12 address / color operations 618:design. The GPU also includes 1: 2220:, Hard OCP, October 23, 2001. 874:, an early implementation of 2388:CNET: Reviews: Graphic Cards 2099:operating systems including 1041:. Another board, called the 927:All-In-Wonder Radeon 8500 DV 2850:Unified Video Decoder (UVD) 2632:Vertex and fragment shaders 257:ATI Radeon 8000/9000 series 3296: 1982:PowerPlay 3.0, Fullstream 1241: 1083: 907:(re-released later as the 29: 3270:ATI Technologies products 3072: 3067:Other brands and products 3061: 2855:Video Coding Engine (VCE) 2838: 2827: 2595: 2562: 2519:techPowerUp! GPU Database 2384:"ATI Radeon 9200 compare" 1998: 1981: 1978: 1975: 1972: 1967: 1964: 1959: 1954: 1951: 1948: 1942: 1939: 1936: 1845: 1842: 1837: 1797: 1794: 1745: 1742: 1728: 1722: 1719: 1716: 1713: 1710: 1707: 1704: 1701: 1698: 1692: 1630: 1625: 1597: 1594: 1433: 1424: 1418: 1415: 1390: 1387: 1384: 1381: 1378: 1375: 1369: 1366: 1363: 1360: 1305: 1299: 1296: 1273: 1270: 1261: 1244: 1235: 1220: 1211: 1208: 1133: 1128: 1100: 1097: 992:. The 9000 succeeded the 948:Radeon 8500 XT (canceled) 682:) with adaptive hardware 503:Desktop / mobile chipsets 468: 261: 2843:Audio/Video acceleration 2506:"ATI RV280 Chip Details" 2500:"ATI RV250 Chip Details" 1588:Based on the Radeon 9200 1021:ATI Mobility Radeon 9200 895:Sapphire ATI Radeon 9250 887:Radeon 8500/8500 LE/9100 808:Texture Addressing Modes 646:and a legacy Direct3D 7 2494:"ATI R200 Chip Details" 666:(hierarchical Z), fast 543:June 23, 2003 2725:Unified shaders & 2288:"ATi Radeon 8500 LELE" 2231:"ATi Radeon 8500 LELE" 2141:Amiga operating system 1781:Mobility Radeon series 1022: 896: 686:, temporal filtering, 640:texture sampling units 484:Pentium M, Pentium 4-M 18:ATi Radeon R200 Series 2860:Video Core Next (VCN) 2587:APU features template 2579:GPU features template 2390:. CBS Interactive Inc 2025:Texture mapping units 1987:Mobility Radeon 9200 1925:Mobility Radeon 9000 1849:compliance (version) 1772:Texture mapping units 1571:Texture mapping units 1020: 952:An updated chip, the 894: 711:anisotropic filtering 553:May 5, 2004 27:Series of video cards 1074:Mobility Radeon 9200 1070:Mobility Radeon 9200 1059:Mobility Radeon 9000 815:virtually unlimited 721:for speed. NVIDIA's 602:. This GPU features 175:"Radeon R200 series" 160:improve this article 2961:AMD Radeon Software 2294:. 27 December 2001. 2237:. 27 December 2001. 