Knowledge (XXG)

Bid whist

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wishes to bid the same number of books as the current, the next consideration is whether the current bid indicated there would be no trump suit. If not, and the current bid indicates that there will be a trump suit, then the player now bidding may better the current bid by claiming the same number of books but now bidding that there will be no trump suit. If the current bid already indicates there will be no trump suit, that bid may only be bettered by indicating a higher number of books.
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indicate uptown or downtown with their bid. Thus, the bids, from lowest to highest, are: 1, 1NT, 2, 2NT, 3, 3NT, etc. After all but one player has passed, the player with the highest bid then announces uptown or downtown plus the trump suit, if applicable, and takes the kitty. That player is then solely responsible to take at least the number of tricks bid.
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When there are more than two pairs of players, you can choose to play 'Rise and Fly'. If one pair gets 'set', or doesn't make their bid, they must get up and let the next waiting pair sit and play. This is the most common practice when playing with more than four people. This is not done when keeping
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Note: If Team A won the bid with a 5 High they must take 11 tricks (Initial 6 plus their bid of 5) to make their bid. If they only take 10 books (the kitty and 9 other books) Team A would have failed their bid (also known as being set) and they would go back 5 points. On the other hand if Team A made
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If the partner began playing what he thinks are winning cards, he runs the risk of one of the opposing players not having the suit played and cutting with a trump card. Also, by playing something other than his partner's trump, he opens up his partner's hand for the opposing team to see. That is, the
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A player's bid consists of a declaration of the minimum number of books (over the required 6 books) that will be taken (turned) by that player and their partner, followed by an indication either that the player wishes there to be no trump suit for the current hand, or of whether the player wishes for
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At the end of each hand, the books that the team that won the bid are counted. There are 13 altogether, corresponding to the 12 cards played by each player plus the kitty (if one is used), which counts as a book won by the bidder's team. Each book won above six counts toward the team's bid. In order
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Each team begins the game with a score of zero. At the end of each hand, the bidding team either wins points by making their bid or loses points by failing to take enough books to satisfy their bid (known as being set). The game ends when a team wins by achieving a cumulative score of seven or more,
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Bid whist is a game of skills and strategy. While you cannot audibly tell your partner what you want him to play (this is called talking across the board), there are many non-verbal cues that partners give each other during play. It is very common for a player to indicate to his partner in what suit
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For trump bids, it is generally preferred to cut a suit with a trump card when the player cannot follow the suit controlled by the opponents. The highest bidder always plays the first lead card in the game. After this play, the player who won the trick leads off to the player seated at his left. The
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Some people play that if the hand is a no trump hand and a player has a joker in his hand, he must throw off the joker the first time a suit is played and the player does not have a card of the suit played. Other players play that if the hand is a no-trump hand, players who have a joker must turn in
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If the winning bid indicated a desire for no trump suit, then prior to the beginning of game play, the winning bidder must now indicate whether high-ranking or low-ranking cards will be victorious during that hand. Conversely, if the winning bid indicated whether high- or low-ranking cards would win
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If a player fails to follow suit, e.g., clubs are led, player has a club, but plays a spade (or some other suit), the player has reneged. It is up to the opposing team to spot the renege and call it. If a renege is called, the player calling it must name the specific book where the renege occurred.
