254:, the player switches between playing as the Time Sweepers and the Tom Toms. Much of the core gameplay is retained from the first game for the Time Sweepers, with each Time Sweeper equipped with a vacuum that can collect debris, time crystals, and gold crystals. When shooting debris, the player can now lock onto enemies, a feature planned for the original game. The player no longer needs to collect the crystals in any order to receive a time control, but rather just collect three of a particular crystal. Some of these controls can also be combined, allowing the player to use certain effects with each other, such as speeding themselves up with the fast forward while slowing the world down at the same time. Each Time Sweeper level has multiple missions that the player can choose to do, although only one needs to be completed in order to progress. Meanwhile, the Tom Toms control much like a stealth game, with the player aiming to avoid Time Sweepers to collect loot at a location, and then return it to their initial location without being caught. In this mode, the player has several gadgets at their arsenal to control space, distract the Time Sweepers and to assist with their passage through the level, such as decoys and wormholes. They also have guns, which can be used to take out Time Sweepers at risk of attracting attention to themselves. If the player is caught as a Tom Tom, they must hide, as the Time Sweepers will otherwise quickly defeat them. The story mode can be played in both single-player and in co-operative, with a second player able to join the game.
275:
legendary Big
Crystal upon discovering it. As a result, the Time Sweepers and the Tom Toms then fight past many time glitch monsters and with each other. Upon completing levels when playing as the Time Sweepers, a short cinematic plays of the mysterious Time Angel, who wants her crystal repaired. At the end of the game, the player's Time Sweepers join with a team which must go to a mysterious part of an alternate universe to defeat the Scissor Demon, a mission from which they cannot return. The team is easily defeated by the demon until a squad of Tom Toms, including the player's custom Tom Toms, arrive. The Tom Toms' leader gives the player's Time Sweeper the other half of the big crystal which enables the player to hurt the Demon. Once the Scissor Demon is defeated, it dissolves. The screen then fades to white, at which point the Angel thanks the Time Sweepers and the Tom-Toms for their efforts.
310:, something the developers constantly referenced while developing the sequel. They increased the movement of the Time Sweepers by 1.6 times, and added lock-on when shooting with the vacuum, something planned for the original game but not completed in time for release. The developers also added customisable characters and multiplayer, two things that were not present in the original game. The character of Blinx was redesigned to give him a more "grown-up" appearance, with Blinx's signature sweeper being redesigned to look more like a guitar due to a conversation about guitars between art designer Masamichi Harada and art director Noriko Omizo; the game's overall art style was changed to accommodate this and as a response to complaints the original game's levels were bland in design.
258:
characters at any time in the hub world for the respective team, with an in-depth set of sliders to scale various different aspects of the character, and various outfits, accessories, emblems, styles and colours to choose from. The player can use these characters in both the story mode and versus mode. Versus mode, a new addition to the game, pits the Tom Toms against the Time
Sweepers, with up to four players able to join. The time and space controls from the main game are carried over but serve different functions here, such as the rewind control now turning the targeted character into an "infant state", making them smaller and weaker. The last team standing wins the match.
262:
306:, with one half working on the Time Sweepers and the other half working on the Tom Toms. Directors Matsumoto and Ohshima aimed to create a game with many new features setting it apart from its predecessor; in an interview with Xbox Japan, Matsumoto joked that they had skipped from the second entry of the series to the third as a result of making so many changes. Oshima, in a developer diary for IGN, stated that the game was an answer to critics of the first game, with it doubling in scope from the original. Microsoft had compiled every review, user comment and piece of feedback on the original
1551:
627:
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589:
584:
521:
516:
617:
612:
607:
579:
574:
511:
506:
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459:
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449:
444:
439:
318:
adjust this balance for the final game. The game was announced in June 2004, with a press announcement calling it "the world's first 5-D game", a play on the previous game's tagline, although this was dropped before release. The game went gold on 4 November of that same year, and released in North
America a week and a half later.
