468:
island. Ashley eventually discovers that her mother, Sayoko, was murdered on the night of her third birthday, her recurring nightmare being a vague memory of that night. She also learns about "Another", a device with the ability to replace someone's real memories with false ones, which was created by Ashley's parents while they worked as memory researchers at MJ Labs. Its purpose was to help those who have PTSD and other forms of psychological trauma, by replacing their traumatic memories. Richard has the memory of being Sayoko's murderer and suspects his memory was replaced. During his time alone on Blood Edward he had developed "Another II", which allowed someone's true memories to be verified and returned, and locked it to the DAS, allowing only Ashley to activate it. After she activates "Another II", Ashley is relieved to find out that her father's true memory of the night of her mother's murder was, indeed, altered to make him remember shooting her mother. She returns his real memory of that night.
472:
Sayoko, however, she was happily committed to
Richard. After they had finished the development of "Another", Richard and Sayoko tried to keep it out of reach of those that might use it for malicious purposes, and Sayoko eventually gave birth to Ashley, making the decision to give up being a scientist for good, to focus on her husband and daughter. In his jealousy and his rage over Sayoko's "betrayal", Bill broke into their family home to steal back "Another", shooting Sayoko. Just as Bill is about to shoot Richard, D appears before him and tells him that he's "making Franny cry"; the shock causes Bill to fall down a nearby drop, to his death.
432:(renamed DTS in the North American release) allows the player to save and load, read messages in the form of DAS data cards, and examine photographs. The photographs come from the player's in-game camera which can take up to 36 photographs at a time. An inventory list is also available to store items for later use. The player will sometimes encounter non-player characters in the game; to initiate dialog with them, the player must tap the talk icon.
480:. Having witnessed this, D ran in fear from his uncle into the cave, where he fell to his death; the last thing he saw was his uncle's outstretched hand, attempting to save him. After this incident, the uncle shot himself out of guilt, and his daughter, Franny, left the island, as the sole survivor of her family. She became the mother of Bill Edward. Having finally found his answers, D is able to depart to the afterlife in peace.
27:
441:
raised by her father's younger sister, Jessica
Robbins, in the suburbs of Seattle. Around this time, Ashley begins to suffer from a recurring nightmare, in which she is hiding inside a closet as a child and witnesses someone getting shot. Eleven years later, two days before her fourteenth birthday, Ashley receives a package from her father containing a birthday card and a device called a
858:
784:
779:
853:
848:
843:
838:
774:
769:
764:
662:
657:
652:
647:
642:
557:
was quite large. Lead
Programmer Kazuhiko Hagihara reportedly had disagreements with Kanasaki during the latter half of development. The game's protagonist, Ashley Robbins, was designed by Kanasaki to appeal to both male and female players. She was originally intended to be 17 years old, but her age was later changed to 14 by Suzuki.
460:. On November 13th, 2005, the day before her birthday, Jessica and Ashley ride over to Blood Edward Island on a boat, but Ashley's father is not there to greet them. Jessica goes to look for him, but when she doesn't return, Ashley ventures out to search for both of them. While exploring the island, Ashley also befriends D, a
524:
Rika Suzuki, game designer and scenario writer for the game, said that she "prefer stories that are emotionally moving", and that, "one thing that is reflected in my work is the idea of memories as a device for moving the story along. One of the things I try to acknowledge is the difference between a
467:
As they explore Edward
Mansion, Ashley and D begin to learn the history behind the Edward family, who are rumored to have all died one after the other, resulting in the island's name. At the same time, they begin to unravel the mystery surrounding Ashley's father, Richard, and their invitation to the
564:
s original
Japanese text and the North American translation. She commented: "I think that a believable character, a believable person would have certain feelings of betrayal, not just acceptance. I wanted to explore that just a little. I think the was a little more accepting, not really questioning
556:
and character designer, said that the development team always considers the relation a puzzle has to a game's story, and, "even if we could invent an amazing idea for a puzzle, it might not be adopted without a solid relationship with the story". Suzuki said she thought the burden on the programmers
956:
praised the game's control scheme as "absolutely brilliant" and " best ever". They said that the implementation of DS capabilities would cause players to "re-evaluate the way you approach in-game puzzles", and that "the DS-specific puzzles are, without exception, uniformly fab". He noted that "more
568:
Suzuki later said the game had a large impact in Japan, and that "one thing that I am particularly proud of is that if you go into a games shop in Japan now there is an adventure corner, and that's something that we feel we've contributed to coming back". She also said that "the company feels that
475:
Depending on how much Ashley and D have discovered regarding D's memories and the Edward family, D will either not remember his death, and will, therefore, be cursed to wander the island alone, or he will. In the case of the latter, it is revealed that D's real identity is "Daniel Edward", a young
973:
called it "very, very short for an adventure game". Wales thought that "there's little to encourage replay". The game was also criticized for its use of backtracking; several reviewers were irritated by the game design decision that "certain items can only be collected once you've found a use for
941:
complained that the game's puzzles were extremely unoriginal, with the comment that "the devices and gimmicks used to obstruct progress are so hoary that archaeologists have unearthed ancient clay tablets inscribed with Trace Memory puzzle solutions". This sentiment was echoed to lesser degree by
529:
is set over the course of one day, and it's a very special day", and that something she finds interesting to portray in a story is "when you wake up in the morning, you could have an extraordinary day which will be memorable for the rest of your life". Additionally, she explained: "When was very
440:
The events of the game take place on the fictional Blood Edward Island. The game's protagonist, Ashley Mizuki
Robbins, is the daughter of Richard and Sayoko Robbins, researchers of human memory. After her parents mysteriously went missing in 1994, they were presumed dead. Consequently, Ashley was
136:
471:
Ashley and
Richard end up confronting Bill Edward, an old friend of Richard and Sayoko, who was also a scientist. While holding Richard at gunpoint in a cave, Bill forces Ashley to remember the night of her mother's murder, and she realizes that Bill was the culprit. Bill had been in love with
509:. The first playable demo of the game debuted during the November 2004 Nintendo World Japanese tour. At a Nintendo retailer conference in January 2005, the release date was set for Japan on February 24. The release date for Europe was set on June 24, under the title
388:
received mixed reviews from critics. Though praised for its implementation of the DS controls, its story, and hand-drawn artwork, many criticized the game's short length, unoriginal puzzles, and gearing towards a younger audience. A sequel,
889:
gave it a score of one nine, one ten, and two eights for a total of 35 out of 40. The game was considered by many reviewers to be aimed at a younger audience, or "a good introduction to the graphic adventure genre". PJ Hruschak of
961:
s puzzles linear and obscure, constant backtracking frustrating". The game received praise for its interface from other reviewers: Reed called it "brilliantly implemented", and Wales said it was "fantastically slick".
