Knowledge (XXG)

AberMUD

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of programmers in to help keep the thing maintained and expanded. In 1991, I sent a copy of AberMUD to Vijay Subramaniam and Bill Wisner (our only two American MIST wizards) and as far as MUDs being generally available to the world, the rest is history which oddly isn't true for the credits in AberMUD since a huge amount of the original authors were removed somewhere.
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By 1987, Lorry had taken over the Essex Systems (MUD itself, and the thing he was to become best known for, MIST) and ran them, and just about every other publicly available 'leisure' system on UK academic networks until 1992. Politically, this did me a lot of good, personally, it didn't. Bill Wisner
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I had also taken over a new game called AberMUD that two of my wizards, Anarchy (Alan Cox) and Moog (Richard Acott) had originally written at Aberyswyth University and Alan was now converting to Unix at Southampton University. Alan ended up taking a year out so I took on AberMUD and roped in a couple
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Because few academic institutions in the U.K. were as liberal with their computer resources as Essex University, those MUDs that were written at such places tended to achieve only local success. The exception was AberMUD, so called because it was written at the University of Wales at Aberystwyth. Its
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A year later, it was ported to C. This was a turning point in virtual world history. The game wasn't particularly advanced either technologically or in terms of content (it was very combat-oriented), but it was great fun. More importantly, in C it was positioned to make a huge advance: It could run
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The Software, both source code, design and scenario are copyright Alan Cox, Richard Acott, Jim Finnis, And Leon Thrane, save for the Blizzard pass section of the scenario which is (C)1988 Alan Cox, save for versions of the scenario on the ZX Spectrum 128K microcomputer. (C) 1987/88 All rights
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AberMUD spread across university computer science departments like a virus. Identical copies (or incarnations) appeared on thousands of Unix machines. It went through four versions in rapid succession, spawning several imitators. The three most important of these were TinyMUD, LPMUD and
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and myself will argue who it actually was who exported MUDs to the rest of the world, I certainly mailed him the first US AberMud distribution, but I reckon that his originally distributing the AberMuds, Diku's and LPMuds makes him far more responsible for this crime against humanity.
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He did this on Southampton University's Maths machines thanks to a chap called Pete Bentley who ran a bulletin board called SBBS there, and in late 1988, there was a fairly playable game called AberMUD2 up and
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The files doc/CHANGELOG-aber-IV and doc/Manual.ms contain changes and info for the old original code, they are obsolescent and are included for historical reasons only.
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programmer, Alan Cox, wrote it in B (another fore-runner of C) for a Honeywell L66 mainframe under GCOS3/TSS in 1987.
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The code was made generally available, and was enhanced and added to by several people, most notably Salz.
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Cox was a player of MUD1 who wrote AberMUD while a student at the University of Wales, Aberystwyth.
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and a third at the IBM PC User Group in London, run by Ian Smith. In January 1989
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in February 1989 after he cleaned up the source code and ported it to UNIX.
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was improved by Alf Salte and Gjermund "Nicknack" Sørseth to create
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is used by most of the remaining AberMUD games on the internet.
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to Vijay Subramaniam and Bill Wisner, both American
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A mostly complete history of the AberMUD V packages