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The opposing player with no diamonds and (for this hand) a lousy trump, will cut the ace of diamonds and take the trick. The bidding player should have first pulled trumps and then played his offsuit, the diamonds. Similarly, if the bidding player's partner takes a trick, he will give the lead back
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At the end of the bidding process, the player who has made the best bid is deemed to have won the bid. The winning bidder's indication regarding either having no trump suit, or the ranking of cards is granted for the duration of the hand. That player and their partner are now committed to taking at
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In bid whist, after all of the cards have been dealt, but prior to the beginning of game play, each player may submit a bid. If a player chooses not to bid, the player may pass. Just as with the game play, the bidding starts with the player to the dealer's left and proceeds clockwise to each player
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In order to bid, a player must make a bid that is 'better' (see below) than the best bid made by a previous player for the current hand. Unlike bridge, no deals are passed. If the first three players pass, the dealer (the last player) must make a bid. Most games set a minimum bid of at least four,
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The general play of bid whist is similar to that of whist, with four notable exceptions. In whist, the trump suit for a given hand is determined at random by the last card dealt, whereas in bid whist, the trump suit (or whether there will even be a trump suit) for a given hand is determined by the
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Bids begin with least number, and indicate the number of books the player expects to take. This number is not the bid plus six, but is an exact number (a bid of 4 would require the individual to take at least 4 books). Since players do not need to communicate with a partner, there is no need to
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Some people play that if you miss two bids (missing a bid being called a "felony" also called "lies") you lose. This usually happens at card parties when there are other pairs waiting to play. This may be to speed up the game, as people can go on for hours going up and down before achieving seven
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If the bidding team makes their bid, they score one point for every book they took after the initial six. If they fail to take enough books for their bid, they score nothing for their books, and instead their bid is subtracted from their score. A team may win more than they bid, but may lose only
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When a trick is completed, i.e., four cards played, a member of the side which won the trick takes the four cards, turns them face down, and places them in front of him in a row. It is customary for one player to take in all the tricks won by his side. The tricks should be kept separated from one
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The objective of the play is to win tricks. A trick consists of four cards, one from the hand of each player, in rotation, the first card played to a trick generally being called the lead. A player is required to follow suit to the card led, if possible. Failure to follow suit when a player has a
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After making this final declaration, the player receives into their hand the cards from the kitty (if one was used), and the player then discards an equal number of cards from their hand. In some variations, the cards of the kitty are overturned (sported) to be visible to all players prior to the
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In some variations, a bid which indicates that there will be a trump suit, and that higher-ranking cards will win, can also be bettered by bidding the same number of books and indicating that there will be a trump suit and that lower-ranking cards will win. In other variations, however, a bid for
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Secondly, whether a trick is won by the higher-ranking card of the winning suit, or by the lower-ranking card of that suit is also determined by the outcome of the bidding process. Thirdly, whether the ace is the highest-ranking card of the suit or the lowest-ranking card can change from hand to
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In determining what makes a bid 'better' than a previous bid, the initial consideration is the number of books being declared. Bidding a higher number of books than the current bid is always sufficient for making a better bid. Bidding a lower number of books can never be sufficient. If a player
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At the conclusion of the hand, each player, including the winner of the bid, scores 1 point, individually, for each trick taken. If the bid winner fails to make his bid, he scores zero points, and loses the amount of his bid. The first player to score 30 points, individually, is the winner.
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For example, trumps are hearts and it's an uptown (high cards win) hand. A player has strong diamonds, e.g., an ace, king, queen. When that player runs out of hearts, the next time hearts are played, he will throw off a low diamond. This typically tells his partner he has some help for him in
529:. For example: trumps are spades and the bid is uptown, high cards winning. An opposing player has one spade, a three of spades, and no diamonds. The bidding player has an ace, king and queen of diamonds. Instead of pulling trumps from his opponents, the player plays his ace of diamonds. 607:
positive (winning) or negative points (losing). You can also speed up the game by "going out the back door" i.e. the losing bid (points) goes to the opponent. Say one team has bid successfully for a three and later the opposing team bids four and gets set, the team with three wins.
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If there is a trump suit in the upcoming hand, and if jokers are being used, the jokers become the best cards of the trump suit (better than the ace) regardless of whether high-ranking cards or low-ranking cards are the winners. If there is no trump suit, the jokers are worthless.
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winning bidder taking those cards into their hand. In other variations, the kitty is not sported, and only the winning bidder sees what cards they are. The most commonly played variation is to sport the kitty when there is a trump suit, and not sport when there is no trump suit.