909:
said: "From the gorgeous hand drawn artwork and gloriously detailed 3D environments to the intimate and expertly paced storyline, the game maintains a light and uniquely engaging atmosphere throughout". Jason Hill of
373:
Players take on the role of Ashley Mizuki
Robbins, a 13-year-old girl, as she searches for her father on the fictional Blood Edward Island. Gameplay revolves around solving puzzles, and is controlled using the DS
871:
was the 123rd best-selling game of 2005 in Japan, with 105,452 copies sold. The game also placed 32nd on the list of best-selling DS games of 2005 in Europe, with around 15,000 copies sold in the United
Kingdom.
530:
young he lived in
Shanghai, and because of the disease he became able to draw very detailed maps of the area, which he couldn't before. That stimulated me to think a lot more about memory". Suzuki's father had
421:
displays an aerial view of Ashley and her surroundings. The player can move Ashley using a point and click system, dragging the stylus across the screen, or using the D-pad. The top screen shows
464:
who has lost his memories. D is only visible to Ashley, and wants to learn the truth behind his death. Together they enter the Edward Mansion, each looking for answers to their own questions.
942:
several reviewers. However, Parish said that "maybe that's not entirely fair. The DS is. . . attempt to branch out beyond traditional gamers; it's quite likely that the target audience for
2318:
1455:
1033:
492:
425:
images of the player's current location. To solve puzzles encountered in the game, the player must use the touchscreen, or other DS capabilities, such as the DS microphone.
391:
2476:
2451:
1879:
2471:
2466:
1925:
2056:
1109:
44:
2089:
1412:
569:
with our games you don't need the special skills required to play other games. There is no gender or age classification, it's just you and the story".
2287:
1386:
2436:
370:. The game was first released in Japan on February 24, 2005, with releases in Europe, Australia, and North America, following later the same year.
965:
The game's length garnered much negative response, as did its lack of replay value. Massimilla stated that "you could burn through the entirety of
2446:
916:
said the game possessed "a rich plot exploring themes of love, grief, ambition and memory complements engaging characters", and Kristan Reed of
1765:
1267:
1329:
2350:
1088:
Ashley's surname is spelled Robbins, while in PAL regions it is spelled Robins. Other games in the series spell Ashley's surname as Robins.
91:
2202:
63:
2016:
417:
Assuming control of Ashley Mizuki Robbins, players navigate through 3D environments and attempt to solve puzzles. During movement, the
2486:
1298:
1984:
1796:
2441:
110:
70:
1445:
2461:
2456:
1836:
1650:
2124:
1576:
1141:
483:
Richard and Ashley meet up with Jessica, and the three leave the island, to now be "together forever". If the player is using a
2431:
1727:
1234:
77:
355:
325:
48:
1507:
930:
described the graphics as "an enticing mix of cutesy anime portraits and lovely 3D environments", and Bethany Massimilla of
2280:
1947:
514:
59:
986:
170:
1545:
2237:
1915:
505:
started development in February 2004, and was officially announced by Nintendo on October 7, under the working title
2066:
1889:
2426:
2325:
2168:
1417:
1114:
1039:
1008:
405:
1119:
560:
Ann Lin of Nintendo of America's Product Development Department stated that there are several differences between
37:
2411:
2260:
1920:
1617:
912:
829:
683:
2147:
994:
serves up an interesting story with a handful of inspired puzzles that are all too quickly conquered". In 2011,
2273:
2099:
2021:
905:
488:
335:
1422:
2421:
1675:
1027:
1497:
2481:
2382:
2061:
1378:
926:
531:
84:
2242:
1197:
1352:
476:
boy from the Edward family. Daniel's uncle shot and killed his father in a tragic misunderstanding over
200:
135:
1233:[Another Code: Two Memories development staff interview] (in Japanese). Nintendo. March 2005.