2029:Render output units 1776:Render output units 1575:Render output units 1138:Performance (FLOPS) 774:Max. Program Length 761:Max. Texture Inputs 715:trilinear filtering 688:motion compensation 644:vertex shader units 620:2D GUI acceleration 561:(9000/9100 Pro IGP) 508:Performance segment 477: 476:R200-based chipsets 258: 2441:. X.Org Foundation 2336:Articles: Graphics 2067:The PowerPC-based 1829:Memory clock (MHz) 1617:Memory clock (MHz) 1120:Memory clock (MHz) 1023: 940:In late 2002, the 897: 719:bilinear filtering 679:Video Immersion II 652:Charisma Engine II 650:unit, marketed as 608:Microsoft Direct3D 583:Radeon R300 series 573:Radeon R100 series 516:Mainstream segment 457:Radeon X600 series 454:Radeon X500 series 451:Radeon X300 series 448:Radeon 9000 series 444:Radeon R300 series 434:Radeon 7000 series 3257: 3256: 3253: 3252: 3249: 3248: 3210:PlayStation 4 Pro 3137: 3136: 3057: 3056: 3053: 3052: 3049: 3048: 2823: 2822: 2819: 2818: 2815: 2814: 2720: 2719: 2590: 2364:. www.pcstats.com 2097:Microsoft Windows 2014: 2013: 1761: 1760: 1740:RS300 (superman) 1580:IGP (9000 series) 1560: 1559: 1259:October 30, 2001 819: 818: 664:occlusion culling 662:that consists of 656:Pixel Tapestry II 588: 587: 473: 472: 332:60M 150nm (RV200) 329:36M 150nm (RV280) 254: 253: 246: 236: 235: 228: 210: 134: 133: 126: 75: 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9200 SE 1364:R200 (chaplin) 1297:August 1, 2002 1256:Radeon 8500 LE 1209:R200 (chaplin) 1198: 1189: 1184: 1175: 1166: 1161: 1156: 1151: 1144: 1139: 1126: 1121: 1116: 1111: 1106: 1088: 1082: 1055: 1053:Laptop versions 1015: 982: 950: 889: 884: 882:Implementations 824: 795:Instruction Set 787: 786: 785:22 instructions 780: 779: 778:12 instructions 752: 745: 636:pixel pipelines 632: 604:3D acceleration 564: 556: 554: 546: 544: 537:Release date(s) 408: 338: 303: 250: 239: 238: 237: 232: 221: 215: 212: 169: 167: 157: 145: 130: 119: 113: 110: 99: 93:has an unclear 87: 83: 46: 42: 35: 28: 23: 22: 15: 12: 11: 5: 3293: 3291: 3283: 3282: 3280:Graphics cards 3277: 3272: 3262: 3261: 3255: 3254: 3251: 3250: 3247: 3246: 3244: 3243: 3238: 3233: 3228: 3223: 3213: 3203: 3193: 3183: 3173: 3163: 3152: 3150: 3139: 3138: 3135: 3134: 3132: 3131: 3126: 3121: 3119:FireGL/FirePro 3115: 3113: 3109: 3108: 3106: 3105: 3100: 3094: 3092: 3085: 3083:supercomputers 3070: 3069: 3066: 3059: 3058: 3055: 3054: 3051: 3050: 3047: 3046: 3044: 3043: 3038: 3033: 3028: 3026:Close to Metal 3023: 3018: 3012: 3010: 3006: 3005: 3003: 3002: 2997: 2996: 2995: 2985: 2983:GPU PerfStudio 2980: 2975: 2970: 2969: 2968: 2957: 2955: 2948: 2944: 2943: 2941: 2940: 2939: 2938: 2933: 2928: 2918: 2913: 2908: 2903: 2898: 2893: 2888: 2883: 2877: 2875: 2871: 2870: 2868: 2867: 2862: 2857: 2852: 2846: 2844: 2836: 2835: 2832: 2825: 2824: 2821: 2820: 2817: 2816: 