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another so that any previous trick can be referred to, if necessary. A player may turn and look back at the last trick until he or his partner has led or played to the next player. After that, he may not look at any previous tricks, unless a renege is called.
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during this hand, the winning bidder must now declare a trump suit for this hand. In high-winning hands, an ace serves as the highest card of its suit (better than a king). In low-ranking hands, an ace serves as the lowest card of its suit (under the 2).
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higher-ranking cards and a bid for lower-ranking cards, each with the same number of books, are considered equal bids. A no trump bid can be made without an over bid and can be a high(uptown)or a low(downtown) bid. A no trump bid takes out a trump bid.
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least the number of books indicated in the bid. The opposing player and their partner are committed to 'setting' the bidding team by preventing the bidding team from succeeding in taking the number of books to which they are committed.
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If the player successfully calls the renege, the team reneging loses three tricks. If the player calls a renege and cannot identify the exact trick where the renege occurred, then the team calling the renege loses three tricks.
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The winner of the bid auction can use the kitty. They add these cards to their hand and discard an equal number face down, which technically form the first trick taken of their bid. (This is similar to the
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can sometimes score double (e.g. if you bid a four no trump and do not make the bid, it counts for eight points against your team. Conversely, if you make a four no trump bid, it counts as eight for your
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Rather than counting the tricks won, most players keep track of the tricks taken by the opposing team (e.g., it takes four books to set a four, three books to set a five, two books to set a six, and so
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Bid whist may also be played as an individual game. For most players, the standard 54-card deck with a 6-card kitty may be used. For a five-player game, the kitty should be reduced to four cards.
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are being used, the kitty will consist of four cards. If one joker is being used, the kitty will consist of five cards. And if two jokers are being used, the kitty will consist of six cards.
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opposing team will see what suit, other than trump, is in the bidding player's hand. The opposing team will then know what suit to keep for play when the trump suit is not played.
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the joker for one of the discarded cards in the kitty. Many people do not like to play the latter way, because it gives an indication of what suit the bid-taker has discarded.
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If a team takes all 13 tricks (initial 6 plus 7), this is commonly called a Boston. A team can make a Boston regardless of the number of tricks that are bid.
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If a player bids 7, this is also called bidding a Boston. In this case, the bidding player is saying that the opposing team will not collect any tricks.
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he has a winner other than trump. This is usually done by the player playing a card from a strong suit in his hand when he is out of the trump suit.
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hand, depending on whether higher-ranking cards or lower-ranking cards win in that hand. And lastly, the scoring of the game is handled differently.
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In most variations, a 'kitty' of four, five, or six cards is dealt separately from the cards delivered to each player. If no
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Dictionary of American regional English, vol. 2 p. 229, Frederic Gomes Cassidy - Belknap Press and Harvard University Press
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card of the suit played is called a renege (see Renege below). If the player cannot follow suit, he may play any card.
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score. When the opponent reaches a score of seven or more, they have won. That's when the loser gets up, or 'rises'.
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to make their bid, the bidding team must take at least the number of books equal to six plus their bid.
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12 books (the kitty plus 11 other books) on our 5 bid, we will score a total of 6 points for that hand.
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The Everything Card Games Book: A Complete Guide to Over 50 Games, p. 93, Nikki Katz - Adams Media
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what was bid. In either case, the opponents of the bidding team neither win nor lose any points.
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If a team wins a game by bidding a Boston, the total tally for the game counts as two wins.
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higher-ranking or for lower-ranking cards to be victorious in the current hand.
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to his partner by leading back trumps, giving control back to his partner.
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Trumps: Big joker, little joker, A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K
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Trumps: Big joker, little joker, A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2
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play continues in this way until all twelve tricks have been played.
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or loses by reaching a cumulative score of minus seven or worse.