2343:
1067:
545:
158:
146:
1755:
1257:
2416:
1450:
1321:
553:
239:
190:
180:
548:
due to difficulties with controlling the game using the stylus, and in an attempt to make it more
449:, contains a message from her father, claiming that he is waiting for her on Blood Edward Island.
2389:
2375:
487:
save data, they will get a post-credit scene where Ashley receives a letter wishing her a happy "
453:
261:
2194:
1059:
1021:
876:
229:
210:
2026:
2119:
1572:
995:
633:
320:
2226:
1976:
1788:
1723:
1600:
1290:
671:
400:
2114:
1952:[2005 video game software sales TOP500] (in Japanese). Geimin.net. Archived from
1479:
805:
731:
399:
in 2009 in Japan and Europe. A remake of the game and its sequel were released for the
1828:
1568:
565:
the weirdness of meeting a ghost or any of the circumstances that had befallen her".
2405:
1703:
1640:
719:
549:
484:
457:
307:
1719:
1228:
1031:, Ashley appears as a trophy, and she and other characters appear as stickers. Her
541:
422:
1019:
series is represented in two iterations of the Nintendo crossover fighting series
946:
really is 13-year-old girls, just like Ashley". He ended the review by saying: "
477:
418:
375:
367:
298:
266:
26:
1953:
969:
in about four or five hours in a single marathon session", and Craig Harris of
950:
is the very definition of a safe, comfortable, middle-of-the-road experience".
2368:
1884:
1502:
934:
thought that "the 2D art in the game is where all the richness of detail is".
892:
880:
817:
595:
446:
2169:"Wii - Super Smash Bros. Brawl - Ashley Robbins Trophy - The Models Resource"
2232:
1645:
1535:
917:
695:
2094:
1760:
1180:
981:
931:
743:
363:
163:
1792:
1540:
1142:"Another Code: Recollection - Official Traces of Memories Past Trailer"
938:
885:
755:
707:
621:
2148:"Another Code: R – A Journey Into Lost Memories – Hardcore Gaming 101"
2248:
924:
does a great job of structuring the game well to keep you guessing".
289:
1006:
was named the 92nd greatest game released on a Nintendo console by
461:
379:
280:
2296:
897:
552:
for players not used to a 3D game. Taisuke Kanasaki, the game's
359:
151:
2269:
903:
The game was praised for its story and graphics; Matt Wales of
1262:
1201:
1146:
984:'s 2005 "Best Adventure Game" award, which ultimately went to
970:
793:
396:
20:
452:
Blood Edward Island is an island located off the coast of
1025:
through collectable stickers, a trophy, and a spirit. In
2256:
2090:"Best & Worst 05: Genre Awards; Best Adventure Game"
1598:
Edge staff (August 2005). "Another Code: Two Memories".
2265:
1002:
the 60th-best adventure game ever released. In 2014,
896:
commented that some critics referred to the game as "
875:
The game received "average" reviews according to the
2050:
2048:
2046:
2044:
521:. It was released in North America on September 27.
2360:
2335:
2303:
1406:
1404:
331:
319:
272:
260:
238:
228:
209:
199:
189:
179:
169:
157:
145:
128:
51:. Unsourced material may be challenged and removed.
1634:
1632:
1630:
1628:
445:. The DAS, programmed to respond only to Ashley's
1749:
1747:
1745:
1223:
1221:
1219:
1909:
1907:
1071:
2319:Another Code: R – A Journey into Lost Memories
1192:
1190:
1034:Another Code: R – A Journey into Lost Memories
761:
639:
392:Another Code: R – A Journey into Lost Memories
2281:
2195:"Smash Ultimate Best Spirits You Need to Use"
1701:Mason, Lisa (November 2005). "Trace Memory".
8:
2010:
2008:
2006:
2004:
2002:
1873:
1871:
1869:
1862:. Vol. 197. November 2005. p. 109.
1822:
1820:
1818:
1816:
1814:
1670:
1668:
1569:"Another Code [Two Memories] review"
1529:
1527:
1525:
835:
606:
525:recollection and a memory". She said that "
2288:
2274:
2266:
1754:Massimilla, Bethany (September 26, 2005).
1615:EGM staff (October 2005). "Trace Memory".
605:
580:
134:
125:
2477:Video games with pre-rendered 3D graphics
2452:Video games featuring female protagonists
2312:Another Code: Two Memories / Trace Memory
111:Learn how and when to remove this message
1171:
1169:
1167:
1165:
1567:Bronstring, Marek (September 3, 2005).
1444:Schilling, Chris (September 17, 2009).
1270:from the original on September 15, 2022
1100:
1052:
957:action-oriented gamers could well find
1987:from the original on December 22, 2016
1458:from the original on December 23, 2010
1928:from the original on November 7, 2012
1839:from the original on January 14, 2016
1787:Theobald, Phil (September 29, 2005).
1534:Parish, Jeremy (September 26, 2005).
1492:
1490:
1446:"Developer Q&A: Learning to CiNG"
7:
2472:Video games set on fictional islands
2467:Video games set in the United States
2351:Last Window: The Secret of Cape West
1827:Harris, Craig (September 22, 2005).