2813: 2812: 2810: 2809: 2804: 2799: 2793: 2791: 2785: 2784: 2782: 2781: 2776: 2771: 2766: 2761: 2756: 2751: 2746: 2740: 2738: 2729: 2722: 2721: 2718: 2717: 2715: 2714: 2709: 2704: 2699: 2694: 2688: 2686: 2677: 2671: 2670: 2668: 2667: 2661: 2656: 2651: 2646: 2641: 2635: 2633: 2629: 2628: 2626: 2625: 2619: 2614: 2609: 2603: 2601: 2600:Fixed pipeline 2593: 2592: 2567: 2560: 2559: 2553: 2551: 2550: 2543: 2536: 2528: 2522: 2521: 2514: 2513:External links 2511: 2510: 2509: 2503: 2497: 2491: 2485: 2479: 2473: 2467: 2459: 2456: 2453: 2452: 2426: 2401: 2375: 2353: 2322: 2297: 2279: 2254: 2240: 2222: 2209: 2184: 2183: 2181: 2178: 2177: 2176: 2171: 2166: 2159: 2156: 2148: 2145: 2136: 2133: 2124: 2123:Classic Mac OS 2121: 2092: 2089: 2041: 2038: 2036: 2033: 2017:Vertex shaders 2012: 2011: 2006: 2003: 2000: 1997: 1994: 1991: 1988: 1984: 1983: 1980: 1977: 1974: 1971: 1966: 1963: 1958: 1953: 1950: 1947: 1944: 1941: 1938: 1935: 1932: 1929: 1926: 1922: 1921: 1916: 1914: 1909: 1907: 1900: 1898: 1895: 1893: 1886: 1884: 1877: 1875: 1868: 1866: 1859: 1856: 1855: 1852: 1850: 1844: 1841: 1836: 1833: 1831: 1828: 1826: 1823: 1821: 1816: 1814: 1811: 1809: 1806: 1804: 1801: 1799: 1796: 1782: 1779: 1768:Vertex shaders 1759: 1758: 1755: 1752: 1748: 1747: 1744: 1741: 1738: 1734: 1733: 1730: 1727: 1724: 1721: 1718: 1715: 1712: 1709: 1706: 1703: 1700: 1697: 1694: 1691: 1687: 1686: 1679: 1677: 1674: 1672: 1665: 1663: 1656: 1654: 1651: 1649: 1646: 1644: 1641: 1639: 1636: 1633: 1632: 1629: 1624: 1621: 1619: 1616: 1614: 1611: 1609: 1606: 1604: 1601: 1599: 1596: 1590: 1589: 1586: 1581: 1578: 1567:Vertex shaders 1558: 1557: 1554: 1551: 1548: 1546: 1544: 1542: 1540: 1538: 1536: 1534: 1531: 1528: 1524: 1523: 1520: 1517: 1514: 1511: 1508: 1505: 1502: 1499: 1496: 1493: 1492:March 1, 2004 1490: 1486: 1485: 1482: 1479: 1476: 1473: 1470: 1467: 1464: 1461: 1458: 1455: 1454:March 1, 2003 1452: 1448: 1447: 1444: 1441: 1438: 1435: 1432: 1429: 1426: 1423: 1420: 1417: 1416:RV280 (argus) 1414: 1410: 1409: 1406: 1403: 1396: 1395: 1389: 1386: 1383: 1380: 1377: 1374: 1368: 1365: 1362: 1361:April 1, 2003 1359: 1355: 1354: 1351: 1348: 1345: 1342: 1339: 1336: 1333: 1330: 1327: 1323: 1322: 1319: 1316: 1313: 1310: 1307: 1304: 1301: 1298: 1295: 1291: 1290: 1287: 1284: 1281: 1278: 1275: 1272: 1269: 1263: 1260: 1257: 1253: 1252: 1249: 1246: 1243: 1240: 1237: 1234: 1231: 1228: 1225: 1222: 1219: 1216: 1213: 1210: 1207: 1204: 1200: 1199: 1192: 1190: 1187: 1185: 1178: 1176: 1169: 1167: 1164: 1162: 1159: 1157: 1154: 1152: 1149: 1146: 1145: 1142: 1140: 1137: 1135: 1132: 1127: 1124: 1122: 1119: 1117: 1114: 1112: 1109: 