29:
317:
so that there was an even amount of attention given to the Tom Toms and the Time
Sweepers, and moreso in balancing the two so that there was an even playing field for both sides during competitive multiplayer. The developers continued to test the game even after the bug-fixing stage, in order to help
705:
and being featured on the box art cover, Blinx himself was only featured on the cover art and in a few cutscenes; custom characters modified through the in-game character creator were playable instead. Gamespot in its review called this the "weirdest thing" about the game. Other reviewers, however,
290:
for Japan out of titular character Blinx, but they found the game receiving only mixed-to-positive reviews, with it not selling as well as they had hoped in Japan. Despite this, the game sold over 600,000 copies worldwide as of 2004, causing
Microsoft to green light a sequel in hopes of releasing a
274:
The player can choose to play as either members of the Time
Sweepers (anthropomorphic cat) or the Tom Toms (pig) on their mission to prevent a threat which will result in a global catastrophe by finding the eight fragments of the all-powerful Big Crystal. Some Tom Tom pigs accidentally destroy the
257:
Despite being the game titled after the character of Blinx, he is not playable in this game, being only present during cutscenes. He is instead replaced with two teams of four customisable characters, with a team for the Time
Sweepers and a team for the Tom Toms. The player can customise these
685:
Alex
Navarro stated that the game was much less restrictive and significantly deeper than its predecessor, praising the addition of competitive and co-operative multiplayer, but lamented that it still lacked "captivating" gameplay, or characters that the players could care about.
662:, Douglass Perry called it "a solid, if slightly above ordinary, platform game", but said that nothing in the game had a "must-buy" quality to it. Nick Margos, reviewing for
698:
Ronan
Jennings echoed a similar sentiment, stating that while the sequel had improved on the design and controls, the overall game was "just as underwhelming" as the first.
2526:
1011:
1620:
1403:
2571:
2566:
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1990:
1653:
1584:
1494:
835:
1370:
907:
674:
explained that poor implementation of new features, designs and music counteract what should have been some interesting additions to an old genre.
2546:
2541:
1189:
2460:
1329:
1534:"RECENT VIDEO GAME RELEASES: BLINX 2: MASTERS OF TIME AND SPACE; LEMONY SNICKET'S A SERIES OF UNFORTUNATE EVENTS; CALL OF DUTY: FINEST HOUR"
1074:
756:
706:
saw this as a positive, with GameZone calling it a "nifty feature", and
Eurogamer noting it as "one of a few clever additions" to the game.
302:
Due to the increased workload of creating two individual stories with unique gameplay styles, the development team was split into two for
2465:
286:
was released in 2002 for the Xbox. Microsoft had aimed to create a game that appealed to Japanese gamers and even potentially create a
265:
A screenshot of the in-game character creator, showing a Time Sweeper and some of the options available to be altered with the sliders.
2414:
1762:
1179:
929:
1849:
1794:
1752:
790:
1426:
1289:
863:
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1983:
1050:
1712:
1457:
2156:
2072:
1689:
1256:
1610:
1393:
291:
significantly improved product that would make much more of an impact. Takuya Matsumoto was brought on to co-direct with
60:
2531:
2212:
1874:
28:
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1976:
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193:
1643:
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238:
and was the second and final installment of the series. Like the previous installment, it is playable on an
234:
1484:
825:
2301:
1518:
734:
551:
261:
197:
1362:
1075:"『ブリンクス2:バトル・オブ・タイム&スペース』開発者インタビュー 後編 ("Blinx 2: Battle of Time & Space" Developer Interview Part 2)"
899:
757:"『ブリンクス2:バトル・オブ・タイム&スペース』開発者インタビュー 前編 ("Blinx 2: Battle of Time & Space" Developer Interview Part 1)"
2511:
2191:
2177:
2142:
1896:
1543:
1026:
84:
2388:
2286:
1856:
1787:
48:
36:
962:
2556:
2475:
2393:
2184:
987:
116:
74:
1339:
1104:
2233:
2163:
1538:
1082:
764:
670:
introduces an element that seems designed to frustrate and impede your progress". Duke Ferris of
565:
128:
2037:
1741:
690:
Jason Hill said that while the Time Sweeper sections were improved from the previous game, the
2128:
1999:
1005:
694:
series had failed to capitalise on its potential and the sequel was "another disappointment";
641:
225:
106:
94:
53:
2444:
2383:
2368:
2348:
2306:
2271:
2149:
2107:
2008:
295:, director of the original game, due to his significant contributions as main programmer of
178:
2316:
2114:
2065:
1780:
1366:
1213:
903:
370:
2326:
1766:
2311:
2291:
2261:
2226:
2219:
2121:
2023:
1952:
1918:
937:
671:
468:
229:
133:
1756:
798:
2495:
2480:
2439:
2363:
2079:
2030:
1936:
1434:
1313:
1281:
1152:
1128:
871:
418:
292:
217:
183:
147:
67:
2296:
2100:
1889:
2434:
2429:
2419:
2378:
2373:
2321:
2276:
2198:
2044:
1716:
1547:
1461:
1679:
1246:
2424:
2240:
1957:
1911:
1184:
645:
344:
165:
1533:
2470:
1904:
1747:
1684:
1251:
695:
394:
666:, said of the game that "for every improvement it's made over its prequel,
2205:
1615:
1398:
682:
480:
239:
2353:
1430:
1334:
867:
663:
650:
492:
430:
406:
2358:
1803:
1330:"Blinx 2: Masters of Time & Space Review for Xbox on GamePro.com"
1285:
930:"Xbox.com | Blinx® 2: Masters of Time & Space - Game Detail Page"
287:
221:
41:
1968:
1211:
Edge staff (January 2005). "Blinx 2: Masters of Time & Space".