1799:from the original on August 13, 2020
1653:from the original on October 2, 2019
1320:Gantayat, Anoop (January 13, 2005).
1289:Gantayat, Anoop (November 3, 2004).
610:
585:
49:adding citations to reliable sources
2193:Fennimore, Jack (January 7, 2019).
1379:"E3 2005: Trace Memory Impressions"
1256:Gantayat, Anoop (October 7, 2005).
763:
641:
576:
2205:from the original on June 23, 2019
2146:Skiles, Doug (February 15, 2011).
2115:"Top 100 All-Time Adventure Games"
1768:from the original on July 26, 2022
1579:from the original on July 14, 2016
1548:from the original on June 25, 2016
1389:from the original on March 7, 2016
1332:from the original on June 30, 2019
1301:from the original on June 29, 2019
1108:Scullion, Chris (April 23, 2009).
14:
2127:from the original on June 4, 2012
2055:GamesMaster staff (August 2005).
1878:Hruschak, PJ (January 11, 2006).
1676:"Famitsu Score Round-up (DS/PSP)"
1510:from the original on June 3, 2011
1237:from the original on June 5, 2009
1110:"Another Code R Dated for Europe"
837:
1730:from the original on May 8, 2016
1353:"Nintendo Confirms Another Code"
1351:Harris, Craig (April 26, 2005).
1200:. Nintendo. 2005. Archived from
1177:Trace Memory Instruction Booklet
856:
851:
846:
841:
836:
782:
777:
772:
767:
762:
660:
655:
650:
645:
640:
540:was originally displayed from a
428:A device in the game called the
25:
2437:Point-and-click adventure games
2243:Official North American website
2015:Wales, Matt (August 15, 2005).
1639:Reed, Kristan (June 27, 2005).
491:", foreshadowing the events of
36:needs additional citations for
2447:Video games developed in Japan
2113:AG Staff (December 30, 2011).
1914:Hill, Jason (August 4, 2005).
1880:"Player 1: A DS Double Whammy"
1483:. Vol. 196. October 2005.
1377:Harris, Craig (May 20, 2005).
1258:"Nintendo Announces "Another""
1037:design appears as a spirit in
356:point-and-click adventure game
1:
1975:Reed, Kristan (May 4, 2006).
1498:"Trace Memory for DS Reviews"
544:, but was later changed to a
2057:"Another Code: Two Memories"
2017:"Another Code: Two Memories"
1707:. No. 151. p. 182.
1641:"Another Code: Two Memories"
1621:. No. 196. p. 122.
1411:Long, Neil (June 29, 2009).
1198:"Trace Memory Official Site"
513:. The game was showcased at
354:in North America, is a 2005
60:"Another Code: Two Memories"
1604:. No. 152. p. 96.
1322:"Nintendo Unveils DS Plans"
1230:『アナザーコード 2つの記憶』開発スタッフインタビュー
1073:Anazā Kōdo Futatsu no Kioku
1072:
2503:
2326:Another Code: Recollection
2257:Another Code: Two Memories
1418:Official Nintendo Magazine
1115:Official Nintendo Magazine
1040:Super Smash Bros. Ultimate
1009:Official Nintendo Magazine
511:Another Code: Two Memories
406:Another Code: Recollection
345:Another Code: Two Memories
129:Another Code: Two Memories
2487:Single-player video games
2261:The Visual Novel Database
2249:Official Japanese website
2238:Official European website
1921:The Sydney Morning Herald
1618:Electronic Gaming Monthly
1063:
913:The Sydney Morning Herald
830:The Sydney Morning Herald
684:Electronic Gaming Monthly
614:
611:
589:
586:
326:Point-and-click adventure
133:
2442:Video games about ghosts
1949:2005年テレビゲームソフト売り上げTOP500
1948:
1718:Joe (October 20, 2005).
1477:"Trace Memory Preview".
1229:
906:Computer and Video Games
2462:Video games set in 2005
2457:Video games set in 1994
2173:www.models-resource.com
1789:"GameSpy: Trace Memory"
1028:Super Smash Bros. Brawl
395:, was released for the
16:2005 video game by Cing
2432:Nintendo DS-only games
1977:"2005 UK Sales Review"
990:. The editors wrote: "
2304:Ashley Mizuki Robbins
1916:"Absorbing adventure"
1756:"Trace Memory Review"
1720:"Trace Memory Review"
517:2005 under the title
409:on January 19, 2024.
2344:Hotel Dusk: Room 215
2069:on December 18, 2005
1204:on November 22, 2010
546:top-down perspective
45:improve this article
2383:Little King's Story
1956:on January 27, 2009
1892:on February 7, 2006
1451:The Daily Telegraph
1413:"Drawn from Memory"
1291:"Hands On: Another"
608:
583:
532:Alzheimer's disease
2376:Monster Rancher DS
980:was a nominee for
877:review aggregation
581:
312:September 27, 2005
140:European cover art
2427:Nintendo DS games
2399:
2398:
2102:on June 25, 2013.
1150:. January 9, 2024
1022:Super Smash Bros.