1107: 1104: 1102: 1099: 1093: 1092: 1084:Main article: 1081: 1078: 1054: 1051: 1014: 1011: 981: 978: 954:Radeon 8500 XT 949: 946: 905:Radeon 8500 LE 888: 885: 883: 880: 823: 820: 817: 816: 813: 810: 804: 803: 800: 797: 791: 790: 783: 776: 770: 769: 766: 763: 757: 756: 749: 742: 638:, each with 2 631: 628: 586: 585: 580: 576: 575: 570: 566: 565: 563: 562: 551: 540: 538: 534: 533: 529: 528: 525: 521: 520: 517: 513: 512: 509: 505: 504: 500: 499: 490: 486: 485: 482: 471: 470: 466: 465: 464:Support status 461: 460: 459: 458: 455: 452: 449: 441: 437: 436: 431: 427: 426: 422: 421: 416: 410: 409: 407: 406: 401: 395: 393: 387: 386: 379: 378: 375: 371: 370: 367: 363: 362: 359: 355: 354: 351: 347: 346: 340: 339: 337: 336: 333: 330: 327: 319: 317: 313: 312: 309: 305: 304: 302: 301: 295: 289: 282: 280: 276: 275: 272: 268: 267: 252: 251: 234: 233: 148: 146: 139: 132: 131: 95:citation style 90: 88: 81: 76: 50: 49: 47: 40: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 3292: 3281: 3278: 3276: 3273: 3271: 3268: 3267: 3265: 3242: 3239: 3237: 3234: 3232: 3231:PlayStation 5 3229: 3227: 3224: 3221: 3217: 3214: 3211: 3207: 3204: 3201: 3197: 3194: 3191: 3190:PlayStation 4 3187: 3184: 3181: 3177: 3174: 3171: 3167: 3164: 3161: 3157: 3154: 3153: 3151: 3149: 3144: 3140: 3130: 3127: 3125: 3122: 3120: 3117: 3116: 3114: 3110: 3104: 3101: 3099: 3096: 3095: 3093: 3089: 3086: 3084: 3079: 3075: 3071: 3064: 3060: 3042: 3039: 3037: 3034: 3032: 3029: 3027: 3024: 3022: 3019: 3017: 3014: 3013: 3011: 3007: 3001: 2998: 2994: 2991: 2990: 2989: 2986: 2984: 2981: 2979: 2976: 2974: 2971: 2967: 2964: 2963: 2962: 2959: 2958: 2956: 2952: 2949: 2945: 2937: 2934: 2932: 2929: 2927: 2924: 2923: 2922: 2919: 2917: 2914: 2912: 2909: 2907: 2904: 2902: 2899: 2897: 2894: 2892: 2889: 2887: 2884: 2882: 2879: 2878: 2876: 2872: 2866: 2863: 2861: 2858: 2856: 2853: 2851: 2848: 2847: 2845: 2841: 2837: 2830: 2826: 2808: 2805: 2803: 2800: 2798: 2795: 2794: 2792: 2790: 2786: 2780: 2777: 2775: 2772: 2770: 2767: 2765: 2762: 2760: 2757: 2755: 2752: 2750: 2747: 2745: 2742: 2741: 2739: 2737: 2733: 2730: 2728: 2723: 2713: 2710: 2708: 2705: 2703: 2700: 2698: 2695: 2693: 2690: 2689: 2687: 2685: 2681: 2678: 2676: 2672: 2665: 2664:All-in-Wonder 2662: 2660: 2657: 2655: 2652: 2650: 2647: 2645: 2642: 2640: 2637: 2636: 2634: 2630: 2624:(before 2000) 2623: 2622:All-in-Wonder 2620: 2618: 2615: 2613: 2610: 2608: 2605: 2604: 2602: 2598: 2594: 2588: 2584: 2580: 2576: 2570: 2565: 2561: 2556: 2549: 2544: 2542: 2537: 2535: 2530: 2529: 2526: 2520: 2517: 2516: 2512: 2507: 2504: 2501: 2498: 2495: 2492: 2489: 2486: 2483: 2480: 2477: 