Knowledge (XXG)

Frame rate

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The 720p format produces 59.94/50 or 29.97/25 1280×720p images, not squeezed, so that no expansion or squeezing of the image is necessary. This confusion was industry-wide in the early days of digital video software, with much software being written incorrectly, the developers believing that only 29.97 images were expected each second, which was incorrect. While it was true that each picture element was polled and sent only 29.97 times per second, the pixel location immediately below that one was polled 1/60 of a second later, part of a completely separate image for the next 1/60-second frame.
330:, moving characters are often shot "on twos", that is to say, one drawing is shown for every two frames of film (which usually runs at 24 frame per second), meaning there are only 12 drawings per second. Even though the image update rate is low, the fluidity is satisfactory for most subjects. However, when a character is required to perform a quick movement, it is usually necessary to revert to animating "on ones", as "twos" are too slow to convey the motion adequately. A blend of the two techniques keeps the eye fooled without unnecessary production cost. 3431: 3421: 519: 527: 411: 51: 210:, is able to generate frames, and refresh rate is the frequency at which a display shows completed frames. In electronic camera specifications frame rate refers to the maximum possible rate frames could be captured, but in practice, other settings (such as exposure time) may reduce the actual frequency to a lower number than the frame rate. 387:
process, often leading to "judder": To convert 24 frames per second into 60 frames per second, every odd frame is repeated, playing twice, while every even frame is tripled. This creates uneven motion, appearing stroboscopic. Other conversions have similar uneven frame doubling. Newer video standards
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was introduced in 1926, variations in film speed were no longer tolerated, as the human ear is more sensitive than the eye to changes in frequency. Many theaters had shown silent films at 22 to 26 FPS, which is why the industry chose 24 FPS for sound film as a compromise. From 1927 to 1930,
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their image height, but these statements are purely custom; in each format, 60 images per second are produced. A resolution of 1080i produces 59.94 or 50 1920×540 images, each squashed to half-height in the photographic process and stretched back to fill the screen on playback in a television set.
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sometimes accounts for very short single-millisecond visual stimulus having a perceived duration of between 100 ms and 400 ms. Multiple stimuli that are very short are sometimes perceived as a single stimulus, such as a 10 ms green flash of light immediately followed by a 10 ms
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of electric grids, analog television broadcast was developed with frame rates of 50 Hz (most of the world) or 60 Hz (Canada, US, Mexico, Philippines, Japan, South Korea). The frequency of the electricity grid was extremely stable and therefore it was logical to use for synchronization.
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to the center frame generator by replacing optical flows with offset vectors. There are algorithms that also interpolate middle frames with the help of deformable convolution in the feature domain. However, since these methods directly hallucinate pixels unlike the flow-based FRC methods, the
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In electronic camera specifications frame rate refers to the maximum possible rate frames that can be captured (e.g. if the exposure time were set to near-zero), but in practice, other settings (such as exposure time) may reduce the actual frequency to a lower number than the frame rate.
275:. Film companies often intended that theaters show their silent films at higher frame rates than they were filmed at. These frame rates were enough for the sense of motion, but it was perceived as jerky motion. To minimize the perceived flicker, projectors employed dual- and triple-blade 370:
As of 2021, video transmission standards in North America, Japan, and South Korea are still based on 60  / 1.001 â‰ˆ 59.94 images per second. Two sizes of images are typically used: 1920×1080 ("1080i/p") and 1280×720 ("720p"). Confusingly,
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had stated frame rates anywhere from 16 to 24 frames per second (fps), but since the cameras were hand-cranked, the rate often changed during the scene to fit the mood. Projectionists could also change the frame rate in the theater by adjusting a
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as various studios updated equipment, the rate of 24 FPS became standard for 35 mm sound film. At 24 FPS, the film travels through the projector at a rate of 456 millimetres (18.0 in) per second. This allowed simple two-blade
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support 120, 240, or 300 frames per second, so frames can be evenly sampled for standard frame rates such as 24, 48 and 60 FPS film or 25, 30, 50 or 60 FPS video. Of course these higher frame rates may also be displayed at their native rates.
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to give a projected series of images at 48 per second, satisfying Edison's recommendation. Many modern 35 mm film projectors use three-blade shutters to give 72 images per second—each frame is flashed on screen three times.
