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Artillery game

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821:, a popular video game in which the player aims to find the most efficient way to destroy various structures by anticipating the trajectory and destructive effects of a bird fired from slingshot, which could be considered a version of an artillery game as it features a 2D limited world, angle/power input, passive missiles which follow gravity-driven trajectories, and the use of missile and/or landscape destruction to kill several non-vocal pigs in each level. It does, however, lack counterfire from the player's targets, as well as infinite ammo of at least one variety of projectile. 62: 1357: 725: 38: 655:, players control a small platoon of worms (rather than tanks) across a deformable landscape, battling other computer- or player-controlled teams. The games feature bright and humorous cartoon-style animation and a varied arsenal of bizarre weapons. Subsequent games in the series have been released since 1995, including a 3D variant ( 414: 538: 623:
incorporates many of the features of previous graphical artillery games (including sarcastic comments by each player's tank before firing) while expanding the options available to each player in regard to the choice of weapons available, the ability to use shields, parachutes, and ability to move the
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Games Company. This was again the classic version of the Artillery Game, however, the player could change the height of the hill in between the players to either a mountain or a foothill (However this sometimes made no difference in the actual gameplay as some foothills were as high as mountains and
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but allowed the players to also see a simple graphical representation of the tanks, battlefield, and terrain. The Apple II games also took wind speed into account when calculating the path of the artillery. Some games used lines on the screen to show trajectories previous shots had taken, allowing
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curve). Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations. Artillery games have been
410:. It replaces the military theme with a player attempting to launch a performer into a container of water by adjusting the angle and force of the cannon. The game is based on an unreleased arcade video game developed at Atari. 373:) by Tom Kloos. These early versions of turn-based tank combat games interpreted human-entered data such as the distance between the tanks, the velocity or "power" of the shot fired and the angle of the tanks' turrets. 177: 172: 601:
magazine in the UK which included some digitized voices of the tank commanders, some quite amusing when shots got too close for comfort. That year also saw the release of the first version of
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was a conversion of the Amiga game of the same name that took the artillery game into space, introducing a 2D gravity field around planets, a format that has also inspired multiple re-makes.
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Early precursors to the modern artillery-type games were text-only games that simulated artillery entirely with input data values. One of the earliest known games in the genre is
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game for MS-DOS in which tanks do turn-based battle in two-dimensional terrain, with each player adjusting the angle and power of his or her tank turret before each shot.
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saw the inclusion of an in game variant of the artillery game. Players may manually control artillery pieces, firing, and subsequently adjusting, for each round.
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console in which two catapults, each behind a castle fortress wall, launched rocks at each other. Although not turn-based, the game made use of the console's
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increased the popularity of the artillery game with its wide variety of weapons, numerous multi-player options, and flexible configuration options.
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some mountains were low enough to be considered foothills). The players also had the default names of General Patton and Monty.
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variants of the artillery game soon emerged after the first graphical home computer versions. A two-player game called
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player's tank (with the purchase of fuel tanks). The game is highly configurable and utilizes a simple mouse-driven
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players to use visual data when considering their next shot. Similar games were made for home computers such as the
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An example artillery game, one player firing upon another. The landscape is marked with craters from missed shots.
2151: 2057: 1996: 1162: 1128: 2041: 1611: 1502: 1484: 1337: 625: 568:, which introduced the concept of buying weapons and multiple AI computer-player tanks to the artillery game. 1976: 1666: 1494: 643: 2024: 2019: 1935: 1813: 1588: 1399: 1373: 1327: 689: 157: 1971: 1930: 1706: 1556: 1434: 1365: 578: 137: 1940: 2034: 1925: 1769: 1565: 1259: 1217: 709: 465: 349: 330: 326: 322: 150: 1791: 1741: 1696: 1529: 1409: 848: 370: 344: 311: 285: 120: 53: 936: 570: 420:
for the Apple II was among the earliest graphical versions of the turn-based artillery video game.
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by Perkins Engineering and published by Bally in 1982. It was later released in 1983 for the
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and other home computers. Tte game was bundled with C16's on a compilation tape along with
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in 1980. These games built upon the earlier concepts of the artillery games published in
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and many other games). Some variants were misspelled as "Seige" instead of
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BASIC language desktop computer of the mid-1970s had a demo program called
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which used a storage-CRT for graphics. A similar program appeared on the
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is a popular browser-based free-to-play MMORPG artillery game.