2093:
1228:
EGM staff (January 2005). "Blinx 2: Masters of Time & Space".
1153:"GameSpy: Blinx 2: Masters of Time & Space Goes Gold - Page 1"
156:
1972:
1776:
1489:
830:
659:
540:
654:
gave the game a total score of 33 out of 40. In a review of
1772:
1180:"Blinx 2: Masters of Time & Space for Xbox Reviews"
640:
received "mixed or average" reviews according to the
1713:"Blinx 2: Masters of Time & Space Review - Xbox"
1458:"Blinx 2: Masters of Time & Space Review - Xbox"
701:
Reviewers noted that, despite the game being titled
2453:
2407:
2339:
2250:
2015:
1945:
1929:
1866:
1838:
1810:
189:
177:
139:
127:
115:
105:
93:
83:
73:
59:
47:
35:
21:
791:"Blinx 2: Battle of Time and Space - Now on Sale!"
1051:"Blinx 2: Masters of Time & Space First Look"
986:Director, Keiichi Sugiyama, Audio (2004-10-09).
731:Blinx 2: Masters of Time and Space (Game manual)
604:
498:
436:
1984:
1788:
1611:"Blinx 2: Masters of Time & Space Review"
1427:"GameSpy: Blinx 2: Masters of Time and Space"
1394:"Blinx 2: Masters of Time & Space Review"
864:"GameSpy: Blinx 2: Masters of Time and Space"
8:
1010:: CS1 maint: multiple names: authors list (
571:
355:
1363:"Blinx 2: Masters of Time and Space Review"
900:"Blinx 2: Masters of Time and Space Review"
2254:
1991:
1977:
1969:
1795:
1781:
1773:
1317:. No. 141. January 2005. p. 133.
354:
329:
27:
18:
2527:Multiplayer and single-player video games
1282:"New Famitsu scores ....BURINKUSU > *"
681:carried over issues from the first game.
1516:"Blinx 2: Masters of Time & Space".
1483:Perry, Douglass C. (November 16, 2004).
1311:"Blinx 2: Masters of Time & Space".
824:Perry, Douglass C. (November 16, 2004).
260:
232:. Released in 2004, it is the sequel to
1692:from the original on September 24, 2015
1656:from the original on September 24, 2015
1587:from the original on September 24, 2015
1373:from the original on September 12, 2015
1259:from the original on September 24, 2015
1192:from the original on September 26, 2015
1105:"Blinx 2 PR Copywriters Bad at Science"
910:from the original on September 12, 2015
715:
299:and the increased scale of the sequel.
2572:Video games scored by Keiichi Sugiyama
1680:"Blinx 2: Masters of Time & Space"
1276:
1274:
1247:"Blinx 2: Masters of Time & Space"
1003:
2567:Video games scored by Tomonori Sawada
1678:Jennings, Ronan (December 20, 2004).
1673:
1671:
1604:
1602:
1245:Jennings, Ronan (December 20, 2004).
1174:
1172:
1129:"GameSpy: Blinx 2 Announced - Page 1"
313:Artoon found difficulty in balancing
7:
1711:Raymond, Justin (December 6, 2004).
1485:"Blinx 2: Masters of Time and Space"
1456:Raymond, Justin (December 6, 2004).
956:
954:
893:
891:
889:
857:
855:
853:
826:"Blinx 2: Masters of Time and Space"
819:
817:
815:
785:
783:
781:
750:
748:
746:
744:
725:
723:
721:
719:
359:
334:
1609:Navarro, Alex (November 16, 2004).