937:Jeremy Parish of
865:
864:
604:
603:
436:Story and setting
362:and published by
341:
340:
285:February 24, 2005
205:Kazuhiko Hagihara
121:
120:
113:
95:
2494:
2412:2005 video games
2290:
2283:
2276:
2267:
2253:
2215:
2214:
2212:
2210:
2190:
2184:
2183:
2181:
2179:
2165:
2159:
2158:
2156:
2154:
2143:
2137:
2136:
2134:
2132:
2120:Adventure Gamers
2110:
2104:
2103:
2098:. Archived from
2085:
2079:
2078:
2076:
2074:
2065:. Archived from
2052:
2039:
2038:
2036:
2034:
2025:. Archived from
2012:
1997:
1996:
1994:
1992:
1972:
1966:
1965:
1963:
1961:
1944:
1938:
1937:
1935:
1933:
1911:
1902:
1901:
1899:
1897:
1888:. Archived from
1875:
1864:
1863:
1858:"Trace Memory".
1855:
1849:
1848:
1846:
1844:
1824:
1809:
1808:
1806:
1804:
1784:
1778:
1777:
1775:
1773:
1751:
1740:
1739:
1737:
1735:
1715:
1709:
1708:
1698:
1692:
1691:
1689:
1687:
1672:
1663:
1662:
1660:
1658:
1636:
1623:
1622:
1612:
1606:
1605:
1595:
1589:
1588:
1586:
1584:
1573:Adventure Gamers
1564:
1558:
1557:
1555:
1553:
1531:
1520:
1519:
1517:
1515:
1494:
1485:
1484:
1474:
1468:
1467:
1465:
1463:
1441:
1435:
1434:
1432:
1430:
1421:. Archived from
1408:
1399:
1398:
1396:
1394:
1374:
1368:
1367:
1365:
1363:
1348:
1342:
1341:
1339:
1337:
1317:
1311:
1310:
1308:
1306:
1286:
1280:
1279:
1277:
1275:
1253:
1247:
1246:
1244:
1242:
1225:
1214:
1213:
1211:
1209:
1194:
1185:
1184:
1173:
1160:
1159:
1157:
1155:
1138:
1132:
1131:
1129:
1127:
1122:on June 28, 2013
1118:. Archived from
1105:
1089:
1082:
1076:
1075:
1065:
1057:
996:Adventure Gamers
861:
860:
859:
855:
854:
850:
849:
845:
844:
840:
839:
787:
786:
785:
781:
780:
776:
775:
771:
770:
766:
765:
665:
664:
663:
659:
658:
654:
653:
649:
648:
644:
643:
634:Adventure Gamers
609:
584:
311:
302:
293:
284:
221:Keisuke Sakamoto
218:Taisuke Kanasaki
175:Taisuke Kanasaki
138:
126:
116:
109:
105:
102:
96:
94:
53:
29:
21:
2502:
2501:
2497:
2496:
2495:
2493:
2492:
2491:
2402:
2401:
2400:
2395:
2356:
2331:
2299:
2294:
2251:
2223:
2218:
2208:
2206:
2192:
2191:
2187:
2177:
2175:
2167:
2166:
2162:
2152:
2150:
2145:
2144:
2140:
2130:
2128:
2112:
2111:
2107:
2087:
2086:
2082:
2072:
2070:
2054:
2053:
2042:
2032:
2030:
2029:on July 1, 2007
2014:
2013:
2000:
1990:
1988:
1974:
1973:
1969:
1959:
1957:
1950:
1946:
1945:
1941:
1931:
1929:
1913:
1912:
1905:
1895:
1893:
1877:
1876:
1867:
1857:
1856:
1852:
1842:
1840:
1826:
1825:
1812:
1802:
1800:
1786:
1785:
1781:
1771:
1769:
1753:
1752:
1743:
1733:
1731:
1724:Game Revolution
1717:
1716:
1712:
1700:
1699:
1695:
1685:
1683:
1682:. March 6, 2005
1674:
1673:
1666:
1656:
1654:
1638:
1637:
1626:
1614:
1613:
1609:
1597:
1596:
1592:
1582:
1580:
1566:
1565:
1561:
1551:
1549:
1533:
1532:
1523:
1513:
1511:
1496:
1495:
1488:
1476:
1475:
1471:
1461:
1459:
1443:
1442:
1438:
1428:
1426:
1410:
1409:
1402:
1392:
1390:
1376:
1375:
1371:
1361:
1359:
1350:
1349:
1345:
1335:
1333:
1319:
1318:
1314:
1304:
1302:
1288:
1287:
1283:
1273:
1271:
1255:
1254:
1250:
1240:
1238:
1231:
1227:
1226:
1217:
1207:
1205:
1196:
1195:
1188:
1175:
1174:
1163:
1153:
1151:
1140:
1139:
1135:
1125:
1123:
1107:
1106:
1102:
1098:
1093:
1092:
1083:
1079:
1058:
1054:
1049:
920:remarked that "
866:
857:
852:
847:
842:
783:
778:
773:
768:
661:
656:
651:
646:
582:Aggregate score
579:
575:
500:
438:
415:
401:Nintendo Switch
315:
306:
297:
288:
279:
256:
253:Yuichi Nakamura
247:Makoto Hagiwara
224:
185:Takuya Miyagawa
141:
124:
123:2005 video game
117:
106:
100:
97:
54:
52:
42:
30:
17:
12:
11:
5:
2500:
2498:
2490:
2489:
2484:
2479:
2474:
2469:
2464:
2459:
2454:
2449:
2444:
2439:
2434:
2429:
2424:
2422:Nintendo games