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Flow-based methods linearly combine predicted optical flows between two input frames to approximate flows from the target intermediate frame to the input frames. They also propose flow reversal (projection) for more accurate
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said that 46 frames per second was the minimum needed for the eye to perceive motion: "Anything less will strain the eye." In the mid to late 1920s, the frame rate for silent film increased to 20–26 FPS.
367:", a display artifact appearing on legacy black-and-white displays, showing up on highly-color-saturated surfaces. It was found that by lowering the frame rate by 0.1%, the undesirable effect was minimized. 337:" was produced as cheaply as possible and was most often shot on "threes" or even "fours", i.e. three or four frames per drawing. This translates to only 8 or 6 drawings per second respectively. 2173: 241: 1526: 236:) is perceived as stable by the majority of participants in studies when the rate is higher than 50 Hz. This perception of modulated light as steady is known as the 1111: 240:. However, when the modulated light is non-uniform and contains an image, the flicker fusion threshold can be much higher, in the hundreds of hertz. With regard to 1420: 2255: 1642: 812: 2923: 2734: 2623: 1385: 2437: 3129: 2952: 2746: 2023: 1578: 244:, people have been found to recognize a specific image in an unbroken series of different images, each of which lasts as little as 13 milliseconds. 1852: 2168: 1556: 3134: 2711: 1519: 232:
can process 10 to 12 images per second and perceive them individually, while higher rates are perceived as motion. Modulated light (such as a
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Shurui, Gui; Chaoyue, Wang; Qihua, Chen; Dacheng, Tao (2020). "Featureflow: Robust video interpolation via structure-to-texture generation".
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of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes
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The introduction of color television technology made it necessary to lower that 60 FPS frequency by 0.1% to avoid "
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varies depending on the type and characteristics of visual stimulus, and it differs between individuals. The human
206:. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a 454: 421: 94: 61: 3460: 3369: 3310: 3236: 3084: 2674: 2669: 2524: 2442: 2367: 2076: 1561: 1371: 3374: 2947: 2741: 2573: 2188: 1882: 1535: 1473: 601: 334: 237: 2342: 3470: 3315: 2686: 2529: 2325: 2315: 606: 461: 101: 31: 2940: 2691: 2475: 2320: 1997: 641: 591: 556:. Moreover, there are algorithms that give different weights of overlapped flow vectors depending on the 3344: 2183: 2144: 1955: 1887: 1402: 1175: 327: 322:
is displayed at 12 drawings per second, and the fast motion is on the edge of being objectionably jerky.
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Huaizu, Jiang; Deqing, Sun; Varun, Jampani; Ming-Hsuan, Yang; Erik, Learned-Miller; Jan, Kautz (2018).
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At its native 24 FPS rate, film could not be displayed on 60 Hz video without the necessary
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Super slomo: High quality estimation of multiple intermediate frames for video interpolation
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formats are customarily stated at 1/2 their image rate, 29.97/25 FPS, and
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Myungsub, Choi; Heewon, Kim; Bohyung, Han; Ning, Xu; Kyoung, Mu Lee (2020).
364: 163: 2233: 1504: 800: 749: 1360:—a web tool to visually compare differences in frame rate and motion blur. 1345:—a very detailed guide about the visual interference of TV, video & PC 1275:
2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
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James Davis (1986), "Humans perceive flicker artefacts at 500 Hz",
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systems. In these contexts, frame rate may be used interchangeably with
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controlling the voltage powering the film-carrying mechanism in the
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Frame rate up-conversion (FRC) is the process of increasing the
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red flash of light perceived as a single yellow flash of light.
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Proceedings of the AAAI Conference on Artificial Intelligence
1083:(2nd ed.). Amsterdam: Elsevier/Focal Press. p. 52. 1225:
Video frame interpolation via adaptive separable convolution
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Whitaker, Harold; Sito, John Halas; updated by Tim (2009).
1203:"What is Frame Rate and Why is it Important to PC Gaming?" 668:"What is Frame Rate and Why is it Important to PC Gaming?" 174:) are captured or displayed. This definition applies to 543:
or kernel-based and pixel hallucination-based methods.
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from the original on 2021-11-04 – via YouTube.