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came the arrival of artillery games to the platform. In 1988,
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to emit sarcastic insults when one player fired at the other.
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List of massively multiplayer online turn-based strategy games
910:. Morristown, New Jersey: Creative Computing Press. pp.  449:, which was very soon picked up and re-released by the early 173:
List of massively multiplayer online real-time strategy games
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by 1981. In 1983, Amoeba Software published a game called
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In 2001, Gavin Camp released a 3D artillery game called
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Human Cannonball (Cannon Man): Atari Archive Episode 23
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is almost always to aim at the opponent(s) following a
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In December 2009, Finland-based Rovio Mobile released
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5.0, the Amiga also had a release at this time called
284:", though they are more often classified as a type of 878:"Scorched Parabolas: A History of the Artillery Game" 2170: 2086: 2050: 2012: 1906: 1899: 1824: 1740: 1715: 1665: 1630: 1602: 1564: 1555: 1493: 1463: 1433: 1390: 1364: 1291: 1268: 1203: 1180: 1171: 424:Graphical adaptions of the artillery game, such as 183:
List of multiplayer online battle arena video games
903: 310:by Mike Forman (date unknown). The game was then 1026:"RAD Software ShareWare Distribution Catalogue" 393:graphics terminal demo tape in the late 1970s. 560:, was released by Rad Delaroderie, written in 333:. And, finally, to a cross-platform subset of 1136: 641:released the first version of its successful 229: 8: 794:, fully playable on many systems, including 843:, a 2D artillery game inspired by the 1991 833:In March 2015, kChamp Games released their 1903: 1561: 1177: 1143: 1129: 1121: 871: 869: 867: 865: 742:that is loosely based on the earlier game 236: 222: 44: 680:In 1996, James Payne released PyroSoft’s 198:List of tactical role-playing video games 906:The Best of Creative Computing: Volume 2 827:Total War: Shogun 2: Fall of the Samurai 723: 861: 203:List of turn-based strategy video games 52: 661:) in 2003. This was later followed by 353:where it appears with multiple names: 208:List of turn-based tactics video games 188:List of real-time strategy video games 306:for two or three players, written in 193:List of real-time tactics video games 7: 712:perspective. The game is set in the 513:, this was released for the VIC-20, 275:trajectory (in its simplest form, a 1024:Delaroderie, Rad (15 August 1989). 750:offers options such as multiplayer 647:series of turn-based games for the 168:List of grand strategy video games 25: 880:. Armchair Arcade. Archived from 731:is a 3D polygonal artillery game. 251:are two or three-player (usually 1355: 60: 1106:from the original on 2019-12-20 1077:from the original on 2019-12-19 984:from the original on 2019-01-04 980:. Blue Flame Labs. 2018-03-28. 955:from the original on 2015-04-30 708:, featuring 3D graphics, and a 548:With the increased presence of 89:Multiplayer online battle arena 786:Other active projects include 1: 298:List of artillery video games 163:List of artillery video games 935:Ahl, David H., ed. (1979). 902:Ahl, David H., ed. (1977). 583:was distributed as part of 509:also appeared by publisher 408:Atari Video Computer System 2244: 1353: 824:The March 2012 release of 758:and flexible camera views. 754:and Internet play, player 684:which was a 3D version of 533:Artillery games for MS-DOS 505:Circa 1984, a game called 295: 32:Artillery (disambiguation) 29: 1163:List of video game genres 1158: 1047:IGN - Worms Retrospective 938:More BASIC Computer Games 695:terrain and many weapons. 350:More BASIC Computer Games 18:Artillery (computer game) 1455:Digital collectible card 626:graphical user interface 365:. Another early game is 280:described as a type of " 1540:Roguelike deck-building 1448:Roguelike deck-building 732: 720:pigs engage in combat. 690:procedurally-generated 545: 421: 158:List of 4X video games 42: 2228:Artillery video games 1782:Tactical role-playing 1547:Tactical role-playing 727: 540: 416: 321:by M. E. Lyon Jr. in 40: 2162:Vertically scrolling 1100:ShellShock Live Wiki 1071:ShellShock Live Wiki 974:"Gunner (Mainframe)" 482:was written for the 327:HP Time-Shared BASIC 54:Strategy video games 30:For other uses, see 1792:Turn-based strategy 1697:Submarine simulator 1503:Action role-playing 1410:Interactive fiction 607:by Wendell Hicken. 430:Artillery Simulator 418:Artillery Simulator 286:strategy video game 121:Turn-based strategy 48:Part of a series on 2193:Video game modding 2135:Nonlinear gameplay 1797:Turn-based tactics 1765:Real-time strategy 1052:2016-05-31 at the 733: 671:Worms Open Warfare 550:IBM PC compatibles 546: 458:Video game console 438:Creative Computing 422: 377:Graphical versions 340:Creative Computing 325:. 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In 649:Amiga 644:Worms 587:with 556:, or 527:Siege 507:Siege 316:TSS/8 304:War 3 261:tanks 151:Lists 2071:soft 2002:News 1832:Cozy 1760:MOBA 1566:Life 1323:Maze 1243:Rail 1223:Hero 943:ISBN 916:ISBN 771:for 665:and 519:Zapp 466:1982 428:and 381:The 371:1973 363:WAR3 345:1979 331:1975 323:1972 2111:FMV 2058:AAA 2035:PVP 2030:MMO 1992:Art 1604:CMS 1584:God 912:247 802:or 790:or 752:LAN 343:in 337:by 314:to 2219:: 1750:4X 1102:. 1098:. 1073:. 1069:. 1028:. 976:. 951:. 864:^ 798:, 775:, 746:. 628:. 529:. 521:, 498:, 494:, 490:, 357:, 288:. 255:) 79:4X 1144:e 1137:t 1130:v 1113:. 1084:. 991:. 962:. 924:. 891:. 806:. 783:. 369:( 237:e 230:t 223:v 34:. 20:)

Index

Artillery (computer game)
Artillery (disambiguation)

Strategy video games

Subgenres
4X
Auto battler
Multiplayer online battle arena
Real-time strategy
Time management
Real-time tactics
Tactical RPG
Tower defense
Turn-based strategy
Turn-based tactics
Artillery
Wargame
Lists
List of 4X video games
List of artillery video games
List of grand strategy video games
List of massively multiplayer online real-time strategy games
List of massively multiplayer online turn-based strategy games
List of multiplayer online battle arena video games
List of real-time strategy video games
List of real-time tactics video games
List of tactical role-playing video games
List of turn-based strategy video games
List of turn-based tactics video games

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