1392:Navarro, Alex (November 16, 2004).
606:
500:
438:
325:
2552:Video games with time manipulation
1829:Blinx 2: Masters of Time and Space
1743:Blinx 2: Masters of Time and Space
1554:from the original on March 4, 2016
1497:from the original on July 11, 2015
1425:Maragos, Nich (December 1, 2004).
862:Maragos, Nich (December 1, 2004).
838:from the original on July 11, 2015
638:Blinx 2: Masters of Time and Space
207:Blinx 2: Masters of Time and Space
14:
1623:from the original on June 6, 2021
1406:from the original on June 6, 2021
1361:Ferris, Duke (December 8, 2004).
1328:Rice Burner (December 21, 2004).
1292:from the original on June 2, 2016
898:Ferris, Duke (December 8, 2004).
573:
213:Blinx 2: Battle of Time and Space
1642:Hill, Jason (January 13, 2005).
1573:Hill, Jason (January 13, 2005).
1027:"Blinx 2 IGN Developer Diary #2"
1025:Harada, Masamichi (2004-08-07).
625:
620:
615:
610:
605:
587:
582:
577:
572:
519:
514:
509:
504:
499:
457:
452:
447:
442:
437:
677:Many reviewers complained that
242:using backwards compatibility.
2547:Video games developed in Japan
1:
2542:Video games about time travel
1850:Yoshi's Universal Gravitation
963:"Blinx 2: Developer Diary #1"
961:Ohshima, Naoto (2004-07-14).
763:(in Japanese). Archived from
1234:. No. 187. p. 137.
1103:GALLANT, MATT (2004-06-17).
2466:Games included with Windows
1875:Pinobee: Wings of Adventure
1522:. January 2005. p. 76.
1217:. No. 145. p. 91.
988:"Blinx 2 Designer Diary #4"
2588:
2399:Xbox Entertainment Studios
2136:Microsoft Flight Simulator
1715:. GameZone. Archived from
1460:. GameZone. Archived from
2257:
2006:
1649:The Sydney Morning Herald
1580:The Sydney Morning Herald
1231:Electronic Gaming Monthly
599:The Sydney Morning Herald
383:Electronic Gaming Monthly
363:
360:
338:
335:
26:
2461:List of developed games
1822:Blinx: The Time Sweeper
688:Sydney Morning Herald's
284:Blinx: The Time Sweeper
235:Blinx: The Time Sweeper
2537:Video games about cats
2302:Obsidian Entertainment
1753:Official Japanese site
1519:Official Xbox Magazine
735:Microsoft Game Studios
553:Official Xbox Magazine
266:
226:Microsoft Game Studios
210:(released in Japan as
54:Microsoft Game Studios
2192:Project Gotham Racing
1897:Away: Shuffle Dungeon
1763:Official English site
1288:. November 10, 2004.
264:
2287:inXile Entertainment
1719:on February 29, 2008
1542:. January 23, 2005.
1464:on February 29, 2008
1437:on December 18, 2005
874:on December 18, 2005
2476:Activision Blizzard
2394:Twisted Pixel Games
2185:Pillars of Eternity
1342:on January 15, 2005
357:
332:
218:platform video game
2532:Video game sequels
2164:Ninety-Nine Nights
1539:Detroit Free Press
642:review aggregation
566:Detroit Free Press
330:
267:
2489:
2488:
2335:
2334:
2000:Xbox Game Studios
1966:
1965:
1857:Yoshi's Island DS
634:
633:
353:
352:
224:and published by
203:
202:
161:November 18, 2004
152:November 16, 2004
2579:
2502:2004 video games
2445:Feargus Urquhart
2384:Lionhead Studios
2369:Ensemble Studios
2349:Aces Game Studio
2307:Playground Games
2272:Compulsion Games
2255:
2150:NBA Inside Drive
2009:Microsoft Gaming
1993:
1986:
1979:
1970:
1797:
1790:
1783:
1774:
1729:
1728:
1726:
1724:
1708:
1702:
1701:
1699:
1697:
1675:
1666:
1665:
1663:
1661:
1639:
1633:
1632:
1630:
1628:
1606:
1597:
1596:
1594:
1592:
1570:
1564:
1563:
1561:
1559:
1530:
1524:
1523:
1513:
1507:
1506:
1504:
1502:
1480:
1474:
1473:
1471:
1469:
1453:
1447:
1446:
1444:
1442:
1433:. Archived from
1422:
1416:
1415:
1413:
1411:
1389:
1383:
1382:
1380:
1378:
1358:
1352:
1351:
1349:
1347:
1338:. Archived from
1325:
1319:
1318:
1308:
1302:
1301:
1299:
1297:
1278:
1269:
1268:
1266:
1264:
1242:
1236:
1235:
1225:
1219:
1218:
1208:
1202:
1201:
1199:
1197:
1176:
1167:
1166:
1164:
1163:
1157:xbox.gamespy.com
1149:
1143:
1142:
1140:
1139:
1133:xbox.gamespy.com
1125:
1119:
1118:
1116:
1115:
1100:
1094:
1093:
1091:
1090:
1081:. Archived from
1071:
1065:
1064:
1062:
1061:
1047:
1041:
1040:
1038:
1037:
1022:
1016:
1015:
1009:
1001:
999:
998:
983:
977:
976:
974:
973:
958:
949:
948:
946:
945:
936:. Archived from
926:
920:
919:
917:
915:
895:
884:
883:
881:
879:
870:. Archived from
859:
848:
847:
845:
843:
821:
810:
809:
807:
806:
797:. Archived from
787:
776:
775:
773:
772:
755:Bando, Atsushi.
752:
739:
738:
727:
630:
629:
628:
624:
623:
619:
618:
614:
613:
609:
608:
592:
591:
590:
586:
585:
581:
580:
576:
575:
524:
523:
522:
518:
517:
513:
512:
508:
507:
503:
502:
462:
461:
460:
456:
455:
451:
450:
446:
445:
441:
440:
358:
333:
170:December 3, 2004
169:
160:
151:
123:Keiichi Sugiyama
99:Masamichi Harada
89:Takuya Matsumoto
65:Takuya Matsumoto
31:
19:
2587:
2586:
2582:
2581:
2580:
2578:
2577:
2576:
2562:Xbox-only games
2522:Microsoft games
2492:
2491:
2490:
2485:
2449:
2403:
2341:
2331:
2317:Turn 10 Studios
2246:
2115:Killer Instinct
2038:The Bard's Tale
2011:
2002:
1997:
1967:
1962:
1941:
1925:
1862:
1834:
1806:
1801:
1765:(archived from
1755:(archived from
1738:
1733:
1732:
1722:
1720:
1710:
1709:
1705:
1695:
1693:
1677:
1676:
1669:
1659:
1657:
1641:
1640:
1636:
1626:
1624:
1608:
1607:
1600:
1590:
1588:
1572:
1571:
1567:
1557:
1555:
1532:
1531:
1527:
1515:
1514:
1510:
1500:
1498:
1482:
1481:
1477:
1467:
1465:
1455:
1454:
1450:
1440:
1438:
1424:
1423:
1419:
1409:
1407:
1391:
1390:
1386:
1376:
1374:
1367:Game Revolution
1360:
1359:
1355:
1345:
1343:
1327:
1326:
1322:
1310:
1309:
1305:
1295:
1293:
1280:
1279:
1272:
1262:
1260:
1244:
1243:
1239:
1227:
1226:
1222:
1210:
1209:
1205:
1195:
1193:
1178:
1177:
1170:
1161:
1159:
1151:
1150:
1146:
1137:
1135:
1127:
1126:
1122:
1113:
1111:
1102:
1101:
1097:
1088:
1086:
1073:
1072:
1068:
1059:
1057:
1049:
1048:
1044:
1035:
1033:
1024:
1023:
1019:
1002:
996:
994:
985:
984:
980:
971:
969:
960:
959:
952:
943:
941:
928:
927:
923:
913:
911:
904:Game Revolution
897:
896:
887:
877:
875:
861:
860:
851:
841:
839:
823:
822:
813:
804:
802:
789:
788:
779:
770:
768:
754:
753:
742:
729:
728:
717:
712:
635:
626:
621:
616:
611:
588:
583:
578:
520:
515:
510:
505:
458:
453:
448:
443:
331:Aggregate score
328:
324:
281:
272:
248:
173:
164:
155:
146:
122:
121:Tomonori Sawada
100:
66:
17:
16:2004 video game
12:
11:
5:
2585:
2583:
2575:
2574:
2569:
2564:
2559:
2554:
2549:
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2251:Subsidiaries
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1890:Vampire Rain
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1767:the original