2474: 2471: 2468: 2465: 2462: 2461: 2457: 2445:September 20, 2440: 2436: 2430: 2427: 2416: 2412: 2409:Rizzo, John. 2405: 2402: 2394:September 20, 2389: 2385: 2379: 2376: 2368:September 20, 2363: 2357: 2354: 2346:September 20, 2342:on 2013-09-21 2341: 2337: 2333: 2326: 2323: 2311: 2307: 2301: 2298: 2293: 2292:prohardver.hu 2289: 2283: 2280: 2269: 2265: 2258: 2255: 2250: 2244: 2241: 2236: 2232: 2226: 2223: 2219: 2213: 2210: 2199: 2195: 2189: 2186: 2179: 2175: 2172: 2170: 2167: 2165: 2162: 2161: 2157: 2155: 2154: 2146: 2144: 2142: 2134: 2132: 2130: 2122: 2120: 2118: 2114: 2110: 2106: 2102: 2098: 2090: 2088: 2086: 2082: 2078: 2074: 2070: 2065: 2063: 2059: 2055: 2051: 2048:drivers from 2047: 2039: 2034: 2032: 2030: 2026: 2022: 2021:Pixel shaders 2018: 2007: 2004: 2001: 1995: 1992: 1989: 1985: 1945: 1933: 1930: 1927: 1923: 1919: 1912: 1904: 1890: 1881: 1872: 1863: 1857: 1848: 1840: 1819: 1818:Bus interface 1793: 1790: 1788: 1780: 1778: 1777: 1773: 1769: 1765: 1764:Pixel shaders 1756: 1753: 1749: 1739: 1735: 1731: 1725: 1695: 1688: 1683: 1669: 1660: 1637:MOperations/s 1634: 1628: 1607:Bus interface 1593: 1587: 1584: 1583: 1579: 1577: 1576: 1572: 1568: 1564: 1563:Pixel shaders 1555: 1552: 1549: 1547: 1545: 1543: 1541: 1539: 1537: 1535: 1532: 1529: 1525: 1521: 1518: 1515: 1512: 1509: 1506: 1503: 1500: 1497: 1494: 1491: 1487: 1483: 1480: 1477: 1474: 1471: 1468: 1465: 1462: 1459: 1456: 1453: 1449: 1445: 1442: 1439: 1436: 1434:64, 128, 256 1430: 1427: 1421: 1411: 1407: 1404: 1402: 1398: 1397: 1394: 1373: 1356: 1352: 1349: 1346: 1343: 1340: 1337: 1334: 1331: 1328: 1324: 1320: 1317: 1314: 1311: 1308: 1302: 1300:RV250 (iris) 1292: 1288: 1285: 1282: 1279: 1276: 1268: 1264: 1258: 1254: 1250: 1247: 1238: 1232: 1229: 1226: 1223: 1217: 1214: 1205: 1201: 1196: 1182: 1173: 1150:MOperations/s 1147: 1131: 1110:Bus interface 1096: 1090: 1089: 1087: 1079: 1077: 1075: 1071: 1066: 1064: 1060: 1052: 1050: 1046: 1044: 1040: 1036: 1032: 1028: 1019: 1012: 1010: 1007: 1003: 999: 998:texture units 995: 991: 987: 979: 977: 974: 970: 965: 961: 959: 955: 947: 945: 943: 938: 936: 932: 928: 923: 921: 917: 914: 910: 906: 902: 893: 886: 881: 879: 877: 873: 868: 866: 860: 856: 853: 847: 845: 840: 838: 834: 830: 829:anti-aliasing 821: 814: 811: 809: 806: 805: 801: 798: 796: 793: 792: 784: 777: 775: 772: 771: 767: 764: 762: 759: 758: 755: 750: 748: 743: 741: 740: 737: 735: 731: 726: 724: 720: 716: 712: 707: 703: 700: 695: 693: 689: 685: 684:deinterlacing 681: 680: 675: 674: 669: 665: 661: 657: 653: 649: 645: 641: 637: 629: 627: 625: 621: 617: 613: 609: 605: 601: 597: 593: 584: 581: 577: 574: 571: 