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Unsourced material may be challenged and removed. 925: 691:Read, Paul; Meyer, Mark-Paul; Gamma Group (2000). 568:Pixel hallucination-based methods use deformable 1053:"What Are Ones, Twos, and Threes in Animation?" 1358:Compare frames per second: which looks better? 2249: 1520: 1379: 1223:Simon, Niklaus; Long, Mai; Feng, Liu (2017). 8: 1110:: CS1 maint: multiple names: authors list ( 224:The temporal sensitivity and resolution of 3155: 3003: 2812: 2657: 2278: 2256: 2242: 2234: 1546: 1527: 1513: 1505: 1386: 1372: 1364: 957: 955: 953: 771:Attention, Perception, & Psychophysics 686: 684: 560:of the scene via a flow projection layer. 1323: 1257: 1232: 964:"Silent Films: What Was the Right Speed?" 868:The Oxford Handbook of Film Music Studies 846: 790: 739: 539:Most FRC methods can be categorized into 495:Learn how and when to remove this message 341:is also usually drawn on threes or twos. 135:Learn how and when to remove this message 999:Elsaesser, Thomas; Barker, Adam (1990). 928:Seductive cinema: the art of silent film 870:. Oxford University Press. p. 588. 658: 530:Video with 4 times increased frame rate 27:Number of frames rendered in one second 1103: 577:when fast-moving objects are present. 1001:Early cinema: space, frame, narrative 762:Potter, Mary C. (December 28, 2013). 7: 433:adding citations to reliable sources 73:adding citations to reliable sources 1853:Input–output memory management unit 1126:"Shot on threes (ones, twos, etc.)" 1024:TWiT Netcast Network (2017-03-30), 617:List of motion picture film formats 694:Restoration of motion picture film 25: 1201:Whaley, Sean (21 November 2018). 1145:"CLIP STUDIO PAINT アニメーション機能の使い方" 38:. For the audio sample rate, see 3430: 3429: 3420: 3419: 1174:Jon Fingas (November 27, 2014), 1143:CLIP STUDIO (12 February 2016). 818:from the original on 2022-10-09. 666:Tamasi, Tony (3 December 2019). 409: 392:Electronic camera specifications 49: 1034:from the original on 2021-11-04 1003:. BFI Publishing. p. 284. 962:Brownlow, Kevin (Summer 1980). 420:needs additional citations for 351:List of broadcast video formats 60:needs additional citations for 1277:. IEEE. pp. 14001–14010. 835:Perception & Psychophysics 1: 564:Pixel hallucination-based FRC 150:, most commonly expressed in 1283:10.1109/CVPR42600.2020.01402 976:(3): 164–167. Archived from 573:predicted frames tend to be 166:(rate) at which consecutive 866:. In David Neumeyer (ed.). 3487: 3311:Compressed data structures 2633:RLE + BWT + MTF + Huffman 2301:Asymmetric numeral systems 1343:"Temporal Rate Conversion" 1162:High Frame-Rate Television 1027:How 24 FPS Became Standard 348: 217: 29: 3466:Film and video technology 3415: 2670:Discrete cosine transform 2600:LZ77 + Huffman + context 783:10.3758/s13414-013-0605-z 335:Saturday morning cartoons 202:, which are expressed in 3375:Smallest grammar problem 1883:Video display controller 1536:Graphics processing unit 1474:Super-resolution imaging 1325:10.1609/aaai.v34i07.6693 1318:(7). AAAI: 10663–10671. 