2419:
2414:
2404:
2403:
2397:
2396:
2394:
2393:
2386:
2379:
2372:
2364:
2362:
2358:
2357:
2355:
2354:
2347:
2339:
2337:
2333:
2332:
2330:
2329:
2322:
2315:
2307:
2305:
2301:
2300:
2295:
2293:
2292:
2285:
2278:
2270:
2264:
2263:
2254:
2246:
2240:
2235:
2222:
2221:External links
2219:
2217:
2216:
2185:
2160:
2138:
2105:
2080:
2040:
1998:
1967:
1939:
1903:
1865:
1860:Nintendo Power
1850:
1829:"Trace Memory"
1810:
1779:
1741:
1710:
1693:
1664:
1624:
1607:
1590:
1559:
1536:"Trace Memory"
1521:
1486:
1480:Nintendo Power
1469:
1436:
1425:on May 9, 2012
1400:
1369:
1343:
1312:
1281:
1248:
1215:
1186:
1161:
1133:
1099:
1097:
1094:
1091:
1090:
1077:
1051:
1050:
1048:
1045:
863:
862:
833:
825:
824:
821:
813:
812:
809:
806:Nintendo Power
801:
800:
797:
789:
788:
759:
751:
750:
747:
739:
738:
735:
732:GameRevolution
727:
726:
723:
715:
714:
711:
703:
702:
699:
691:
690:
687:
679:
678:
675:
667:
666:
637:
629:
628:
625:
617:
616:
613:
602:
601:
598:
592:
591:
588:
577:
574:
571:
499:
496:
437:
434:
414:
411:
339:
338:
333:
329:
328:
323:
317:
316:
314:
313:
304:
295:
286:
276:
274:
270:
269:
264:
258:
257:
255:
254:
251:
250:Kenjiro Matsuo
248:
244:
242:
236:
235:
232:
226:
225:
223:
222:
219:
215:
213:
207:
206:
203:
197:
196:
193:
187:
186:
183:
177:
176:
173:
167:
166:
161:
155:
154:
149:
143:
142:
139:
131:
130:
122:
119:
118:
33:
31:
24:
15:
13:
10:
9:
6:
4:
3:
2:
2499:
2488:
2485:
2483:
2482:Visual novels
2480:
2478:
2475:
2473:
2470:
2468:
2465:
2463:
2460:
2458:
2455:
2453:
2450:
2448:
2445:
2443:
2440:
2438:
2435:
2433:
2430:
2428:
2425:
2423:
2420:
2418:
2415:
2413:
2410:
2409:
2407:
2392:
2391:
2387:
2385:
2384:
2380:
2378:
2377:
2373:
2371:
2370:
2366:
2365:
2363:
2359:
2353:
2352:
2348:
2346:
2345:
2341:
2340:
2338:
2334:
2328:
2327:
2323:
2321:
2320:
2316:
2314:
2313:
2309:
2308:
2306:
2302:
2298:
2291:
2286:
2284:
2279:
2277:
2272:
2271:
2268:
2262:
2258:
2255:
2252:(in Japanese)
2250:
2247:
2244:
2241:
2239:
2236:
2234:
2230:
2229:
2225:
2224:
2220:
2204:
2200:
2196:
2189:
2186:
2174:
2170:
2164:
2161:
2149:
2142:
2139:
2126:
2122:
2121:
2116:
2109:
2106:
2101:
2097:
2096:
2091:
2084:
2081:
2068:
2064:
2063:
2058:
2051:
2049:
2047:
2045:
2041:
2028:
2024:
2023:
2018:
2011:
2009:
2007:
2005:
2003:
1999:
1986:
1982:
1978:
1971:
1968:
1955:
1951:
1943:
1940:
1927:
1923:
1922:
1917:
1910:
1908:
1904:
1891:
1887:
1886:
1881:
1874:
1872:
1870:
1866:
1861:
1854:
1851:
1838:
1834:
1830:
1823:
1821:
1819:
1817:
1815:
1811:
1798:
1794:
1790:
1783:
1780:
1767:
1763:
1762:
1757:
1750:
1748:
1746:
1742:
1729:
1725:
1721:
1714:
1711:
1706:
1705:
1704:Game Informer
1697:
1694:
1681:
1677:
1671:
1669:
1665:
1652:
1648:
1647:
1642:
1635:
1633:
1631:
1629:
1625:
1620:
1619:
1611:
1608:
1603:
1602:
1594:
1591:
1578:
1574:
1570:
1563:
1560:
1547:
1543:
1542:
1537:
1530:
1528:
1526:
1522:
1509:
1505:
1504:
1499:
1493:
1491:
1487:
1482:
1481:
1473:
1470:
1457:
1453:
1452:
1447:
1440:
1437:
1424:
1420:
1419:
1414:
1407:
1405:
1401:
1388:
1384:
1380:
1373:
1370:
1358:
1354:
1347:
1344:
1331:
1327:
1323:
1316:
1313:
1300:
1296:
1292:
1285:
1282:
1269:
1265:
1264:
1259:
1252:
1249:
1236:
1232:
1224:
1222:
1220:
1216:
1203:
1199:
1193:
1191:
1187:
1182:
1178:
1172:
1170:
1168:
1166:
1162:
1149:
1148:
1143:
1137:
1134:
1121:
1117:
1116:
1111:
1104:
1101:
1095:
1087:
1081:
1078:
1074:
1069:
1064:アナザーコード 2つの記憶
1061:
1056:
1053:
1046:
1044:
1042:
1041:
1036:
1035:
1030:
1029:
1024:
1023:
1018:
1013:
1011:
1010:
1005:
1001:
997:
993:
989:
988:
983:
979:
975:
972:
968:
963:
960:
955:
951:
949:
945:
940:
935:
933:
929:
928:
923:
919:
915:
914:
908:
907:
901:
899:
895:
894:
888:
887:
882:
878:
873:
870:
834:
832:
831:
827:
826:
822:
820:
819:
815:
814:
810:
808:
807:
803:
802:
798:
796:
795:
791:
790:
760:
758:
757:
753:
752:
748:
746:
745:
741:
740:
736:
734:
733:
729:
728:
724:
722:
721:
720:Game Informer
717:
716:
712:
710:
709:
705:
704:
700:
698:
697:
693:
692:
688:
686:
685:
681:
680:
676:
674:
673:
669:
668:
638:
636:
635:
631:
630:
626:
624:
623:
619:
618:
607:Review scores
599:
597:
594:
593:
572:
570:
566:
563:
562:Another Code'
558:
555:
551:
550:user-friendly
547:
543:
539:
535:
533:
528:
522:
520:
516:
512:
508:
504:
497:
495:
494:
490:
489:sweet sixteen
486:
485:new game plus
481:
479:
473:
469:
465:
463:
459:
458:United States
455:
450:
448:
444:
435:
433:
431:
426:
424:
420:
412:
410:
408:
407:
402:
398:
394:
393:
387:
383:
381:
377:
371:
369:
365:
361:
358:developed by
357:
353:
352:
347:
346:
337:
336:Single-player
334:
330:
327:
324:
322:
318:
309:
305:
300:
296:
294:June 24, 2005
291:
287:
282:
278:
277:
275:
271:
268:
265:
263:
259:
252:
249:
246:
245:
243:
241:
237:
233:
231:
227:
220:
217:
216:
214:
212:
208:
204:
202:
201:Programmer(s)
198:
194:
192:
188:
184:
182:
178:
174:
172:
168:
165:
162:
160:
156:
153:
150:
148:
144:
137:
132:
127:
115:
112:
104:
93:
90:
86:
83:
79:
76:
72:
69:
65:
62: –
61:
57:
56:Find sources:
50:
46:
40:
39:
34:This article
32:
28:
23:
22:
19:
2388:
2381:
2374:
2367:
2349:
2342:
2324:
2317:
2311:
2310:
2228:Trace Memory
2227:
2207:. Retrieved
2198:
2188:
2176:. Retrieved
2172:
2163:
2153:November 19,
2151:. Retrieved
2141:
2129:. Retrieved
2118:
2108:
2100:the original
2093:
2083:
2073:November 19,
2071:. Retrieved
2067:the original
2060:
2031:. Retrieved
2027:the original
2020:
1991:November 19,
1989:. Retrieved
1980:
1970:
1958:. Retrieved
1954:the original
1942:
1932:November 19,
1930:. Retrieved
1919:
1894:. Retrieved
1890:the original
1883:
1859:
1853:
1841:. Retrieved
1832:
1801:. Retrieved
1782:
1770:. Retrieved
1759:
1732:. Retrieved
1713:
1702:
1696:
1684:. Retrieved
1679:
1655:. Retrieved
1644:
1616:
1610:
1599:
1593:
1581:. Retrieved
1562:
1550:. Retrieved
1539:
1512:. Retrieved
1501:
1478:
1472:
1462:November 18,
1460:. Retrieved
1449:
1439:
1427:. Retrieved
1423:the original
1416:
1391:. Retrieved
1382:
1372:
1360:. Retrieved
1356:
1346:
1334:. Retrieved
1325:
1315:
1303:. Retrieved
1294:
1284:
1272:. Retrieved
1261:
1251:
1239:. Retrieved
1208:November 17,
1206:. Retrieved
1202:the original
1176:
1152:. Retrieved
1145:
1136:
1124:. Retrieved
1120:the original
1113:
1103:
1086:Trace Memory
1085:
1080:
1055:
1038:
1032:
1026:
1020:
1017:Another Code
1016:
1014:
1007:
1004:Another Code
1003:
1000:Another Code
999:
992:Trace Memory
991:
985:
978:Another Code
977:
976:
967:Trace Memory
966:
964:
958:
953:
952:
948:Trace Memory
947:
944:Trace Memory
943:
936:
925:
922:Another Code
921:
911:
904:
902:
891:
884:
883:. In Japan,
874:
869:Another Code
868:
867:
828:
816:
804:
792:
754:
742:
730:
718:
706:
694:
682:
670:
632:
620:
567:
561:
559:
542:quarter view
538:Another Code
537:
536:
527:Another Code
526:
523:
519:Trace Memory
518:
510:
506:
503:Another Code
502:
501:
482:
474:
470:
466:
451:
442:
439:
429:
427:
423:pre-rendered
416:
404:
390:
386:Another Code
385:
384:
372:
351:Trace Memory
350:
349:
344:
343:
342:
303:July 6, 2005
159:Publisher(s)
147:Developer(s)
107:
101:January 2024
98:
88:
81:
74:
67:
55:
43:Please help
38:verification
35:
18:
2062:GamesMaster
2033:December 7,
1960:January 26,
954:GamesMaster
927:GamesMaster
900:for Kids".