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A generic Bid Whist Score Sheet with an example page
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Unsourced material may be challenged and removed. 412:Non-trump: A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K 403:Non-trump: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2 449:though "officially" three is the minimum bid. 768: 8: 525:Not pulling trumps can lead to a team being 250: 730:Books that teach you the game and strategy. 64:Learn how and when to remove these messages 775: 761: 753: 304:52 card deck to 54 with 2 jokers included 238:Learn how and when to remove this message 161:Learn how and when to remove this message 668: 190:instructions, advice, or how-to content 249: 7: 99:adding citations to reliable sources 199:so that it is more encyclopedic or 25: 445:in turn, ending with the dealer. 45:This article has multiple issues. 2068: 2067: 385:outcome of the bidding process. 256: 177: 75: 34: 86:needs additional citations for 53:or discuss these issues on the 1: 747:Bid Whist Sample Score Sheet 2097:Tarot and Tarock card games 2088:Non trick-taking card games 712:Are you game for bid whist? 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1285: 1283: 1280: 1278: 1275: 1273: 1270: 1268: 1265: 1263: 1260: 1258: 1255: 1253: 1250: 1248: 1247:Catch the ten 1245: 1243: 1240: 1238: 1235: 1233: 1230: 1228: 1225: 1223: 1220: 1218: 1215: 1213: 1210: 1209: 1207: 1201: 1197: 1190: 1187: 1185: 1182: 1180: 1177: 1175: 1172: 1170: 1167: 1165: 1162: 1159: 1156: 1154: 1151: 1148: 1145: 1142: 1139: 1137: 1134: 1132: 1129: 1127: 1124: 1121: 1118: 1116:(Danish) (20) 1115: 1112: 1110: 1107: 1105: 1102: 1100: 1097: 1095: 1092: 1090: 1087: 1085: 1082: 1080: 1077: 1074: 1071: 1069: 1066: 1064: 1061: 1058: 1055: 1053: 1050: 1048: 1045: 1043: 1040: 1038: 1035: 1033: 1030: 1028: 1025: 1023: 1020: 1017: 1014: 1012: 1009: 1006: 1003: 1000: 999:Konter a Matt 997: 995: 992: 990: 987: 985: 982: 980: 977: 975: 972: 970: 967: 965: 962: 960: 957: 955: 952: 950: 947: 945: 942: 940: 937: 934: 931: 929: 926: 923: 920: 918: 915: 913: 910: 908: 905: 903: 900: 898: 895: 893: 890: 888: 885: 883: 880: 878: 875: 872: 869: 867: 864: 861: 858: 856: 853: 851: 848: 846: 843: 840: 837: 834: 831: 828: 825: 823: 820: 818: 815: 812: 809: 808: 806: 798: 794: 789: 785: 778: 773: 771: 766: 764: 759: 758: 755: 748: 745: 743: 739: 735: 732: 729: 726: 723: 720: 717: 713: 710: 709: 705: 698: 697:1-59337-130-6 694: 688: 685: 682: 681:0-674-20511-1 678: 672: 669: 662: 658: 655: 653: 650: 648: 645: 644: 640: 638: 631: 629: 622: 620: 614: 612: 608: 601: 596: 592: 588: 584: 581: 578: 577: 576: 575: 566: 565: 564: 560: 553: 551: 547: 540: 538: 534: 530: 528: 523: 521: 517: 512: 