608:"Information and Installation Guide for DIRT 3.1.2" 131: 119: 99: 89: 79: 67: 53: 45: 26: 226:running in the UK, the Southampton one, one at 696: 316:AberMUD's legacy lives on in the three major 222:In early 1989, there were three instances of 8: 21: 1091:Video games developed in the United Kingdom 1071:History of computing in the United Kingdom 1035: 703: 689: 681: 20: 244:players. Bill Wisner subsequently spread 676:Source for version 2 & 3 of AberMUD 367: 215:Maths machines. This version was named 178:The gameplay was heavily influenced by 7: 515:"Parallels in MUD and IRC History" 309:. Their May 1993 final release of 14: 1045: 1044: 1034: 578:"5. Reviews – Rest of the World" 448:"5. Reviews – Rest of the World" 166:University of Wales, Aberystwyth 115: 1096:Science and technology in Wales 813:Bartle taxonomy of player types 606:Salte, Alf; Sørseth, Gjermund. 207:by Alan Cox so it could run on 152:. It was named after the town 1: 293:was later released under the 196:, which Alan Cox had played. 384:. New Riders. pp. 8–9. 1112: 559:"A brief history of Lorry" 1032: 989:Iron Realms Entertainment 888:Player versus environment 637:. New Riders. p. 9. 537:"Escape from the Dungeon" 485:. New Riders. p. 9. 16:Multi user dungeon server 951:Designing Virtual Worlds 634:Designing Virtual Worlds 482:Designing Virtual Worlds 381:Designing Virtual Worlds 265:In 1991, Alan Cox wrote 234:sent a licensed copy of 213:Southampton University's 1086:Aberystwyth University 614:on 24 September 2008. 145:was the first popular 1014:Mythic Entertainment 958:A Rape in Cyberspace 893:Player versus player 868:Non-player character 753:codebases, libraries 670:Manual for AberMUD V 285:, a trading name of 175:and opened in 1987. 803:Alternate character 712:Multi-user dungeons 342:AberMUD family tree 194:University of Essex 23: 352:Chronology of MUDs 248:around the world. 1058: 1057: 1019:Plaintext Players 1009:The Mud Connector 109: 108: 1103: 1048: 1047: 1038: 1037: 883:Player character 878:Persistent world 705: 698: 691: 682: 653: 652: 625: 619: 618: 610:. Archived from 603: 597: 596: 591: 589: 584:on 23 April 2010 580:. 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Retrieved 582:the original 571: 562: 549: 540: 527: 518: 505: 496: 480: 471: 463: 456:. Retrieved 452:the original 441: 432: 404: 395: 379: 370: 357:Wizard (MUD) 315: 310: 304: 300: 299: 290: 282: 278: 274: 270: 266: 264: 255: 254:was renamed 251: 250: 245: 239: 235: 223: 221: 216: 200: 198: 186:Roy Trubshaw 179: 177: 111: 110: 49:January 1989 28:Developer(s) 18: 1081:MUD servers 1024:Simutronics 796:terminology 498:under Unix. 414:"AberMUD-4" 283:Horror Soft 273:) and then 168:for an old 154:Aberystwyth 147:open source 105:Open Source 41:Leon Thrane 39:Jim Finnis, 1065:Categories 975:Companies, 965:Terra Nova 934:Zone, Area 363:References 311:Dirt 3.1.2 267:AberMUD IV 256:AberMUD II 241:Essex MIST 95:MUD server 54:Written in 1076:MUD games 794:Concepts, 434:reserved. 418:Newsgroup 318:codebases 291:AberMUD V 275:AberMUD V 271:AberMUD 4 260:Rich Salz 173:mainframe 170:Honeywell 74:Unix-like 1051:Category 914:Twinking 904:Spawning 848:Immortal 833:Grinding 818:Cybersex 785:TinyMUCK 650:DikuMUD. 631:(2003). 557:(1997). 535:(2003). 520:running. 513:(2002). 479:(2003). 412:(1990). 378:(2003). 336:See also 301:AberMUD4 281:game by 252:AberMUD3 236:AberMUD3 217:AberMUD2 162:Alan Cox 33:Alan Cox 999:Lysator 828:Griefer 765:GodWars 732:DikuMUD 727:AberMUD 588:11 July 458:11 July 426:Usenet: 420::  330:DikuMUD 322:TinyMUD 295:GNU GPL 246:AberMUD 224:AberMUD 201:AberMUD 192:at the 112:AberMUD 101:Licence 22:AberMUD 1004:Kesmai 929:Wizard 843:Healer 808:Avatar 780:Talker 714:(MUDs) 641:  489:  428:  388:  279:Elvira 85:224 KB 994:Jagex 984:Areae 899:Quest 737:LPMud 326:LPMud 1041:List 909:Tank 858:Loot 775:MUSH 639:ISBN 590:2008 487:ISBN 460:2008 386:ISBN 328:and 306:Dirt 209:Unix 188:and 181:MUD1 91:Type 81:Size 823:God 770:MOO 760:DGD 742:MU* 347:MUD 258:by 211:at 160:by 150:MUD 1067:: 647:. 592:. 561:. 539:. 517:. 495:. 462:. 431:. 424:. 416:. 394:. 332:. 324:, 297:. 289:. 219:. 129:ər 60:, 960:" 956:" 704:e 697:t 690:v 205:C 158:B 141:/ 138:d 135:ʌ 132:m 126:b 123:æ 120:ˈ 117:/ 62:C 58:B 35:,

Index

Developer(s)
Alan Cox
B
C
Operating system
Unix-like
Size
Type
Licence
/ˈæbərmʌd/
open source
MUD
Aberystwyth
B
Alan Cox
University of Wales, Aberystwyth
Honeywell
mainframe
MUD1
Roy Trubshaw
Richard Bartle
University of Essex
C
Unix
Southampton University's
Leeds University
Michael Lawrie
Essex MIST
Rich Salz
Adventure Soft

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