602:Flicker fusion threshold 401:Frame rate up-conversion 238:flicker fusion threshold 3316:Compressed suffix array 2865:Nyquist–Shannon theorem 607:Glossary of video terms 32:Giga-updates per second 1998:Shared graphics memory 642:Time-lapse photography 592:Federal Standard 1037C 531: 523: 345:Modern video standards 323: 3345:Kolmogorov complexity 3213:Video characteristics 2590:LZ77 + Huffman + ANS 2184:Hardware acceleration 1888:Video processing unit 891:Kerr, Walter (1975). 862:Brown, Julie (2014). 829:Robert Efron (1973). 529: 521: 313: 246:Persistence of vision 218:Further information: 3435:Compression software 3029:Compression artifact 2985:Psychoacoustic model 2109:Performance per watt 1878:Texture mapping unit 1827:Unified shader model 1080:Timing for animation 924:Card, James (1994). 637:Moving image formats 522:Low frame rate video 429:improve this article 333:Animation for most " 69:improve this article 3425:Compression formats 3064:Texture compression 3059:Standard test image 2875:Silence compression 2051:Integrated graphics 509:temporal resolution 162:, is typically the 3333:Information theory 3188:Display resolution 3014:Chroma subsampling 2403:Byte pair encoding 2348:Shannon–Fano–Elias 2201:Parallel computing 2077:Display resolution 1858:Render output unit 1848:Geometry processor 1447:Special processing 1130:Anime News Network 848:10.3758/bf03211193 532: 524: 324: 184:computer animation 3448: 3447: 3297: 3296: 3247:Deblocking filter 3145: 3144: 2993: 2992: 2802: 2801: 2647: 2646: 2231: 2230: 2046:External graphics 2029:Discrete graphics 1993:Memory controller 1756:Graphics pipeline 1717: 1716: 1502: 1501: 1489:Pixel art scaling 1454:Film colorization 1292:978-1-7281-7169-2 1010:978-0-85170-244-5 969:Sight & Sound 932:. Knopf. p.  899:. 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1154: 1135: 1117: 1090:978-0240521602 1089: 1069: 1051:Chew, Johnny. 1043: 1016: 1009: 991: 980:on 8 July 2011 949: 943:978-0394572185 942: 916: 910:978-0394469072 909: 883: 877:978-0195328493 876: 854: 841:(3): 518–530. 821: 777:(2): 270–279. 754: 710: 703: 680: 657: 656: 654: 651: 650: 649: 644: 639: 634: 629: 624: 619: 614: 609: 604: 599: 594: 589: 582: 579: 565: 562: 548: 547:Flow-based FRC 545: 536: 533: 503: 502: 417: 415: 408: 402: 399: 393: 390: 346: 343: 307: 304: 289: 286: 259: 256: 254: 253:Film and video 251: 215: 212: 188:motion capture 143: 142: 57: 55: 48: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 3483: 3472: 3469: 3467: 3464: 3462: 3459: 3458: 3456: 3440: 3436: 3428: 3426: 3418: 3417: 3414: 3408: 3405: 3404: 3402: 3398: 3392: 3389: 3388: 3386: 3382: 3376: 3373: 3371: 3368: 3366: 3363: 3361: 3358: 3356: 3353: 3351: 3348: 3346: 3343: 3339: 3336: 3335: 3334: 3331: 3329: 3326: 3322: 3319: 3317: 3314: 3313: 3312: 3309: 3308: 3306: 3304: 3300: 3288: 3285: 3283: 3280: 3279: 3278: 3275: 3271: 3268: 3266: 3263: 3261: 3258: 3257: 3255: 3253: 3250: 3248: 3245: 3243: 3240: 3238: 3235: 3234: 3232: 3229: 3225: 3219: 3218:Video quality 3216: 3214: 3211: 3209: 3206: 3204: 3201: 3199: 3196: 3194: 3191: 3189: 3186: 3182: 3179: 3177: 3174: 3172: 3169: 3168: 3167: 3164: 3163: 3161: 