508: 501: 499: 495: 491: 487: 480: 478: 474: 470: 466: 462: 458: 454: 450: 446: 439: 437: 435: 431: 425: 423: 415: 413: 410: 407: 404: 401: 398: 392: 390: 386: 379: 377: 375: 371: 367: 364: 360: 356: 348: 344: 341:Related games 339: 335: 331: 327: 323: 319: 315: 311: 307: 303: 299: 295: 291: 287: 283: 280: 277: 273: 270: 269:United States 267: 263: 259: 254: 242: 239: 224: 214: 210: 206: 202: 198: 192: 191: 186:This article 184: 175: 174: 165: 162: 154: 143: 140: 136: 133: 129: 126: 122: 119: 115: 112: –  111: 107: 106:Find sources: 100: 96: 90: 89: 84:This article 82: 78: 73: 72: 67: 65: 58: 57: 52: 51: 46: 41: 32: 31: 19: 2100:}} 2094:{{ 2091:}} 2085:{{ 2082:}} 2076:{{ 2045:Schieberjass 1984:Calabresella 1684:Bauernfangen 1670:German packs 1626:Haferltarock 1600:Bauerntarock 1589:German packs 1569:Twenty-eight 1524:Siebenschräm 1327:French packs 1287:Six-bid solo 1200:French packs 1174:Two-ten-jack 1164:Turkish King 964:German whist 959:French whist 865: 797:French packs 734:McLeod, John 715: 687: 671: 635: 626: 618: 609: 605: 587:no trump bid 586: 572: 571: 561: 557: 548: 544: 535: 531: 526: 524: 519: 515: 513: 509: 505: 496: 492: 488: 484: 475: 471: 467: 463: 459: 455: 451: 447: 443: 429: 426: 419: 411: 408: 405: 402: 399: 396: 393:Card ranking 387: 383: 359:trick-taking 354: 353: 325:Playing time 279:Trick-taking 234: 218: 195:Please help 187: 157: 151:January 2010 148: 138: 131: 124: 117: 105: 93:Please help 88:verification 85: 61: 54: 48: 47:Please help 44: 2055:Kaiserspiel 2009:Truc y Flou 1936:Zehnerlegen 1818:Matzlfangen 1762:German Solo 1349:Bassadewitz 1282:Scharwenzel 1120:Skærvindsel 1109:Sixty-three 1089:Ristikontra 1037:Ninety-nine 954:Forty-fives 939:Court piece 882:Black Maria 647:Dummy whist 516:pull trumps 205:Wikiversity 110:"Bid whist" 2115:Categories 1906:Trischettn 1787:Kein Stich 1728:Doppelkopf 1643:Mulatschak 1574:Zwanzig ab 1519:Sheepshead 1504:Préférence 1292:Svängknack 1272:Marjapussi 1262:Hindersche 1136:Spoil Five 979:Hucklebuck 877:Black lady 663:References 511:diamonds. 221:March 2021 213:Wikivoyage 121:newspapers 50:improve it 1999:Tressette 1969:Botifarra 1911:Wallachen 1895:Sixty-six 1879:Schnapsen 1874:Schafkopf 1848:Ramscheln 1838:Quodlibet 1823:Mauscheln 1772:Grasobern 1654:Schnalzen 1648:Perlaggen 1514:Schwimmen 1499:Preferans 1444:Klaverjas 1424:Herzblatt 1419:Fünf dazu 1374:Bierlachs 1354:Bauerchen 1141:Stýrivolt 1022:Lanterloo 984:Kachufool 866:Bid whist 845:All fours 738:Bid Whist 406:Downtown 363:card game 355:Bid whist 320:Clockwise 251:Bid Whist 209:Wikibooks 188:contains 56:talk page 27:Card game 18:Bid Whist 2073:Category 1979:Briscola 1901:Sticheln 1723:Bolachen 1696:Bierkopf 1674:32 cards 1616:Brusbart 1592:36 cards 1494:Polignac 1479:Oma Skat 