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Abomination: The Nemesis Project

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and a prehistoric depiction of the mother goddess. Shortly before the plague first broke out, the US government suspected that the Faithful had either stolen the statue from the unspecified museum where it was kept, or that through their rituals, they caused it to explode there, perhaps disseminating
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Most of the remaining survivors have pledged allegiance to an apocalyptic and ultra-violent cult known as "The Faithful", a religion whose followers practice mortification of the flesh, as well as vivisecting themselves and others to prove the strength of their beliefs. The Faithful are revealed to
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Originally started with bitmapped characters and NPCs, it proved to be impossible to store the amount of artwork necessary for every angle of every animation in the memory of PCs at the time, and the decision was made to implement a 3D engine to render the characters, while retaining the bitmapped
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The game takes place in a large, unnamed coastal city, which remains mostly undamaged but plagued by odd biological matter, ranging from tentacles growing out of the sidewalk to huge, three-story towers of tissue. The player controls members of "The Nemesis Project", who according to the backstory
346:. These supersoldiers are black operatives who have been enhanced through the use of surgical procedures and experimental nanotechnology, as part of a last-ditch effort to find a way to eliminate The Faithful and put an end to the plague. This is why the characters have 305:, and communication with the west coast ceased within 72 hours. The last few groups of survivors stopped broadcasting after six days, and the overwhelming majority of the country's population has been wiped out. 350:
special abilities and, presumably, immune systems capable of protecting them from the plague. The cutscene shows the soldiers being revived by a failsafe mechanism that automatically brings them out from
338:, who has collapsed and died while still at his desk—within moments after he signed and issued the written orders for the emergency response plan "Project Nemesis", which can be seen in a folder there. 1292: 1267: 1317: 42: 1297: 355:. Surviving military or police personnel are also recruited into the player's roster, and they have no superpowers, but do possess specialized weapons training. 1312: 321:
also mentions that The Faithful are somehow connected with a strange and very old statuette, called "The Princess of Death", which resembles a cross between a
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one or more biological agents hidden inside. The game's opening cutscene contains no words but suggests that the statuette may have been part of a
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Development started in 1996 under producer Steve Goss. Programmers included Charles Bocock and Terry Mancey. Artists included Stuart Griffin.
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video game released in 1999. In the game, the player leads a team of eight genetically altered super soldiers (
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were originally mustered at a secret base in a fictional location called "Kinmore Field" in
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has been almost wiped out by a deadly plague. The disease started on the
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be at least several hundred years old, possibly originating from
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which struck the earth long ago. The cutscene also shows the
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Archived from 763: 761: 408: 383: 47:adding citations to reliable sources 1194:from the original on March 15, 2006 1082:Petersen, Erik (December 1, 1999). 1028:. IGN Entertainment. Archived from 950:Olafson, Peter (December 7, 1999). 898:from the original on March 17, 2023 728:GameSpot staff (November 3, 1999). 553: 465: 374: 334:with a figure resembling President 1153:"Abomination: The Nemesis Project" 1084:"Abomination: The Nemesis Project" 987:Wolpaw, Erik (December 16, 1999). 919:"Abomination: The Nemesis Project" 917:Hudak, Chris (December 28, 1999). 870:Liberatore, Raphael (March 2000). 839:"Abomination: The Nemesis Project" 58:"Abomination: The Nemesis Project" 14: 1283:Video games about viral outbreaks 837:Finn, David (November 18, 1999). 777:. CBS Interactive. Archived from 637: 503: 427: 1218:Abomination: The Nemesis Project 1180:Williamson, Colin (March 2000). 874:Abomination: The Nemesis Project 656: 651: 646: 641: 636: 572: 567: 562: 557: 552: 522: 517: 512: 507: 502: 484: 479: 474: 469: 464: 446: 441: 436: 431: 426: 251:Abomination: The Nemesis Project 127:Abomination: The Nemesis Project 23: 1118:Charla, Chris (February 2000). 1018:Law, Caryn (December 6, 1999). 34:needs additional citations for 1151:Hudak, Chris (February 2000). 297:takes place in 1999 after the 1: 1278:Real-time tactics video games 1308:Video games set in the 1990s 1273:Post-apocalyptic video games 844:Computer Games Strategy Plus 458:Computer Games Strategy Plus 1344: 1288:Video games about zombies 412: 409: 387: 384: 131: 1263:Hothouse Creations games 1303:Video games set in 1999 1258:Eidos Interactive games 1253:Body horror video games 924:The Electric Playground 802:"Abomination - Review" 367:isometric background. 884:Computer Gaming World 496:Computer Gaming World 1063:on February 21, 2008 1053:"Abomination Review" 989:"Abomination Review" 818:on November 15, 2014 769:"Abomination for PC" 353:cryogenic suspension 317:fashion. The game's 43:improve this article 968:on January 15, 2005 406: 381: 1323:Windows-only games 931:on August 21, 2003 800:Durham Jr., Joel. 701:. Chris Charla of 695:review aggregation 379: 254:, released in the 147:Hothouse Creations 962:IDG Entertainment 851:on April 18, 2003 812:All Media Network 690: 689: 402: 401: 266:real-time tactics 247: 246: 228:real-time tactics 183:Microsoft Windows 159:Eidos Interactive 119: 118: 111: 93: 1335: 1238:1999 video games 1204: 1203: 1201: 1199: 1177: 1171: 1170: 1168: 1166: 1148: 1142: 1141: 1139: 1137: 1115: 1106: 1105: 1103: 1101: 1079: 1073: 1072: 1070: 1068: 1059:. Archived from 1048: 1042: 1041: 1039: 1037: 1032:on June 11, 2002 1015: 1009: 1008: 1006: 1004: 984: 978: 977: 975: 973: 964:. Archived from 947: 941: 940: 938: 936: 914: 908: 907: 905: 903: 897: 887:. No. 188. 880: 872:"As Advertised ( 867: 861: 860: 858: 856: 834: 828: 827: 825: 823: 814:. 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Developer(s)
Hothouse Creations
Publisher(s)
Eidos Interactive
Composer(s)
Allister Brimble
Platform(s)
Microsoft Windows
NA
EU
Genre(s)
Action
real-time tactics
Single-player
multiplayer
United States
real-time tactics
action

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