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Arkanoid: Doh It Again

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277:. Rounds are completed when all the color and silver blocks on the screen have been eliminated. Enemies enter from the doors at the top of the play area. Every eleven rounds a boss enemy will have to be fought. Some of the blocks contain power-ups that must be caught with the paddle to be used. The game has a total of 99 levels, an edit mode in which users can create their own levels, power-ups, and two-player capabilities. 266: 315:
After defeating the final boss on round 99, time starts flowing backward. The Vaus escapes for a third time, but it's finally able to land on the planet, on the 13th stardawn. Commander Therle declares that they have found their long-sought home, but will not repeat the mistakes of the past, and
416:(which they ranked as the 41st best console video game of all time just two months earlier), particularly approving of its large number of single-player levels and enjoyable multiplayer action in both competitive and cooperative forms, though some of them complained at the recycling of bosses. 294:, in which the spacecraft Vaus defeated DOH with its energy ball. In the 9th stardawn, Commander Therle writes a log entry recounting the defeat of DoH and stating that their search for a new home goes on. 316:
humanity and environment would co-exist together. A TV screen appears, as the Commander states that DoH is "banished into oblivion." The Commander then ends his final entry and shuts off the TV.
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pick up a stunning new Terra Class Planet and dispatch the Vaus to conduct colonization surveys. Vaus is warped by DoH, who is surrounding the planet and evidently seeking revenge.
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created by DoH. The same ending occurs after defeating the boss on round 66, destroying both the planet and the game credits again.
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and Windows, while Nintendo published the Super NES version in Australia, the US, and the UK. It's the third installment in the
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After the player defeats the boss on round 33, Vaus escapes DoH's realm and returns to the
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This article is about the video game. For the catchphrase used by Homer Simpson, see
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The player controls a ship using either a standard controller or the
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Released at a time when interest in the Super NES had mostly waned,
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series after the original 1986 arcade game and it's sequel
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On the 11th stardawn, the sensors of the interstellar ark
642:(in German). No. 54. X-Plain-Verlag. pp. 64–65. 582:(in French). No. 72. Yellow Media. pp. 122–123. 636:
Alter, Sandra (December 1997). "Test - SNES: Arkanoid".
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was largely ignored by critics. The four reviewers of
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all considered it a worthy successor to the original
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October 1997. p. 98. 861: 53:Japanese version cover art 29: 656:Electronic Gaming Monthly 531:Electronic Gaming Monthly 442: 407:Electronic Gaming Monthly 344:Electronic Gaming Monthly 336: 333: 46: 255:Arkanoid: Revenge of Doh 402:Arkanoid: Doh it Again 286:Arkanoid: Doh It Again 270: 230:Arkanoid: Doh It Again 42:Arkanoid: Doh It Again 18:Arkanoid: Doh it Again 268: 604:Nintendo of America 330: 269:Gameplay screenshot 328: 271: 111:Katsuhisa Ishikawa 797: 796: 443:アルカノイド ドー・イット・アゲン 397: 396: 226: 225: 16:(Redirected from 852: 810:1997 video games 739:Arkanoid Returns 695: 688: 681: 672: 665: 664: 659:. No. 100. 650: 644: 643: 633: 627: 626: 614: 608: 607: 602:. No. 101. 593: 584: 583: 571: 565: 564: 562: 560: 546: 540: 539: 534:. No. 102. 522: 511: 510: 508: 506: 497:. 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Index

Arkanoid: Doh it Again
D'oh!

Developer(s)
Taito
Publisher(s)
JP
Nintendo
Composer(s)
Arkanoid
Platform(s)
Super NES
Windows
JP
NA
EU
JP
Genre(s)
Block breaker
Single-player
multiplayer
Super NES
Windows
Taito
Super Famicom
Arkanoid
Arkanoid: Revenge of Doh

Super NES Mouse
Arkanoid

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