1469:Mistigri 1464:Marjolet 1439:Klammern 1379:Brandeln 1331:32 cards 1312:Viersche 1302:Tarabish 1277:Rutersju 1204:36 cards 1104:Sheng ji 1094:Rödskägg 1073:Polskpas 1057:Pinochle 1032:Napoleon 1016:Knüffeln 1011:Köpknack 969:Gong Zhu 944:Cucumber 801:52 cards 641:See also 502:Strategy 380:The game 2041:Chratze 1959:Aluette 1950:Spanish 1946:Italian 1890:Sedmice 1792:Lampeln 1777:Herzeln 1708:Blattla 1702:Binokel 1637:Kratzen 1579:Zwicken 1544:Solo 66 1484:Pilotta 1459:Manille 1449:Letzter 1394:Coinche 1389:Chouine 1369:Bezique 1317:Voormsi 1307:Trekort 1189:Zwikken 1153:Tarneeb 1047:Oh hell 1027:Mizerka 949:Femkort 922:Clabber 736:, ed., 632:Scoring 623:Bidding 594:forth). 554:Scoring 520:offsuit 397:Uptown 328:25 min. 285:Players 135:scholar 1994:Julepe 1974:Brisca 1964:Bestia 1916:Watten 1863:Rumpel 1853:Ramsen 1843:Ramsch 1828:Mucken 1813:Mariáš 1802:Lupfen 1782:Herzla 1767:Gilten 1753:(2x24) 1751:Gaigel 1746:Elfern 1730:(2x24) 1704:(2x24) 1631:Jaggln 1610:Bieten 1564:Tuppen 1559:Toepen 1554:Tippen 1489:Piquet 1429:Kaiser 1414:Fipsen 1409:Euchre 1399:Écarté 1364:Belote 1344:Baloot 1158:Thunee 1131:Spades 1099:Shelem 1079:Priffe 1059:(2x24) 974:Hearts 933:Chlust 907:Bridge 902:Bourré 897:Boston 892:Bonken 695:  679:  590:team). 541:Renege 422:jokers 370:spades 336:Medium 333:Chance 312:French 293:Skills 275:Family 265:Origin 203:it to 137:  130:  123:  116:  108:  2014:Truco 1952:packs 1885:Sedma 1797:Lorum 1734:Dreeg 1621:Dobbm 1529:Sjavs 1404:Enflé 1384:Bruus 1267:Knack 1237:Bruus 1222:Bräus 1212:Agram 1184:Whist 1147:Sueca 1126:Smear 1114:Sjavs 1063:Pitch 1052:Pedro 917:Cinch 887:Bluke 871:Bisca 860:Baśka 855:Barbu 817:3-5-8 811:3-2-5 657:Whist 416:Kitty 366:whist 347:Whist 301:Cards 211:, or 142:JSTOR 128:books 2037:Jass 2019:Tute 2004:Truc 1989:Gilé 1926:Ulti 1897:(24) 1881:(20) 1870:(24) 1804:(20) 1742:(20) 1736:(24) 1698:(20) 1692:(20) 1686:(20) 1656:(33) 1650:(33) 1639:(33) 1633:(33) 1612:(33) 1534:Skat 1509:Rams 1297:Tapp 1257:Frog 1252:Dapp 1242:Bura 1232:Brús 1227:Brus 1217:Bête 1191:(20) 1179:Vira 1160:(24) 1149:(40) 1143:(48) 1122:(28) 1075:(24) 1068:Phat 1018:(48) 1007:(16) 1001:(24) 989:King 935:(20) 928:Clag 924:(24) 873:(40) 862:(16) 841:(24) 839:1001 835:(24) 833:1000 829:(43) 813:(30) 788:list 693:ISBN 677:ISBN 481:Play 434:Skat 430:skat 317:Play 309:Deck 201:move 114:news 1948:or 1339:304 1084:Put 1005:Kop 827:500 822:400 527:set 436:.) 432:in 97:by 2117:: 2047:, 2043:, 740:, 714:, 585:A 376:. 207:, 59:. 2051:) 2039:( 790:) 786:( 776:e 769:t 762:v 288:4 241:) 235:( 223:) 219:( 215:. 193:. 164:) 158:( 153:) 149:( 139:· 132:· 125:· 118:· 91:. 66:) 62:( 20:)

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Trick-taking
Whist
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