567: 552: 542: 541: 539: 535: 532:Miscellaneous 530: 526: 524:Value segment 522: 519:9000/9100 IGP 518: 514: 510: 506: 501: 498: 494: 491: 487: 483: 481:CPU supported 479: 467: 462: 456: 453: 450: 447: 446: 445: 442: 438: 435: 432: 428: 423: 420: 417: 415: 411: 405: 402: 400: 397: 396: 394: 392: 388: 384: 380: 376: 372: 368: 364: 360: 356: 353:9200 SE, 9250 352: 348: 345: 341: 334: 331: 328: 325: 321: 320: 318: 314: 310: 306: 299: 296: 293: 290: 287: 284: 283: 281: 277: 273: 269: 265: 260: 248: 245: 230: 227: 219: 208: 205: 201: 198: 194: 191: 187: 184: 180: 177: –  176: 172: 171:Find sources: 165: 161: 155: 154: 149:This article 147: 143: 138: 137: 128: 125: 117: 107: 103: 97: 96: 91:This article 89: 80: 79: 74: 72: 65: 64: 59: 58: 53: 48: 39: 38: 33: 19: 3148:handheld PCs 3078:Workstations 2666:(after 1999) 2643: 2583:List of APUs 2575:List of GPUs 2443:. Retrieved 2438: 2429: 2418:. Retrieved 2414: 2404: 2392:. Retrieved 2387: 2378: 2366:. Retrieved 2356: 2344:. Retrieved 2340:the original 2335: 2325: 2314:. Retrieved 2312:. 2002-12-06 2309: 2300: 2291: 2282: 2271:. Retrieved 2267: 2262:Labs, iXBT. 2257: 2243: 2234: 2225: 2212: 2201:. Retrieved 2197: 2188: 2150: 2138: 2126: 2109:Windows 2000 2094: 2081:Power Mac G4 2066: 2043: 2015: 1802:Model number 1784: 1762: 1754:May 3, 2004 1737:Radeon 9100 1690:Radeon 9000 1561: 1489:Radeon 9250 1419:AGP 8×, PCI 1413:Radeon 9200 1400: 1392: 1371: 1358:Radeon 9100 1294:Radeon 9000 1266: 1212:AGP 4×, PCI 1203:Radeon 8500 1073: 1069: 1067: 1063:GeForce 2 Go 1058: 1056: 1047: 1042: 1034: 1026: 1024: 985: 983: 966: 962: 953: 951: 941: 939: 930: 926: 924: 908: 904: 900: 898: 876:Tessellation 869: 861: 857: 848: 841: 825: 807: 794: 773: 760: 753: 746: 730:tessellation 727: 708: 704: 699:pixel shader 696: 677: 671: 659: 655: 651: 633: 630:Architecture 591: 589: 527:9000 Pro IGP 511:9100 Pro IGP 399:Direct3D 8.1 369:8500 LE/9100 308:Architecture 297: 291: 285: 271:Release date 240: 222: 213: 203: 196: 189: 182: 170: 158:Please help 153:verification 150: 120: 111: 92: 68: 61: 55: 54:Please help 51: 3031:CodeAnalyst 3016:AMD APP SDK 2906:HyperMemory 2235:PROHARDVER! 2046:open source 1901:Bus width ( 1887:Bandwidth ( 1834:Core config 1680:Bus width ( 1666:Bandwidth ( 1652:MVertices/s 1622:Core config 1193:Bus width ( 1179:Bandwidth ( 1165:MVertices/s 1143:TDP (Watts) 1125:Core config 1043:Radeon 9250 1027:Radeon 9200 1013:Radeon 9200 994:Radeon 7500 990:Radeon 9700 986:Radeon 9000 980:Radeon 9000 973:DirectX 9.0 942:Radeon 9100 937:interface. 