3157: 3154: 3152: 3148: 3136: 3133: 3131: 3128: 3126: 3123: 3121: 3118: 3117: 3116: 3113: 3111: 3108: 3106: 3103: 3101: 3098: 3096: 3093: 3091: 3088: 3086: 3083: 3081: 3078: 3077: 3075: 3071: 3065: 3062: 3060: 3057: 3055: 3052: 3050: 3047: 3045: 3042: 3040: 3037: 3035: 3032: 3030: 3027: 3025: 3022: 3020: 3017: 3015: 3012: 3011: 3009: 3005: 3002: 3000: 2996: 2986: 2983: 2981: 2978: 2974: 2971: 2969: 2966: 2964: 2961: 2959: 2956: 2954: 2951: 2950: 2949: 2946: 2942: 2939: 2938: 2937: 2934: 2930: 2927: 2925: 2922: 2921: 2920: 2917: 2915: 2912: 2910: 2907: 2906: 2904: 2901: 2897: 2891: 2888: 2886: 2885:Speech coding 2883: 2881: 2880:Sound quality 2878: 2876: 2873: 2871: 2868: 2866: 2863: 2861: 2858: 2856: 2855:Dynamic range 2853: 2851: 2848: 2846: 2843: 2839: 2836: 2834: 2831: 2829: 2826: 2825: 2824: 2821: 2820: 2818: 2814: 2811: 2809: 2805: 2795: 2792: 2788: 2785: 2783: 2780: 2778: 2775: 2774: 2772: 2768: 2765: 2763: 2760: 2758: 2755: 2753: 2750: 2748: 2745: 2744: 2743: 2740: 2736: 2733: 2732: 2731: 2728: 2727: 2725: 2721: 2713: 2710: 2708: 2705: 2703: 2700: 2699: 2698: 2695: 2693: 2690: 2688: 2685: 2681: 2678: 2676: 2673: 2672: 2671: 2668: 2667: 2665: 2663: 2659: 2656: 2654: 2650: 2638: 2635: 2634: 2632: 2627: 2625: 2622: 2621: 2620:LZ77 + Range 2619: 2615: 2612: 2611: 2609: 2605: 2602: 2601: 2599: 2595: 2592: 2591: 2589: 2585: 2582: 2581: 2579: 2575: 2572: 2570: 2567: 2565: 2562: 2561: 2559: 2558: 2556: 2552: 2546: 2543: 2541: 2538: 2536: 2533: 2531: 2528: 2526: 2523: 2519: 2516: 2514: 2511: 2510: 2509: 2506: 2504: 2501: 2499: 2496: 2492: 2489: 2488: 2487: 2484: 2482: 2479: 2477: 2474: 2472: 2469: 2468: 2466: 2462: 2454: 2451: 2449: 2446: 2444: 2441: 2439: 2436: 2434: 2431: 2429: 2426: 2424: 2421: 2419: 2416: 2414: 2411: 2410: 2409: 2406: 2404: 2401: 2400: 2398: 2396: 2392: 2384: 2381: 2379: 2376: 2374: 2371: 2369: 2366: 2365: 2364: 2361: 2359: 2356: 2354: 2351: 2349: 2346: 2344: 2341: 2339: 2336: 2334: 2331: 2327: 2324: 2322: 2319: 2317: 2314: 2313: 2312: 2309: 2307: 2304: 2302: 2299: 2297: 2294: 2292: 2289: 2288: 2286: 2284: 2280: 2277: 2275: 2271: 2266: 2259: 2254: 2252: 2247: 2245: 2240: 2239: 2236: 2224: 2221: 2217: 2214: 2213: 2212: 2209: 2207: 2204: 2202: 2199: 2195: 2192: 2191: 2190: 2187: 2185: 2182: 2180: 2177: 2175: 2172: 2170: 2167: 2163: 2160: 2158: 2155: 2154: 2153: 2150: 2146: 2143: 2141: 2138: 2136: 2133: 2132: 2131: 2128: 2127: 2125: 2121: 2115: 2112: 2110: 2107: 2105: 2102: 2100: 2097: 2093: 2090: 2088: 2085: 2084: 2083: 2080: 2078: 2075: 2073: 2070: 2069: 2067: 2063: 2057: 2054: 2052: 2049: 2047: 2044: 2040: 2037: 2035: 2032: 2031: 2030: 2027: 2025: 2022: 2021: 2019: 2015: 2009: 2006: 2004: 2001: 1999: 1996: 1994: 1991: 1989: 1986: 1982: 1979: 1977: 1974: 1972: 1969: 1967: 1964: 1962: 1959: 1958: 1957: 1954: 1950: 1947: 1945: 1942: 1940: 1937: 1935: 1932: 1930: 1927: 1925: 1922: 1920: 1917: 1916: 1915: 1912: 1910: 1907: 1905: 1902: 1901: 1899: 1895: 1889: 1886: 1884: 1881: 1879: 1876: 1874: 1871: 1869: 1866: 1864: 1861: 1859: 1856: 1854: 1851: 1849: 1846: 1844: 1841: 1840: 1838: 1834: 1828: 1825: 1823: 1820: 1818: 1815: 