1757:the original
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1717:the original
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1083:the original
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101:Noriko Omizo
49:Publisher(s)
37:Developer(s)
2435:Tim Schafer
2430:Bonnie Ross
2420:Brian Fargo
2379:Lift London
2374:FASA Studio
2322:Undead Labs
2277:Double Fine
2227:Viva Piñata
2199:Psychonauts
2059:Blue Dragon
2045:Battletoads
1882:Blue Dragon
1867:Other games
696:Eurogamer's
361:Publication
279:Development
198:multiplayer
129:Platform(s)
117:Composer(s)
75:Producer(s)
61:Director(s)
2557:Xbox games
2496:Categories
2425:Larry Hryb
2389:Press Play
2241:Zoo Tycoon
2016:Franchises
1958:Mistwalker
1912:FlingSmash
1723:August 10,
1696:August 10,
1660:August 10,
1627:August 10,
1591:August 10,
1558:August 10,
1501:August 10,
1468:August 10,
1441:August 10,
1410:August 10,
1377:August 10,
1346:August 10,
1263:August 10,
1196:August 10,
1185:Metacritic
1162:2022-06-22
1138:2022-06-22
1114:2022-06-22
1089:2022-06-22
1060:2022-06-22
1036:2022-06-22
997:2022-06-22
972:2022-06-22
944:2022-06-22
914:August 10,
878:August 10,
842:August 10,
805:2022-06-22
771:2022-06-22
710:References
683:Gamespot's
646:Metacritic
345:Metacritic
336:Aggregator
79:Yoji Ishii
2471:MSN Games
2234:Wasteland
2213:Shadowrun
2157:NFL Fever
2143:Minecraft
2073:Crackdown
1905:Echoshift
1748:MobyGames
1685:Eurogamer
1548:436536551
1252:Eurogamer
795:Artoon.jp
395:Eurogamer
327:Reception
322:Reception
107:Writer(s)
95:Artist(s)
2206:Sabreman
1690:Archived
1654:Archived
1621:Archived
1616:GameSpot
1585:Archived
1552:Archived
1544:ProQuest
1495:Archived
1404:Archived
1399:GameSpot
1371:Archived
1290:Archived
1257:Archived
1190:Archived
1079:Xbox.com
1055:GameSpot
1006:cite web
934:Xbox.com
908:Archived
836:Archived
644:website
530:GameZone
481:GameSpot
246:Gameplay
240:Xbox 360
228:for the
184:Platform
179:Genre(s)
2454:Related
2354:BigPark
2340:Former
1946:Related
1431:GameSpy
1335:GamePro
1296:May 21,
1109:Gizmodo
868:GameSpy
761:Xbox.jp
737:. 2004.
703:Blinx 2
679:Blinx 2
668:Blinx 2
664:GameSpy
656:Blinx 2
651:Famitsu
493:GameSpy
431:GamePro
407:Famitsu
388:6.67/10
315:Blinx 2
304:Blinx 2
252:Blinx 2
216:) is a
190:Mode(s)
140:Release
22:Blinx 2
2408:People
2359:Bungie
2066:Conker
1930:People
1842:series
1814:series
1804:Artoon
1546:
1286:NeoGAF
559:7.6/10
546:7.9/10
534:8.2/10
486:6.3/10
349:68/100
288:mascot
222:Artoon
42:Artoon
2122:Links
2094:Forza
2087:Fable
2052:Blinx
1840:Yoshi
1812:Blinx
692:Blinx
412:33/40
364:Score
339:Score
308:Blinx
297:Blinx
2312:Rare
2129:Lips
2108:Halo
1725:2015
1698:2015
1662:2015
1629:2015
1593:2015
1560:2015
1503:2015
1470:2015
1443:2015
1412:2015
1379:2015
1348:2015
1298:2016
1265:2015
1214:Edge
1198:2015
1012:link
916:2015
880:2015
844:2015
658:for
555:(US)
424:7/10
400:6/10
376:5/10
371:Edge
270:Plot
230:Xbox
134:Xbox
2171:Ori
1746:at
1490:IGN
1031:IGN
992:IGN
967:IGN
831:IGN
660:IGN
541:IGN
250:In
166:PAL
2498::
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196:,
157:JP
148:NA
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474:C
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