909:Radeon 9100 901:Radeon 8500 865:Half-Life 2 822:Performance 751:DirectX 8.1 744:DirectX 8.0 723:GeForce4 Ti 673:HydraVision 642:. It has 2 616:Radeon R100 606:based upon 569:Predecessor 469:Unsupported 430:Predecessor 350:Entry-level 316:Transistors 311:Radeon R200 3264:Categories 3241:Steam Deck 3220:Xbox One X 3129:FireStream 3098:Radeon Pro 2420:2024-07-28 2316:2019-11-09 2273:2018-03-15 2203:2018-09-13 2180:References 2117:Windows 98 2113:Windows Me 2101:Windows XP 1039:memory bus 920:interleave 844:Quake3.exe 612:OpenGL 1.3 557:2004-05-05 547:2003-06-23 497:Socket 479 493:Socket 478 419:OpenGL 1.3 374:Enthusiast 361:9000, 9200 186:newspapers 106:footnoting 57:improve it 3186:Liverpool 3176:Hollywood 3000:HLSL2GLSL 2896:CrossFire 2891:PowerTune 2881:Eyefinity 2865:TrueAudio 2684:TeraScale 2268:iXBT Labs 2010:6.4/7.04 1990:Mar 2003 1928:Aug 2002 1869:Texture ( 1807:Code name 1723:16 - 128 1647:MTexels/s 1642:MPixels/s 1602:Code name 1513:3.2, 6.4 1160:MTexels/s 1155:MPixels/s 1105:Code name 916:DDR SDRAM 660:HyperZ II 579:Successor 440:Successor 358:Mid-range 274:2001–2004 216:July 2014 114:July 2014 63:talk page 3200:Xbox One 3170:Xbox 360 3160:GameCube 3143:Consoles 3112:Obsolete 3021:Catalyst 3009:Obsolete 2947:Software 2886:FreeSync 2557:graphics 2158:See also 2129:Mac OS 9 2103:(except 2087:option. 2077:Mac OS X 2073:iBook G4 2069:Mac mini 2027: : 2023: : 2019: : 2008:3.2/3.52 2005:200/220 2002:250/250 1949:1:4:4:4 1911:Direct3D 1896:Bus type 1839:Fillrate 1812:Fab (nm) 1774: : 1770: : 1766: : 1708:4:1:2:2 1675:Bus type 1627:Fillrate 1573: : 1569: : 1565: : 1516:64, 128 1425:4:1:4:4 1376:4:2:8:4 1306:4:1:4:4 1236:64, 128 1221:4:2:8:4 1188:Bus type 1130:Fillrate 1002:GeForce4 958:GeForce4 935:FireWire 837:GeForce3 668:z-buffer 610:8.1 and 366:High-end 279:Codename 102:citation 3216:Scorpio 3196:Durango 3156:Flipper 3091:Current 2993:TressFX 2988:GPUOpen 2954:Current 2807:RX 7000 2802:RX 6000 2797:RX 5000 2774:RX Vega 2749:HD 8000 2744:HD 7000 2712:HD 6000 2707:HD 5000 2702:HD 4000 2697:HD 3000 2692:HD 2000 2458:Sources 2153:MorphOS 2147:MorphOS 2135:AmigaOS 2035:Drivers 1999:AGP 8× 1940:AGP 4× 1860:Pixel ( 1843:Memory 1798:Launch 1631:Memory 1598:Launch 1533:AGP 8x 1134:Memory 1101:Launch 1006:DirectX 872:TruForm 734:Truform 555: ( 545: ( 425:History 391:DirectX 385:support 326:(RV250) 300:(RV280) 294:(RV250) 286:Chaplin 200:scholar 3146:& 3124:FireMV 3081:& 3041:CodeXL 3036:Mantle 2978:AMDGPU 2911:HyperZ 2727:memory 2607:Wonder 2581:) and 2571:-brand 2569:Radeon 2115:, and 1996:RV280 1934:RV250 1918:OpenGL 1878:Size ( 1795:Model 1757:RS350 1696:RC350 1657:Size ( 1595:Model 1344:68.75 1233:137.5 1170:Size ( 1098:Model 