1813: 1810: 1806: 1803: 1802: 1801: 1798: 1796: 1793: 1789: 1786: 1785: 1784: 1783:Rasterisation 1781: 1779: 1776: 1774: 1773:HDR rendering 1771: 1767: 1764: 1762: 1759: 1758: 1757: 1754: 1750: 1747: 1745: 1742: 1740: 1737: 1736: 1735: 1732: 1730: 1727: 1726: 1724: 1720: 1710: 1707: 1705: 1702: 1700: 1697: 1695: 1692: 1690: 1687: 1685: 1682: 1680: 1679:Apple silicon 1677: 1675: 1672: 1671: 1669: 1665: 1659: 1658:Apple silicon 1656: 1654: 1651: 1649: 1646: 1644: 1641: 1639: 1636: 1634: 1631: 1629: 1626: 1622: 1619: 1617: 1614: 1612: 1609: 1608: 1607: 1604: 1600: 1597: 1595: 1592: 1590: 1587: 1585: 1582: 1581: 1580: 1577: 1573: 1570: 1568: 1565: 1563: 1560: 1559: 1558: 1555: 1554: 1552: 1548: 1545: 1541: 1537: 1530: 1525: 1523: 1518: 1516: 1511: 1510: 1507: 1495: 1492: 1490: 1487: 1485: 1482: 1480: 1479:Video matting 1477: 1475: 1472: 1470: 1467: 1465: 1464:Color grading 1462: 1459: 1455: 1452: 1451: 1449: 1445: 1439: 1436: 1434: 1431: 1429: 1428:Deinterlacing 1426: 1422: 1419: 1418: 1417: 1414: 1412: 1409: 1408: 1406: 1404: 1400: 1396: 1389: 1384: 1382: 1377: 1375: 1370: 1369: 1366: 1359: 1356: 1355: 1354: 1352: 1344: 1341: 1340: 1336: 1326: 1321: 1317: 1313: 1309: 1302: 1299: 1294: 1288: 1284: 1280: 1276: 1269: 1266: 1260: 1255: 1251: 1244: 1241: 1235: 1230: 1226: 1219: 1216: 1204: 1197: 1194: 1183: 1182: 1177: 1170: 1167: 1163: 1158: 1155: 1150: 1146: 1139: 1136: 1131: 1127: 1121: 1118: 1113: 1107: 1092: 1086: 1082: 1081: 1073: 1070: 1058: 1054: 1047: 1044: 1033: 1029: 1028: 1020: 1017: 1012: 1006: 1002: 995: 992: 979: 975: 971: 970: 965: 958: 956: 954: 950: 945: 939: 935: 930: 929: 920: 917: 912: 906: 902: 897: 896: 895:Silent Clowns 887: 884: 879: 873: 869: 865: 858: 855: 849: 844: 840: 836: 832: 825: 822: 814: 810: 806: 802: 798: 793: 792:1721.1/107157 788: 784: 780: 776: 772: 765: 758: 755: 751: 747: 742: 737: 733: 729: 725: 721: 714: 711: 706: 700: 696: 695: 687: 685: 681: 669: 662: 659: 652: 648: 645: 643: 640: 638: 635: 633: 630: 628: 625: 623: 620: 618: 615: 613: 610: 608: 605: 603: 600: 598: 595: 593: 590: 588: 585: 584: 580: 578: 576: 571: 563: 561: 559: 555: 554:image warping 546: 544: 542: 534: 528: 520: 516: 514: 510: 499: 496: 488: 477: 474: 470: 467: 463: 460: 456: 453: 449: 446: â€“  445: 441: 440:Find sources: 434: 430: 424: 423: 418:This section 416: 412: 407: 406: 400: 398: 391: 389: 386: 381: 378: 374: 368: 366: 361: 358: 352: 344: 342: 340: 336: 331: 329: 321: 317: 312: 305: 303: 300: 295: 287: 285: 282: 281:Thomas Edison 278: 274: 270: 265: 257: 252: 250: 247: 243: 239: 235: 231: 230:visual system 227: 221: 213: 211: 209: 205: 201: 197: 189: 185: 181: 180:video cameras 177: 173: 169: 165: 161: 157: 149: 139: 136: 128: 117: 114: 110: 107: 103: 100: 96: 93: 89: 86: â€“  85: 81: 80:Find sources: 74: 70: 64: 63: 58:This article 56: 52: 47: 46: 41: 40:Sampling rate 37: 33: 19: 3391:Hutter Prize 3355:Quantization 3260:Compensation 3197: 3054:Quantization 2777:Compensation 2343:Shannon–Fano 2283:Entropy type 2211:Video coding 2103: 1812:Tessellation 1722:Architecture 1484:Uncompressed 1348: 1315: 1311: 1301: 1274: 1268: 