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Assault (1988 video game)

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their planet that gave humankind (whose history is riddled with conflicts, arms race and treachery) immense advantage and lead to the downfall of the natives. Fearing that natives, having now experienced a great conflict against foreigners and as advanced as they are would one day rise up to launch a decisive counterattack as well as to secure the further arrival of more human migrants from Earth to settle on this new planet, humans proceeded to militarize the planet by began constructing large fortresses and weaponizing buildings to strengthen their positions. As humans predicted among natives a lone tankman, feeling the humans have no right to reign over by force, pilots a caterpillar-treaded self-propelled gun in an effort to vanquish occupiers from Earth and bring peace to his home planet.
306:(1980), the game features a twin-stick control scheme, where pushing the joysticks forward will cause the tank to move forward and pushing them backwards will make it reverse direction. Turning is done by moving only one joystick forward. Pushing both joysticks left or right will flip the tank over, which can allow the player to move through narrow spots. Pushing both joysticks away from each other will allow the player to do a Power Wheelie, which will allow it to fire powerful grenades at enemies. The player can also perform Rapid Rolls (strafing) by pushing both joysticks either left or right. 231:. The plot involves the human race searching for new planets after Earth reaches its maximum population - after discovering an exo-planet 35,000 light years away from the Milky Way, they enslave the planet's natives and take control, leading to the planet's native population vowing to abolish the humans and bring peace to their world. The protagonist who rides the aforementioned self-propelled gun which players control, is one such native. 1824: 1712: 323:
years away from the galaxy, Pilot 1 had discovered a planet habitable to humans (though the way new planet's environment is structured in such a bizarre manner that cannot be explained with Earth's science) with large floating continents, inhabited by a native civilization. A large war ensued, and natives were subdued by Earth's colonizers.
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In the year 2199, Earth reached its maximum population point, causing humans to venture throughout the Milky Way in search of potential new planets to inhabit. One such pioneer space ship called Pilot 1, consisted of 3000 personnel with 2000 soldiers and 1000 scientists and technicians. 35,000 light
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The game is composed of eleven stages, which include large deserts, mechanical bases, forests and rivers. The end of each stage features a large mechanical structure that must be defeated, which will shoot projectiles at the player. Stages also contain large "Jump Pads" that will catapult the tank
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Levels include one or more "lift zones" that push the tank high into the air when driven onto. When in the air, the player sees a zoomed-out view of the battlefield and can launch long-range attacks against the enemies while remaining completely safe from their shots. Lift zones can only be used a
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Controlling a caterpillar-tread self-propelled gun, the player is tasked with completing each of the game's eleven stages by destroying enemies and avoiding enemy projectiles. Some projectiles can be negated with shots fired from the self-propelled gun, other shots cannot and thus must be avoided.
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was impressed with the game's technological capabilities, notably the use of sprite scaling and rotation, saying that it features "impressive multi-directional scrolling". He also praised the twin-stick control layout for providing a more 'hands-on' approach to the game, favorably comparing it to
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After the war is over with humans' victory, humans launched an extensive assessment and discovered that although natives' civilization was more advanced, they had very little concept and experience in waging conflicts, thus lacked a powerful military necessary to fend off invaders and to protect
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on their May 15, 1988 issue as being the second most-successful table arcade unit of the month. The game was met with a favorable reception from critics, who praised the game's graphics, controls and sprite-scaling techniques. Japanese video game magazine
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gave a similar response, calling its scrolling techniques "unique" and its music a "true celebration". They also applauded the game's attention to detail, particularly with the player's tank slowing down upon moving over rough surfaces.
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into the sky when touched, allowing the player to shoot powerful blasts towards enemies on the ground and to view other sections of the map. A flashing arrow will appear on-screen to point the player towards the level exit.
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one of his favorite arcade games. Dan Hsu wrote that the game was only worth playing with an analog controller to get the full arcade experience, while Shawn called it one of the best games in the compilation.