1080:Models 1035:9200SE 922:mode. 833:nVidia 690:, and 596:Radeon 414:OpenGL 288:(R200) 202:  195:  188:  181:  173:  3166:Xenos 2062:Linux 2050:X.org 1853:Notes 1693:2003 1530:2004 1475:2.67 1431:62.5 1428:1000 1385:2000 1382:1000 1379:1000 1341:1100 1338:1100 1335:1100 1309:1000 1277:2000 1274:1000 1271:1000 1230:2200 1227:1100 1224:1100 624:video 344:Cards 324:150nm 298:Argus 207:JSTOR 193:books 2973:ROCm 2966:HD3D 2921:RDNA 2789:RDNA 2659:R500 2654:R400 2649:R300 2644:R200 2639:R100 2617:Rage 2612:Mach 2447:2013 2439:xorg 2415:CNET 2396:2013 2370:2013 2348:2013 2071:and 2060:and 2058:BSDs 2054:Mesa 2044:The 1993:M9+ 1979:1.4 1976:8.1 1973:1.0 1970:128 1965:DDR 1962:6.4 1952:1.0 1946:250 1943:200 1937:150 1746:128 1743:6.4 1729:DDR 1726:3.2 1717:600 1714:600 1711:600 1705:400 1702:300 1699:FSB 1507:960 1504:960 1501:960 1498:200 1495:240 1469:800 1466:800 1463:800 1460:166 1457:200 1440:128 1437:6.4 1422:200 1399:128 1393:4.0 1391:8.0 1388:125 1372:250 1370:200 1367:250 1347:8.8 1332:275 1329:275 1315:6.4 1303:200 1280:125 1267:250 1265:200 1262:250 1245:128 1242:DDR 1239:8.8 1218:275 1215:275 1057:The 984:The 969:3dfx 692:iDCT 592:R200 590:The 377:8500 322:36M 292:Iris 179:news 104:and 3206:Neo 3180:Wii 2916:HSA 2779:600 2769:500 2764:400 2759:300 2754:200 2736:GCN 2555:AMD 2107:), 2105:x64 2085:BTO 1960:3.2 1957:64 1931:M9 1903:bit 1891:/s) 1873:/s) 1864:/s) 1847:API 1732:64 1720:75 1682:bit 1670:/s) 1659:MiB 1550:64 1510:60 1478:64 1472:50 1401:64 1312:50 1251:33 1195:bit 1183:/s) 1172:MiB 1031:AGP 812:40 648:TCL 383:API 162:by 3266:: 2437:. 2413:. 2386:. 2334:. 2308:. 2290:. 2266:. 2233:. 2196:. 2131:. 2111:, 2031:. 1968:64 1955:32 1889:GB 1880:MB 1871:GT 1862:GP 1789:. 1668:GB 1556:? 1553:? 1522:? 1519:? 1484:? 1481:? 1446:? 1443:? 1408:? 1405:? 1353:? 1350:? 1321:? 1318:? 1289:? 1286:? 1283:8 1248:? 1181:GB 1068:A 913:MB 878:. 867:. 852:MB 768:6 765:4 694:. 622:, 495:, 66:. 3222:) 3218:( 3212:) 3208:( 3202:) 3198:( 3192:) 3188:( 3182:) 3178:( 3172:) 3168:( 3162:) 3158:( 2936:4 2931:3 2926:2 2589:) 2585:( 2577:( 2547:e 2540:t 2533:v 2449:. 2423:. 2398:. 2372:. 2350:. 2319:. 2276:. 2251:. 2206:. 2052:/ 1905:) 1882:) 1684:) 1661:) 1197:) 1174:) 559:) 549:) 247:) 241:( 229:) 223:( 218:) 214:( 204:· 197:· 190:· 183:· 156:. 127:) 121:( 116:) 112:( 108:. 98:. 73:) 69:( 34:. 20:)

Index

ATi Radeon R200 Series
Radeon 200 series
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150nm
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DirectX
Direct3D 8.1
Shader Model 1.4
OpenGL
OpenGL 1.3

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