1249: 1243: 1224: 1218: 1206:. Retrieved 1196: 1185:, retrieved 1179: 1169: 1157: 1138: 1129: 1120: 1094:. Retrieved 1079: 1072: 1060:. Retrieved 1046: 1036:, retrieved 1026: 1019: 1000: 994: 982:. Retrieved 978:the original 973: 967: 927: 919: 894: 886: 867: 857: 838: 834: 824: 774: 770: 757: 723: 719: 713: 693: 671:. Retrieved 661: 587:Delta timing 567: 558:object depth 550: 541:optical flow 538: 506: 491: 482: 472: 465: 458: 451: 444:"Frame rate" 439: 427:Please help 422:verification 419: 395: 382: 376: 372: 369: 362: 354: 332: 325: 291: 264:silent films 261: 226:human vision 223: 214:Human vision 200:refresh rate 199: 191: 159: 151: 147: 146: 131: 122: 112: 105: 98: 91: 84:"Frame rate" 79: 67:Please help 62:verification 59: 3350:Prefix code 3203:Frame types 3024:Color space 2850:Convolution 2580:LZ77 + ANS 2491:Incremental 2464:Other types 2383:Levenshtein 2194:Compression 2065:Performance 2017:Form factor 1909:Framebuffer 1873:Tensor unit 1863:Shader unit 1795:Ray-tracing 1734:Fabrication 1709:Intel 2700G 1643:3dfx Voodoo 1638:NEC ÂľPD7220 673:12 February 627:MIL-STD-188 570:convolution 355:Due to the 258:Silent film 3455:Categories 3407:Mark Adler 3365:Redundancy 3282:Daubechies 3265:Estimation 3198:Frame rate 3120:Daubechies 3080:Chain code 3039:Macroblock 2845:Companding 2782:Estimation 2702:Daubechies 2408:Lempel–Ziv 2368:Exp-Golomb 2296:Arithmetic 2104:Frame rate 2072:Clock rate 2034:Clustering 1836:Components 1616:Radeon Pro 1438:Deflicking 1421:Comparison 1411:Deblocking 1259:1712.00080 1234:1708.01692 1038:2017-03-31 653:References 455:newspapers 373:interlaced 349:See also: 294:sound film 288:Sound film 148:Frame rate 95:newspapers 18:Burst rate 3384:Community 3208:Interlace 2594:Zstandard 2373:Fibonacci 2363:Universal 2321:Canonical 2135:Scrolling 2039:Switching 1694:VideoCore 1469:Film look 1433:Denoising 1187:April 15, 1106:cite book 1096:August 8, 1062:August 8, 720:Sci. Rep. 485:June 2023 365:dot crawl 328:animation 326:In drawn 306:Animation 273:projector 164:frequency 125:June 2023 3370:Symmetry 3338:Timeline 3321:FM-index 3166:Bit rate 3159:Concepts 3007:Concepts 2870:Sampling 2823:Bit rate 2816:Concepts 2518:Sequitur 2353:Tunstall 2326:Modified 2316:Adaptive 2274:Lossless 2082:Fillrate 1761:Geometry 1621:Instinct 1494:Telecine 1416:Resizing 1252:. ICCV. 1227:. ICCV. 1208:5 August 1181:Engadget 1149:Archived 1057:Lifewire 1032:archived 813:Archived 801:24374558 750:25644611 726:: 7861, 597:Film-out 581:See also 513:aliasing 385:pulldown 299:shutters 277:shutters 269:rheostat 3328:Entropy 3277:Wavelet 3256:Motion 3115:Wavelet 3095:Fractal 3090:Deflate 3073:Methods 2860:Latency 2773:Motion 2697:Wavelet 2614:LHA/LZH 2564:Deflate 2513:Re-Pair 2508:Grammar 2338:Shannon 2311:Huffman 2267:methods 2162:Texture 2092:Texel/s 2087:Pixel/s 2024:IP core 1976:HBM-PIM 1843:Blitter 1817:T&L 1788:Shading 1704:Imageon 1699:Vivante 1689:PowerVR 1653:Glaze3D 1584:GeForce 1550:Desktop 1458:tinting 1456: ( 741:4314649 535:Methods 469:scholar 109:scholar 3439:codecs 3400:People 3303:Theory 3270:Vector 2787:Vector 2604:Brotli 2554:Hybrid 