225:, the player is tasked with completing each of the game's eleven stages while shooting enemies and avoiding projectiles. It uses a twin-stick control layout, similar to games such as 1168: 1878: 1082: 1868: 1810: 1287: 241:
arcade hardware, capable of sprite scaling and rotation. Music was composed by Shinji Hosoe while designs for the player's tank and enemies were designed by
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awarded the title the eighth "Best Shooting Award" and "Best Ending Award", as well as the eleventh "Annual Hit Game" award in January 1998.
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A one-man's war against an army of thousands of human invaders, a war which neither side can afford to back down had begun.
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was met with favorable reviews, with critics applauding the game's graphics, controls and usage of sprite-scaling.
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arcade board, which was capable of sprite rotation and scaling.
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were the only games in the collection "worth a darn", calling
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for release in North America. Controlling a caterpillar-tread
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for release in North America. The soundtrack was composed by
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as a bonus game that can be unlocked with a cheat code.
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In his review of the collection, 419: 382: 345:in Japan in April 1988, later licensed to 37: 28: 1879:Multiplayer and single-player video games 1083:Japanese Wii Virtual Console Arcade page 830: 828: 826: 824: 677:Namco Museum Vol. 4 instruction booklet 626: 590: 952:"Review Crew: Namco Museum Volume 4". 720: 718: 569:was released, a Japan-only follow-up, 367:was one of the first games to use the 237:was one of the first games to use the 1869:Bandai Namco Entertainment franchises 7: 1169:Indiana Jones and the Temple of Doom 387: 1005:"Assault Plus - Videogame by Namco" 842:. 17 January 1998. pp. 22–23. 378: 1919:Video games scored by Shinji Hosoe 1453:San Francisco Rush: Extreme Racing 697:Narusawa, Daisuke (1 March 1991). 14: 1823: 1822: 1710: 890:The Dempa Shimbunsha Corporation 981:. Impress Group. Archived from 683:. 30 June 1997. pp. 20–22. 266:is included in the compilation 19:For the Onbase video game, see 1914:Video games developed in Japan 921:"Namco Museum Volume 4 Review" 919:Gerstmann, Jeff (2 May 2000). 726:"Assault - Videogame by Atari" 1: 1527:Marble Man: Marble Madness II 878:Keisuke, Sakuma (July 1990). 776:. p. 117. Archived from 764:Kelly, Nick (November 1988). 518:is one of the five titles in 973:Sakei, Kenji (5 June 2009). 888:(in Japanese). No. 97. 838:(in Japanese) (5 ed.). 1909:Tank simulation video games 1046:. October 1997. p. 62. 610: 341:was originally released by 213:developed and published by 1940: 1488:Rush 2: Extreme Racing USA 880:"ウルフチームの最新作『グラナダ』の魅力に迫る!!" 701:. JICC Publishing Bureau. 498:designer Kazuyoshi Inoue, 18: 1884:Multiplayer hotseat games 1874:Hamster Corporation games 1820: 1804:Atari Games Corp. v. Oman 1708: 1446:Wayne Gretzky's 3D Hockey 1295:Tournament Cyberball 2072 1078:Killer List of Videogames 1067:Killer List of Videogames 1039:Electronic Gaming Monthly 1010:Killer List of Videogames 955:Electronic Gaming Monthly 731:Killer List of Videogames 643:Assault Operator's Manual 601: 541:Electronic Gaming Monthly 428: 425: 391: 388: 310:limited number of times. 292:Arcade version screenshot 208:multi-directional shooter 165:Multi-directional shooter 36: 21:Assault (1983 video game) 962:. July 1997. p. 54. 544:stated that both it and 258:A Japan-only follow-up, 1793:Time Warner Interactive 1509:San Francisco Rush 2049 1036:"Tricks of the Trade". 439:Best Shooting Award 8th 334:Development and release 1418:Guardians of the 'Hood 1309:Skull & Crossbones 293: 1924:Virtual Console games 1894:Nintendo Switch games 1854:Arcade Archives games 1778:Warner Communications 1383:Race Drivin' Panorama 768:. No. November. 502:was an influence for 441:Best Ending Award 8th 291: 217:. It was licensed to 1534:Beavis and Butt-Head 885:Micom BASIC Magazine 494:According to former 443:Annual Hit Game 11th 1899:PlayStation 4 games 1281:Vindicators Part II 1204:Championship Sprint 892:. pp. 220–224. 579:Namco Museum Vol. 4 560:Wii Virtual Console 520:Namco Museum Vol. 4 422: 385: 278:Wii Virtual Console 269:Namco Museum Vol. 4 181:(alternating turns) 1889:Namco arcade games 1864:Atari arcade games 1859:Arcade video games 1460:Mace: The Dark Age 902:2019-06-29 at the 780:on 2 February 2019 650:. 1988. p. 10 383: 294: 223:self-propelled gun 1836: 1835: 1706: 1705: 1702: 1701: 1550: 1549: 1495:War Final Assault 898:by Shmuplations. 708:978-4-7966-0102-3 447: 446: 418: 417: 197: 196: 1931: 1849:1988 video games 1826: 1825: 1752:Richard Marriott 1714: 1713: 1559: 1481:Gauntlet Legends 1474:California Speed 1137: 1130: 1112: 1105: 1098: 1089: 1048: 1047: 1033: 1027: 1026: 1024: 1022: 1013:. 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Index

Assault (1983 video game)

Developer(s)
Namco
Publisher(s)
JP
NA
Atari Games
Designer(s)
Kunio Ogawara
Composer(s)
Shinji Hosoe
Platform(s)
Arcade
JP
NA
Genre(s)
Multi-directional shooter
Single-player
multiplayer
Arcade system
Namco System 2
multi-directional shooter
arcade game
Namco
Atari Games
self-propelled gun
Battlezone
Namco System 2
Gundam

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