612:Publication
498:Development
493:the sequel.
478:inheritance
419:touchscreen
403:as part of
376:touchscreen
368:Nintendo DS
348:, known as
267:Nintendo DS
262:Platform(s)
240:Composer(s)
234:Rika Suzuki
195:Rika Suzuki
191:Designer(s)
181:Producer(s)
171:Director(s)
2417:Cing games
2406:Categories
2369:Glass Rose
2245:(archived)
1885:CiN Weekly
1503:Metacritic
1241:August 23,
1154:January 9,
1096:References
987:Fahrenheit
893:CiN Weekly
881:Metacritic
818:CiN Weekly
596:Metacritic
587:Aggregator
454:Washington
447:biometrics
71:newspapers
2336:Kyle Hyde
2233:MobyGames
2199:Heavy.com
1981:Eurogamer
1646:Eurogamer
918:Eurogamer
696:Eurogamer
578:Reception
573:Reception
230:Writer(s)
211:Artist(s)
2209:June 23,
2203:Archived
2178:June 23,
2125:Archived
2095:GameSpot
1985:Archived
1926:Archived
1896:July 15,
1837:Archived
1797:Archived
1766:Archived
1761:GameSpot
1728:Archived
1651:Archived
1577:Archived
1546:Archived
1514:June 23,
1508:Archived
1456:Archived
1387:Archived
1330:Archived
1299:Archived
1268:Archived
1235:Archived
1181:Nintendo
1060:Japanese
982:GameSpot
959:Another'
932:GameSpot
879:website
744:GameSpot
554:director
413:Gameplay
366:for the
364:Nintendo
321:Genre(s)
164:Nintendo
2131:May 22,
2088:Staff.
1843:July 3,
1803:July 3,
1793:GameSpy
1772:July 3,
1734:July 3,
1686:July 3,
1657:July 3,
1583:July 3,
1552:July 3,
1541:1UP.com
1429:July 3,
1393:July 3,
1362:July 3,
1336:July 3,
1305:July 3,
1274:July 3,
1183:. 2005.
1126:July 3,
1068:Hepburn
974:them".
939:1UP.com
886:Famitsu
756:GameSpy
708:Famitsu
689:6.17/10
622:1Up.com
507:Another
456:in the
332:Mode(s)
273:Release
85:scholar
998:named
823:78/100
811:8.5/10
749:7.2/10
725:7.5/10
600:70/100
87:
80:
73:
66:
58:
2390:Again
2361:Other
1047:Notes
713:35/40
615:Score
590:Score
462:ghost
380:D-pad
92:JSTOR
78:books
2297:Cing
2211:2019
2180:2019
2155:2023
2133:2019
2075:2010
2035:2016
1993:2010
1962:2009
1934:2010
1898:2016
1845:2016
1805:2016
1774:2016
1736:2016
1688:2016
1659:2016
1601:Edge
1585:2016
1554:2016
1516:2011
1464:2010
1431:2016
1395:2016
1364:2016
1338:2016
1307:2016
1276:2016
1243:2009
1210:2010
1156:2024
1128:2016
1015:The
898:Myst
799:6/10
701:7/10
677:7/10
672:Edge
360:Cing
152:Cing
64:news
2259:at
2231:at
2022:CVG
1833:IGN
1680:IGN
1383:IGN
1357:IGN
1326:IGN
1295:IGN
1263:IGN
1147:IGN
1084:In
971:IGN
794:IGN
443:DAS
430:DAS
397:Wii
378:or
47:by
2408::
2201:.
2197:.
2171:.
2123:.
2117:.
2092:.
2059:.
2043:^
2019:.
2001:^
1983:.
1979:.
1924:.
1918:.
1906:^
1882:.
1868:^
1835:.
1831:.
1813:^
1795:.
1791:.
1764:.
1758:.
1744:^
1726:.
1722:.
1678:.
1667:^
1649:.
1643:.
1627:^
1575:.
1571:.
1544:.
1538:.
1524:^
1506:.
1500:.
1489:^
1454:.
1448:.
1415:.
1403:^
1385:.
1381:.
1355:.
1328:.
1324:.
1297:.
1293:.
1266:.
1260:.
1218:^
1189:^
1179:.
1164:^
1144:.
1112:.
1070::
1066:,
1062::
1043:.
1012:.
627:C+
534:.
515:E3
382:.
308:NA
299:AU
290:EU
281:JP
2289:e
2282:t
2275:v
2213:.
2182:.
2157:.
2135:.
2077:.
2037:.
1995:.
1964:.
1936:.
1900:.
1847:.
1807:.
1776:.
1738:.
1690:.
1661:.
1587:.
1556:.
1518:.
1466:.
1433:.
1397:.
1366:.
1340:.
1309:.
1278:.
1245:.
1212:.
1158:.
1130:.
737:C
310::
301::
292::
283::
114:)
108:(
103:)
99:(
89:·
82:·
75:·
68:·
41:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.