2453:Snappy 2306:Golomb 2140:Sprite 2099:FLOP/s 1897:Memory 1766:Vertex 1749:MOSFET 1744:FinFET 1674:Adreno 1667:Mobile 1628:Matrox 1611:Radeon 1589:Quadro 1579:Nvidia 1353:copy) 1289:  1087:  1007:  940:  907:  874:  809:180862 807:  799:  748:  738:  701:  575:blurry 471:  464:  457:  450:  442:  377:double 262:Early 186:, and 172:frames 168:images 111:  104:  97:  90:  82:  3230:parts 3228:Codec 3193:Frame 3151:Video 3135:SPIHT 3044:Pixel 2999:Image 2953:ACELP 2924:ADPCM 2914:Îź-law 2909:A-law 2902:parts 2900:Codec 2808:Audio 2747:ACELP 2735:ADPCM 2712:SPIHT 2653:Lossy 2637:bzip2 2628:LZHAM 2584:LZFSE 2486:Delta 2378:Gamma 2358:Unary 2333:Range 2216:Codec 2174:GPGPU 1981:HBM3E 1966:HBM2E 1949:GDDR7 1944:GDDR6 1939:GDDR5 1934:GDDR4 1929:GDDR3 1924:GDDR2 1914:SGRAM 1599:Tegra 1594:Tesla 1557:Intel 1254:arXiv 1229:arXiv 984:2 May 816:(PDF) 805:S2CID 767:(PDF) 476:JSTOR 462:books 339:Anime 318:of a 314:This 292:When 204:hertz 116:JSTOR 102:books 3242:DPCM 3049:PSNR 2980:MDCT 2973:WLPC 2958:CELP 2919:DPCM 2767:WLPC 2752:CELP 2730:DPCM 2680:MDCT 2624:LZMA 2525:LDCT 2503:DPCM 2448:LZWL 2438:LZSS 2433:LZRW 2423:LZJB 2223:VLIW 2169:ASIC 2145:Tile 2123:Misc 2008:VRAM 1971:HBM3 1961:HBM2 1919:GDDR 1805:SIMT 1800:SIMD 1739:CMOS 1684:Mali 1287:ISBN 1210:2021 1189:2017 1112:link 1098:2018 1085:ISBN 1064:2018 1005:ISBN 986:2012 938:ISBN 905:ISBN 872:ISBN 797:PMID 746:PMID 699:ISBN 675:2023 448:news 198:and 178:and 176:film 88:news 3287:DWT 3237:DCT 3181:VBR 3176:CBR 3171:ABR 3130:EZW 3125:DWT 3110:RLE 3100:KLT 3085:DCT 2968:LSP 2963:LAR 2948:LPC 2941:FFT 2838:VBR 2833:CBR 2828:ABR 2762:LSP 2757:LAR 2742:LPC 2707:DWT 2692:FFT 2687:DST 2675:DCT 2574:LZS 2569:LZX 2545:RLE 2540:PPM 2535:PAQ 2530:MTF 2498:DMC 2476:CTW 2471:BWT 2443:LZW 2428:LZO 2418:LZ4 2413:842 1956:HBM 1904:DMA 1778:MAC 1606:AMD 1572:Arc 1543:GPU 1320:doi 1279:doi 843:doi 787:hdl 779:doi 736:PMC 728:doi 431:by 208:GPU 160:FPS 158:or 71:by 3457:: 3105:LP 2936:FT 2929:DM 2481:CM 2157:GI 2152:3D 2130:2D 1648:S3 1567:Xe 1562:GT 1316:34 1314:. 1310:. 1285:. 1178:, 1147:. 1128:. 1108:}} 1104:{{ 1055:. 1030:, 974:49 972:. 966:. 952:^ 936:. 934:53 903:. 901:36 839:14 837:. 833:. 811:. 803:. 795:. 785:. 775:76 773:. 769:. 744:, 734:, 722:, 683:^ 182:, 3441:) 3437:( 2257:e 2250:t 2243:v 1528:e 1521:t 1514:v 1460:) 1387:e 1380:t 1373:v 1349:( 1328:. 1322:: 1295:. 1281:: 1262:. 1256:: 1237:. 1231:: 1212:. 1132:. 1114:) 1100:. 1066:. 1013:. 988:. 946:. 913:. 880:. 851:. 845:: 789:: 781:: 730:: 724:5 707:. 677:. 498:) 492:( 487:) 483:( 473:¡ 466:¡ 459:¡ 452:¡ 425:. 170:( 138:) 132:( 127:) 123:( 113:¡ 106:¡ 99:¡ 92:¡ 65:. 42:. 20:)

Index

Burst rate
Giga-updates per second
Burstable billing
Sampling rate

verification
improve this article
adding citations to reliable sources
"Frame rate"
news
newspapers
books
scholar
JSTOR
Learn how and when to remove this message
frequency
images
frames
film
video cameras
computer animation
motion capture
hertz
GPU
Motion perception
human vision
visual system
computer display
flicker fusion threshold
image recognition

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